GB2533637B - An Interactive Video System and a Method of Controlling an Interactive Video System - Google Patents
An Interactive Video System and a Method of Controlling an Interactive Video System Download PDFInfo
- Publication number
- GB2533637B GB2533637B GB1423191.4A GB201423191A GB2533637B GB 2533637 B GB2533637 B GB 2533637B GB 201423191 A GB201423191 A GB 201423191A GB 2533637 B GB2533637 B GB 2533637B
- Authority
- GB
- United Kingdom
- Prior art keywords
- video system
- interactive video
- controlling
- interactive
- video
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/424—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
- G09B5/065—Combinations of audio and video presentations, e.g. videotapes, videodiscs, television systems
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/414—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
- H04N21/41407—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8064—Quiz
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Signal Processing (AREA)
- Business, Economics & Management (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB1423191.4A GB2533637B (en) | 2014-12-24 | 2014-12-24 | An Interactive Video System and a Method of Controlling an Interactive Video System |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB1423191.4A GB2533637B (en) | 2014-12-24 | 2014-12-24 | An Interactive Video System and a Method of Controlling an Interactive Video System |
Publications (2)
Publication Number | Publication Date |
---|---|
GB2533637A GB2533637A (en) | 2016-06-29 |
GB2533637B true GB2533637B (en) | 2021-05-19 |
Family
ID=56100092
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB1423191.4A Expired - Fee Related GB2533637B (en) | 2014-12-24 | 2014-12-24 | An Interactive Video System and a Method of Controlling an Interactive Video System |
Country Status (1)
Country | Link |
---|---|
GB (1) | GB2533637B (en) |
Citations (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20020072418A1 (en) * | 1999-10-04 | 2002-06-13 | Nintendo Co., Ltd. | Portable game apparatus with acceleration sensor and information storage medium storing a game program |
US20030216176A1 (en) * | 2002-05-20 | 2003-11-20 | Takao Shimizu | Game system and game program |
US20060046848A1 (en) * | 2004-08-31 | 2006-03-02 | Nintendo Co., Ltd., | Game apparatus, storage medium storing a game program, and game control method |
US20110148789A1 (en) * | 2009-12-18 | 2011-06-23 | Samsung Electronics Co. Ltd. | Mobile device having projector module and method for operating the same |
US20130066586A1 (en) * | 2011-09-09 | 2013-03-14 | Nintendo Co., Ltd. | Input device, computer-readable storage medium having input processing program stored therein, input processing method, and input processing system |
US20130265217A1 (en) * | 2012-04-04 | 2013-10-10 | Nintendo Co., Ltd. | Display control system, display control method, computer-readable storage medium having stored thereon display control program, and display control apparatus |
US20130337917A1 (en) * | 2012-06-14 | 2013-12-19 | Carrie Baugus | Method and system for watching content and playing games on a mobile communication device |
WO2014037876A2 (en) * | 2012-09-04 | 2014-03-13 | Nds Limited | Augmented reality for video system |
US20140071039A1 (en) * | 2012-09-07 | 2014-03-13 | Kabushiki Kaisha Toshiba | Electronic Apparatus and Display Control Method |
US20140274239A1 (en) * | 2013-03-12 | 2014-09-18 | Fourthirtythree Inc. | Computer readable medium recording shooting game |
-
2014
- 2014-12-24 GB GB1423191.4A patent/GB2533637B/en not_active Expired - Fee Related
Patent Citations (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20020072418A1 (en) * | 1999-10-04 | 2002-06-13 | Nintendo Co., Ltd. | Portable game apparatus with acceleration sensor and information storage medium storing a game program |
US20030216176A1 (en) * | 2002-05-20 | 2003-11-20 | Takao Shimizu | Game system and game program |
US20060046848A1 (en) * | 2004-08-31 | 2006-03-02 | Nintendo Co., Ltd., | Game apparatus, storage medium storing a game program, and game control method |
US20110148789A1 (en) * | 2009-12-18 | 2011-06-23 | Samsung Electronics Co. Ltd. | Mobile device having projector module and method for operating the same |
US20130066586A1 (en) * | 2011-09-09 | 2013-03-14 | Nintendo Co., Ltd. | Input device, computer-readable storage medium having input processing program stored therein, input processing method, and input processing system |
US20130265217A1 (en) * | 2012-04-04 | 2013-10-10 | Nintendo Co., Ltd. | Display control system, display control method, computer-readable storage medium having stored thereon display control program, and display control apparatus |
US20130337917A1 (en) * | 2012-06-14 | 2013-12-19 | Carrie Baugus | Method and system for watching content and playing games on a mobile communication device |
WO2014037876A2 (en) * | 2012-09-04 | 2014-03-13 | Nds Limited | Augmented reality for video system |
US20140071039A1 (en) * | 2012-09-07 | 2014-03-13 | Kabushiki Kaisha Toshiba | Electronic Apparatus and Display Control Method |
US20140274239A1 (en) * | 2013-03-12 | 2014-09-18 | Fourthirtythree Inc. | Computer readable medium recording shooting game |
Also Published As
Publication number | Publication date |
---|---|
GB2533637A (en) | 2016-06-29 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
PCNP | Patent ceased through non-payment of renewal fee |
Effective date: 20210819 |