GB2506733A - Method for determining the probability of hitting a target with a shot, and for displaying the determined probability in an aiming device - Google Patents

Method for determining the probability of hitting a target with a shot, and for displaying the determined probability in an aiming device Download PDF

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Publication number
GB2506733A
GB2506733A GB1313836.7A GB201313836A GB2506733A GB 2506733 A GB2506733 A GB 2506733A GB 201313836 A GB201313836 A GB 201313836A GB 2506733 A GB2506733 A GB 2506733A
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United Kingdom
Prior art keywords
area
shot
probability
target object
hitting
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB1313836.7A
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GB201313836D0 (en
Inventor
Thomas Meenken
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hensoldt Optronics GmbH
Original Assignee
Cassidian Optronics GmbH
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Filing date
Publication date
Application filed by Cassidian Optronics GmbH filed Critical Cassidian Optronics GmbH
Publication of GB201313836D0 publication Critical patent/GB201313836D0/en
Publication of GB2506733A publication Critical patent/GB2506733A/en
Withdrawn legal-status Critical Current

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Classifications

    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41GWEAPON SIGHTS; AIMING
    • F41G3/00Aiming or laying means
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41GWEAPON SIGHTS; AIMING
    • F41G3/00Aiming or laying means
    • F41G3/08Aiming or laying means with means for compensating for speed, direction, temperature, pressure, or humidity of the atmosphere
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41GWEAPON SIGHTS; AIMING
    • F41G3/00Aiming or laying means
    • F41G3/12Aiming or laying means with means for compensating for muzzle velocity or powder temperature with means for compensating for gun vibrations
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41GWEAPON SIGHTS; AIMING
    • F41G3/00Aiming or laying means
    • F41G3/14Indirect aiming means
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41GWEAPON SIGHTS; AIMING
    • F41G9/00Systems for controlling missiles or projectiles, not provided for elsewhere
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V2201/00Indexing scheme relating to image or video recognition or understanding
    • G06V2201/07Target detection

Abstract

According to the invention, a hitting area (6, fig.2) of a target (4, fig.2) is determined when aiming at the target. The invention comprises the further steps: S1 determining at least a first factor influencing the trajectory of a shot, e.g. bullet speed or target movement; S2 calculating at least a first probability that the shot will hit the hitting area of the target, taking account of the first factor; S3 determining a first graphical representation of the first probability in the form of a first area (AA, figs.4&5); S4 wherein the first area may then form a total graphical area if the first factor is the only factor to be taken into account; S5 determining the ratio of the hitting area (4, fig.2) to the total area, S6 using the ratio to calculate the probability that the shot will hit the hitting area of the target; S7 displaying the probability in the aiming device. The inventors have recognised that factors influencing the probability of hitting a target can be represented by areas.

Description

Method and aiming device for determining the probability of hitting a target object
Description
The invention relates to a method for determining the probability of hitting a target object, and to an aiming device in which the method is used.
The invention is used in particular in hunting. A hunter generally uses a rifle, the hunter aiming at a target object in the form of a wild animal with an aiming device of the rifle.
There is used as the aiming device, for example, an aiming lens which is equipped with crosshairs. The hunter directs the crosshairs of the aiming lens at the target and accordingly determines on the target object a hitting area that is to be hit by a shot. The target object is generally hit when the centre-point of the crosshairs has detected the target object. In other words, the centre-point of the crosshairs lies in the hitting area, or the centre-point overlies the hilling area.
Generally, however, the crosshairs are not directed constantly at the target. This is caused, for example, by movements of the hunter. The target object that is being aimed at also moves very often. Furthermore, environmental influences (for example wind) also affect the aim at the target object. Accordingly, the hunter always has to aim the crosshairs at the hitting area again and fire a shot at a time when the target object can be hit in the hilling area by a shot. The hunter must generally also take into account, * .* with a certain lead of the rifle, the travel time of the shot and a trajectory of the shot.
From DE 36 05 074 Al there is known an aiming method for sights of unguided *.** : weapons. In the known method it is provided that, during target tracking for range measurement, the target angular velocity is also determined and evaluated synchronously. Furthermore, immediately after the range measurement, a target marker is displayed in the sight with the exaggeration corresponding to the measured range and approximately the correct lead. That lead is corrected continuously during the further target tracking and, when the lead remains sufficiently constant, readiness for firing is displayed. Successful target tracking is displayed in a sight by a display.
The prior art has the disadvantage that the hunter does not receive any information about the probability of the shot hilling the hitting area of the target object. This is desirable because the hunter could decide, depending on the degree of probability, whether it is actually worth taking a shot.
The object underlying the invention is, therefore, to provide a method for determining the probability of hitting a target object, and an aiming device for carrying out the method.
The object is achieved by a method having the features of claim 1. A computer program product for carrying out the method is given by the features of claim 7. An aiming device according to the invention is given by the features of claim 8. Further features of the invention will become apparent from the following description, the accompanying claims and/or the accompanying figures.
The method according to the invention is used to determine the probability of hitting a target object. The method is further used to display the determined probability in an aiming device. The target object is shot with a weapon. A weapon is understood as being in particular a rifle or a pistol. However, the invention is not limited to such weapons. The term weapon is in fact understood as meaning any type of weapon, in * *: particular a weapon system, for example an aircraft or vehicle equipped with weapons.
In the method according to the invention it is provided that the target object is aimed at with an aiming device, for example an aiming lens. When aiming at the target object, a hitting area of the target object is determined, it being intended that the hitting area will 4*** be hit bya shot from the weapon.
In the method according to the invention it is provided that at least a first factor that influences a trajectory of the shot in the direction of the target object is determined. In addition, a calculation is made of a first hit probability as to what extent the shot will hit the target object, taking account of the first factor. There is further determined a first graphic representation of the first hit probability in the form of a first area, the first area forming a total area. In addition, the ratio of the hitting area to the total area is determined. By means of this determined ratio, the probability of the shot hilling the hitting area of the target object is calculated. The calculated probability is displayed in the aiming device.
The invention starts from the surprising finding that factors that influence the probability of hitting the target object can be represented as areas. By determining the ratio of the area to be hit (hilling area) to the area describing the hit probability, one parameter or a IC plurality of parameters that reflect the probability of the shot hitting the hitting area, taking account of at least one of the above-mentioned factors, is determined, If the hitting area is large compared to the area describing the probability of a hit, taking account of the factor, the probability of a hit is relatively high. If, however, the hitting area is small in relation to the area describing the probability of a hit, taking account of the factor, then the probability of a hit tends to be low.
In an exemplary embodiment of the method according to the invention it is provided, additionally or alternatively, that a second factor that influences the trajectory of the shot in the direction of the target object is determined. A calculation is made of a second hit probability as to what extent the shot will hit the hitting area of the target object, taking account of the second factor. There is further determined a second graphic representation of the second hit probability in the form of a second area. The : . determined first area and the determined second area are combined to form the total * * *....: area. Using this total area so determined, the ratio of the hitting area to the total area is determined. The probability of the shot hilling the hitting area of the target object is * :* * further calculated by means of the ratio so determined and is displayed in the aiming device. *.**
In afurther exemplary embodiment of the method according to the invention it is * ** so provided, additionally or alternatively, that a third factor that influences the trajectory of the shot in the direction of the target object is determined. A calculation is made of a third hit probability as to what extent the shot will hit the hitting area of the target object, taking account of the third factor. There is further determined a third graphic representation of the third hit probability in the form of a third area. The determined first area, the determined second area and the determined third area are combined to form the total area. Using this total area so determined, the ratio of the hitting area to the total area is then determined. The probability of the shot hitting the hilling area of the target object is further calculated by means of the ratio so determined and is displayed in the aiming device.
In an exemplary embodiment of the method according to the invention it is provided, additionally or alternatively, that at least one of the factors from the group formed by the first factor, the second factor and the third factor is determined from the group of the io following factors: -a shot spread pattern as a function of at least one environmental influence;.
-a ballistic trajectory of the shot; -a travel time of the shot; -a movement of the weapon; and -a movement of the target object.
In yet a further embodiment of the method according to the invention it is provided that each of the above-mentioned factors is taken into account.
In a further exemplary embodiment of the method according to the invention it is provided, additionally or alternatively, that the aiming device for aiming at the hitting area has an aiming area. In the method described hitherto, the following steps take *: place additionally or alternatively. A first location on the hitting area is determined. A second location on the aiming area is further determined. The second location is, for example, the centre-point of crosshairs of the aiming device. In addition there is determined a distance between the first location and the second location by which the weapon must be moved in order that the first and second locations overlap. A fourth hit *..: probability as to what extent the shot will hit the hilling area of the target object, taking * :" 30 account of the distance, is determined. The overall probability of the shot hitting the hitting area is then calculated by means of the fourth hit probability and by means of the probability, calculated by means of the ratio, of the shot hilling the hitting area. The overall probability is displayed in the aiming device.
In yet a further exemplary embodiment of the method according to the invention it is provided, additionally or alternatively, that a direction in which the weapon must be moved so that the distance between the first location and the second location is reduced is determined. The direction is displayed in the aiming device as a direction vector, for example. When the distance between the first location and the second location is small, the overall probability increases. The overall probability is particularly high when the first location and the second location overlap. This is achieved by moving the weapon in dependence on the direction vector.
The invention relates also to a computer program product having a program code that can be loaded into (or is loaded in) a control processor of an aiming device of a weapon and, when executed in the control processor, carries out a method that exhibits at least one of the above-mentioned features or a combination of at least two of the above-mentioned features.
The invention further relates also to an aiming device for a weapon, wherein a target object that is shot with a shot from the weapon is represented in a representation unit after the target object has been aimed at with the aiming device. The aiming device has at least one control processor having an above-mentioned computer program product.
Alternatively, it is provided that the control processor is so designed that it carries out a method having at least one of the above-mentioned features or having a combination of at least two of the above-mentioned features. * * .
* * In an exemplary embodiment of the aiming device according to the invention it is 26 provided, additionally or alternatively, that the aiming device has at least one image * :*"* digitisation unit for converting the image of the target object acquired by the aiming device into a digitised image. In addition, it is provided, for example, that the aiming device comprises at least one input unit for inputting at least one factor from the group **" of the first factor, the second factor and the third factor. In yet a further exemplary embodiment of the aiming device according to the invention it is provided, additionally or alternatively, that the aiming device according to the invention has at least one sensor unit for measuring at least one factor from the group of the first factor, the second factor and the third factor.
The invention will be explained in greater detail below by means of an exemplary embodiment, in which Figure 1 shows a schematic view of a weapon with an aiming device; Figure 2 shows a schematic view of the aiming device with crosshairs; Figure 3 shows a flow diagram of steps for calculating a hit probability; Figure 4 shows a schematic representation of a possible composition of the hit probability and the graphic representation thereof; Figure 5 shows a schematic representation of a possible composition of an overall probability with regard to a possible hit with the weapon; and Figure 6 shows a schematic representation of a block diagram of the aiming device.
Figure 1 shows a schematic view of a weapon 1 in the form of a pistol on which there is arranged an aiming device 2 in the form of an aiming lens. It is explicitly noted that the invention is not limited to the form of a pistol shown here. The invention can in fact be provided on any type of weapon. Thus, for example, the invention can also be provided on a rifle or on a weapon system in the form of an aircraft or vehicle. s * . S
* By means of the aiming device 2, a target object, for example a wild animal, is aimed at *** * 25 by a marksman. Crosshairs of the aiming device 2 are thereby directed at the target *::: object and a hilling area on the target ob,ect, which area is to be hit by a shot from the weapon 1, is determined. The target object is generally hit when the centre-point of the crosshairs has detected the target object. and the centre-point overlies the hitting area. s*. S...
Figure 2 shows schematic representations of the aiming device 2, which has crosshairs 3, A target object 4 which is aimed at by means of the crosshairs 3 is also shown. The target object 4 has a hitting area 6 that is to be hit with a shot from the weapon 1. The aiming device 2 further has an aiming circle 5, the centre-point of which corresponds to the centre-point of the crosshairs 3. The greater the overlap of the hilling area 6 with the aiming area 7 enclosed by the aiming circle 6, the greater the overall probability that the shot from the weapon 1 will actually hit the hitting area 6. Reference is made to the expression overall probability hereinbelow.
Figure 2 shows two times of aiming at the target object 4, namely a first time A and a second time B. At the first time A, the hitting area 6 of the target object 4 overlaps with the aiming area 7 of the aiming circle 5 to only a small degree, for example only less than 10%. This has the result that the overall probability that the shot from the weapon 1 will hit the hitting area 6 is very low. For example, the overall probability is about 3%.
The aiming device 2 displays a direction vector 8, which indicates a direction in which the weapon I must be moved in order that the hitting area 6 of the target object 4 overlaps with the aiming area 7 of the aiming circle 5 to a greater extent.
The representation at the second time B shows the position after the weapon 1 has is been moved according to the direction vectorS of the first time A, that is to say in the direction in which the direction vector 8 is pointing. At the second time B, the hilling area 6 of the target object 4 overlaps the aiming area 7 of the aiming circle 5 in such a manner that the overall probability is very high. For example, the overall probability is 85%.
The overall probability is displayed in the aiming device 2. Additionally or alternatively, it is provided in a further exemplary embodiment that the aiming circle 5 is coloured red when the overall probability is low. When the overall probability is high, on the other hand, it is coloured green. By means of the visual representation of the overall S.....
* 25 probability, the marksman is able to decide whether it is actually worth firing the weapon * 5' 1. * S * * *5
How the overall probability is determined will now be discussed below. Reference is made to Figures 3 to 5. **5* 3°
*S 151 * -First of all, in a step Si, a first factor that influences a trajectory of the shot in the direction of the target object 4 is determined. For example, this is a shot spread pattern as a function of at least one environmental influence. This is advantageous in particular when using buckshot. The first factor can further be a ballistic trajectory of the shot, a travel time of the shot, a movement of the weapon I or a movement of the target object 4. The first factor is determined, for example, by means of a sensor unit (not shown) arranged on the weapon 1. Additionally or alternatively, it is provided that the first factor is input into the aiming device 2 manually by way of an input unit (not shown) by the marksman who is shooting the weapon 1.
In a further step S2, a first hit probability as to what extent the shot from the weapon 1 will hit the hitting area 6 of the target object 4, taking account of the first factor, is then calculated. Calculation programs are provided for that purpose in the control processor (not shown) of the aiming device 2. These programs are capable of calculating the first hit probability taking account of the first factor. Following step S2, a determination of a first graphic representation of the first hit probability in the form of a first area AA is carried out in a further step 33. In the exemplary embodiment shown in Figures 4 and 5, the first area AA is circular in shape. It is, however, explicitly noted that the invention is is not limited to a circular area. Any shape of an area can in fact be used for the invention, for example also a rectangular or triangular shape.
If the first factor is the only factor that is to be taken into account for the shot provided by the weapon 1, the first area AA forms a total area (step S4). In a step S5, the ratio of the hitting area 6 to the total area is then determined. By means of this determined ratio, the probability of the shot hilling the hitting area 6 of the target object 4 is calculated in a step S6. For example, the calculated ratio is the probability. The calculated probability is displayed in the aiming device 2 in a step 57. *0 S * .
If the first factor is not the only factor that is to be taken into account when releasing a shot with the weapon 1, steps Si to S3 are repeated. For example, a second factor that influences a trajectory of the shot in the direction of the target object 4 is determined. A list of possible factors has already been mentioned above. The second factor is determined, for example, by means of a sensor unit (not shown) arranged on the 00* weapon 1. Additionally or alternatively, it is provided that the second factor is input into * S the aiming device 2 manually by way of the input unit (not shown) by the marksman who is shooting the weapon 1 (for example before the weapon 1 is used). A second hit probability as to what extent the shot from the weapon 1 will hit the hitting area 6 of the target object 4, taking account of the second factor, is then calculated. Calculation programs are provided for that purpose in the control processor (not shown) of the aiming device 2. A second graphic representation of the second hit probability in the form of a second area BB is then determined. In the exemplary embodiment shown in Figures 4 and 5, the second area BB is circular in shape. The comments made above also apply to the possible shape of the second area BB.
If, in addition to the first factor and the second factor, yet a further factor is to be taken into account when releasing a shot with the weapon 1, steps Si to 53 are repeated again. For example, a third factor that influences a trajectory of the shot in the direction -ic of the target object 4 is determined. A list of possible factors has already been mentioned above. Here too, the third factor is determined, for example, by means of a sensor unit (not shown) arranged on the weapon i. Additionally or alternatively, it is provided that the third factor is input manually into the aiming device 2 by way of the input unit (not shown) by the marksman who is shooting the weapon 1. A third hit probability as to what extent the shot from the weapon i will hit the hitting area 6 of the target object 4, taking account of the third factor, is then calculated. Calculation programs are provided for that purpose in the control processor (not shown) of the aiming device 2. A third graphic representation of the third hit probability in the form of a third area CC is then determined. In the exemplary embodiment shown in Figures 4 and 5, the third area CC is circular in shape. The comments made above also apply to the possible shape of the third area CC.
If no further factor is to be taken into account, the first area AA, the second area BB and * the third area CC are combined to form the total area (step S4). For example, this is achieved when the centre-points of the first area AA, the second area BB and the third area CC coincide (see Figure 4). Steps S5 to 57 are then carried out. In step S5, the ratio of the hitting area 6 to the total area is determined. The probability of the shot hitting the hitting area 6 of the target object 4 is calculated by means of this determined * ratio in step S6. The calculated probability is displayed in the aiming device 2 in step 57.
Figure 4 shows schematically three possible factors that influence the trajectory of a shot, namely the possible spread pattern when using a specific ammunition (first factor), a movement of the weapon 1 (second factor), and a movement of the target object 4 (third factor). The first area AA represents the first hit probability. The second area BB represents the second hit probability. The third area CC, on the other hand, represents the third hit probability. The first area AA, the second area BB and the third area CC are combined to form the total area.
s The invention starts from the surprising finding that factors, in particular the factors already mentioned above, that influence the probability of hilling the target object 4 can be represented as areas. By determining the ratio of the hitting area 6 to the total area describing the hit probabilities, a parameter is determined that reflects the probability of the shot hitting the hitting area 6, taking account of at least one of the above-mentioned rn factors. If the hitting area 6 is large compared to the total area, then the probability of a hit is relatively high (see Figure 5). If, however, the hitting area 6 is small in relation to the total area, then the probability of a hit tends to be low (see Figure 5).
It is evident that the aiming area 7 of the aiming circle 5 should overlap with the hitting area 4 to a large degree. In order to achieve this, the direction vectorS already mentioned above is displayed in the aiming device 2. The direction vector 8 is determined as follows (see Figure 5). First of all, a first location 01 on the hitting area 6 is determined. A second location 02 on the aiming area 7 is also determined. The second location 02 is, for example, the centre-point of the crosshairs 3. The second location 02 can also correspond to the centre-point of the first area AA, of the second area BB and of the third area CC. In adthtion, there is further determined a distance between the first location 01 and the second location 02 by which the weapon 1 must be moved in order that the first location 01 and the second location 02 overlap. The direction in which the weapon 1 should be moved is also determined. A fourth hit probability as to what extent the shot will hit the hitting area 6 of the target object 4, taking account of the distance, is determined. The overall probability of the shot hitting the hilling area 6 is then calculated by means of the fourth hit probability and by means of the probability of the shot hilling the hitting area 6, which has been calculated using the ratio. The overall probability is accordingly determined by the fourth hit probability, determined by the distance between the two locations, and by the ratio calculated above. The overall probability and the direction vectorS are displayed in the aiming device 2 (see Figures 2 and 5). -11 -
Figure 6 shows schematically the construction of the aiming device 2. The aiming device 2 comprises an image digitisation unit 9 with which an image of a target object 4 that is being aimed at is digitised. The digitised data of the image are transmitted to a calculation unit 10 of the aiming device 2, which reproduces the digitised image byway of a sight representation unit 11. The calculation unit 10 also serves to calculate the probability and the overall probability, as well as the direction vector 8. These are then likewise shown in the sight representation unit 11, as already discussed above. An input unit 12 is provided on the aiming device 2 for the inputting of factors that are to be taken into account. Additionally or alternatively! it is provided that the factor or factors are determined by means of a sensor unit 13. * * * . * * s * * * ** * . a * *.
S S...
S -12-
List of reference numerals I weapon 2 aiming device 3 crosshairs 4 target object aiming circle 6 hilling area 7 aiming area 8 direction vector 9 image digitisation unit calculation unit 11 sight representation unit 12 input unit 13 sensor unit AA first area BB second area CC third area 01 first location 02 second location * * * 4* * . * * *. 25 * **** * * . . .*S * * -13-

Claims (9)

  1. Patent claims 1. Method for determining the probability of hitting a target object (4) and for displaying the determined probability in an aiming device (2), wherein the target object (4) is shot with a weapon (1), in which -the target object (4) is aimed at with an aiming device (2), and in which -when aiming at the target object (4), a hitting area (6) of the target object (4) is determined, wherein the hitting area (6) is to be hit with a shot, characterised in that the method comprises the following steps: -determining at least a first factor that influences a trajectory of the shot in the direction of the target object (4), -calculating a first hit probability as to what extent the shot will hit the hitting area (6) of the target object (4), taking account of the first factor, -determining a first graphic representation of the first hit probability in the form of a first area (AA), wherein the first area (M) forms a total area, -determining the ratio of the hitting area (4) to the total area, -calculating the probability of the shot hitting the hitting area (6) of the target object (4) by means of the ratio, and -displaying the probability in the aiming device (2).S* *.*fl *
  2. 2. Method according to claim 1, characterised in that the method additionally *:-::* 25 comprises the following steps: -determining at least a second factor that influences the trajectory of the S...
    *..: shot in the direction of the target object (4), -calculating a second hit probability as to what extent the shot will hit the hitting area (6) of the target object (4), taking account of the second factor, -determining a second graphic representation of the second hit probability in the form of a second area (BB), and -combining the first area (AA) and the second area (B5) to form the total area.
  3. 3. Method according to claim 2, characterised in that the method additionally comprises the following steps: -determining at least a third factor that influences the trajectory of the shot in the direction of the target object (4), -calculating a third hit probability as to what extent the shot will hit the hitting area (6) of the target object (4), taking account of the third factor, -determining a third graphic representation of the third hit probability in the form of a third area (CC), and -combining the first area (AA), the second area (BB) and the third area (CC) to form the total area.
  4. 4. Method according to claims 1 to 3, characterised in that at least one of the factors formed from the group comprising the first factor, the second factor and the third factor is determined from the group of the following factors: -a shot spread pattern as a function of at least one environmental influence; -a ballistic trajectory of the shot; *r' -atraveltimeoftheshot; -a movement of the weapon (1); and -a movement of the target object (4).
  5. 5. Method according to any one of the preceding claims, characterised in that the aiming device (2)for aiming at the hitting area (6) has an aiming area (7), wherein the method comprises the following steps: -determining a first location (01) on the hitting area (6), -determining a second location (02) on the aiming area (7), -determining a distance (8) between the first location (01) and the second location (02) by which the weapon (.1) must be moved in order that the first location (01) and the second location (02) overlap, -determining a fourth hit probability as to what extent the shot will hit the hitting area (6) of the target object (4), taking account of the distance, -calculating an overall probability of the shot hitting the hitting area (6) by means of the fourth hit probability and by means of the probability, calculated using the ratio, of the shot hitting the hitting area (6) of the target object (4), and -displaying the overall probability in the aiming device (2).
  6. 6. Method according to claim 5, characterised in that the method comprises the following steps: -determining a direction (8) in which the weapon (1) must be moved so that the distance between the first location (01) and the second location (02) is reduced; and -displaying the direction in the aiming device (2) as a direction vector(s).
  7. 7. Computer program product having a program code that can be loaded into a control processor (10) of an aiming device (2) of a weapon (1) and, when executed in the control processor (10), carries out a method according to any one of the preceding claims.S..... * *
  8. 8. Aiming device (2)for a weapon (1), wherein a target object (4) that is shot with a shot from the weapon (1) is represented in a representation unit (11) after the target object (4) has been aimed at with the aiming device (2).S S...characterised in that the aiming device (2) comprises a control processor (10) with a computer program product according to claim 7.
  9. 9. Aiming device (2) according to claim 8, characterised in that the aiming device (2) comprises at least one image digitisation unit (9) for converting the image of the target object (4) acquired by the aiming device (2) into a digitised image.
GB1313836.7A 2012-08-02 2013-08-02 Method for determining the probability of hitting a target with a shot, and for displaying the determined probability in an aiming device Withdrawn GB2506733A (en)

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Application Number Priority Date Filing Date Title
DE102012213747.5A DE102012213747A1 (en) 2012-08-02 2012-08-02 Method and target device for determining a probability of a hit of a target object

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GB2506733A true GB2506733A (en) 2014-04-09

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CN114048637B (en) * 2022-01-11 2022-04-08 中国人民解放军96901部队 Meta-normal-form-based rapid target damage calculation method

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