GB2501090A - A device for improving multi-player applications on a mobile computing apparatus - Google Patents
A device for improving multi-player applications on a mobile computing apparatus Download PDFInfo
- Publication number
- GB2501090A GB2501090A GB1206379.8A GB201206379A GB2501090A GB 2501090 A GB2501090 A GB 2501090A GB 201206379 A GB201206379 A GB 201206379A GB 2501090 A GB2501090 A GB 2501090A
- Authority
- GB
- United Kingdom
- Prior art keywords
- divider
- opaque
- screen
- mobile computing
- computing apparatus
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
- 230000001010 compromised effect Effects 0.000 description 1
- VJYFKVYYMZPMAB-UHFFFAOYSA-N ethoprophos Chemical compound CCCSP(=O)(OCC)SCCC VJYFKVYYMZPMAB-UHFFFAOYSA-N 0.000 description 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1601—Constructional details related to the housing of computer displays, e.g. of CRT monitors, of flat displays
- G06F1/1607—Arrangements to support accessories mechanically attached to the display housing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00075—War games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1626—Constructional details or arrangements for portable computers with a single-body enclosure integrating a flat display, e.g. Personal Digital Assistants [PDAs]
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1637—Details related to the display arrangement, including those related to the mounting of the display in the housing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04886—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00075—War games
- A63F2003/00078—Naval war
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00261—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
- A63F2003/00359—Modular units
- A63F2003/00362—Modular units with connections between modules
- A63F2003/00388—Modular units with connections between modules with an auxiliary connective element, e.g. clip or clamp
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00261—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
- A63F2003/00416—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field
- A63F2003/00419—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field with a shield in the middle
- A63F2003/00422—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field with a shield in the middle the shield being removable
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Computer Hardware Design (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Educational Technology (AREA)
- Telephone Set Structure (AREA)
- Devices For Indicating Variable Information By Combining Individual Elements (AREA)
Abstract
Divider 10 comprising an opaque member which is attachable to a mobile computing apparatus such that a first portion of a screen is on a first side and a second portion of the screen is on a second side for use with a multi-player game. Thus, a user on one side of the mobile computing apparatus cannot view a portion on the opposing side. The divider 10 may include a planar opaque member 11 and may also include a roof 13 and sidewalls 15, 16 increasing the range of angles a user on one side cannot see the opposing side of the device. The divider 10 may also include a cross-shaped opaque member that splits the screen into quadrants. The divider 10 may attach to any form of mobile computing apparatus such as smartphone or tablet and may attach by clips 17 or suction cups. The divider 10 allows using a single screen to display multi-user's secret information at the same time.
Description
A DEVICE FOR IMPROVING MULTI-PLAYER APPLICATIONS ON A MOBILE
COMPUTING APPARATUS
This invention relates to a device for improving multi-player applications on a mobile computing apparatus, such as an iPhone ® or iPad ®.
Some mobile computing applications, such as gaming applications, involve a scenario where one user's information should not be shared with another user. For example, in the popular game known as Battleships', a first user does not want a second user to know the location of their fleet of ships. This presents a problem when multiple users are using the same mobile computing apparatus, as the developers must implement a turn-by-turn structure to the application to ensure that no information is shared between users.
This can result in extra steps which take time for the developer to implement, and slow down the pace of the application. It is therefore desirable to alleviate the above problem.
According to a first aspect of the invention, there is provided a device, for dividing a screen of a mobile computing apparatus, the device comprising an opaque divider; and attachment means for attaching the opaque divider to the mobile computing apparatus, wherein the opaque divider is attachable to the mobile computing apparatus such that a first portion of the screen is on a first side of the opaque divider and a second portion of the screen is on a second side of the opaque divider.
The divider is attachable to the mobile computing apparatus' screen in such a way that a first portion of the screen is on one side of the divider and a second portion of the screen is on a second side of the divider. Therefore, as the divider is opaque, the first portion of the screen is only visible to a first user on the first side of the divider, and the second portion of the screen is only visible to a second user on the second side of the divider. Thus, the screen is effectively split' in two, such that each user cannot view the other user's side of the screen.
A developer may therefore implement a multi-user application on a single mobile computing apparatus relying on the opaque divider (rather than turn-by-turn based play) to keep each user's information confidential.
The opaque divider may include a planar opaque member. The planar opaque member may therefore simply cross the screen (typically across a central portion of the screen) in order to divide the screen in two.
The opaque divider may also include an opaque roof, extending either side of the opaque divider. The opaque root increases the range of angles in which a user on one side of the device cannot see the portion of the screen on the opposing side of the device.
The opaque divider may also include opaque sidewalls, extending either side of the opaque divider. The opaque sidewalls also increase the range of angles in which a user on one side of the device cannot see the portion of the screen on the opposing side of the device.
The opaque divider may also include a cross-shaped opaque member such that a first portion of the screen is in a first quadrant of the cross-shaped opaque member, a second portion of the screen is in a second quadrant of the cross-shaped opaque member, a third portion of the screen is in a third quadrant of the cross-shaped opaque member, and a fourth portion of the screen is in a fourth quadrant of the cross-shaped opaque member. Thus, an opaque divider may also be used to divide the screen into tour quadrants, increasing the number of users who may participate in a multi-user application.
Embodiments of the invention will now be described, by way of example, and with reference to the drawings in which: Figure 1 is a perspective view ot a divider of a first embodiment of the present invention; Figure 2 is a perspective view of a divider of a second embodiment of the present invention; and Figure 3 is a perspective view ot a divider of a third embodiment of the present invention.
A tirst embodiment of a divider 10 of the present invention will now be described with reference to Figure 1. The divider lOis constructed out of opaque material, such as opaque plastic, and includes a central planar member 11, a roof 13, a tirst sidewall 15, a second sidewall 16, and a pair of clips 17 (only the tirst clip is shown in Figure 1, however, the second clip is identical to the first clip and is positioned on the second sidewall 16).
As shown in Figure 1, the divider 10 is attachable to a mobile computing apparatus (in this case an iFhone ®), such that the central planar member 11 extends across a screen of the mobile computing apparatus. The user can therefore position the central planar member 11 such that it extends across a central portion of the screen of the mobile computing apparatus, effectively splitting the screen into first and second substantially equally sized portions.
The central planar member 11, root 13 and first and second sidewalls 15, 16 are all opaque.
Thus, a first user on a first side of the mobile computing apparatus can view the first portion of the screen, but cannot view the second portion of the screen as the opaque divider 10 is in the line of sight. Accordingly, a second user on a second side of the mobile computing apparatus can view the second portion of the screen, but cannot view the first portion of the screen as the opaque divider 10 is in the line of sight.
Therefore, an application developer can create applications for a mobile computing apparatus including the divider of the present invention, which involve multiple users but do not require turn-by-turn based play. Figure 1 shows a mobile computing apparatus playing the popular game Battleships'. Without the divider, the users on each side of the device would be able to see the location of the opponent's fleet and the game would be compromised. However, with the divider, the users can play as if they are effectively using two separate screens, and the divider 10 ensures that each user's information is not disclosed to the opponent on the other side of the mobile computing apparatus.
A second embodiment of a divider 20 of the present invention is shown in Figure 2. The divider 20 is essentially the same as the divider 10 of the first embodiment, and includes a central planar member 21, a roof 23, a first sidewall 25, a second sidewall 26, and a pair of clips 27 (again, only one clip is shown, but a second clip on the second sidewall 26 is also provided). In this embodiment, the divider 20 is slightly larger, adapted to attach to a tablet computer (in this case, an iPad ®) in order to split the screen of the tablet computer in two.
A third embodiment of a divider 30 of the present invention is shown in Figure 3. In this embodiment, the divider 30 includes a cross-shaped member 31, a roof 23, and a pair of clips 37. The divider 30 of the third embodiment of the invention therefore effectively splits the screen into four quadrants, such that a first user may view a first quadrant but not the second, third or fourth quadrants; a second user may view the second quadrant but not the first, third or fourth quadrants; a third user may view the third quadrant but not the first, second or fourth quadrant; and a fourth user may view the fourth quadrant but not the first, second or third quadrant. Thus, a developer may create an application involving four users, each using a quadrant of the same screen of a mobile computing apparatus.
The skilled person will understand that the divider of the present invention may be configured to attach to any form of mobile computing apparatus (such as any form of smartphone or tablet computer), in order to split the screen of the mobile computing apparatus into a plurality of portions. The present invention is therefore not limited to be used with the iPhone ® or iPad ® as in the examples above.
The skilled person will also understand that the divider of the present invention may be configured to split the screen of a mobile computing apparatus into any number of portions by using an appropriate number of dividers. The dividers of the first, second and third embodiments above split the screen into two or four portions by way of example.
Furthermore, the clips mentioned in the first, second and third embodiments are not the only form of attachment means suitable for the present invention. For example, suction cups or other attachment means may be used to attach the divider to the mobile computing apparatus.
The skilled person will also understand that the opaque sidewalls and roof are not essential features of the present invention. However, they increase the range of angles in which a user on one side of the opaque divider cannot see a portion of the screen on the opposing side of the opaque divider.
The skilled person will understand that any combination of features is possible within the scope of the present invention, as claimed.
Claims (6)
- CLAIMS1. A device, for dividing a screen of a mobile computing apparatus, the apparatus comprising an opaque divider; and attachment means for attaching the opaque divider to the mobile computing apparatus, wherein the opaque divider is attachable to the mobile computing apparatus such that a first portion of the screen is on a first side of the opaque divider and a second portion of the screen is on a second side of the opaque divider.
- 2. A device as claimed in Claim 1, wherein the opaque divider includes a planar opaque member.
- 3. A device as claimed in any one of the preceding claims, wherein the opaque divider includes opaque sidewalls, extending either side of the opaque divider.
- 4. A device as claimed in Claim 1, wherein the opaque divider includes a cross-shaped opaque member such that a first portion of the screen is in a first quadrant of the cross-shaped opaque member, a second portion of the screen is in a second quadrant of the cross-shaped opaque member, a third portion of the screen is in a third quadrant of the cross-shaped opaque member, and a fourth portion of the screen is in a fourth quadrant of the cross-shaped opaque member.
- 5. A device as claimed in any one of the preceding claims, wherein the opaque divider includes an opaque roof, extending either side of the opaque divider.
- 6. A device substantially as herein described with reference to and as shown in any one of the accompanying drawings.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB1206379.8A GB2501090A (en) | 2012-04-11 | 2012-04-11 | A device for improving multi-player applications on a mobile computing apparatus |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB1206379.8A GB2501090A (en) | 2012-04-11 | 2012-04-11 | A device for improving multi-player applications on a mobile computing apparatus |
Publications (2)
Publication Number | Publication Date |
---|---|
GB201206379D0 GB201206379D0 (en) | 2012-05-23 |
GB2501090A true GB2501090A (en) | 2013-10-16 |
Family
ID=46177148
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB1206379.8A Withdrawn GB2501090A (en) | 2012-04-11 | 2012-04-11 | A device for improving multi-player applications on a mobile computing apparatus |
Country Status (1)
Country | Link |
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GB (1) | GB2501090A (en) |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5435557A (en) * | 1994-08-23 | 1995-07-25 | Coffey; Timothy M. | Video-game screen divider |
JPH10276A (en) * | 1996-06-14 | 1998-01-06 | Toshiya Kitsuka | Tv game tool and game software using the same |
GB2446210A (en) * | 2007-01-31 | 2008-08-06 | Anton Steven Hucks | Computer accessory for playing computer video games |
CN101732860A (en) * | 2008-11-24 | 2010-06-16 | 冯志刚 | Electronic mahjong machine using single main screen |
US20110159967A1 (en) * | 2009-12-24 | 2011-06-30 | Evalena Beisser | Screensplitter |
CN202237220U (en) * | 2011-05-16 | 2012-05-30 | 冯志刚 | Mahjong game device with tablet personal computer |
-
2012
- 2012-04-11 GB GB1206379.8A patent/GB2501090A/en not_active Withdrawn
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5435557A (en) * | 1994-08-23 | 1995-07-25 | Coffey; Timothy M. | Video-game screen divider |
JPH10276A (en) * | 1996-06-14 | 1998-01-06 | Toshiya Kitsuka | Tv game tool and game software using the same |
GB2446210A (en) * | 2007-01-31 | 2008-08-06 | Anton Steven Hucks | Computer accessory for playing computer video games |
CN101732860A (en) * | 2008-11-24 | 2010-06-16 | 冯志刚 | Electronic mahjong machine using single main screen |
US20110159967A1 (en) * | 2009-12-24 | 2011-06-30 | Evalena Beisser | Screensplitter |
CN202237220U (en) * | 2011-05-16 | 2012-05-30 | 冯志刚 | Mahjong game device with tablet personal computer |
Also Published As
Publication number | Publication date |
---|---|
GB201206379D0 (en) | 2012-05-23 |
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Legal Events
Date | Code | Title | Description |
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COOA | Change in applicant's name or ownership of the application |
Owner name: SAMELSI LIMITED Free format text: FORMER OWNER: ESCAPETECH LTD |
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WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |