GB2455790A - Display adapter for a video game consoles so that the console can be connected to a plurality of different types of visual display units - Google Patents
Display adapter for a video game consoles so that the console can be connected to a plurality of different types of visual display units Download PDFInfo
- Publication number
- GB2455790A GB2455790A GB0725033A GB0725033A GB2455790A GB 2455790 A GB2455790 A GB 2455790A GB 0725033 A GB0725033 A GB 0725033A GB 0725033 A GB0725033 A GB 0725033A GB 2455790 A GB2455790 A GB 2455790A
- Authority
- GB
- United Kingdom
- Prior art keywords
- video game
- game console
- connection interface
- adaptation
- adaptation structure
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F13/00—Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
- G06F13/38—Information transfer, e.g. on bus
- G06F13/382—Information transfer, e.g. on bus using universal interface adapter
- G06F13/387—Information transfer, e.g. on bus using universal interface adapter for adaptation of different data processing systems to different peripheral devices, e.g. protocol converters for incompatible systems, open system
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
- G06F3/1407—General aspects irrespective of display type, e.g. determination of decimal point position, display with fixed or driving decimal point, suppression of non-significant zeros
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/003—Details of a display terminal, the details relating to the control arrangement of the display terminal and to the interfaces thereto
- G09G5/005—Adapting incoming signals to the display format of the display terminal
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2340/00—Aspects of display data processing
- G09G2340/14—Solving problems related to the presentation of information to be displayed
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G3/00—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
- G09G3/001—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes using specific devices not provided for in groups G09G3/02 - G09G3/36, e.g. using an intermediate record carrier such as a film slide; Projection systems; Display of non-alphanumerical information, solely or in combination with alphanumerical information, e.g. digital display on projected diapositive as background
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/003—Details of a display terminal, the details relating to the control arrangement of the display terminal and to the interfaces thereto
- G09G5/006—Details of the interface to the display terminal
Abstract
Disclosed is an adapter unit 1 for video game consoles 3 so that the AV output of the console can be shown on a plurality of different types of displays 2. The adapter has a conversion control unit 10, a connection interface for the games console 12 and a connection interface 11 for the display/output unit. The adapter may link to the games console and the monitors by wires or infrared wireless means. The display unit could be a projector 2 or a monitor.
Description
VIDEO GAME CONSOLE ADAPTATION STRUCTURE
FIELD OF THE INVENTION
The present invention is related to an adaptation structure for a video game console, and more particularly, to one that prevents complicated wire distribution and dragging in playing the video game console to achieve the purpose of easy mounting and io dismounting.
BACKGROUND OF THE INVENTION
Video signal wire, a first and a second audio signal wires, or other signal transmission conducting wire have to be connected to a monitor in playing a conventional video game console so to outputAV signals of the video game console to the monitor for display, thus to allow a player to execute associate controls according to picture displayed on the monitor for achieving entertaining purpose.
Consequently, there is always a bunch of conducting wires connected between the video game console and the monitor. 0uldtheseconductingWireSflOtbepr0perly concealed or arranged, the video game can be easily interrupted or poor contact of the conducting wire may take place due to that characteristics of electric appliance is affected when any conductor or the video game console is stirred by accident. Furthermore, if these conducting wires are not sorted out one by one for storage, they can get tangled in a mess to make easyassemblyaproblemneXttirflethevideogame console will be used.
SUMMARY OF THE INVENTION
The primary purpose of the present invention is to provide anadaptatiOn structure foravideogame console that is connected and communicate with output facilities andthevideogame consolewhileprevefltiflg complicated wire distribution and running to achieve easy mounting for use and dismounting for storage.
To achieve the purpose, the present invention is essentially comprised of an adaptation mechanism includingaconverSiOncontrOlUnit, afirstconnectiOn interface, a second connection interface, and a power supply unit; and an output equipment to realize corresponding communication by means of a first link unit and the first connection interface; and a video game console to realize corresponding communication by means of a second link unit and the second connection interface.
BRIEF DESCRIPTION OF THE DRAWINGS
Fig. 1 is a perspective view of a preferred embodiment of the present invention.
Fig. 2 is an exploded view of the preferred embodiment of the present invention.
Fig. 3 is a block chart showing an operating status of the preferred embodiment of the present invention.
Fig. 4 is a perspective view of another preferred embodiment of the present invention.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
ReferringtoFigS. land2respectivelYfOraperSPeCtive view and an exploded view of the present invention, an adaptation structure for a video game console of the present invention is comprised of an adaptation mechanism 1, an output equipment 2, and a video game console 3. Wherein, the adaptation mechanism 1 connects and communicates with both of the output equipment 2 and the video game console 3 so to avoid complicated wire distribution and running for achieving the purpose of easy mounting for use and dismounting for storage.
The adaptation mechanism 1 includes a conversion control unit 10, a first connection interface 11 connected to the conversion control unit 10, a second connection interface 12 connected to the conversion io control unit 10, and a power supply unit 13 connected to the conversion control unit 10. Wherein, both of the first and the second connection interfaces 11, 12 are comprised of multiple, and two as preferred, conducting wires 111, 121 connected to the conversion control unit 10, and multiple, and two as preferred, connectors 112, 122 respectively connected to a corresponding terminal of the conducting wires 111, 121.
TheoutputequiPmeflt2re1&tedt0aPr0iect0r0ram0t0r is provided with a first link unit 21 to engage in corresponding communication with the first connection interface 11; and the first link unit 21 is related to a socket to receive insertion by the connector 112 provided to the first connection interface 11.
The video game console 3 provided with a second link unit 31 to engage in corresponding communication with the second connection interface 12 and is related to a socket to receive insertion of the connector 122 disposed to the second connection interface 12.
Accordingly, the adaptation mechanism 1, the output equipment 2, and the video game console 3 constitutes a brand-new adaptation structure for the video game console.
Fig. 2 and Fig. 3 respectively show a perspective view arid a block chart of an operating status of the present invention. As illustrated, a power supply unit 13 from the adaptation mechanism 1, the output equipment 2, andthevideogameconso1e3arereSPeCtiVe1YC0flneCt to an external source 4 to retrieve power needed for operation. The first connection interface 11 to the adaptation mechanism 1 is plugged with its connector 112 to the first link unit 21 serving as a socket on the output equipment 2; and the second connection interface 12 from the adaptation mechanism 1 is plugged with its connector 122 into the second link unit 31 serving as a socket on the video game console 3.
To play the video game console, AV signals from the video game console 3 are transmitted through the second connection interface 12 in conjunction with the second link unit 31 to the conversion control unit 10 of the adaptation mechanism 1., where AV signals conversion as required is done to convert them into signals in a format that can be received by the output equipment 2, and then the converted AV signals are displayed through the first connection interface 11 in conjunction with the first link unit 21 on the output equipment 2 to complete the conversion as needed for io allowing a player execute associate controls from the video game console 3 according to a picture displayed on the output equipment 2. Upon finishing the play and dismounting of the adaptation structure is desired, the player simply has to plug off the first and the second connection interfaces 11, 12 from both of the first and the second link units 21, 31. consequently, the player by having the adaptation mechanism 1 to link and communicate with both of the output equipment 2 and the video game console 3 through both of the first and the second connection interfaces 11, 12 to achieve easy mounting for use and dismounting for storage of the adaptation structure without causing complicated wire distribution and running in playing the video game console 3.
Fig. 4 shows a perspective view of another preferred embodiment of the present invention. As illustrated, a first connection interface ha and a second connection interface 12a of an adaptation mechanism la are each related to a wireless transmitter; and a first link unit 21a and a second link unit 31a are respectively related to a wireless receiver that is capable of picking up signals transmitted from the first and the second connection interfaces ha, 12a so to achieve the same purpose of avoiding complicated wire distribution and io running by having the adaptation mechanism 1 to link to the output equipment 2 and the video game console 3 in a wireless transmission fashion.
Accordingly, an adaptation structure of the present invention by allowing an adaptation mechanism to link to and communicate with an output equipment and a video game console while preventing complicated wire and running to achieve the purpose of easy mounting for use and easy dismounting for storage to produce more advanced, more practical and better compliance with demands by a player is indeed meeting requirements of seeking protection of a patent; therefore this application for a patent is duly filed.
However, itistobenotedthatthePreferredembodiments disclosed in the specification and the accompanying drawings are not limiting the present invention; and that any construction, installation, or characteristics that is same or similar to that of the present invention should fall within the scope of the purposes and claims of the present invention.
Claims (11)
- What is claimed is: 1. An adaptation structure for a video game console comprising an adaptation mechanism, an output equipment, anda video game console; the adaptation mechanismbeing provided with a conversion control unit, a first connection interface connected to the conversion control unit, a second connection interface connected to the conversion control unit, anda power supply unit connected to the conversion control unit; the output equipment being provided with a first link unit to engage in corresponding communication with the first connection interface; and the video game consol being provided with a second link unit to engage in corresponding communication with the second connection interface.
- 2. The adaptation structure for a video game console as claimed inClaimi, wherein the first connection interface is comprised of a conducting wire connected to the conversion control unit and a connector connected to one end of the conducting wire.
- 3. The adaptation structure for a video game console asclairnedinClaiml, whereinthefirstconneCtiOfl interface is related to a wireless transmitter.
- 4. The adaptation structure for a video game console asclaimedinClaiml,whereintheSeCOfldCOnnectiofl interface is comprised of a conducting wire connected to the conversion control unit and a connector connected to one end of the conducting wire.
- 5. The adaptation structure for a video game console as claimed in Claim 1, wherein the second connection interface is related to a wireless transmitter.
- 6. The adaptation structure for a video game console as claimed in Claimi, whereinthe output equipment is related to a projector.
- 7. The adaptation structure for a video game console as claimed in Claim 1, wherein the output equipment is related to a monitor.
- 8. The adaptation structure for a video game console as claimed in Claim 1, wherein the first link unit is related to a socket.
- 9. The adaptation structure for a video game console as claimed in Claim 1, wherein the first link unit is related to a wireless receiver.
- 10. The adaptation structure for a video game console as claimed in Claimi, whereinthe second linkunit is related to a socket.
- 11. The adaptation structure for a video game console as claimed in Claim 1, wherein the second link unit is related to a wireless receiver.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0725033A GB2455790A (en) | 2007-12-21 | 2007-12-21 | Display adapter for a video game consoles so that the console can be connected to a plurality of different types of visual display units |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0725033A GB2455790A (en) | 2007-12-21 | 2007-12-21 | Display adapter for a video game consoles so that the console can be connected to a plurality of different types of visual display units |
Publications (2)
Publication Number | Publication Date |
---|---|
GB0725033D0 GB0725033D0 (en) | 2008-01-30 |
GB2455790A true GB2455790A (en) | 2009-06-24 |
Family
ID=39048599
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0725033A Withdrawn GB2455790A (en) | 2007-12-21 | 2007-12-21 | Display adapter for a video game consoles so that the console can be connected to a plurality of different types of visual display units |
Country Status (1)
Country | Link |
---|---|
GB (1) | GB2455790A (en) |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1244303A2 (en) * | 2001-03-21 | 2002-09-25 | Sergio Vicari | System to receive information coming from a plurality of sources and to display it via wireless transmission means on a digital video-projector |
GB2438041A (en) * | 2006-05-12 | 2007-11-14 | Xgi Technology Inc | Wireless communication of images between a computing device and a remote display |
-
2007
- 2007-12-21 GB GB0725033A patent/GB2455790A/en not_active Withdrawn
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1244303A2 (en) * | 2001-03-21 | 2002-09-25 | Sergio Vicari | System to receive information coming from a plurality of sources and to display it via wireless transmission means on a digital video-projector |
GB2438041A (en) * | 2006-05-12 | 2007-11-14 | Xgi Technology Inc | Wireless communication of images between a computing device and a remote display |
Non-Patent Citations (1)
Title |
---|
Video converter Game console to PC Monitor adapter COMP2VGA instruction guide StarTech.com Revised Feb 2002. * |
Also Published As
Publication number | Publication date |
---|---|
GB0725033D0 (en) | 2008-01-30 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |