GB2326256A - Network service system - Google Patents
Network service system Download PDFInfo
- Publication number
- GB2326256A GB2326256A GB9819156A GB9819156A GB2326256A GB 2326256 A GB2326256 A GB 2326256A GB 9819156 A GB9819156 A GB 9819156A GB 9819156 A GB9819156 A GB 9819156A GB 2326256 A GB2326256 A GB 2326256A
- Authority
- GB
- United Kingdom
- Prior art keywords
- network
- game
- host computer
- service
- cassette
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/16—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for devices exhibiting advertisements, announcements, pictures or the like
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/51—Discovery or management thereof, e.g. service location protocol [SLP] or web services
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/30—Definitions, standards or architectural aspects of layered protocol stacks
- H04L69/32—Architecture of open systems interconnection [OSI] 7-layer type protocol stacks, e.g. the interfaces between the data link level and the physical level
- H04L69/322—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions
- H04L69/329—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions in the application layer [OSI layer 7]
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/402—Communication between platforms, i.e. physical link to protocol
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/409—Data transfer via television network
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Strategic Management (AREA)
- Accounting & Taxation (AREA)
- Development Economics (AREA)
- Finance (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Economics (AREA)
- Game Theory and Decision Science (AREA)
- Marketing (AREA)
- Entrepreneurship & Innovation (AREA)
- General Business, Economics & Management (AREA)
- Signal Processing (AREA)
- Theoretical Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Computer Security & Cryptography (AREA)
- Information Transfer Between Computers (AREA)
- Telephonic Communication Services (AREA)
- Computer And Data Communications (AREA)
- Small-Scale Networks (AREA)
Abstract
A network service system capable of providing economical services comprises a plurality of host computers 80a, 80b..., connected to a network 81 via different access points AP for providing services through the network, and an information processing terminal 20 connected to the network. The information processing terminal connects the line to the selected host computer 80a, 80b..., ie, the one which corresponds to the identified service identifier provided by a storage medium 32a, 32b..., when the medium is attached and receives the network service from the line-connected host computer.
Description
1 - 1 11 ' 2326256 NETWORK SERVICE SYSTEM AND COMMUNICATION UNIT The
present invention relates to a network service system and communication unit and more particularly but not exclusively to a communication unit for a game machine. Again the invention relates non- exclusively to a game machine capable of using said network service system.
The system may comprise a host computer which provides services to an information processing terminal (e.g., a computer, personal computer, game machine) via a network line (e.g., a telephone line, CATV (cable TV) line) as well as a communication unit for a game machine and the game machine may utilise the network service system.
A conventional network service system is composed of, for example, a host computer which provides services, a VAN (Value Added Network) network for connecting the host computer and an information processing terminal connected to the VAN network via a public line or the like. Incidentally, a second host computer (hereinafter referred to also as a "gatewayconnected host computer") connected to the host computer through a gateway by a dedicated line may be provided.
Now, two typical methods for utilizing the network i 1 service system will be explained.
The first method is to exchange data between the information processing terminal and the host computer to receive a necessary service. For example, the host computer transmits data of goods to the information processing terminal to let a customer order a desirable item on-line.
The second method is to provide a service to the information processing terminal from the gateway-connected host computer via the host computer when the gateway connected host computer can provide the service which the host computer does not have. For example, it allows to access to EasyNet which is an on-line database of Telebase Systems in the U.S. after connecting NIFTY-Serve, a personal computer communication service.
With regard to the above-mentioned first method of the network service, it is apprehended that the service is not provided fqr economical reason depending on the type E information of service provided. It is because tne amounlE of to be communicated becomes enormous in services related to on-line shopping and game accompanying motions for example since image information has to be transferred.
Further, with regard to the above-mentioned second method, it is apprehended that the burden of the host computer becomes great, that a 2 communication line having a large capacity becomes necessary or that communication costsincrease.
Accordingly, it is a first object of the present invention to solve the aforementioned problems by providing a network service system which can provide services economically through the network.
It is a second object of the present invention to provide a network service system which reduces the operation burden of a main host computer.
E..bodiments of the present invention may provide a communication unit for a game machine which allows to play a game utilizing the network service system of the first and second objects.
Embodimentt of the present invention may provide a game machine which allows to play a game utilizing the network service system of the first and second objects.
<First Network Service System of the Present Tnvention> In order to achieve at least the first object of the present invention described above, a network se-rvice systern, according to a first aspect of the present invention comprises a plurality cf host computers connected --, a network for providing services through the network and an in-:ormation processing terminal- connected to the net.jor',-.. 3 When a storage medium for network service provided with a service identifier for identifying a type of the network service is attached to the information processing terminal, the terminal identifies the service identifier which the storage medium has. Then, it connects the line to the host computer which corresponds to the identified service identifier and receives the network service from the connected host computer.
Here, for the storage medium for network service, a ROM cassette (a cassette having a read only memory), 1C card (a card having an integrated circuit), CD-ROM, floppy magnetic disk or the like may be used.
In operation, according to the first net..,ork service system of the present invention, the information processing terminal identifies the main service identifier which the storage medium has when the medium is attached to the terminal. It then connects the line to the host computer which corresponds to the identified main servi.ce identifier and receives the network service from the connected host computer.
Further aspccts of the present invention may be found in attached claims 2 to 6, 16, 17, 19, 20 and 32 to 36.
For a better understanding of the invention,., and to show how the same may be carried into CLEEeCt, riEerence will now be made, purely by way of example, to --he accompanying draviings in which:
4 Fig. 1 is network service Fig. 2 is network service Fig. 3 is network service Fig. 4 is a diagram system of a diagram system of a diagram system of a diagram showing a first principle of a the present invention; showing a second principle of the the present invention; showing a third principle of the the present invention; showing a fourth principle of the network service system of the present invention; Fig. 5 is a diagram showing a fifth principle of the network service system of the present invention; Fig. 6 is a diagram showing a sixth principle of the network service system of the present invention; Fig. 7 is a diagram showing a seventh principle of the network service system of the present invention; Fig. 8 is a diagram showing an eighth principle of the network service system of the present invention; Fig. 9 is a diagram showing a first pri.nctp,le of a communication unit for game machine of the present invention; Fig. 10 is a diagram showing a second principle of the communication unit for game machine of the present invention; Fig. 11 is a diagram showing a first principle of a game machine of the present invention; Fig. 12 is a diagram showing a second principle of the game machine of the present invention; Fig. 13 is a diagram showing a third principle of the game machine of the present invention; Figs. 14a, 14b and 14c are diagrams showing a fourth principle of the game machine of the present invention; Fig. 15 is a diagram showing a fifth principle of the game machine of the present invention; Fig. 16 is a diagram showing a system structure of a first embodiment; Fig. the first Fig. 1 displayed Fig. displayed Fig. displayed Fig. displayed Fig. displayed Fig. displayed Fig. 24 is a second embodiment; Fig. 25 is a 17 is a diagram showing a processing sequence of embodiment; 8 is a in the 19 is a in the 20 is a in the 21 is a in the 22 is a in the 23 is a in the drawing showing an exemplary screen (No. 1) first through fourth embodiments; drawing showing an exemplary screen (No. 2) first through fourth embodiments; drawing showing an exemplary screen (No. 3) first through fourth embodiments; drawing showing an exemplary screen (No. 4) first through fourth embodiments; drawing showing an exemplary screen (No. 5) first through fourth embodiments; drawing showing an exemplary screen (No. 6 first through fourth embodiments; diagram showing a system structure of the diagram showing a processing sequence of 6 the second embodiment; Fig. 26 is a diagram showing a system structure of the third embodiment; Fig. 27 is a diagram showing a processing sequence of the third embodiment; Fig. 28 is a diagram showing a system structure of the fourth embodiment; Fig. 29 is a diagram showing a processing sequence of the fourth embodiment; Fig. 30 is a diagram showing a cell header format in the embodiments; Fig. 31 is a front view of a game cassette, communication unit and main body of game machine i-n a state separated from each other according to a fifth embodiment; Fig. 32 is a side view of the game cassette, communication unit and main body of game machine in the state separated from each other according to the fifth embodiment; Fig. 33 is a side view of the game cassette, communication unit and main body of game machine in a combined state according to the fifth embodiment; Fig. 34 is a functional block diagram of the fifth embodiment Fig. 35 is a flowchart for explaining an operation of the fifth embodiment; Fig. 36 is a front view of the game cassette, 7 1 communication unit and main body of game machine in a state separated from each other according to a sixth embodiment; Fig. 37 is a side view of the game cassette, communication unit and main body of game machine in a combined state according to the sixth embodiment; Fig. 38 is a functional block diagram of the sixth embodiment; Fig. 39 is a flowchart for explaining an operation of the sixth embodiment; Fig. 40 is a front view of the game cassette, unit and main body of game machtne in a state communication separated from each other according to a seventh embodiment; Fig. 41 is a side view of the game cassette, communication unit and main body of game machine in a combined state according to the seventh embodiment; Fig. 42 is a functional block diagram of the seventh embodiment; Fig. 43 is a flowchart for explaining an operation of the seventh embodiment; Fig. 44 is a front view of the network game cassette and stand-alone game cassette according to an eighth embodiment; Fig. 45 is a front view of the game cassette, communication unit and main body of game machine i-n a state separated from each other according to a ninth embodiment; Fig. 46 is a functional block diagram of the ninth 8 embodiment; Fig. 47 is a front view of the game cassette, communication unit and main body of game machine in a state separated from each other according to a tenth embodiment; Fig. 48 is a functional block diagram of the tenth embodiment; Fig. 49 is a front view of the game cassette, communication unit and main body of game machine in a state separated from each other according to an eleventh embodiment; Fig. 50 is a functional block diagram of the eleventh embodimen Fig. 51 is a flowchart for explaining an operation of a twelfth embodiment; Fig. 52 is a flowchart for explaining an operation of a thirteenth embodiment; and Fig. 53 is a table of decoding signals in a decoding section in the embodiments.
Before explaining preferred embodiments of the present invention, an outline of structures of the present invention will be explained along means for achieving the objects of the present invention with reference to the diagrams.
9 <First Network Service System of the Present Invention> In order to achieve the first object of the present invention described above, a first network service system of the present invention is constructed as follows. Fig. 1 is a diagram showing a principle of the first network service system of the present invention.
That is, the system comprises a plurality of host computers 80a, 80b and 80c connected to a network 81 for providing services through the network 81 and an information processing terminal 20 connected to the network 81.
Claims (9)
1. A network service system, comprising: a plurality of host computers connected to a network via different access points for providing services through said network; and an information processing terminal connected to said network; said information processing terminal being connected to said host computer after connecting to said network.
2. The network service system according to claim 1, wherein the function for connecting from said information processing terminal to said host computer is provided by way of a storage medium.
3. The network service system according to claims 1 or 2, wherein said information processing terminal records and holds information on line connection to said host computer and to said host computer for linkage service and information on customer who receives the service and updates them every time when the service is provided.
4. The network service system according to claims 1 or 2, wherein said information processing -101- terminal records and holds information on line connection to said host computer and to said host computer for linkage service; and said host computer records and holds information on customer who receives said main service and linkage service and updates them every time when the service is provided.
5. The network service system according to claim 4, wherein said host computer records and holds customer information for the main service and updates it every time when the service is provided; and said host computerfor linkage service records and holds customer information for linkage service and updates it every time when the service is provided.
6. The network service system according to claim 3, wherein said host computer and said host computer for linkage service inform said information processing terminal of use information of the provided service per each customer who used the service and per type of the service; and said information processing terminal records the informed use information.
7. The network service system according to claim 6, wherein said information processing terminal -102- displays the informed customer information.
8. The network service system according to claim 1 or 2, wherein said information processing terminal activates preset network access software and execution software by selecting one point or several points from a table of data which said storage medium for network service has and executes an answering process by automatically connecting the line to said host computer.
9. A network service system substantially according to any one of the embodiments of claim 1 hereinbefore described with reference to the accompanying drawings.
-103-
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP6533994 | 1994-04-01 | ||
JP6172964A JPH07319810A (en) | 1994-04-01 | 1994-07-25 | Network service system and communication equipment for game machine and the game machine capable of utilizing the network service system |
GB9425888A GB2288108B (en) | 1994-04-01 | 1994-12-21 | Network service system |
Publications (3)
Publication Number | Publication Date |
---|---|
GB9819156D0 GB9819156D0 (en) | 1998-10-28 |
GB2326256A true GB2326256A (en) | 1998-12-16 |
GB2326256B GB2326256B (en) | 1999-02-10 |
Family
ID=27267529
Family Applications (4)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB9819157A Expired - Fee Related GB2326257B (en) | 1994-04-01 | 1994-12-21 | Network service system |
GB9819156A Expired - Fee Related GB2326256B (en) | 1994-04-01 | 1994-12-21 | Network service system |
GB9819151A Expired - Fee Related GB2326071B (en) | 1994-04-01 | 1994-12-21 | A game machine |
GB9819153A Expired - Fee Related GB2326072B (en) | 1994-04-01 | 1994-12-21 | Communication unit for game machine |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB9819157A Expired - Fee Related GB2326257B (en) | 1994-04-01 | 1994-12-21 | Network service system |
Family Applications After (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB9819151A Expired - Fee Related GB2326071B (en) | 1994-04-01 | 1994-12-21 | A game machine |
GB9819153A Expired - Fee Related GB2326072B (en) | 1994-04-01 | 1994-12-21 | Communication unit for game machine |
Country Status (1)
Country | Link |
---|---|
GB (4) | GB2326257B (en) |
Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6983259B1 (en) | 2000-06-23 | 2006-01-03 | Ebs Group Limited | Anonymous trading system |
US7024386B1 (en) | 2000-06-23 | 2006-04-04 | Ebs Group Limited | Credit handling in an anonymous trading system |
US7184982B1 (en) | 2000-06-23 | 2007-02-27 | Ebs Group Limited | Architecture for anonymous trading system |
US7333952B1 (en) | 2000-06-23 | 2008-02-19 | Ebs Group Limited | Compound order handling in an anonymous trading system |
US7366690B1 (en) | 2000-06-23 | 2008-04-29 | Ebs Group Limited | Architecture for anonymous trading system |
US7774260B2 (en) | 2000-06-23 | 2010-08-10 | Ebs Group Limited | Deal matching in an anonymous trading system |
US7827085B1 (en) | 2000-06-23 | 2010-11-02 | Ebs Group Limited | Conversational dealing in an anonymous trading system |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2450748B (en) * | 2007-07-06 | 2010-12-29 | Displaylink | Connection between a client device and multiple host devices |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2236602A (en) * | 1989-08-25 | 1991-04-10 | Information And Telecommunicat | Communications system |
WO1991006160A1 (en) * | 1989-10-19 | 1991-05-02 | Rhoades Donald E | Telephone access video game distribution center |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2120507A (en) * | 1982-05-10 | 1983-11-30 | Western Electric Co | Interactive video game arrangement |
CA1284225C (en) * | 1986-07-23 | 1991-05-14 | Katsuya Nakagawa | Game software service system |
GB8910685D0 (en) * | 1989-05-10 | 1989-06-28 | Moran Peter | Integrated circuit package |
US5112051A (en) * | 1989-06-05 | 1992-05-12 | Westinghouse Electric Corp. | Interfacing device for a computer games system |
US5048831A (en) * | 1990-08-31 | 1991-09-17 | Sides Jim T | Electronic game apparatus and method of use |
US5251909A (en) * | 1991-05-28 | 1993-10-12 | Reed Michael J | Secured high throughput data channel for public broadcast system |
GB9210363D0 (en) * | 1992-05-14 | 1992-07-01 | Codemasters Ltd | Computer game systems |
DE4222110C2 (en) * | 1992-07-06 | 1998-08-27 | Nsm Ag | Program-controlled entertainment and play equipment |
-
1994
- 1994-12-21 GB GB9819157A patent/GB2326257B/en not_active Expired - Fee Related
- 1994-12-21 GB GB9819156A patent/GB2326256B/en not_active Expired - Fee Related
- 1994-12-21 GB GB9819151A patent/GB2326071B/en not_active Expired - Fee Related
- 1994-12-21 GB GB9819153A patent/GB2326072B/en not_active Expired - Fee Related
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2236602A (en) * | 1989-08-25 | 1991-04-10 | Information And Telecommunicat | Communications system |
WO1991006160A1 (en) * | 1989-10-19 | 1991-05-02 | Rhoades Donald E | Telephone access video game distribution center |
Cited By (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6983259B1 (en) | 2000-06-23 | 2006-01-03 | Ebs Group Limited | Anonymous trading system |
US7024386B1 (en) | 2000-06-23 | 2006-04-04 | Ebs Group Limited | Credit handling in an anonymous trading system |
US7184982B1 (en) | 2000-06-23 | 2007-02-27 | Ebs Group Limited | Architecture for anonymous trading system |
US7333952B1 (en) | 2000-06-23 | 2008-02-19 | Ebs Group Limited | Compound order handling in an anonymous trading system |
US7366690B1 (en) | 2000-06-23 | 2008-04-29 | Ebs Group Limited | Architecture for anonymous trading system |
US7774260B2 (en) | 2000-06-23 | 2010-08-10 | Ebs Group Limited | Deal matching in an anonymous trading system |
US7827085B1 (en) | 2000-06-23 | 2010-11-02 | Ebs Group Limited | Conversational dealing in an anonymous trading system |
US7882017B2 (en) | 2000-06-23 | 2011-02-01 | Ebs Group Limited | Deal matching in an anonymous trading system |
US7937306B2 (en) | 2000-06-23 | 2011-05-03 | Ebs Group Limited | Architecture for anonymous trading system |
US8027895B2 (en) | 2000-06-23 | 2011-09-27 | Ebs Group Limited | Architecture for anonymous trading system |
US8090643B2 (en) | 2000-06-23 | 2012-01-03 | Ebs Group Limited | Compound order handling in an anonymous trading system |
US8566221B2 (en) | 2000-06-23 | 2013-10-22 | Ebs Group Limited | Compound order handling in an anonymous trading system |
US8639607B2 (en) | 2000-06-23 | 2014-01-28 | Ebs Group Limited | Conversational dealing in an anonymous trading system |
Also Published As
Publication number | Publication date |
---|---|
GB2326072B (en) | 1999-02-10 |
GB2326257B (en) | 1999-02-10 |
GB9819153D0 (en) | 1998-10-28 |
GB2326256B (en) | 1999-02-10 |
GB2326072A (en) | 1998-12-09 |
GB2326071A (en) | 1998-12-09 |
GB2326257A (en) | 1998-12-16 |
GB9819151D0 (en) | 1998-10-28 |
GB9819157D0 (en) | 1998-10-28 |
GB9819156D0 (en) | 1998-10-28 |
GB2326071B (en) | 1999-02-10 |
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