GB2324939A - Stereoscopic image signal production using single image buffer - Google Patents

Stereoscopic image signal production using single image buffer Download PDF

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GB2324939A
GB2324939A GB9806180A GB9806180A GB2324939A GB 2324939 A GB2324939 A GB 2324939A GB 9806180 A GB9806180 A GB 9806180A GB 9806180 A GB9806180 A GB 9806180A GB 2324939 A GB2324939 A GB 2324939A
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video
pixel data
frame buffer
buffer memory
window
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GB9806180D0 (en
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Daniel E Yee
Robert W Cherry
Byron A Alcorn
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HP Inc
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Hewlett Packard Co
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • G06F3/1423Digital output to display device ; Cooperation and interconnection of the display device with other functional units controlling a plurality of local displays, e.g. CRT and flat panel display
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/161Encoding, multiplexing or demultiplexing different image signal components
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/189Recording image signals; Reproducing recorded image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/275Image signal generators from 3D object models, e.g. computer-generated stereoscopic image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/324Colour aspects
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/50Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
    • H04N19/597Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding specially adapted for multi-view video sequence encoding
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/15Processing image signals for colour aspects of image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/167Synchronising or controlling image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/286Image signal generators having separate monoscopic and stereoscopic modes
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/334Displays for viewing with the aid of special glasses or head-mounted displays [HMD] using spectral multiplexing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/337Displays for viewing with the aid of special glasses or head-mounted displays [HMD] using polarisation multiplexing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/341Displays for viewing with the aid of special glasses or head-mounted displays [HMD] using temporal multiplexing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/344Displays for viewing with the aid of special glasses or head-mounted displays [HMD] with head-mounted left-right displays
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/398Synchronisation thereof; Control thereof

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  • Geometry (AREA)
  • Computer Graphics (AREA)
  • Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)
  • Controls And Circuits For Display Device (AREA)
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  • Digital Computer Display Output (AREA)

Abstract

System for generating left and right video channels to drive a stereoscopic display device 44 using only one frame buffer memory 16 of a computer graphics pipeline, comprises window circuitry 22 for defining first and second windows 52, 54 within the frame buffer 16. The first and second windows 52, 54 store pixel data corresponding to left and right views, respectively, of a stereoscopic image. A stereo output system is operable to present pixel data read from the first window 52 within the frame buffer memory 16 to the pixel data input 36 of a first video encoder system 32, and to present pixel data read from the second window 54 within the frame buffer 16 memory to the pixel data input 38 of a second video encoder system 34. Video format signals that are output by the first and second video encoder systems 32, 34 comprise the left and right video channels. Position and size information are stored within a memory device 22. As pixel data is read serially out of the frame buffer memory 16, a count is maintained to keep track of the coordinates of the pixels. The coordinates for a given pixel are compared with the stored position and size information. The pixel is output to left or right video encoders 32, 34 if it is determined that the pixel corresponds to the first or second window 52, 54, respectively.

Description

2324939 System and Method for Generating Stereoscopic Display Signals from
a Single Computer Graphics Pipeline
Field of the Illyention
This invention relates generally to computer display systems, and more particularly to computer display systems that present images stereoscopically.
Background
Stereoscopic display methods enable the observer to perceive depth in an image. This result is accomplished by presenting two different views of the same scene independently, one to each of the observer's eyes. If the viewpoints of the two images are separated in space by a distance similar to the disunce between human eyes, then the effect.for the observer is a very convincing visual experience of three dimensions.
Various Idnds, of stereoscopic display methods have been employed to produce this effect. One common method uses a single display with special eyewear that changes the displayed image differently for each of the observer's eyes. Examples of such eyewear include glasses whose lenses comprise different color filters, different polarization filters, or shutters that alternately occlude the views of the observer's left and right eyes in synchronization with a changing displayed image. See, for example, U.S. patent no. 5,572,250, issued to Lipton et al., titled "Universal Electronic Stereoscopic Display." When used in low-end systems, such glasses sometimes introduce unwanted visual artiEicts such as flickering or blurring into the observer's perception of the image.
Another known stereoscopic display method uses separate displays for each of the observer's, eyes. The latter method inherently eliminates much of the flicker and blur associated with the special eyewear required in single-display systems. On the other hand, dual-display systems can be prohibitively expensive because of the duplication of hardware required to generate separate but simultaneous left and right images.
By way of example, U.S. patent no. 5,488,952, issued to Schoolman, titled "Stereoscopically Display Three Dimensional Ultrasound Imaging" discloses a system having I not only two displays but also two display drivers, two graphics controllers, two imaging 'computers and two image memories. Similarly, U. S. patent no. 5,493,595, also issued to Schoolman, discloses a system having two displays and two display processors. In both of these systems, polygon data is generated independently for the left and right images. Then, duplicate left and right hardware pipelines are used separately and simultaneously to rasterize and display the left and right polygon data. Thus, these designs require dual frame buffers and a commensurate added expense.
By way of further example, U.S. patent no. 5,523,886, issued to JohnsonWilliams et al., titled "Stereoscopic/Monoscopic Video Display System" discloses a system having two separately-addressable fi-ame buffers and two video-format displays. One of the two firame buffers contains rasterized pixel data corresponding to the left image. The other fi-ame buffer contains rasterized pixel data corresponding to the right image. A single video encoder is used to convert the left and right pixel data to video format signals in time-division-multiplexed fashiorL The two display devices are alternately enabled and disabled in synchronization with the alternating left and right signals output by the video encoder. Such a system not only adds the expense of dual fi-ame buffers, but also potentially adds flicker to the image and causes fatigue to the viewer by alternating ihe duty cycle of the left and right displays. JohnsonWidliarns alternatively suggests, at col. 3, lines 24-27, that a single fi-ame buffer may be used with the just-described system "if the video signal source can change or exchange the data in the single [fi-ame buffer] fiLst enough to provide a left view or a right view when needed by [the video encoder]." Thus, in the single frame buf rer embodiment taught by Johnson-WiWarns, left and right views are alternated in the frame buffisr. Such a solution would reduce the potential refi-esh of the left and right displays by SMIG, once again potentially causing flicker and viewer fatigue.
It is believed that another example of a solution in which separate frame buffers are used to store left and right images can be found in two products sold by Silicon Graphics, Inc., under the trademarks ONYX and CRI1ASON. Once agaul such solutions are expensive to the extent that they require dupficate frame buffer hardware for the left and right channels.
2 It is an object of the present invention to provide a system and method for generating left and right stereoscopic images from a computer graphics system that utilizes only a single frame buffer and a single conventional graphics pipeline.
It is a further object of the present invention to allow simultaneous and continuous viewing by both eyes without alternating the presentation of the left and right views or reducing the normal refresh rate of the display devices presenting the views.
is Summary of the Invention
In one embodiment the invention includes a system for generating left and right video channels to drive a stereoscopic display device using only one frame buffer memory of a computer graphics pipeline. Window circuitry is provided for defining first and second windows within the frame buffer memory. The first and second windows store pixel data corresponding to left and right views, respectively, of a stereoscopic image. First and second video encoder systems are also provided. Each video encoder system is operable to output a video format signal responsive to a pixel data input. A stereo output system is coupled to the frame buffer memory, the window circuitry and the first and second video encoder systems. The stereo output systern. is operable to present pixel data read from the first window within the frame buffer memory to the pixel data input of the first video encoder systern, and to present pixel data read from the second window within the frame buffer memory to the pixel data input of the second video encoder system. In this manner, the video format signals that are output by the first and second video encoder systems represent the left and right video channels.
In another embodiment, the invention includes a method for generating left and right video channels to drive a stereoscopic display device using only one fi-ame buffer memory of a computer graphics pipeline. First and second windows are allocated within the frame buffer memory, and pixel data corresponding to a left and a right image are stored within the first and second windows, respectively. Also, position and size information are stored within a memory device. The position and size information correspond to the position and size of the first and 3 is second allocated windows. As pixel data is read serially out of the frame buffer memory, an count and a Y count is maintained so as to keep track of the coordinates of the pixels as they are read out of the frame buffer memory. The X count and the Y count for a given pixel are compared with the stored position and size information. Based on the outcome of this comparison, a determination is made as to whether the given pixel corresponds to the first window, the second window, or neither of the windows. In further embodiments, if it is determined that the given pixel corresponds to the first window, then pixel data corresponding to the given pixel is output to a first video encoder. Otherwise, if it is determined that the given pixel corresponds to the second window, then pixel data corresponding to the given pixel is output to a second video encoder. If it is determined that the given pixel corresponds to neither of the first and second windows, then pixel data corresponding to the given pixel is not output to either of the first and second video encoders.
Bdef Description of the Drawing&
FIG. 1 is a block diagram of a computer system equipped with a stereoscopic display system according to a preferred embodiment of the invention.
FIG. 2 is a block diagram illustrating a preferred internal organization of the frame buffisr of FIG. 1.
FIG. 3 a block diagram illustrating the window circuitry of FIG. 1 in more detail.
FIG. 4 is a block diagram illustrating a preferred set of counters located within the stereo output system of FIG. 1.
FIG. 5 is a block diagram illustrating a preferred interface between the stereo output system and the video encoders of FIG. 1.
FIG. 6 is a timing diagram further illustrating the interface shown in FIG. 5.
FIG. 7 is a block diagram illustrating a "vidout" counter located within the stereo output system of FIG. 1.
FIG. 8 is a state diagram illustrating a preferred field pacing control state machine
A located within the stereo output system of FIG. 1.
4 FIG. 9 is a state diagram illustrating a preferred field memory write control state jmachine located within the stereo output system of FIG. 1.
FIG. 10 is a state diagram illustrating preferred video out enable control state machines located within the stereo output system of FIG. 1.
FIG. 11 is a logic diagram illustrating how signals WE_N[O] and WE_N[ 1] are generated.
is Detailed Description of the Preftrcd Embodiments
FIG. I depicts a computer system equipped with a stereoscopic display system according to a preferred embodiment of the invention. Computer system 10 may be any conventional computer system such as a workstation or a personal computer CPC") having a CPU, memory, disk driye(s) and input devices such as a keyboard and a mouse. Computer system 10 is coupled to optional graphics processing system 12 via bus 14. In most high-end applications, graphics processing system 12 will be present and will include, for example, at least one geometry accelerator and perhaps texture mapping hardware. In such applications, computer system 10 writes polygon data to graphics processing system 12. Graphics processing system 12 rasterizes the polgon data and writes the corresponding pixel data to R=e buffer memory 16. In lower-end applications, computer system 10 may write pixel data directly to frame buffer memory 16. In preferred embodiments, fi-ame buffer memory 16 is large enough to accommodate data corresponding to a resolution of either 1280xIO24 pixels or 16OOx12OO pixels, although more or less memory may be used to accommodate higher or lower resolutions. Digital to analog converter CDAC") module 18 continually reads the pixel data stored in fiwne buffer memory 16 and converts the data into corresponding analog signals R, G and B. The RGB signals are used along with horizontal and vertical synchronization signals to drive RGB monitor 20 in a conventional manner. Together, graphics processing systern 12, fi-ame buffer memory 16, DAC 18 and RGB monitor 20 comprise a single computer graphics "pipeline."
is Computer system 10 is also coupled to window circuitry 22 and stereo output system (724 via bus 14. Pixel data input 25 of stereo output system 24 is coupled via bus 26 to receive pixel data that is exiting frame buffer memory 16 on its way to DAC 18. Pixel data outputs 28, 30 of stereo output system 24 are coupled to pixel data inputs 36, 38 of left and right video encoders 32, 34 as shown. Left and right video encoders 32, 34 have video signal outputs 40, 42. Conventional stereoscopic display device 44 preferably contains two video-format displays 46, 48. Each of the video-format displays 46, 48 is coupled to one of left and right video encoders 40, 42 as shown. Synchronization signals are passed between left and right video encoders 32, 34 as shown at 50. In a preferred embodiment, window circuitry 22, stereo output system 24 and DAC module 18 are formed within a single integrated circuit package 60.
In prior art systems having only one fi-ame buffer, computer system 10 and graphics processing system 12would flU fi-ame buffer memory 16 once to write one frame of the left image. This left image fi-ame would be displayed, and then computer system 10 and graphics processing system 12 would fill fi-ame buffer memory 16 again to write one fi-ame of the right image. After this right image frame was displayed, the process would be repeated. In an embodiment of the present invention, however, computer system 10 and graphics processing system 12 fiU fimne buffer memory 16 one time to write one fi-ame of both the left and right irriages. The left image fiwne is written into window 52 of fiame buffer memory 16, and the right image fi-ame is written into window 54 of fi-ame buffer memory 16. The entire contents of the fi-ame buffer are displayed, and then the process is repeated: On the next fiH of fi-ame buffier memory 16, the next frame of the left image is written into window 52, the next frame of the right image is written into window 54, and so on. The result is that both of the windows 52 and 54 are displayed on RGB monitor 20 as shown at 56 and 59. Thus, an observer watching monitor 20 would be able to see both the left and right images simultaneously displayed on the same screen.
As the Iftxel data is read out of fi-ame buffer memory 16 one line at a time in sequential fashion for display on RGB monitor 20, the primary function of stereo output system 24 is to 6 I- is pick out which pixel data in each line corresponds to the two windows 52 and 54. Pixel data corresponding to window 52 will be sent to pixel data output 28, while pixel data corresponding to window 54 will be sent to pixel data output 30. In this manner, the contents of window 52 (the left image) will always be displayed on video-format display 48, and the contents of window 54 (the right image) will always be displayed on video- format display 46. Thus, while both the left and right images are displayed simultaneously on RGB monitor 20, the observer wearing stereoscopic display apparatus 44 will see the left image with the left eye and the right image with the right eye. Moreover, the refresh rates for the left and right images of the stereoscopic display are not reduced by 50% as in the prior art systems.
In higher-end embodiments, double buffering may be employed by providing a second frame buffer memory 17. In such an ernbodiment windows 52 and 54 would have counterpart windows in fi-ame buffer memory 17. While the left and right image fi-ames contained in windows 52, 54 of frame buffer memory 16 are being displayed, the next left and right image frames may be rendered into the counterpart windows of fi=e buffer memory 17. When display ofthe contents of fime buffer memory 16 is complete, the two fiame buffer memories may be swapped in a conventional manner so that the contents of frame buffer memory 17 may be displayed while the next left and right image fi-ames may then be rendered into windows 52 and 54, and so on.
Typically for RGB monitors, the contents of fi-ame buffer memory 16 are displayed sequentially one line at a time. For most video-format display devices, however, lines are displayed in interlaced fashion. In other words, all even fines are displayed, and then aU odd fines are displayed, and the process is repeated. If video-format displays 46, 48 function in an interlaced mode, a secondary function of stereo output system 24 would be to re-arrange the display lines of pixel data corresponding the left and right images so that they are fed to video encoders 32 and 34 in interlaced fashion (i.e., even lines, then odd fines, etc.) instead of sequentially. A preferred embodiment in which the non-interlaced to interlaced conversion would be required might operate as follows: Given a first complete read by DAC module 18 of all of the scan lines of pixel data in frame buffer memory 16, only even lines would be 7 1 I--- 2-5 captured by stereo output system 24 and the appropriate portions of those lines sent to video I encoders 32, 34. Then, on the next complete read by DAC module 18 of all of the scan lines of pixel data in frame buffer memory 16, only odd lines would be captured by stereo output system 24 and the appropriate portions of those lines sent to video encoders 32, 34, and then the process would repeat. In other embodiments, perhaps using a fiLster dot clock or a different video format, both even and odd fines for each complete scan of frame buffer memory 16 might be captured by stereo output system 24 and output to video encoders 32, 34.
Although scaling and anti-fficker opemtions are not absolutely necessary for generating left and right images simultaneously from a single frame buffer according to the present invention, in bigher-end enibodiments a third function of stereo output system 24 would be to perform such scaling and anti-flickering. operations on the pixel data to be displayed on stereoscopic display device 44. Preferred methods and apparatus for performing such scaling and anti-ffickering operations, as well as for converting non-interlaced pixel data lines into an even/odd interlaced format, are described in detail in copending U.S. patent application serial number. 08/626,73 5, filed April 2, 1996, titled "Video Interface System and Method," which patent application is hereby incorporated by reference in its entirety.
As shown in FIG. 2, fimne buffer memory 16 contains nm pixels, with the (0,0) pixel in the upper leftmost comer and the (nm) pixel it th e lower rightmost comer. The position of window 52 may be designated by the coordinates of its upper leftmost comer pixel, W I (x), WI(y). The position of window 54 may be designated by the coordinates of its upper leftmost comer pixel, W2(x), W2(y). The size ofwindows 52 and 54 imay be designated by the number of pixels in their respective x and y dimensions.
In order for stereo output systern 24 to accomplish its primary function of determining which pixel data in the lines read from fi-ame buffer 16 correspond to the left and the right images, three registers are provided in window circuitry 22. As shown in FIG. 3, window circuitry 22 contains a video_out_postion-1 register 62, a video_out_position_2 register 64, and a video - out - size register 66. Software executing in computer system 10 writes data to registers 62, 64 and 66 in order to designate to stereo output system 24 the size and position 8 is of windows 52 and 54. More specifically, the numbers stored in the W1 - X - POSITION bit field and the W2_X_POSITION bit field would be the column"number for the leftmost pixels in windows 52 and 54, respectively. Sinilarly, the numbers stored in the WI-Y-POSITION bit field and the W2_Y_POSMON bit field would be the row number for the uppermost pixels in windows 52 and 54, respectively. In a preferred embodiment, both of windows 52 and 54 will be the same size. Thus, only one video-out-size register 66 is needed. The number stored in the X_SIZE bit field would be the number of pixel columns in a window. The number stored in the Y-SIZE bit field would be the number of pixel rows in a window. In other embodiments, more registers may be provided if it becomes desirable to size or proportion windows 52 and 54 diflerently from each other. It should be noted here that, preferablythe size values placed in these registers will correspond to the size of the windows after any scaling operation is performed. The "6" bits in the two video position registers are enable bits. If zero, stereo output systern 24 will not output any pixel data to video encoders 32, 34. If one, stereo output system 24 will be. enabled to output pixel data to video encoders 32, 34.
It should be noted that for a given choice of window size, only one choice will usually be appropriate for the proportions of the window. Those proportions will be dictated by the particular video format, such as NTSC, PAL, SECAM or other, that will be used to drive video-format displays 46 and 48. Moreover, in embodiments ufilizing x and y scaling, the appropriate x and y scaling factors to be used by stereo ou tput system 24 in shaping the window images to fit screens 46 and 48 will in turn be dictated by the size and proportions chosen for the windows. Thus, for example, if a 2:1 scale fitctor were used for x and y and the NTSC format were desired at the output of video encoders 32 and 34, the actual size of windows 52 and 54 in frame buffer memory 16 n-dght be 128Ox960 pixels, while the x and y size values stored in video-out-size register 66 might be X-SIZE=640 and Y-SIZE=480 pixels.
FIG. 4 shows a preferred set of counters used to track the clocking of pixel data as it exits frame buffer memory 16 and is clocked into DAC module 18. For window 52, x offset counter 400, y offi;et counter 402, x size counter 404 and y size counter 406 are provided. For 9 is window 54, x offset counter 408, y offset counter 4 10, x size counter 412 and y size counter 414 are provided. In operation, x offset counter 400 is loaded with an offset value corresponding to WI-X-POSITION; y offset counter 402 is loaded with an offset value corresponding to W I-Y- POSMON; x size counter 404 is loaded with a value coffesponding to X-SIZE; and y size counter 406 is loaded with a value corresponding to Y-SIZE. Similarly, x offset counter 408 is loaded with an offset value corresponding to W2_X_POSITION; y offset counter 410 is loaded with an offset value corresponding to W2_Y_POSITION; x size counter 412 is loaded with a value corresponding to X-SIZE; and y size counter 414 is loaded with a value corresponding to Y-SIZE.
The x offset counters are reset on a line-by-line basis, and are decremented once for each pixel clocked out of frame buffer memory 16. The y offset counters are reset on a fiame by-frame basis, and are, decremented once for each line of pixels clocked out of fi-ame buffer memory 16. Each ofthe counters is equipped with a comparison function, as indicated by the blocks containing the subtraction and equality symbols, and outputs a "done!' signal when the respective counts have been reached. (In the drawing, the outputs are shown as "early doneP signals for timing considerations, and are generated one clock before the respective counts have been reached.) As will be described in more detail below, the done signals are used to determine whether pixel data present on bus 26 corresponds to left image window 52, right image window 54 or neither.
FIG. 5 is a block diagram illustrating a preferred interface between stereo output system 24 and video encoders 32, 34. As shown, each of video encoders 32, 34 contains a field memory bank 0 and a field memory bank 1. The two field memory banks in each video encoder comprise a FIFO for pixel data entering the encoder. For interlaced display formats, even scan lines are written into the FTFOs first by stereo output system 24, followed by odd scan lines (as described above). Twenty-four bit data bus VO-DATA[23:0] is coupled to both video encoders 32,34. Likewise, write clocks WCK[O] and WCK[1] as well as reset fine WRST N are coupled to both encoders. WCK[O] is the write clock for field memory banks 0, and WCK[ 1] is the write clock for field memory banks 1. VVRST N resets the write pointer in all is fleld memories to the flrst position of the FEFO. WE N[0] is coupled only to video encoder 1---'34, while WE N[l] is coupled only to video encoder 32. These are the enable signals that control writes of pixel data over bus VO-DATA into the field memories corresponding to video encoders 34 and 32, respectively. The VO-FIELD signal indicates which field is currently being displayed by video encoders 34, 32, and is used by stereo output system 24 to control the tin-dng of pixel data writes to video encoders 34, 3 2 (so as not to write odd fines while odd fines are being displayed and not to write even lines while even fines are being displayed).
For the sake of the discussion that follows, the rate at which pixels are read out of frame buffer memory 16 by DAC module 18 will be referred to as the "dot clocle' rate. In a an embodiment, the rate at which pixels are sent by stereo output system 24 to video encoders 32, 34 (wdting to one video encoder at a time) is one-fourth of the dot clock rate. Even pixels from each line are written to field memory banks 0, while odd pixels are written to field memory banks 1. This is accomplished by maldng WCK[O] and WCK[1] 180 degrees out of phase with one another (as shown in FIG 6), and by setting their frequencies to be one-eighth ofthe dot clock frequency. In this manner, the field memory writes are able to keep pace with the dot clock. For interlaced video formats, the rate disparity between the dot clock and the pixel output rate of stereo output system 24 is made less problematic (by a fiLctor of 2) by capturing only even or odd fines for each scan of frame buffer memory 16 (as described above). In addition, because windows 52 and 54 are typically not as long in the x direction as is the frame buffer, additional "catch up" time is avaHable for stereo output system 24 because the latter systern must only output pixels corresponding to the windows. Final1y, a buffer may be used in stereo output system 24 to resolve any remaining rate disparity problems. In one embodiment, a FIFO buffer was provided that was capable of buffering up to 1024 pixels (each having 24 bits of color information associated with it).
Beyond the above-described details of the interface with stereo output systen 24, each of video encoders 32, 34 may be implemented in a conventional manner and may be based, for example, on an off-the-shelf component such as an SAA7199B digital video encoder chip is manufactured and sold by Philips Semiconductors, Inc. As indicated in FIG. 1 at bus 50, the SAA719913 chips may be caused to operate in synch with one another using slave mode and routing synch outputs from one video encoder to the synch inputs of the other video encoder. This is preferable in that it causes the refresh cycle in both video-format displays 46 and 48 to be synchronized with one another.
The state machines and control blocks within stereo output system 24 will now be described in detail with reference to FIGs 7-11.
Video Out Control Block The video out control block comprises two state machines: a field pacing control state machine and a field memory write control state machine. The video out control block also makes use of a video out counter as shown in FIG. 7.
Field Pacing Control State Machine. The function of the field pacing control state machine is to control the output of even or odd lines of pixel data to video encoders 32, 34.
When the encoders are displaying the odd field, the state machine signals that even lines can be written to the field memories, and vice versa. This pacing of data writes is done to minimize "tearing" artifacts in the displayed images. Any suitable logic mechanism can be used to implement the field pacing control state machine. In a preferred embodiment the field pacing control state machine is implemented according to the state diagram shown in FIG. 8. Note:
state ftwsitions for the state machine shown in FIG. 8 occur at the beginning of each frame of data read from fhune buffer memory 16 (i.e., at posedge of vblank_n). State ftmitions for all ot her state machines occur in synchronization with the dot clock. Signal descriptions for the signals shown in the state diagram are shown in Table A below:
12 Signal Name Description vop__e The enable bit of the video-out_position-I register.
yop_el The enable bit of the video_out_position_2 register.
CurrentField This is the VO-FIELD signal, latched in synchronization with the dot clock.
voq_update When set, field pacing is disabled. (This is used for test purposes only.) OutputField Indicates whether even or odd lines of the frame currently being read from fi-ame buffer memory 16 will be used to send pixel data to video encoders 32, 34.
OutputEnable Indicates that pixel data in the frame currently being read from fi-ame buffer memory 16 will be used to send pixel data to video encoders 32, 34.
st-wrst-n LogicaUy identical to WRST N.
posedge(stlan_n) Positive edge of active low signal that indicates vertical blank.
posedge(st_hblank_n) Positive edge of active low signal that indicates horizontal blank.
Table A 13 Field Memory Write Control State Machin. The function of the field
memory write,---,,control state machine is to generate the write clocks WCK[1:0] and to generate the global write enable signal WriteEnable_A which is gated with the WindowState signals from the video out enable control block to generate WE_N[O] and WE_N[ I]. Any suitable logic mechanism can be used to implement the field memory write control state machine. In a preferred embodiment, the field memory write control state machine is implemented according to the state diagram shown in FIG. 9. Signal descriptions for the signals shown in the state diagram are shown in Table B below:
14 Signal Name Description pre_st_wck[1:0] Logically identical to WCK[1:0] WriteEnable_n A low true signal indicating that data should be written to one of the video encoders.
RequestVideoPixel Causes vidout counter to be decremented and a pixel to be read out of the line buffer.
sampled_WriteEnable_n A one-clock state delayed version of WriteEnable_n.
crc-enable In an embodiment using conventional cyclic redundancy check techniques for test purposes, this signal, when asserted, causes the CRC to accumulate.
EarlyEarlyVidOutDone Asserted when vidout counter value is equal to 2.
Video0utReady Indicates data in the fine buffer is ready to be output. Causes the vidout counter to be loaded with X SIZE (also denoted vos x).
VidOutDone Indicates that the last pixel in a line corresponding to window 52 or 54 has been clocked out to a video encoder.
EnableCRC In an embodiment using conventional cyclic redundancy check techniques for test purposes, this signal indicates to the field memory write control state machine that CRC computations are enabled and that it may enable writes to a CRC accumulation register.
Table B
Video Out Enable Control Block The function of the video out enable control. block is to generate the write enable signals shown in FIG. 5. Any suitable logic mechanism can be used to implement the video out enable control block. In a preferred embodiment, it comprises the two state machines shown in FIG. 10 and the logic in FIG. 11. Signal descriptions for the signals shown in the state diagram are shown in Table C below:
is Signal Name Description
YsizeDone 1 indicates the value in Y size counter is 0.
YSizeDonel 1 indicates the value in Y size counter 1 is 0.
YFilterIdle 1 indicates the y filter is idle.
VidOutDone 1 indicates the value in vidout counter is 0.
st---yblank n Active low signal indicating vertical. blank- YoffsetDone 1 indicates the value in Y ofrset counter is 0.
YO11setDonel. 1 indicates the value in Y offset counter 1 is 0.
vop_e (See above.) vop-el (See above.) WindowStateO Combined with global WriteEnable n to produce WE N[O].
MrmdowStatel Combined with global WriteEnable-n to produce WE N[I].
Table C
16 Window Position Control Block The window position control block generates the counter signals shown in FIG. 4, and also controls the loading and decrementing of the counters. Any suitable logic mechanism may be used to implement the window position control block. In a preferred embodiment, it was implemented according the following VERILOG code:
1 7 11 Counter Done Signals reg reg reg reg reg reg reg reg reg reg reg reg XOffsetDone; YOffsetDone; XSizeDone; YSizeDone; XOffsetDonel;. YOffsetDonel; XSizeDonel; YSizeDonel; VidOutDone; EarlyVidOutDone; garlygarlyVidoutDone; VidOutTileDone; always 6(negedge, dc>t-clk-n) begin 11 Win 0 Counters if (dec-.X0ffsetCtr) XOffsetDone ≤ earlyXOffsetDone; else if (set_"ffsetCtr) xoifsetDone ≤ Yop-x-zero; if (de-YOffsetCtr) YoffsetDone ≤ em lyYojkfaetDone; else if (set-YOffsetCtr) YOffsetDone ≤ Yop-Y-zero; if.(dec_XSizeCtr) xSizeDone ≤ earlyxSizeDone; 11% end 1 else if (set-xSizeCtr) XSizeDone, - vos-x-zero; if (dec_YSizeCtr) YSizeDone, earlyYSizeDone; else if (set_YSizeCtr) YSizeDone ≤ vos-y-zero; 11 window 1 Counters if (dec-XOffsetCtrl) XOffsetDonel ≤ carlyXOffsetDonel; else if (set_xOffsetCtri) XOffsetDonel ≤ vopl_x_zero; if (dec-YOffeetCtrl) YoffsetDonel <.r- earlyYOffsetDone else if (set_YOffsetCtrl) YOffsetDonel ≤ vopl_y_zero; if (dec-XSizeCtrl) XSizeDonel <z earlyXSizeDonel; else if (set---XSizeCtrl) XSizeDonel ≤ vos_c_zero; if (dec_Ysizectrl) ysizeDonel ≤ carlyYSizeDonel; else if (set-ysizcictrl) YSizeDonel ≤ vos_y_zero; 11 Video out counter if (at_reoet_n - 0) begin BarlyEarlyVidOutDone ≤ 0; BarlyVidoutDone ≤ 0; VidOutDone ≤ 0; end else if (dec-vidoutctr) begin BarlyEarlyVidOutDone <- FALrlyEarlyFarlyVidOutDone; EarlyVidOutDone ≤ FarlyMrlyVidOutDonC; VidOutDone c= BarlYVidOutDone; end else if (set_VidoutCtr) VidOutDone ≤ voz-x-zero; 11 Video Out Tile Done VidoutTileDone -c= vidQutDone EarlyvidoutDone, EarlyEarlyVidoutDone FarlyEarlyEarlyVidoutDone; 11 Priority encde set_X0ffsetCtr & dec-XOffsetCtr reg reg set_XOffsetCtr; dec_XOffsetCtr; always 4B(streset_n or pos_c_n or st_hblank_n or XOffsetDone or YOffsetDone, or YSizeDone) begin 1 c if (st-reset_n == 0) begin set_xOffsetctr - 1; dec-xOffsetCtr = 0; // On pos edge of hsync_n preload XOffset else if (pos_hsync_n) begin set-X0ffsetCtr = 1; dec_XOffsetCtr = 0; end /1 when active video and YOffset done and 11 XOffset not done decrement XOffset else if (st_hblan)_n &&!XOffsetDone && YOffsetDone &&!YSizeDone) in set_XOffsetCtr = 0; dec-XOffsetCtr = 1; end else begin set-.%Offr.etCtr = 0; dec-XOffsetCtr = 0; end end 11 Priority encode set-YOffsetCtr & _YoffsetCtr reg reg r.et-yoffsetctr; dec-YOffsetCtr; always. 6 (st_reset-n or pos-yblank-n or at-vblank-n or neg-.hblajak-n or YoffsetDone) begin if(st-reset-n - 0) begin set-Yoffsetctr = 1; dec- YoffsetCtr = 0; end 11 on pos edge of Yblank-n preload Yoffset else if (Pos-vbLudr,-n) begin set_YOffsetCtr = 1; dec-ICOffsetCtr = 0; end 11 When active video and. YOffset not done 11 and. negedge hblank-n decrement YOffset else if (st-vblank-n && neghblankn &&!Y0ffsetDone) begin setYOffsetCtr = 0; dec_YOffsetCtr = 1; end else begin set_Yoffsetctr = 0; dec_YoffsetCtr = 0; end end 11 Priority encode set_XSizeCtr & dec_xSizeCtr 2-0 1 1 reg reg 1 set-XSizeCtr; dec_XSizeCtr; always 9(st_reset_n or pos-hsync-n or XFPixelValid or XSizeDone or vop-e) begin if (st-reset-n == 0) begin set.XSizeCtr = 1; dec_XSizeCtr = 0; ^ n A 11 On pos edge of hsync-n preload XSize else if (pos-hsyncn) begin set_XSizeCtr = 1; dec_XSizeCtr = 0; When XFilter outputs a pixel dec XSize else if (XFPixelValid && SXSizeDone && vop-e) begin set-.XSizeCtr = 0; dec-XSizeCtr = 1. ejad else begin set_-XSizeCtr = 0; dec-XSizeCtr = 0; end end 11 Priority encode set-YSizeCtr & dec-YSizeCtr reg reg set-Ysizectr; dec_YSizeCtr; always G(si-reset_m or pos_vblank_n or YFLineDone or YOffsetDone or YSizeDone or vop_e) begin if (at-remet_n == 0) begin set_YSizeCtr = 1; dec-YSizeCtr = 0; end On pos edge of vblank_A preload YSize else if (pos_vblank_n) begin set-YSizeCtx = 1; dec-YSizeCtr = 0; emd When Wilter outputs a line dec YSize else if (YFLineDone && YOffsetDone && YSizeD-one && vop-e) begin set- YSizeCtr = 0; dec-YSizeCtr = 1; end else begin set-YSizeCtr = 0; dec-YSizeCtr = 0; 11 Priority encode set-XOffsetCtrI, & dec-XOffsetCtrI 7k reg reg set-X0ftsetCtrl; dec_X0ffsetCtrl; always 0(st-reset_n or pos_hsync_n or st-hblank-n or XOffsetDonel or YOffsetDonel or YSizeDonel) begin if (stresetn == 0) begin setXOffsetCtrl = 1; dec-XOffsetCtrl = 0; // On pos edge of hsync-n preload XOffset else if (pos-hsyncn) begin set-X0ffsetCtrl = 1; decXOffsetCtrl = 0; 11 when active video and Yoffset done and 11 XOffset not done decreaxent XOffset else if (at-hblank-n.&& IXOffsetDonel k& YOffsetDonel &&!YSizeDonel) begin set-X0ffsetCtrl = 0; dec-XOffsetCtrl = 1; end else begin set_, X0ffsetCtrl - 0; dec_=ffsetCtri = 0; end end 11 Priority encode set_YoffsetCt;rl & dec_YOffsetCtrl reg reg set-YOffsetCtrl; dec-Y0ffsetCtrl; always Q(st-reset--n or pos-vblank-n or st-vblank-n or neg_hblank-n or YOffsetDonel) begin if (st-reset-n == 0) begin set-YOffsetCtrl = 1; dec- YOffmetCtrI = 0; end on pos edge of vblank_n preload YOffset else if (pos-vblank-n) begin set-YOffsetCtrl = 1; dec-YOffsetCtrI = 0; 11 When active video and YOffset not done 11 and negedge hbla decrement Yoffset else if (zt-vbla &&'neg-hblank-n &&!YOffsetDonel) begin set-YOffsetCtrI = 0; decYOffsetCtrl = 1; end else begin end end set-YOffsetCtrI = 0; decYOffsetCtrl = 0; 12- 11 Priority encode set-XSizeCtrl & dec-XSizeCtrl reg reg set_XSizeCtrl; dec_XSizeCtrl; Ays 0(st_reset_n or pos-hsync_n or XFPixelValid or XSizeDonel or vopl_e) begin if (st_reset_n == 0) begin set-XSizeCtrI = 1; dec_XSizeCtrI = 0; //'On neg edge of hblank_n preload XSize else if (Dos-hsync-n) begin set-XSizeCtrl = 1; dec-,XSizeCtrl = 0; end When XPilter outputs a pixel dec XSize else if (XFPixelvalid &Cc-!XSizeDonel Cc& vopl_e) begin set-.XSizeCtrl = 0; dec-.XSizeCtrl = 1; end else begin end set-X3izeCtrl = 0; dec-XSizeCtrl = 0; 11 Priority encode set-YSizeCtrl. & dec-XSizeCtrl reg reg set_YSizeCtrl; dec_YSizeCtrl; always G(st-xeset-n or pos-vblank--n or YFLineDone or YOffsetDonel or YSizeDonel or vopl_e) begin if (at-reset-n -- 0) begin set-ysizectrl = 1; dec-Ysizectri = o; end On POO edge of vblank-n preload YSize else if (I>os_vblank_n) b1t9in set-YSizeCtrl = 1; dec-YSizeCtrl = 0; 11 When YPilter outputs a line dec YSize else if (YFLineDone && YoffsetDonel &&!YSizeDonel && vople) begin set- YSizeCtrI = 0; dec-XSizeCtrI = 1; end end else begin set-YSizeCtrI = 0; decYSizeCtrl = 0; end 11 Priority encode set-vidoutCtr & dec_vidoutctr reg reg set_yidOutCtr; dec_yidoutCtr; delayed_videooutReady; reg always @(negedge dot-clk-n) begin delayedVideoOutReady ≤ VideoOutReady; end always 6(st_reset_n or VideoOutReady or delayed_VideoOutReady or RequestVideoPixel or VidoutDone) begin if (st_reset_n == 0) begin set-VidOutCtr = 1; dec-VidOutCtr = 0; end 11 on rising c of VideoOutReadY else if (VideoOutRe && Idelayed,_VidutReady) begin set_VidOutCtr = 1; dec-VidouCtr = 0; When]pixel has been shipped out dec Count else if (RecluestvideoPixel. && IVidOutDone) begin set-VidOutCtr = 0; dec-VidOutCtr = 1; end else begin set_ViclOutCtr = 0; decVidOutCtr = 0; end end 2-1 While the invention has been described in detail in relation to particular embodiments this description is intended to be illustrative only. It will be obvious to those skilled in the art that many modifications can be made to the described embodiments without departing from the spirit and scope of the invention, and that such modifications will remain within the scope of the following claims.
,---,,thereof, 1) 1 4 6 8 9 11 12 14 16 17 1 2 3 4 1 1 t

Claims (7)

  1. "at is claimed is:
    Apparatus for generating left and right video channels to drive a stereoscopic display device 44 using only one frame buffer memory 16 of a computer graphics pipeline, said apparatus comprising: window circuitry 22 for defining first and second windows 52, 54 within said frame buffer memory 16, said first and second windows 52, 54 for storing pixel data corresponding to left and right views, respectively, of a stereoscopic image; first and second video encoder systems 32, 34, each having a pixel data input 36, 38 and a video signal output 40, 42, and each operable to present a video format signal at its video signal output responsive to pixel data presented to its pixel data input; and a stereo output system 24 coupled to said frame buffer memory 16, said window circuitry 22 and said first and second video encoder systems 32, 34, said stereo output system 24 operable to present pixel data read from said first window 52 within said frame buffer memory 16 to the pixel data input 36 of said first video encoder system 32, and to present pixel data read from said second window 54 within said frame buffer memory 16 to the pixel data input 38 of said second video encoder system 34; the video format signals presented at the video signal outputs 40, 42 of said first and second video encoder systems 32, 34 comprising said left and right video channels.
  2. 2. The apparatus of claim 1, wherein said window circuitry 22 comprises: first and second video position registers 62, 64 for storing data that indicates the position of said first and second windows 52, 54, respectively, within said frame buffer memory 16; and a video size register 66 for storing data that indicates the size of said first and second windows 52, 54.
  3. 3. The apparatus of claim 1, wherein said stereo output system comprises at least one counter 400, 402, 404, 406, 408, 410, 412, 414 operable to track the X and Y coordinates of pixels as they are read out of said frame buffer memory 16. 26 6 1 1 4. The apparatus of claim 2, wherein: said first and second video position registers 62, 64 are each operable to store an X offset value and a Y offset value, set X and Y offset values corresponding to the coordinates of the upper leftmost comer of said first and second windows 52, 54, respectively; and wherein said video size register 66 is operable to store an X size value and a Y size value, said X and Y size values corresponding to the number of columns and rows in said first and second windows 52, 54.
  4. 4 6 7 1 2 3 4
  5. 5 6 7 8 1 2 3 4 6 7 8 9 11 12 5. The apparatus of claim 4, wherein: said stereo output system comprises at least one counter 400, 402, 404, 406, 408, 410, 412, 414 operable to track the X and Y coordinates-of pixels as they are read out of said frame buffer memory 16; and wherein said stereo output system is also operable to compare the state of said at least one counter 400, 402, 404, 406, 408P 410, 412, 414 with the values stored in said first and second video position registers 62, 64 and said video size register 66, and to select pixel data for output to said first and second video encoder systems 32, 34 responsive to the comparison.
  6. 6. A method of generating left and right video channels to drive a stereoscopic display device 44 using only one frame buffer memory 16 of a computer graphics pipeline, wherein each memory location for storing pixel data within said frame buffer memory 16 has an X and a Y position coordinate, said method comprising the steps of allocating first and second windows 52, 54 within said frame buffer memory 16; storing position and size information 62, 64, 66, said size information 66 corresponding to the size of said first and second allocated windows and said position information 62, 64 corresponding to the positions of said first and second allocated windows 52, 54 within said frame buffer memory 16; writing pixel data corresponding to a left image into said first window 52; writing pixel data corresponding to a right image into said second window 54; reading pixel data out of said frame buffer memory 16 serially; 27 1 1 13 14 15 16 17 18 19 1 2 3 4 5 6 7 8 9 10 keeping an X count and a Y count corresponding to the coordinates of the pixels as they read out of said frame buffer memory 16; comparing said X count and said Y count for a given pixel with said position and size information 62, 64, 66; and based on the outcome of said comparing step, determining whether said given pixel corresponds to said first window 52, said second window 54, or neither of said first or second windows 52, 54.
  7. 7.13
    7. The method of claim 6, finther comprising the steps of if it is determined in said determining step that said given pixel corresponds to said first window 52, outputting pixel data corresponding to said given pixel to a first video encoder 32; else if it is determined in said determining step that said given pixel corresponds to said second window 54, outputting pixel data corresponding to said given pixel to a second video encoder 34; else if it is determined in said determining step that said given pixel correspods to neither of said first and second windows 52, 54, not outputting pixel data corresponding to said given pixel to either of said first and second video encoders 32, 34.
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