GB2251804A - Game apparatus - Google Patents

Game apparatus Download PDF

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Publication number
GB2251804A
GB2251804A GB9100702A GB9100702A GB2251804A GB 2251804 A GB2251804 A GB 2251804A GB 9100702 A GB9100702 A GB 9100702A GB 9100702 A GB9100702 A GB 9100702A GB 2251804 A GB2251804 A GB 2251804A
Authority
GB
United Kingdom
Prior art keywords
pins
game
board
tokens
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB9100702A
Other versions
GB9100702D0 (en
Inventor
Colin Anthony Read
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB9100702A priority Critical patent/GB2251804A/en
Publication of GB9100702D0 publication Critical patent/GB9100702D0/en
Publication of GB2251804A publication Critical patent/GB2251804A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00214Three-dimensional game boards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00574Connections between board and playing pieces
    • A63F2003/00583Connections between board and playing pieces with pin and hole
    • A63F2003/00605The hole being in the playing piece

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Slot Machines And Peripheral Devices (AREA)

Abstract

The game apparatus comprises a flat base 10, having a square array of upstanding pins or pegs 11. In this embodiment the number of pins is four, although other numbers are possible. Associated with the board 10 are four sets of playing pieces which will slip over the pins 11. Each set of pieces may be distinguished from each other by colour or shape. Each set of pieces preferably comprises sixteen pieces. The purpose of the game is to make straight lines of a single type of playing piece. <IMAGE>

Description

IMPROVEMENTS IN AND RELATING TO GAMES APPARATUS This invention relates to apparatus for playing a game. The invention provides a board or rack having a generally flat base with an array of pins or pegs upstanding from that base, the array being square and comprising a number of rows each having the same number of pins or pegs therein, in combination with at least two sets of tokens each set being distinguished from the others.
Preferably the array comprises four rows of four pegs.
Preferably there are four sets of tokens each comprising of sixteen tokens.
Preferably two of the four sets bare distinguishing marks whereby the four sets may alternatively be considered as two sets.
In order to promote a full understanding of the above and other aspects of the present invention an embodiment will now be described by way of example only with reference to the accompanying drawings in which: Figure 1 is a schematically perspective view of the board and tokens of an embodiment of the invention, Figure 2 is a plan view of the board of figure 1, Figure 3 is a side view of the board of Figure 1 with tokens in play, and Figures 4A, 4B, 4C and 4D show various similar side views to that of Figure 3.
As best seen in Figures 1 and 2, the game apparatus comprises a flat base 10 having an array of upstanding pins or pegs 11. The array of pins 11 comprises a number of rows each having the same number of pins, thus making a square array. In this embodiment the number of pins is four although other numbers are possible.
Associated with the board 10 are four sets of counters in the form of angular items which will slip over the pins 11. Each set of counters may be distinguished from the others by colour, or as in this embodiment there shape as shown at 12A, 12B, 12C, 12D respectively in Figure 1. Each set of counters preferably comprises sixteen counters.
Two of the sets of counters for instances those indicated at 12c and 12d in the drawings, may be marked with a common distinguishing mark such as the peripheral line indicated at 13 particularly in Figure 3, so that the four sets of counters may be considered as two sets in play. Preferably each of the four sets of counters comprises sixteen counters.
The game is played by two, three or four players. Each player is assigned a set of counters and takes turns to place a counter on a pin of their choice on the board. The object of the game is for a player to achieve a straight line of four of his set of counters on the board to win. At the same time a player has an objective to prevent the other players from achieving such a line.
Figure 2, being a plan view of the board illustrates schematically a number of the possible winning lines which may be achieved in any simple horizontal plain on the board. These possible win lines include any column or row and the two diagonals. The arrangement of Figure 2 is repeated successively in layers upwards from the base of the board so that a win line may be achieve as shown in Figure 4A where four 12D tokens are in line. A winning line may also be achieved on a single pin 11 in a vertical direction as shown in Figure 4B. Winning lines may also be achieved as shown in Figure 3 in slanting plains through the board.
Figures 4B, 4B, 4C and 4D show various horizontal and vertical win lines which are possible.
The game may be cpnsidered as won and terminated on one player achieving a winning line, or they may continue until the board and pins are full and the player with the greatest number of winning lines may be considered the winner.
If two players are to play, they may use the tokens in two sets of thirty two, one set each instead of the four sets of sixteen which would be used by three or four players.

Claims (7)

  1. A game comprising a base board rows of pegs/pins and tokens in different colours and shapes.
  2. 2 A game as in claim 1 played by 2, 3, 4, players.
  3. 3 Each player as in claim 2 is assigned a set of tokens.
  4. 4 Tokens as in claim 3 are sequentially ponced on the pegs by each player in turn.
  5. 5 The tokens are arranged to form a straight line in any dimension throughout the board whilst blocking the oponent/s frsm ss doing.
  6. 6 The game may be considered as won and terminated on one player achieving a winning line, or they may continue until the board and pins are full and the player with the greatest number of winning lines may bo considered t:? winner.
  7. 7 A game substantially as described herein wita reference to Fig 1 - 4.
GB9100702A 1991-01-12 1991-01-12 Game apparatus Withdrawn GB2251804A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB9100702A GB2251804A (en) 1991-01-12 1991-01-12 Game apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB9100702A GB2251804A (en) 1991-01-12 1991-01-12 Game apparatus

Publications (2)

Publication Number Publication Date
GB9100702D0 GB9100702D0 (en) 1991-02-27
GB2251804A true GB2251804A (en) 1992-07-22

Family

ID=10688363

Family Applications (1)

Application Number Title Priority Date Filing Date
GB9100702A Withdrawn GB2251804A (en) 1991-01-12 1991-01-12 Game apparatus

Country Status (1)

Country Link
GB (1) GB2251804A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2790679A1 (en) * 1999-03-12 2000-09-15 Maxime Vial Strategy game uses base with posts to support reversible playing disc pieces
JP6138392B1 (en) * 2017-02-01 2017-05-31 加藤 拓也 Educational toys

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2114010A (en) * 1982-01-05 1983-08-17 Hubert Gordon Child Game apparatus

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2114010A (en) * 1982-01-05 1983-08-17 Hubert Gordon Child Game apparatus

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
"Score Four", Lakeside Games (Minneapolis MN55435,USA) *

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2790679A1 (en) * 1999-03-12 2000-09-15 Maxime Vial Strategy game uses base with posts to support reversible playing disc pieces
JP6138392B1 (en) * 2017-02-01 2017-05-31 加藤 拓也 Educational toys

Also Published As

Publication number Publication date
GB9100702D0 (en) 1991-02-27

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)