GB2245839A - Arithmetical board game - Google Patents

Arithmetical board game Download PDF

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Publication number
GB2245839A
GB2245839A GB9009194A GB9009194A GB2245839A GB 2245839 A GB2245839 A GB 2245839A GB 9009194 A GB9009194 A GB 9009194A GB 9009194 A GB9009194 A GB 9009194A GB 2245839 A GB2245839 A GB 2245839A
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GB
United Kingdom
Prior art keywords
board game
give
score
board
take
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB9009194A
Other versions
GB2245839B (en
GB9009194D0 (en
Inventor
Frank Oni Adadevoh
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB9009194A priority Critical patent/GB2245839B/en
Publication of GB9009194D0 publication Critical patent/GB9009194D0/en
Publication of GB2245839A publication Critical patent/GB2245839A/en
Application granted granted Critical
Publication of GB2245839B publication Critical patent/GB2245839B/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0415Number games

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Algebra (AREA)
  • General Physics & Mathematics (AREA)
  • Mathematical Analysis (AREA)
  • Pure & Applied Mathematics (AREA)
  • Educational Technology (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

Board game apparatus comprises a board, players markers, random number generator, and score charts wherein the squares on the board are laid out directly with mathematical instructions. In the embodiment these are:- G = Gain, L = Lose, S = Score, N = Neutral, X = Multiply by, and DIVIDED = divide by (e.g. L 10 means lose of 10 points, which must be subtracted from your score chart). The aim of the game is to score as many points as possible whilst completing travel from square 1-56. The score chart helps each player to record scores as to gain and loses. <IMAGE>

Description

Title BOARD GAME The present invention relates to a board game, and in particular to a board game called "Give and Take" which involves arithmetical skills and reasoning.
According to the present invention there is provided a board game comprising a board illustrated on its surface with a plurality a spaces such as squares, optionally numbered sequentially, a plurality of markers each of which is intended to mark the position of each player during the course of the game, a number generator such as a dice to move the markers to different spaces, each of said squares having thereon arithmetical instructions and a plurality of position charts to itemise and total the arithmetical instructions as each marker goes to each space. The spaces may be divided into two groups, one group in which it is indicated that the markers can move in one or more directions through the spaces and another group in which it is indicated that the markers can move only in one direction only through the spaces.
The invention will now be described with reference to the accompanying drawings in which Figure 1 shows the board and Figure 2 the Position Charts.
Referring to Figure 1, there are 7 rows and 8 columns of spaces in the form of squares, sequentially numbered 1 to 56. Squares 1 to 32 are designated a Free Zone in which markers can move in either direction relative to the sequence of numbered squares, and Squares 33 to 56 a Restricted Zone in which markers can move only one direction towards square 56. Each square has a letter and number, the letters meaning the following: G = Gain L = Loss S = Score N = Neutral S x ? = Score multiply by S - ? = Score divided by To interpret the squares by way of example, L 10 means lose 10 points, G 10 means gain 10 points, N 0 means no point gained or lost, S x 2 means your current score on the Position Chart (see below) is to be multiplied by 2, and S ' 2 means divide your current score on the position chart by 2.
Referring to Figure 2, there is shown one of a number of blank Position charts. Each position chart enables a player to record 20 moves of G, L,:y; and ., and keep a running total in the S column. The Position Chart may be made of suitable material so that entry on it can be rubbed out so it can be used time and time again.
Each game would also include a number generator such as a dice.
Rules.
The aim of the game is to score as many points as possible whilst completing travel from square 1 to 56. Each player takes it in turn to throw a dice which determines which square he lands on. In the Free Zone a player can elect to move forward and backwards each turn, and in the Restricted Zone he can only move forward. It is possible to score so many points of gains and so many points of losses.
As each player travels through the squares, he keeps a total of the score on the Position Chart. If he lands on a "neutral" square, he does not record this on the position chart.
If a player makes more than 20 entries on the Position Chart without reaching square 56, he is eliminated. If however he reaches Square 56 without completing a major proportion of the 20 entries, he is likely to have a low score. The skill in the game is therefore to balance the completion or near completion of 20 entries (without exceeding 20 entries) with reaching the end of the board.
Further modifications to the invention will be aparent to those skilled in the art without departing from its scope. For example spaces other than squares could be used, a number generator other than dice, different types of arithmetical information on the spaces, or the game could be transferred onto computers.

Claims (1)

1/ The board game of ' Give & Take ' provide the grounds for practice of arithmetic skills and reasoning.
It helps to understand the fundamentals of business practices and double entry bookeeping.
2/ The Give & Take Board Game as in claim one is provided with two charts. One in a form of a board game and the second in the form of a score board.
3/ The Give & Take Board Game as claimed in claim 1 & 2 make use of all arithmetic operands to give the player a complete understanding of their uses.
4/ The Give & Take Board Game as claimed in claim 2 & 3 provide the option of the use of CommonSense, reasoning and managerial capability.
5/ The Gve ano ake Board Game as claimed in any preceding claim, ere in the main board game chart is provided with two main sections. One part refered to as restricted area where movement is restricted to forward movement only the second part refered to as Free Zone where both backward and forward movement are allowed.
Complete practice of skillful trading.
6/ The Give and Take Board Game substantially as described with reference to figures 1 & 2 of the accompanying drawings.
GB9009194A 1990-04-24 1990-04-24 Board game Expired - Fee Related GB2245839B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB9009194A GB2245839B (en) 1990-04-24 1990-04-24 Board game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB9009194A GB2245839B (en) 1990-04-24 1990-04-24 Board game

Publications (3)

Publication Number Publication Date
GB9009194D0 GB9009194D0 (en) 1990-06-20
GB2245839A true GB2245839A (en) 1992-01-15
GB2245839B GB2245839B (en) 1994-03-30

Family

ID=10674913

Family Applications (1)

Application Number Title Priority Date Filing Date
GB9009194A Expired - Fee Related GB2245839B (en) 1990-04-24 1990-04-24 Board game

Country Status (1)

Country Link
GB (1) GB2245839B (en)

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1377832A (en) * 1973-05-01 1974-12-18 Turner E Board game apparatus

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1377832A (en) * 1973-05-01 1974-12-18 Turner E Board game apparatus

Also Published As

Publication number Publication date
GB2245839B (en) 1994-03-30
GB9009194D0 (en) 1990-06-20

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Legal Events

Date Code Title Description
746 Register noted 'licences of right' (sect. 46/1977)

Effective date: 19940523

PCNP Patent ceased through non-payment of renewal fee

Effective date: 19950424