GB2201351A - Chess game - Google Patents

Chess game Download PDF

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Publication number
GB2201351A
GB2201351A GB08629696A GB8629696A GB2201351A GB 2201351 A GB2201351 A GB 2201351A GB 08629696 A GB08629696 A GB 08629696A GB 8629696 A GB8629696 A GB 8629696A GB 2201351 A GB2201351 A GB 2201351A
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United Kingdom
Prior art keywords
king
files
game
rank
moves
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GB08629696A
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GB8629696D0 (en
GB2201351B (en
Inventor
Edgar Aguinaldo Garen
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Individual
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Individual
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Priority to GB8629696A priority Critical patent/GB2201351B/en
Publication of GB8629696D0 publication Critical patent/GB8629696D0/en
Publication of GB2201351A publication Critical patent/GB2201351A/en
Application granted granted Critical
Publication of GB2201351B publication Critical patent/GB2201351B/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00492Details of the rim or side edge
    • A63F2003/00495Information on the rim
    • A63F2003/00501Information on the rim by numbers or letters

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

A chess-type game is played on a 14 x 14 board with an augmented chess set. In playing the game, knights and pawns can have augmented moves and, by agreement it is possible for each player in turn to make two moves at one time. <IMAGE>

Description

E D G A R "S CHESS MENTAL TRIGGER FOREWORD: When it comes to good board game playing, this chess game playing innovations/variations would be hard pressed to find more enjoyable to play as it it aimed to a. Present more challenges through varied premutations, b. Limiy possibilities of draws in master games, c. Prevent the possibility of "computer overtake", and d. Offer mental enjoyment with unlimited board offerings.
Fran the above-mentioned game, emanate the following new features which are oonspicuously visible and possible as the game progresses: 1. New shapes and size of the chess board 2. All officers (except King and Queen) are moved inwards while the King and Queen occup# the puter files of different colours 3. Names of vertical lines are A, B, C, D, E, F, G, H, I J K, L, M, and N. files.
4. Bishop obtain tandem force 5. Knights can possess lock squares 6. Central control becomes difficult to daninate 7. Pawn mobility is very volatile 8. Prophylatic moves increase in importance 9. Sacrificial chances are increased and so with risks 10 . Elements: Chess as played by two opponents who move alternately on a chess board which is made up of one hundred ninety-six (106) - fourteen (14) horizontal and fourteen (14) vertical files / row squares or a total of 206.25 per cent increase fran the traditional chess board.
As the game begins, each player is provided with: One (1) King - no increase One (1) Queen - no increase Four (4) Bishops - 100 % increase Four (4) Rooks - 100 % increase Four (4) Knights - 100 % increase Fourteen (14) Pawns 75 % increase 11. B3TH PLAYERS MUST DECIDE THE MODE OF "PIECE MOVEMENT" (whether two or one piece movement at a time is desired or not) PRIOR COMMENCING THE GAME IN WHICH CASE THE RELEVANT RULES WITH SPECIFICATIONS WILL APPLY.
RATIONALE: The irwasion of table games- specifically Chess, in the living rooms here and world-wide, coupled with the nagging ocurrence of draws in most recent master games, has led the undersigned to embark into this attempt to make innovations/variations on this reknowed chess game.
Being a chess enthusiast himself, the task of taking an in-depth study of the game playing method, has successfully realized the possibility of more game challenges with the contemporary living as the imaginative plating field: 1. Go Cope up with the complexities of the ever changing society, the chess board has to expand (symbolically the country) and widen its horizons - hence, the 206.25 increase in size per centage.
2. The Queen (as confronted by local or international mNlti- farious problems) needs more "guards/officers" to protect her and the ocuntry's interests - hence the 98 per cent of increase of chess pieces.
3. The pace of everyday living has doubled up , hence the possi bility of moving two pieces at a time.
4. The existing powers (both from within and fran without) need the strategic positioning of the pieces- hence, the added power of the Bishop as well as the other pieces as specified by the doubled number and moves.
Tt would be noted that as the game progresses so would the complexities of the players' moves oomplicate.
Finally, this innovatians/variations aim not to disregard nor supersede the traditional chess game as authored by many chess authorities and enthu siasts, who have painstakingly put into careful study and writing this well promoted game, rather, this undertaking offers another view of keeping up with the tradition of this ancient board game with a little spice of analytical playing compared with contemporary ile - which is everyone's trivial pursuit of life's challenges.
SPECIFICATIONS: It is however to be noted that all elements are basically the same as the 64 square Chessboard except for the following: A. moves: l.The Knight moves four (4) forward and two (2) sidewards to either left or right.
2.The Pawn's initial move is limited upto the seventh (7th) rank and the next moves henceforth can be from one or two moves only and captures as desired one square sidewise either left or right.
3.In the event of a chechmate, and the other player still has a move to make, said move becomes invalid.
4.En passant, when the player's pawn has reached the eighth (8th) rank, while the second player's pawn from the second (2nd) rank tries to move to the seventh (7th) rank or vice versa, the first player has the option to take it en passant in the tra ditional way but misses the chance to capture if he declines it.
(This applies if the "two-piece"mouvement has been decided upon) 5. When the King is in check, it must be protected first before making any second move.
B. Positioning: 1. The white Queen stays on the dark squares of the chess board while the dark Queen stays on the light squares.
2. Two Rooks are placed on the extreme ends of the board.
C. Castling: 1. If two (2) Rooks beside the King have not moved, there will be three (3) spaces on the Queen side and two spaces on the King side upon castling.
2. If one (1) of the Rooks has moved forward the King can castle in the traditional way.
3. Castling is considered as one of the two (2) pieces moves.
4. To be able to castle, either of the Rooks and the King must not have moved yet and the King is not in check as well as there's no enemy power in between the empty spaces on the way of the King in castling.
CAUTION: l.Those who have considered chess playing a great hobby and mastered the traditional sixty-four (it squares gale, are recomended to play this variation/innovation as presented.
2.This game should be played with great care - it may cause addiction. Beware.
3. GOOD LUCK ..... HAPPY PLAYING.
Third Revision EAG/bsc Note:- Four people can play the game as two teams or alternatively one against two. When playing as a team of two the moves are played alternately.

Claims (3)

  1. (PANEL C)
    CLAIMS As the game begins, each
    group of opponent players is provided
    with One (I) King with no increase One Queen with no increase Four 4 Bishops with IOO of increase Four (4) Knights with IOO of increase Four (4) Rooks with
    increase Fourteen
    Pawns with 75 of increase Names of the horinzontal lines are A B C D E F G H I J K L M N FILES.
    MOVES: It is however noted that all elements are basically the same-as of the sixty-four squares chess board except for the following moves.
    figure 4- The Knight moves four (4) forward and two sidewards either left or right, Figure 5--- The Pawn's initial move is limited up to the sev
    rank hence th Pawn's next move ean be from one or two moves only and captures as desired one square sidewards dither left or right, In the event of a checkmate;, and the other player still has a move to make, said move becomes invalid.
    EN PASSNT: When the first player's Pawn has reached the eight
    rank while the second player's Pawn from the second (2nd) ranktries to move to the seventh (7th) rank or vice-versa,-the first player has t.he option to take it EN PASSANT, but misses the chance to capture if he declines to do it Figure illustrates En Passen nt.
    (PANEL D) CLAIMS Figure 7 illustrates that if the King is in check, it must be protected first before any other move CASTLING: It is. considered as one of two (2) piece moves. To be able to castle, either of the rocks or the king must not have moved: yet The King is not in check, as: well as there is. no. power from the enemy thais.
    bearing down on the empty spaces to which the king is trying to castle.
    Figure 8- Two rooks: have not moved, there will be three spaces or squares on the Queen side and two spaces on the King side..
    Figure 9- One of the rooks has- moved, it is- still possible to castle as long as the king has not moved and also to that of the other rook.
    Figure Io- This shows the movement of the Queen..
    Figure II- his shows the. movement of the King.. King move one square at a time, I2- Four people can play the game as two teams or one against two.. When playing as a team of two, the moves are played alternately.
    13- Both Players must decide the MODE OF PIECE MOVEMENT, That is, wheter two or one piece movement at a time is desired or not. If the two pice mev.e is agreed, when ever the total number of elements will come to ten (IO) then the game- will be played as in- a one piece movement.
    Figure I2- As regards castling, it is possible or discretionary on the part of the player whether to leave one space between the rooks and king. king or not, depending on what is judge to be more favourable.
    this- aptly on both king side or queen side, -10 Amendments to the claims have been filed as follows CLAIMS 1. A board game comprising a chequered board divided into 196 squares of alternately light and dark colours arranged in 14 ranks and 14 files, and further comprising 56 playing pieces arranged as two similar sets of 28 playing pieces with each set of a different colour, wherein the 28 playing pieces of each set comprise the following chess pieces: 1 King, 1 Queen, 4 Bishops, 4 Knights, 4 Rooks, and 14 Pawns, which pieces are to be arranged on the board for playing a chess-like game.
  2. 2. A board game according to Claim 1 wherein, in the initial set-up of the game, all the Pawns of a set are in the second rank (Rank 2) and all the remaining pieces of a set are in the first rank (Rank 1) with the King and the Queen ss positioned in the seventh and eighth files (Files G and R), the four Bishops in the fifth, sixth, ninth and tenth files (Files E, F, I and J), the four Knights in the third, fourth, eleventh and twelfth files (Files C, D, K, and L), and the four Rooks in the first, second, thirteenth and fourteenth files (Files A, B, M and N).
  3. 3. A board game substantially as herein described with reference to and/or as illustrated in the accompanying drawings.
GB8629696A 1986-12-12 1986-12-12 Chess-type game Expired - Lifetime GB2201351B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB8629696A GB2201351B (en) 1986-12-12 1986-12-12 Chess-type game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB8629696A GB2201351B (en) 1986-12-12 1986-12-12 Chess-type game

Publications (3)

Publication Number Publication Date
GB8629696D0 GB8629696D0 (en) 1987-01-21
GB2201351A true GB2201351A (en) 1988-09-01
GB2201351B GB2201351B (en) 1990-12-19

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GB8629696A Expired - Lifetime GB2201351B (en) 1986-12-12 1986-12-12 Chess-type game

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GB (1) GB2201351B (en)

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5280913A (en) * 1993-02-02 1994-01-25 Sirk Michael W Apparatus and method of playing double chess game
US5449178A (en) * 1994-07-20 1995-09-12 Castronova; Michael J. Chess game
US5642885A (en) * 1996-07-10 1997-07-01 Gustin; John Bruce Chess-like game
US5690334A (en) * 1996-10-21 1997-11-25 Duke; George William Expanded chess-like game
US5749583A (en) * 1997-04-03 1998-05-12 Sadounichvili; Tengiz Apparatus and method of playing an expanded chess game
US5954333A (en) * 1998-03-02 1999-09-21 Vilches Guerra; Josemiguel Double chess enlightening game
US6336632B1 (en) * 2000-04-04 2002-01-08 Alexander London Game set, including board and chessmen and related methods and products
US6902165B1 (en) * 2002-01-23 2005-06-07 Thomas C. Hunt Method for playing variations of chess

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1588627A (en) * 1977-06-21 1981-04-29 Corinthios M Board game

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1588627A (en) * 1977-06-21 1981-04-29 Corinthios M Board game

Non-Patent Citations (3)

* Cited by examiner, † Cited by third party
Title
GB 17.534/1914 *
GB 18.266/1895 *
LES JEUX D'ECHECS NON ORTHODOXES JOSEPH BOYER (1951) PP 56-59 *

Cited By (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5280913A (en) * 1993-02-02 1994-01-25 Sirk Michael W Apparatus and method of playing double chess game
US5449178A (en) * 1994-07-20 1995-09-12 Castronova; Michael J. Chess game
WO1996002306A1 (en) * 1994-07-20 1996-02-01 Castronova Michael J Chess game
US5642885A (en) * 1996-07-10 1997-07-01 Gustin; John Bruce Chess-like game
WO1998001196A1 (en) * 1996-07-10 1998-01-15 Gustin John B Chess-like game
US5690334A (en) * 1996-10-21 1997-11-25 Duke; George William Expanded chess-like game
US5749583A (en) * 1997-04-03 1998-05-12 Sadounichvili; Tengiz Apparatus and method of playing an expanded chess game
US5954333A (en) * 1998-03-02 1999-09-21 Vilches Guerra; Josemiguel Double chess enlightening game
US6336632B1 (en) * 2000-04-04 2002-01-08 Alexander London Game set, including board and chessmen and related methods and products
US6902165B1 (en) * 2002-01-23 2005-06-07 Thomas C. Hunt Method for playing variations of chess

Also Published As

Publication number Publication date
GB8629696D0 (en) 1987-01-21
GB2201351B (en) 1990-12-19

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PCNP Patent ceased through non-payment of renewal fee

Effective date: 19991212