GB201716286D0 - Prioritizing tile-based virtual reality video streaming using adaptive rate allocation - Google Patents

Prioritizing tile-based virtual reality video streaming using adaptive rate allocation

Info

Publication number
GB201716286D0
GB201716286D0 GBGB1716286.8A GB201716286A GB201716286D0 GB 201716286 D0 GB201716286 D0 GB 201716286D0 GB 201716286 A GB201716286 A GB 201716286A GB 201716286 D0 GB201716286 D0 GB 201716286D0
Authority
GB
United Kingdom
Prior art keywords
prioritizing
tile
virtual reality
video streaming
based virtual
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GBGB1716286.8A
Other versions
GB2557416A (en
GB2557416B (en
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Adobe Inc
Original Assignee
Adobe Systems Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US15/593,050 external-priority patent/US10595069B2/en
Application filed by Adobe Systems Inc filed Critical Adobe Systems Inc
Publication of GB201716286D0 publication Critical patent/GB201716286D0/en
Publication of GB2557416A publication Critical patent/GB2557416A/en
Application granted granted Critical
Publication of GB2557416B publication Critical patent/GB2557416B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/65Transmission of management data between client and server
    • H04N21/658Transmission by the client directed to the server
    • H04N21/6587Control parameters, e.g. trick play commands, viewpoint selection
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L47/00Traffic control in data switching networks
    • H04L47/70Admission control; Resource allocation
    • H04L47/80Actions related to the user profile or the type of traffic
    • H04L47/805QOS or priority aware
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/61Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
    • H04L65/612Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio for unicast
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
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    • H04L65/70Media network packetisation
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/75Media network packet handling
    • H04L65/752Media network packet handling adapting media to network capabilities
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/75Media network packet handling
    • H04L65/765Media network packet handling intermediate
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
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    • H04L65/80Responding to QoS
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
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    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
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    • H04N13/194Transmission of image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/10Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
    • H04N19/102Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or selection affected or controlled by the adaptive coding
    • H04N19/115Selection of the code volume for a coding unit prior to coding
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
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    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/30Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using hierarchical techniques, e.g. scalability
    • H04N19/33Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using hierarchical techniques, e.g. scalability in the spatial domain
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/30Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using hierarchical techniques, e.g. scalability
    • H04N19/37Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using hierarchical techniques, e.g. scalability with arrangements for assigning different transmission priorities to video input data or to video coded data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/50Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
    • H04N19/597Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding specially adapted for multi-view video sequence encoding
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
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    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/21805Source of audio or video content, e.g. local disk arrays enabling multiple viewpoints, e.g. using a plurality of cameras
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
    • H04N21/2343Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
    • H04N21/23439Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements for generating different versions
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/262Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission, generating play-lists
    • H04N21/26208Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission, generating play-lists the scheduling operation being performed under constraints
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/266Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system, merging a VOD unicast channel into a multicast channel
    • H04N21/2662Controlling the complexity of the video stream, e.g. by scaling the resolution or bitrate of the video stream based on the client capabilities
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/45Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
    • H04N21/462Content or additional data management, e.g. creating a master electronic program guide from data received from the Internet and a Head-end, controlling the complexity of a video stream by scaling the resolution or bit-rate based on the client capabilities
    • H04N21/4621Controlling the complexity of the content stream or additional data, e.g. lowering the resolution or bit-rate of the video stream for a mobile client with a small screen
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/4728End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for selecting a Region Of Interest [ROI], e.g. for requesting a higher resolution version of a selected region
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/63Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
    • H04N21/647Control signaling between network components and server or clients; Network processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load, bridging between two different networks, e.g. between IP and wireless
    • H04N21/64723Monitoring of network processes or resources, e.g. monitoring of network load
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/816Monomedia components thereof involving special video data, e.g 3D video
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845Structuring of content, e.g. decomposing content into time segments
    • H04N21/8456Structuring of content, e.g. decomposing content into time segments by decomposing the content in the time domain, e.g. in time segments

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Software Systems (AREA)
  • Computer Hardware Design (AREA)
  • Computer Graphics (AREA)
  • Computer Security & Cryptography (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)
GB1716286.8A 2016-12-05 2017-10-05 Prioritizing tile-based virtual reality video streaming using adaptive rate allocation Active GB2557416B (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201662430313P 2016-12-05 2016-12-05
US15/593,050 US10595069B2 (en) 2016-12-05 2017-05-11 Prioritizing tile-based virtual reality video streaming using adaptive rate allocation

Publications (3)

Publication Number Publication Date
GB201716286D0 true GB201716286D0 (en) 2017-11-22
GB2557416A GB2557416A (en) 2018-06-20
GB2557416B GB2557416B (en) 2021-08-04

Family

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Country Status (3)

Country Link
CN (1) CN108156484B (en)
DE (1) DE102017009121A1 (en)
GB (1) GB2557416B (en)

Cited By (3)

* Cited by examiner, † Cited by third party
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CN112292864A (en) * 2018-06-14 2021-01-29 瑞典爱立信有限公司 Tile selection and bandwidth optimization for providing 360 degree immersive video
CN112740711A (en) * 2018-07-26 2021-04-30 瑞典爱立信有限公司 System and method for bandwidth optimization in a network configured to support multiple 360 degree video sessions
CN113362438A (en) * 2021-06-30 2021-09-07 北京百度网讯科技有限公司 Panorama rendering method, device, electronic apparatus, medium, and program

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US10419738B1 (en) 2018-06-14 2019-09-17 Telefonaktiebolaget Lm Ericsson (Publ) System and method for providing 360° immersive video based on gaze vector information
US10567780B2 (en) 2018-06-14 2020-02-18 Telefonaktiebolaget Lm Ericsson (Publ) System and method for encoding 360° immersive video
US10841662B2 (en) 2018-07-27 2020-11-17 Telefonaktiebolaget Lm Ericsson (Publ) System and method for inserting advertisement content in 360° immersive video
US10735778B2 (en) 2018-08-23 2020-08-04 At&T Intellectual Property I, L.P. Proxy assisted panoramic video streaming at mobile edge
CN108924629B (en) * 2018-08-28 2021-01-05 恒信东方文化股份有限公司 VR image processing method
US10757389B2 (en) 2018-10-01 2020-08-25 Telefonaktiebolaget Lm Ericsson (Publ) Client optimization for providing quality control in 360° immersive video during pause
US10939139B2 (en) 2018-11-29 2021-03-02 Apple Inc. Adaptive coding and streaming of multi-directional video
US11956295B2 (en) 2019-09-27 2024-04-09 Apple Inc. Client-end enhanced view prediction for multi-view video streaming exploiting pre-fetched data and side information
US20230011586A1 (en) * 2019-12-09 2023-01-12 Telefonaktiebolaget Lm Ericsson (Publ) Electronic device, server and methods for viewport prediction based on head and eye gaze
CN111586414B (en) * 2020-04-07 2022-04-15 南京师范大学 SVC and DASH-based 360-degree video stream scheduling method
EP3926441B1 (en) * 2020-06-15 2024-02-21 Nokia Technologies Oy Output of virtual content
CN112584119B (en) * 2020-11-24 2022-07-22 鹏城实验室 Self-adaptive panoramic video transmission method and system based on reinforcement learning

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CN100542298C (en) * 2007-09-29 2009-09-16 中国科学院计算技术研究所 A kind of block size computing method of cylinder panorama video code and transmission method
US20120293607A1 (en) * 2011-05-17 2012-11-22 Apple Inc. Panorama Processing
US9699437B2 (en) * 2014-03-03 2017-07-04 Nextvr Inc. Methods and apparatus for streaming content
CN106416239B (en) * 2014-05-29 2019-04-09 奈克斯特Vr股份有限公司 Method and apparatus for delivering content and/or playing back content
US20150346812A1 (en) * 2014-05-29 2015-12-03 Nextvr Inc. Methods and apparatus for receiving content and/or playing back content
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CN105791882B (en) * 2016-03-22 2018-09-18 腾讯科技(深圳)有限公司 Method for video coding and device
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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112292864A (en) * 2018-06-14 2021-01-29 瑞典爱立信有限公司 Tile selection and bandwidth optimization for providing 360 degree immersive video
CN112292864B (en) * 2018-06-14 2023-03-21 瑞典爱立信有限公司 Tile selection and bandwidth optimization for providing 360 degree immersive video
CN112740711A (en) * 2018-07-26 2021-04-30 瑞典爱立信有限公司 System and method for bandwidth optimization in a network configured to support multiple 360 degree video sessions
CN113362438A (en) * 2021-06-30 2021-09-07 北京百度网讯科技有限公司 Panorama rendering method, device, electronic apparatus, medium, and program

Also Published As

Publication number Publication date
GB2557416A (en) 2018-06-20
GB2557416B (en) 2021-08-04
CN108156484A (en) 2018-06-12
DE102017009121A1 (en) 2018-06-07
CN108156484B (en) 2022-01-14

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