GB0714844D0 - Camera-vision-based 3D user-and-wand-tracking human-computer interaction system - Google Patents

Camera-vision-based 3D user-and-wand-tracking human-computer interaction system

Info

Publication number
GB0714844D0
GB0714844D0 GBGB0714844.8A GB0714844A GB0714844D0 GB 0714844 D0 GB0714844 D0 GB 0714844D0 GB 0714844 A GB0714844 A GB 0714844A GB 0714844 D0 GB0714844 D0 GB 0714844D0
Authority
GB
United Kingdom
Prior art keywords
wand
vision
camera
user
computer interaction
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GBGB0714844.8A
Other versions
GB2451461A (en
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB0714844A priority Critical patent/GB2451461A/en
Publication of GB0714844D0 publication Critical patent/GB0714844D0/en
Publication of GB2451461A publication Critical patent/GB2451461A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/0304Detection arrangements using opto-electronic means
    • G06F3/0325Detection arrangements using opto-electronic means using a plurality of light emitters or reflectors or a plurality of detectors forming a reference frame from which to derive the orientation of the object, e.g. by triangulation or on the basis of reference deformation in the picked up image
    • G06K9/00355
    • G06T7/004
    • G06T7/2086
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/20Analysis of motion
    • G06T7/285Analysis of motion using a sequence of stereo image pairs
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • G06T7/73Determining position or orientation of objects or cameras using feature-based methods
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V30/00Character recognition; Recognising digital ink; Document-oriented image-based pattern recognition
    • G06V30/10Character recognition
    • G06V30/14Image acquisition
    • G06V30/142Image acquisition using hand-held instruments; Constructional details of the instruments
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/18Eye characteristics, e.g. of the iris
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/20Movements or behaviour, e.g. gesture recognition
    • G06V40/28Recognition of hand or arm movements, e.g. recognition of deaf sign language
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • A63F2300/1093Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6676Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dedicated player input
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10016Video; Image sequence
    • G06T2207/10021Stereoscopic video; Stereoscopic image sequence

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • Psychiatry (AREA)
  • Ophthalmology & Optometry (AREA)
  • Position Input By Displaying (AREA)
GB0714844A 2007-07-28 2007-07-28 Camera based 3D user and wand tracking human-computer interaction system Withdrawn GB2451461A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB0714844A GB2451461A (en) 2007-07-28 2007-07-28 Camera based 3D user and wand tracking human-computer interaction system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB0714844A GB2451461A (en) 2007-07-28 2007-07-28 Camera based 3D user and wand tracking human-computer interaction system

Publications (2)

Publication Number Publication Date
GB0714844D0 true GB0714844D0 (en) 2007-09-12
GB2451461A GB2451461A (en) 2009-02-04

Family

ID=38528998

Family Applications (1)

Application Number Title Priority Date Filing Date
GB0714844A Withdrawn GB2451461A (en) 2007-07-28 2007-07-28 Camera based 3D user and wand tracking human-computer interaction system

Country Status (1)

Country Link
GB (1) GB2451461A (en)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20100311512A1 (en) * 2009-06-04 2010-12-09 Timothy James Lock Simulator with enhanced depth perception
WO2011089538A1 (en) * 2010-01-25 2011-07-28 Naveen Chawla A stereo-calibration-less multiple-camera human-tracking system for human-computer 3d interaction
EP2550578B1 (en) 2010-03-26 2017-08-16 Hewlett Packard Development Company, L.P. Method and apparatus for accessing a computer file when a user interacts with a physical object associated with the file
DE102014106718B4 (en) 2014-05-13 2022-04-07 Immersight Gmbh System that presents a field of view representation in a physical position in a changeable solid angle range
DE202014011540U1 (en) 2014-05-13 2022-02-28 Immersight Gmbh System in particular for the presentation of a field of view display and video glasses
CN104463899B (en) * 2014-12-31 2017-09-22 北京格灵深瞳信息技术有限公司 A kind of destination object detection, monitoring method and its device
DE102016102868A1 (en) 2016-02-18 2017-08-24 Adrian Drewes System for displaying objects in a virtual three-dimensional image space
GB2548341A (en) * 2016-03-10 2017-09-20 Moog Bv Movement tracking and simulation device and method

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH1114308A (en) * 1997-06-20 1999-01-22 Matsushita Electric Ind Co Ltd Three-dimensional position detecting method and device
US6720949B1 (en) * 1997-08-22 2004-04-13 Timothy R. Pryor Man machine interfaces and applications
US20020036617A1 (en) * 1998-08-21 2002-03-28 Timothy R. Pryor Novel man machine interfaces and applications
US6766036B1 (en) * 1999-07-08 2004-07-20 Timothy R. Pryor Camera based man machine interfaces
US6795068B1 (en) * 2000-07-21 2004-09-21 Sony Computer Entertainment Inc. Prop input device and method for mapping an object from a two-dimensional camera image to a three-dimensional space for controlling action in a game program
US7646372B2 (en) * 2003-09-15 2010-01-12 Sony Computer Entertainment Inc. Methods and systems for enabling direction detection when interfacing with a computer program

Also Published As

Publication number Publication date
GB2451461A (en) 2009-02-04

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)