GB0608793D0 - Three dimensional effects in an eye toy - Google Patents
Three dimensional effects in an eye toyInfo
- Publication number
- GB0608793D0 GB0608793D0 GBGB0608793.6A GB0608793A GB0608793D0 GB 0608793 D0 GB0608793 D0 GB 0608793D0 GB 0608793 A GB0608793 A GB 0608793A GB 0608793 D0 GB0608793 D0 GB 0608793D0
- Authority
- GB
- United Kingdom
- Prior art keywords
- dimensional effects
- eye toy
- toy
- eye
- dimensional
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/50—Depth or shape recovery
- G06T7/55—Depth or shape recovery from multiple images
- G06T7/571—Depth or shape recovery from multiple images from focus
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- G06T7/0069—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Processing Or Creating Images (AREA)
- Studio Devices (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GBGB0509172.3A GB0509172D0 (en) | 2005-05-04 | 2005-05-04 | Three dimensional effects in an eye toy |
Publications (2)
Publication Number | Publication Date |
---|---|
GB0608793D0 true GB0608793D0 (en) | 2006-06-14 |
GB2425910A GB2425910A (en) | 2006-11-08 |
Family
ID=34685123
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GBGB0509172.3A Ceased GB0509172D0 (en) | 2005-05-04 | 2005-05-04 | Three dimensional effects in an eye toy |
GB0608793A Withdrawn GB2425910A (en) | 2005-05-04 | 2006-05-04 | Introducing a third, depth dimension into amusement devices |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GBGB0509172.3A Ceased GB0509172D0 (en) | 2005-05-04 | 2005-05-04 | Three dimensional effects in an eye toy |
Country Status (3)
Country | Link |
---|---|
EP (1) | EP1893312A2 (en) |
GB (2) | GB0509172D0 (en) |
WO (1) | WO2006117563A2 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102171640B (en) * | 2008-10-01 | 2015-08-05 | 索尼电脑娱乐公司 | Signal conditioning package, information processing method, information recording carrier and program |
US8988437B2 (en) | 2009-03-20 | 2015-03-24 | Microsoft Technology Licensing, Llc | Chaining animations |
KR20120051208A (en) * | 2010-11-12 | 2012-05-22 | 엘지전자 주식회사 | Method for gesture recognition using an object in multimedia device device and thereof |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20020010019A1 (en) * | 1998-03-16 | 2002-01-24 | Kazukuni Hiraoka | Game machine, and image processing method for use with the game machine |
JP2001204964A (en) * | 2000-01-28 | 2001-07-31 | Square Co Ltd | Computer-readable recording medium wherein program of game for ball game is recorded, method of displaying and processing image of game for ball game, and video game apparatus |
US6398670B1 (en) * | 2000-05-25 | 2002-06-04 | Xolf, Inc. | Golf training and game system |
GB2398691B (en) * | 2003-02-21 | 2006-05-31 | Sony Comp Entertainment Europe | Control of data processing |
JP2005312729A (en) * | 2004-04-30 | 2005-11-10 | Aruze Corp | Game machine |
-
2005
- 2005-05-04 GB GBGB0509172.3A patent/GB0509172D0/en not_active Ceased
-
2006
- 2006-05-04 WO PCT/GB2006/001631 patent/WO2006117563A2/en not_active Application Discontinuation
- 2006-05-04 EP EP06727004A patent/EP1893312A2/en not_active Withdrawn
- 2006-05-04 GB GB0608793A patent/GB2425910A/en not_active Withdrawn
Also Published As
Publication number | Publication date |
---|---|
GB2425910A (en) | 2006-11-08 |
WO2006117563A2 (en) | 2006-11-09 |
WO2006117563A3 (en) | 2007-01-11 |
GB0509172D0 (en) | 2005-06-15 |
EP1893312A2 (en) | 2008-03-05 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
GB2423943B (en) | Toys | |
EP1954364A4 (en) | Interactive doll | |
EP1890780A4 (en) | Card game | |
ZA200609262B (en) | Card game | |
EP1977800A4 (en) | Card toy | |
HK1090864A1 (en) | Ball-kicking toy figure | |
GB0608793D0 (en) | Three dimensional effects in an eye toy | |
GB0416535D0 (en) | Three-dimensional puzzle | |
IL171876A0 (en) | Three dimensional puzzle | |
GB0516730D0 (en) | Eye model | |
GB2422325B (en) | Aquatic amusement toy | |
HU0500269V0 (en) | Three dimensional logical toy | |
GB0402384D0 (en) | Three dimensional model making | |
HU0500651D0 (en) | Three dimensional puzzle | |
HU0500240V0 (en) | Logical toy | |
GB0522040D0 (en) | An animatronic toy | |
GB0520549D0 (en) | Game design model | |
AU310612S (en) | Toy | |
GB0518692D0 (en) | Toy | |
AU304305S (en) | Toy | |
AU304306S (en) | Toy | |
GB0505292D0 (en) | Toy | |
GB0507899D0 (en) | World wide doll | |
GB0513446D0 (en) | Toy character | |
GB0525174D0 (en) | Doll |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |