FR3124403A1 - Air powered car racing track game - Google Patents
Air powered car racing track game Download PDFInfo
- Publication number
- FR3124403A1 FR3124403A1 FR2103769A FR2103769A FR3124403A1 FR 3124403 A1 FR3124403 A1 FR 3124403A1 FR 2103769 A FR2103769 A FR 2103769A FR 2103769 A FR2103769 A FR 2103769A FR 3124403 A1 FR3124403 A1 FR 3124403A1
- Authority
- FR
- France
- Prior art keywords
- cars
- car
- car racing
- thruster
- separation
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000000926 separation method Methods 0.000 claims abstract description 10
- 230000000630 rising effect Effects 0.000 claims 1
- 230000005484 gravity Effects 0.000 abstract description 4
- 230000005611 electricity Effects 0.000 description 3
- 238000005381 potential energy Methods 0.000 description 1
- 239000003380 propellant Substances 0.000 description 1
- 238000009987 spinning Methods 0.000 description 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H17/00—Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
- A63H17/008—Launching devices for motorless toy vehicles
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H18/00—Highways or trackways for toys; Propulsion by special interaction between vehicle and track
- A63H18/002—Air-actuated track systems, e.g. with air cushion
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H18/00—Highways or trackways for toys; Propulsion by special interaction between vehicle and track
- A63H18/02—Construction or arrangement of the trackway
- A63H18/026—Start-finish mechanisms; Stop arrangements; Traffic lights; Barriers, or the like
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H18/00—Highways or trackways for toys; Propulsion by special interaction between vehicle and track
- A63H18/08—Highways or trackways for toys; Propulsion by special interaction between vehicle and track with mechanical means for guiding or steering
Landscapes
- Engineering & Computer Science (AREA)
- Mechanical Engineering (AREA)
- Motorcycle And Bicycle Frame (AREA)
Abstract
Jeu de course de voitures utilisant la poussé de l’air et de la gravité pour les faire avancer. L’invention concerne l’utilisation de la poussé de l’air produite manuellement pour propulser les voitures, à travers un propulseur et une piste en pente, les voiture prennent de la vitesse et de la hauteur, ensuite elle descend le circuit par la gravité et retourne dans le propulseur pour être relancer de nouveau. Ce système permet d’avoir des pistes sans séparation, ainsi les voitures peuvent se croiser librement. Un système de replacement dirige les voitures vers leurs propulseurs dédiés. Figure pour l’abrégé : figure 1Car racing game using the force of air and gravity to move them forward. The invention relates to the use of manually produced air thrust to propel cars, through a thruster and a sloped track, the car picks up speed and height, then it descends the circuit by gravity and returns to the thruster to be relaunched. This system makes it possible to have tracks without separation, so the cars can pass each other freely. A replacement system directs the cars to their dedicated thrusters. Figure for abstract: Figure 1
Description
L’invention concerne un jeu de course de voitures, dont les véhicules avancent par la poussée de l’air, et la force de gravité. Aucun usage d’électricité. Pistes sans séparation centrale des véhicules et en circuit fermé.The invention relates to a car racing game, the vehicles of which move forward by the thrust of the air, and the force of gravity. No use of electricity. Tracks without central separation of vehicles and in a closed circuit.
Les jeux de circuit de voitures actuelles utilisent souvent de l’électricité pour fournir la motricité aux voitures. Ce n’est pas très écologique, et la plus part nécessitent une piste dédiée à chaque voiture limitant leur liberté de mouvement. Sans l’électricité, les véhicules finissent par épuiser leurs énergies cinétiques et nécessite une interruption pour les relancer, ce qui nuit à l’intérêt d’une course.Current car track games often use electricity to provide traction to cars. It is not very ecological, and most of them require a dedicated track for each car limiting their freedom of movement. Without electricity, vehicles eventually exhaust their kinetic energies and require an interruption to relaunch them, which detracts from the point of a race.
Le jeu selon l’invention utilise une pompe à aire pour envoyer de la pression dans le propulseur, la voiture dans le propulseur prend de la vitesse et ensuite de la hauteur en longeant une portion de piste montante, cette énergie potentielle acquise permet à la voiture de redescendre le circuit par la gravité et de retourner dans le propulseur, qui le relance, ainsi de suite. Ce mode propulsion permet au circuit d’avoir des pistes sans séparation, les voitures peuvent se croiser librement. Vers la fin du tour du circuit, un dispositif de séparation oriente chaque voiture vers son propulseur dédié. Un compteur de tour complète le circuit pour les courses.The game according to the invention uses an air pump to send pressure into the thruster, the car in the thruster picks up speed and then height by following an uphill section of track, this acquired potential energy allows the car to descend the circuit by gravity and return to the thruster, which restarts it, and so on. This propulsion mode allows the circuit to have tracks without separation, the cars can pass each other freely. Towards the end of the lap of the circuit, a separation device directs each car towards its dedicated thruster. A lap counter completes the circuit for races.
Les dessins annexes illustrent l’invention :The accompanying drawings illustrate the invention:
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En référence à ces dessins, le circuit est composé de pompes (9), de propulseurs (1) muni de clapet (10). Le circuit comporte des parties de piste en pente montante (2), de sections de pistes avec séparation (3) ou de pistes sans séparation (4), d’une section de piste de centrage (6), d’un séparateur (7), des voitures (5) équipé d’un guide orienté (11), et d’un aileron anti tête-à-queue (12), des compteurs de tour (8).With reference to these drawings, the circuit is composed of pumps (9), thrusters (1) fitted with a valve (10). The circuit has parts of uphill track (2), sections of tracks with separation (3) or tracks without separation (4), a centering track section (6), a separator (7 ), cars (5) equipped with an oriented guide (11), and an anti head-to-tail fin (12), lap counters (8).
Le joueur envoie au moyen de la pompe (9) de l’air sous pression dans le propulseur (1), le propulseur (1) dont la section épouse le profil de dos du véhicule est le plus hermétique possible, il est muni d’un clapet (10), dont la hauteur est assez grande de manière à ce qu’il reste incliné en position fermé, et ne s’ouvrant que d’un côté, la pression est ainsi dirigée vers la voiture (5) qui prend de la vitesse et ensuite de la hauteur en longeant une section en pente (2). Le circuit comporte des parties de piste avec séparation (3) et ou sans séparation (4) pour permettre aux voitures de se croiser librement, vers la fin du tour, une section de centrage (6) réduit la largeur de la piste et fait passer les voitures une par une, au milieu face au distributeur (7), qui est une butée composée de faces de différentes orientations, chaque face destinée à orienter la voiture (5), en fonction de l’inclinaison de son guide (11), ainsi la diriger vers le propulseur (1) correspondant. Un compte tour (8) complète le circuit pour les courses. Le guide incliné (11) est dimensionné de manière à ne pas dépasser le profil de dos de la voiture, pour pouvoir passer dans le propulseur. L’aileron (12) qui prolonge l’arrière se frotter contre les parois quand la voiture part de travers, l’empêchant de partir en tête-à-queue trop facilement.The player sends by means of the pump (9) pressurized air into the thruster (1), the thruster (1) whose section matches the profile of the back of the vehicle is as airtight as possible, it is provided with a valve (10), the height of which is large enough so that it remains inclined in the closed position, and opening only on one side, the pressure is thus directed towards the car (5) which takes speed and then height along a sloping section (2). The circuit has sections of track with separation (3) and or without separation (4) to allow the cars to pass each other freely, towards the end of the lap a centering section (6) reduces the width of the track and passes the cars one by one, in the middle facing the distributor (7), which is a stop made up of faces of different orientations, each face intended to orient the car (5), according to the inclination of its guide (11), thus directing it towards the corresponding thruster (1). A rev counter (8) completes the circuit for the races. The inclined guide (11) is sized so as not to exceed the profile of the back of the car, in order to be able to pass through the thruster. The spoiler (12) which extends the rear rubs against the walls when the car goes sideways, preventing it from spinning too easily.
Ce jeu de course de voiture fait appel uniquement à l’effort physique du joueur pour propulser les voitures, il met en valeur sa dextérité et stimule la compétition. Il est aussi écologique.This car racing game uses only the physical effort of the player to propel the cars, it highlights his dexterity and stimulates competition. It is also ecological.
Claims (2)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR2103769A FR3124403A1 (en) | 2021-04-12 | 2021-04-12 | Air powered car racing track game |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR2103769A FR3124403A1 (en) | 2021-04-12 | 2021-04-12 | Air powered car racing track game |
FR2103769 | 2021-04-12 |
Publications (1)
Publication Number | Publication Date |
---|---|
FR3124403A1 true FR3124403A1 (en) | 2022-12-30 |
Family
ID=83188823
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR2103769A Pending FR3124403A1 (en) | 2021-04-12 | 2021-04-12 | Air powered car racing track game |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR3124403A1 (en) |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2339420A1 (en) * | 1976-02-02 | 1977-08-26 | Tomy Kogyo Co | CONTINUOUS RACE AUTOMOTIVE CIRCUIT WITH VEHICLE ACCELERATION |
US4209935A (en) * | 1978-01-23 | 1980-07-01 | Herman Parker | Apparatus for rocket sled game |
US4229005A (en) * | 1978-12-14 | 1980-10-21 | Gordon Barlow Design | Track racing game |
WO2013178050A1 (en) * | 2012-05-30 | 2013-12-05 | Pheo Bounmy | Multiple-track game device |
-
2021
- 2021-04-12 FR FR2103769A patent/FR3124403A1/en active Pending
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2339420A1 (en) * | 1976-02-02 | 1977-08-26 | Tomy Kogyo Co | CONTINUOUS RACE AUTOMOTIVE CIRCUIT WITH VEHICLE ACCELERATION |
US4209935A (en) * | 1978-01-23 | 1980-07-01 | Herman Parker | Apparatus for rocket sled game |
US4229005A (en) * | 1978-12-14 | 1980-10-21 | Gordon Barlow Design | Track racing game |
WO2013178050A1 (en) * | 2012-05-30 | 2013-12-05 | Pheo Bounmy | Multiple-track game device |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
PLFP | Fee payment |
Year of fee payment: 2 |
|
PLSC | Publication of the preliminary search report |
Effective date: 20221230 |
|
RX | Complete rejection |
Effective date: 20231218 |