FR3110452B1 - Système de virtualisation pour plateau de jeu - Google Patents
Système de virtualisation pour plateau de jeu Download PDFInfo
- Publication number
- FR3110452B1 FR3110452B1 FR2005231A FR2005231A FR3110452B1 FR 3110452 B1 FR3110452 B1 FR 3110452B1 FR 2005231 A FR2005231 A FR 2005231A FR 2005231 A FR2005231 A FR 2005231A FR 3110452 B1 FR3110452 B1 FR 3110452B1
- Authority
- FR
- France
- Prior art keywords
- physical
- module
- virtual
- game board
- state
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2411—Input form cards, tapes, discs
- A63F2009/2419—Optical
- A63F2009/242—Bar codes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2411—Input form cards, tapes, discs
- A63F2009/2419—Optical
- A63F2009/2425—Scanners, e.g. for scanning regular characters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/243—Detail of input, input devices with other kinds of input
- A63F2009/2435—Detail of input, input devices with other kinds of input using a video camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2483—Other characteristics
- A63F2009/2485—Other characteristics using a general-purpose personal computer
- A63F2009/2486—Other characteristics using a general-purpose personal computer the computer being an accessory to a board game
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Processing Or Creating Images (AREA)
Abstract
La présente divulgation concerne un système de virtualisation pour plateau de jeu (GB), comprenant un premier module (M1) et un deuxième module (M2) connectés entre eux au moyen d’un réseau local (NET), le premier module étant adapté pour - capturer (110) une image d’un espace physique (JS) correspondant au plateau de jeu et comprenant au moins un élément physique (P1) ; - analyser (120) l’image capturée pour déduire un état physique de l’élément physique ; - transmettre (130), au deuxième module, via le réseau local, l’état physique déduit, le deuxième module étant adapté pour : - générer (220), sur réception (210) de l’état physique, une représentation virtuelle (JV) de l’espace physique, l’espace virtuel comprenant un élément virtuel respectif (P1’) de l’élément physique ; et - attribuer (230), à l’élément virtuel, un état virtuel représentatif de l’état physique de l’élément physique respectif. Figure de l’abrégé : Figure 4
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR2005231A FR3110452B1 (fr) | 2020-05-20 | 2020-05-20 | Système de virtualisation pour plateau de jeu |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR2005231 | 2020-05-20 | ||
FR2005231A FR3110452B1 (fr) | 2020-05-20 | 2020-05-20 | Système de virtualisation pour plateau de jeu |
Publications (2)
Publication Number | Publication Date |
---|---|
FR3110452A1 FR3110452A1 (fr) | 2021-11-26 |
FR3110452B1 true FR3110452B1 (fr) | 2022-07-15 |
Family
ID=72178743
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR2005231A Active FR3110452B1 (fr) | 2020-05-20 | 2020-05-20 | Système de virtualisation pour plateau de jeu |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR3110452B1 (fr) |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2003175214A (ja) * | 2003-01-08 | 2003-06-24 | Sanyo Product Co Ltd | 遊技機 |
US7394459B2 (en) * | 2004-04-29 | 2008-07-01 | Microsoft Corporation | Interaction between objects and a virtual environment display |
WO2012033863A1 (fr) * | 2010-09-09 | 2012-03-15 | Tweedletech, Llc | Jeu de plateau à système de poursuite de caractéristiques dynamique |
US9861882B2 (en) * | 2014-09-05 | 2018-01-09 | Trigger Global Inc. | Augmented reality gaming systems and methods |
US10688378B2 (en) * | 2017-07-04 | 2020-06-23 | James Andrew Aman | Physical-virtual game board and content delivery system |
-
2020
- 2020-05-20 FR FR2005231A patent/FR3110452B1/fr active Active
Also Published As
Publication number | Publication date |
---|---|
FR3110452A1 (fr) | 2021-11-26 |
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