FR3074325B1 - HANDLING VIRTUAL OBJECTS IN AN IMMERSIVE ENVIRONMENT - Google Patents
HANDLING VIRTUAL OBJECTS IN AN IMMERSIVE ENVIRONMENT Download PDFInfo
- Publication number
- FR3074325B1 FR3074325B1 FR1757462A FR1757462A FR3074325B1 FR 3074325 B1 FR3074325 B1 FR 3074325B1 FR 1757462 A FR1757462 A FR 1757462A FR 1757462 A FR1757462 A FR 1757462A FR 3074325 B1 FR3074325 B1 FR 3074325B1
- Authority
- FR
- France
- Prior art keywords
- user
- virtual objects
- immersive environment
- handling virtual
- handling
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 238000000034 method Methods 0.000 abstract 2
- 238000012544 monitoring process Methods 0.000 abstract 2
- 238000001514 detection method Methods 0.000 abstract 1
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/048—Indexing scheme relating to G06F3/048
- G06F2203/04806—Zoom, i.e. interaction techniques or interactors for controlling the zooming operation
Landscapes
- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Procédé de manipulation d'un objet virtuel (18) dans un environnement immersif (100) comprenant : -une salle immersive (11) équipée de -un système de détection (12s), -un système de projection (14s) d'images sur les parois (13) de la salle, par un utilisateur (10) portant : -un système de suivi de la vision (16) de l'utilisateur -un système de suivi des gestes (19) de l'utilisateur, caractérisé en ce que le procédé comporte une phase de préhension définissant la préhension de l'objet virtuel (18), qui comprend une gestualité avec les deux mains de l'utilisateur.A method of handling a virtual object (18) in an immersive environment (100) comprising: -an immersive room (11) equipped with -a detection system (12s), -a system for projecting (14s) images on the walls (13) of the room, by a user (10) carrying: -a vision monitoring system (16) of the user -a system for monitoring the user's gestures (19), characterized in that that the method includes a gripping phase defining the gripping of the virtual object (18), which includes gestures with both hands of the user.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR1757462A FR3074325B1 (en) | 2017-11-28 | 2017-11-28 | HANDLING VIRTUAL OBJECTS IN AN IMMERSIVE ENVIRONMENT |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR1757462A FR3074325B1 (en) | 2017-11-28 | 2017-11-28 | HANDLING VIRTUAL OBJECTS IN AN IMMERSIVE ENVIRONMENT |
FR1757462 | 2017-11-28 |
Publications (2)
Publication Number | Publication Date |
---|---|
FR3074325A1 FR3074325A1 (en) | 2019-05-31 |
FR3074325B1 true FR3074325B1 (en) | 2021-11-26 |
Family
ID=62143231
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR1757462A Active FR3074325B1 (en) | 2017-11-28 | 2017-11-28 | HANDLING VIRTUAL OBJECTS IN AN IMMERSIVE ENVIRONMENT |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR3074325B1 (en) |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP2879097A4 (en) * | 2012-07-27 | 2016-03-16 | Nec Solution Innovators Ltd | Three-dimensional user-interface device, and three-dimensional operation method |
US9665174B2 (en) * | 2015-02-20 | 2017-05-30 | Sony Interactive Entertainment Inc. | Magnetic tracking of glove fingertips with peripheral devices |
US10019131B2 (en) * | 2016-05-10 | 2018-07-10 | Google Llc | Two-handed object manipulations in virtual reality |
-
2017
- 2017-11-28 FR FR1757462A patent/FR3074325B1/en active Active
Also Published As
Publication number | Publication date |
---|---|
FR3074325A1 (en) | 2019-05-31 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
EXTE | Extension to a french territory |
Extension state: PF |
|
PLSC | Publication of the preliminary search report |
Effective date: 20190531 |
|
PLFP | Fee payment |
Year of fee payment: 3 |
|
PLFP | Fee payment |
Year of fee payment: 4 |
|
PLFP | Fee payment |
Year of fee payment: 5 |
|
PLFP | Fee payment |
Year of fee payment: 6 |
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PLFP | Fee payment |
Year of fee payment: 7 |