EP4569293A1 - Zielsystem - Google Patents

Zielsystem

Info

Publication number
EP4569293A1
EP4569293A1 EP23854602.2A EP23854602A EP4569293A1 EP 4569293 A1 EP4569293 A1 EP 4569293A1 EP 23854602 A EP23854602 A EP 23854602A EP 4569293 A1 EP4569293 A1 EP 4569293A1
Authority
EP
European Patent Office
Prior art keywords
laser
detection unit
laser beam
target system
laser detection
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
EP23854602.2A
Other languages
English (en)
French (fr)
Other versions
EP4569293A4 (de
Inventor
Yaron Mizrachi
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Bagira Systems Ltd
Original Assignee
Bagira Systems Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Bagira Systems Ltd filed Critical Bagira Systems Ltd
Publication of EP4569293A1 publication Critical patent/EP4569293A1/de
Publication of EP4569293A4 publication Critical patent/EP4569293A4/de
Pending legal-status Critical Current

Links

Classifications

    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41JTARGETS; TARGET RANGES; BULLET CATCHERS
    • F41J5/00Target indicating systems; Target-hit or score detecting systems
    • F41J5/02Photo-electric hit-detector systems
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41JTARGETS; TARGET RANGES; BULLET CATCHERS
    • F41J2/00Reflecting targets, e.g. radar-reflector targets; Active targets transmitting electromagnetic or acoustic waves
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41JTARGETS; TARGET RANGES; BULLET CATCHERS
    • F41J5/00Target indicating systems; Target-hit or score detecting systems
    • F41J5/14Apparatus for signalling hits or scores to the shooter, e.g. manually operated, or for communication between target and shooter; Apparatus for recording hits or scores
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41JTARGETS; TARGET RANGES; BULLET CATCHERS
    • F41J5/00Target indicating systems; Target-hit or score detecting systems
    • F41J5/24Targets producing a particular effect when hit, e.g. detonation of pyrotechnic charge, bell ring, photograph

Definitions

  • Embodiments disclosed herein relate to shooting games and, in particular, to a target system for use in shooting games.
  • Target practice and shooting simulation systems that use specially adapted weapons that fire laser beams instead of live fire may add a new dimension to a shooter gaming experience. Alternatively and additionally, such systems may be useful for shooting skills development.
  • Players may shoot at “laser targets” that include laser beam detectors that can detect laser beams fired by such weapons.
  • the laser targets that are used for such shooting games are provided in fixed positions due to the need for laser detectors in the laser targets that require a power source.
  • such laser targets may not accurately simulate the shape and positions that would be ideal in a simulated human target. Further, such targets may not adequately simulate a response by not “firing back” at the player.
  • the disclosed target system may include a body, a mounting system, one or more laser detection units, and one or more shoot-back units.
  • the mounting system may enable altering of the positioning of the body of the target system into suitable shooting postures such as but not limited to lying, standing and kneeling postures.
  • the target system disclosed herein may be portable and may be positioned on a range of ground surfaces thus potentially enabling shooting games in a variety of environments including ad-hoc gaming setups.
  • the laser detection units in or on the body may detect virtual hits to the body from laser beams fired by simulated weapons with laser beam transmitters that may transmit uniquely identifiable codes in the laser beams.
  • the shoot-back unit may fire laser beams in the direction of a player to thereby force a player to seek cover while firing at the target system.
  • the terms virtual ammunition, virtual firing, virtual hit, and similar terms relate to use of the disclosed system in methods for simulated use of weapons such as for gaming purposes.
  • the terms “user”, “player”, and/or “gamer” may refer to a human user of the target system described herein.
  • a “game” may refer to any gaming environment for performing simulated activities including but not limited weapon usage.
  • laser detection units refer to laser beam or laser light detection units that detect direct or reflected or proximal laser beams.
  • a target system includes: a body; a mounting system configured to adjust the body to varying heights and/or rotations; a laser detection unit configured for insertion into or attachment to the body; and a shoot-back unit configured for insertion into or attachment to the body, wherein the laser detection unit is configured to detect an incoming laser beam that strikes the laser detection unit and/or the area surrounding the laser detection unit, and wherein the shoot-back unit is configured to respond to the detected incoming laser beam by emitting a shot back laser beam substantially in the direction of the incoming laser beam.
  • the body includes a torso and a head.
  • a first laser detection unit is positioned in the torso and wherein a second laser detection unit is positioned in the head.
  • the body has the size and dimensions of an average human adult male.
  • the mounting system includes electronic actuators for adjusting the heights and/or rotations of the body.
  • the laser detection unit is further configured to differentiate between laser beams fired from different laser transmitters according to a unique identifier in each of the fired laser beams.
  • the mounting system includes a mechanical mounting system including a leg mount and a base, and wherein the base is adjustable to substantially level the target system.
  • the laser detection unit in response to detection of the incoming laser beam, is configured to provide an audio or visual indication.
  • the mounting system is configured to adjust the body to varying heights and/or rotations in response to the detected incoming laser beam.
  • a method includes: providing a target system including a body, a shoot-back unit and a laser detection unit; and shooting a laser beam at the target, wherein the laser detection unit is configured to detect the shot laser beam and wherein the shoot-back unit is configured to respond to the detected laser beam by emitting a laser beam in substantially the direction of the shot laser beam.
  • the target further includes a mounting system configured to adjust the body to varying heights and/or rotations in response to the detected laser beam.
  • the laser detection unit is further configured to differentiate between laser beams fired from different laser transmitters according to a unique identifier in each of the fired laser beams.
  • the laser detection unit in response to detection of the shot laser beam, is configured to provide an audio or visual indication.
  • the body includes a torso and a head.
  • a first laser detection unit is positioned in the torso and wherein a second laser detection unit is positioned in the head.
  • the body has the size and dimensions of an average human adult male.
  • the mounting system includes electronic actuators for adjusting the heights and/or rotations of the body.
  • the mounting system includes a mechanical mounting system including a leg mount and a base, and wherein the base is adjustable to substantially level the target system.
  • FIG. 1A is a block diagram of a target system according to some implementations.
  • FIG. IB shows an illustrative drawing of front and side views of a target system in a “standing” configuration according to some implementations
  • FIG. 1C shows an illustrative drawing of front and side views of a target system in a “kneeling” configuration according to some implementations
  • FIG. ID shows an illustrative drawing of a body of a target system according to some implementations ;
  • FIGS. 2A-2B show illustrative drawings of a mechanical embodiment of a mounting system according to some implementations
  • FIG. 3A is a flowchart showing a process for operation of a target system according to some implementations
  • FIG. 3B shows an exemplary gaming simulation configuration using the target system according to some implementations.
  • aspects of this disclosure may provide a technical solution to the challenging technical problem of gaming targets and may relate to a target system with the system having at least one processor (e.g., processor, processing circuit or other processing structure described herein), including methods, systems, devices, and computer-readable media.
  • processor e.g., processor, processing circuit or other processing structure described herein
  • example methods are described below with the understanding that aspects of the example methods apply equally to systems, devices, and computer-readable media.
  • some aspects of such methods may be implemented by a computing device (or “processor” or “controller”) or software running thereon.
  • the computing device may include at least one processor (e.g., a CPU, GPU, DSP, FPGA, ASIC, or any circuitry for performing logical operations on input data) to perform the example methods.
  • Other aspects of such methods may be implemented over a network (e.g., a wired network, a wireless network, or both).
  • Non-transitory computer readable media may be implemented as any combination of hardware, firmware, software, or any medium capable of storing data that is readable by any computing device with a processor for performing methods or operations represented by the stored data.
  • the example methods are not limited to particular physical or electronic instrumentalities, but rather may be accomplished using many differing instrumentalities.
  • FIG. 1 A is a block diagram of a target system 100 according to some implementations.
  • FIG. IB shows an illustrative drawing of front and side views of a target system 100 in a “standing” configuration according to some implementations.
  • FIG. 1C shows an illustrative drawing of front and side views of a target system 100 in a “kneeling” configuration according to some implementations.
  • FIG. ID shows an illustrative drawing of a body 110 of a target system 100 according to some implementations .
  • Target system 100 may include body 110, mounting system 112, one or more laser detection units 114, a processor 116, and one or more shoot-back units 118.
  • target system 100 may be of a weight that can be borne by single individual to thus enhance the portability of target system 100.
  • Shooting games utilizing target system 100 may make use of a simulated weapon 120 with an integrated or attached laser transmitter 122 configured to emit laser light (or a “laser beam”) responsive to the pulling of a trigger of simulated weapon 120.
  • laser light emitted by laser transmitter 122 may include a code indicating the identity of the firing weapon.
  • weapon 120 may include one or more laser detection units 124 configured to detect laser beams fired by shoot-back unit(s) 118.
  • a player may wear a wearable item 126 such as but not limited to a vest or helmet having one or more laser detection units 124 configured to detect laser beams fired by shoot- back unit(s) 118. In some embodiments, such as shown in FIGS.
  • body 110 may have the shape of a human torso and head. It should be appreciated that the drawings of FIGS. 1B-1D are illustrative and variations of the shape of body 110 are contemplated. In some embodiments, body 110 may have the proportions of the torso and head of an average adult male.
  • body 110 may be configured for attachment to mounting system 112.
  • mounting system 112 may be configured to change the height and/or rotation of body 110 using an electronic actuator(s).
  • mounting system 112 may be configured such that target system 100 is positioned to mimic the height of postures such as but not limited to standing (FIG. IB) or kneeling (FIG. 1C).
  • body 110 may be configured for insertion and removal or mounting thereon of laser detection units 114.
  • body 110 may include an array of laser detection units 114 mounted thereon.
  • a single laser detection unit 114 may include a detection mechanism for detecting laser beam “hits” to body 110 and/or within a defined proximity to body 110.
  • one or more laser detection units 114 may be mounted in desired positions of body 110 to detect hits to those positions.
  • two laser detection units 114 may be inserted into or attached to body 110, a first laser detection unit 114-1 in the torso part of body 110 and a second laser detection unit 114-2 in the head part of body 110.
  • more than two laser detection units 114 may be inserted into or attached to body 110.
  • laser detection units 114 may be inserted into or attached to body 110 at positions other than those indicated, anywhere on body 110.
  • laser detection units 114 may detect a laser beam that is generated by laser transmitter 122 that strikes laser detection units 114. In some embodiments, laser detection units 114 may detect a laser beam that is generated by laser transmitter 122 that strikes an area surrounding laser detection units 114, such as the torso part of body 110 or head part of body 110 and/or may detect a laser beam that strikes laser detection units 114. In some embodiments, laser detection units 114 may determine, based on a detected laser beam that strikes laser detection units 114 that was fired by laser transmitter 122 as part of virtual firing, that the fired laser beam has scored a virtual hit on body 110 and also what part of a body 110 (torso, head) has been hit.
  • laser detection units 114 may detect a code included in a laser beam from one of transmitters 122. In some embodiments, following detection of a virtual hit, laser detection units 114 may be configured to emit an audible sound or visual confirmation of the virtual hit. In some embodiments, laser detection units 114 may include a battery power source (not shown). In some embodiments, the battery power source may be rechargeable. In some embodiments, laser detection units 114 are configured to operate in any lighting conditions (day or night).
  • body 110 may be configured for insertion and removal or mounting thereon of one or more shoot-back units 118 or for attachment of shoot-back unit(s) 118 to body 110.
  • Shoot-back unit 118 may be configured to emit one or more laser beams responsive to detection of a virtual hit by laser detection units 114.
  • shoot-back unit 118 may be configured to emit one or more laser beams continually while in operation.
  • the laser beam emitted by shoot-back unit 118 may be substantially directed at the source of the virtual hit, namely the player firing weapon 120 with laser transmitter 122 in the direction of target system 100.
  • the laser beam emitted by shoot-back unit 118 may be directed in a preconfigured direction.
  • the player may be wearing or holding some form of laser beam detector 124, such as mounted on a wearable 126, or on weapon 120, to thereby detect a virtual hit fired by shoot-back unit 118.
  • laser beams transmitted from shoot-back unit 118 may include a code indicating the source of the laser beam fire (target 100).
  • shoot-back unit 118 may “wake-up” (begin responding) once a hit or near miss from an incoming laser beam has been detected, such as by detectors 114.
  • shoot-back unit 118 may include a battery power source (not shown). In some embodiments, the battery power source of shoot-back unit 118 may be rechargeable.
  • body 110 nay include a portable power source to power shoot-back unit 118 and laser detection unit 114.
  • the emitting of a laser beam by shoot-back unit 118 may be accompanied by an audio or visual indication by shoot-back unit 118 that a “shot” (laser emission) was fired.
  • each laser transmitter 122 may transmit a code or other form of unique identifier in the emitted laser beam that can be determined by laser detection units 114 to belong to the laser transmitter 122 of a specific player, to thereby differentiate between laser beams fired at laser detection units 114. Such differentiation may enable tracking the shooting performance of a player, particularly in multiplayer games where each player may have their own weapon with an embedded/attached laser transmitter 122.
  • laser detection units 114 may thus associate the laser beam emitted from each separate laser transmitter 122 with a specific player, to thereby track the player’s shooting once the game commences. It should be appreciated that, during a game or simulation, multiple laser transmitters 122 each corresponding to a player may be emitting laser beams substantially simultaneously or near simultaneously in the direction of target system 100 and a unique player identifier is thus invaluable for backing performance of each player.
  • Processor 116 and the modules and components that are included in processor 116 may include a processor and non-transitory computer readable medium containing instructions that, when executed by the at least one processor, are configured to perform the functions and/or operations necessary to provide the functionality described herein.
  • Processor 116 may manage the operation of laser detection units 114 and shoot-back unit 118 and may direct the flow of data between these components of target system 100 and an external system 130. Where target system 100 may be said herein to provide specific functionality or perform actions, it should be understood that the functionality or actions are performed by processor 116, which may call on other components of target system 100.
  • the functionality of processor 116 may be distributed between laser detection units 114 and shoot-back unit 118, each having some form of processor.
  • Processor 116 may be configured to store (such as on the non-transitory computer readable medium) and operate one or more gaming applications such as but not limited to a target practice (shooting) game.
  • Processor 116 may provide communication for target system 100 and may thus include data network interfaces (such as but not limited to LAN, Bluetooth, and/or WiFi interfaces) for connection of target system 100 to data networks and/or to external system 130.
  • data network interfaces such as but not limited to LAN, Bluetooth, and/or WiFi interfaces
  • processor 116 may adjust the position of body 110 on mounting system 112 to simulate a height or rotation or position of body associated with a specific posture.
  • external system 130 may collect data from detection units 114 and shoot-back unit 118 such as numbers of virtual hits, shooter that fired the virtual hits, number of shots fired by shoot-back unit 118, and so forth. It should be appreciated that target system 100 may therefore operate stand-alone (with no connection to any external system 130) or in communication with an external system 130.
  • FIGS. 2A-2B show illustrative drawings of a mechanical embodiment of mounting system 112 according to some implementations.
  • FIGS. 2A-2B show an illustrative drawing of mounting system including a leg mount 210 and a base 212 of a mounting system 112 according to some implementations.
  • mounting system 112 as shown in FIGS. 2 A and 2B is an exemplary mechanical embodiment and other embodiments may be used that, for example, rely on electronic actuators for adjusting the height and/or rotation of body 110.
  • body 110 may be configured for insertion and removal of leg mount 210.
  • leg mount 210 may be formed out of a durable and strong metallic material.
  • leg mount 210 may be configured such that target system 100 is positioned to mimic the height of postures such as but not limited to standing or kneeling.
  • leg mount 210 may have the form as shown in FIG. 2A, having an inclined lower portion 214 mounted to base 212 and a vertical upper portion 216.
  • the “bent” form (inclined lower portion 214 and vertical upper portion 216) of leg mount 210 may provide greater stability for target system 100 by shifting the center of gravity of target system 100 relative to base 212.
  • inclined lower portion 214 may be angled at 45 degrees to base 212, but it should be appreciated that other suitable angles may be used.
  • vertical upper portion 216 may be substantially perpendicular to base 212.
  • vertical upper portion 216 may include holes 218 positioned at varying heights on vertical upper portion 216. In some embodiments, holes 218 may be positioned at heights between 300 mm and 800 mm above base 212.
  • body 110 may be mounted to leg mount 210 at a desired height by attaching body 110 to leg mount 210 at one of holes 218 at a selected height, to thereby allow configuration and reconfiguration of target system 100 for standing and kneeling postures or for detachment of leg mount 210 from body 110 for transport and storage of the pieces of target system 100.
  • a releasable holding mechanism such as, but not limited to a spring clip (not shown) in each of holes 218 enables quick adjustment of the height of body 110 on leg mount 210.
  • body 110 may be mounted to leg mount 210 by bolting body 110 to leg mount 210 through one of holes 218. Access to holes 218 through body 110 when leg mount 210 is inserted into body 110 may be provided in the opening in body 110 provided for insertion of laser detection units 114.
  • leg mount 210 may include leg mount base 212 that may be configured to stably support positioning of target system 100 on a variety of ground conditions.
  • base 212 may include adjustable height screws 220 mounted on base 212, which may be adjusted to substantially level base 212 on a surface such that target system 100 is substantially stable.
  • leg mount 210 when detached from body 110, leg mount 210 may be stacked in a stack of leg mounts 210.
  • leg mount 210 may include a carry handle (not shown) or carry handle slot 222.
  • FIG. 3 A is a flowchart showing a process 300 for operation of a target system according to some implementations.
  • FIG. 3 A is a flowchart showing a process 300 for operation of a target system according to some implementations.
  • a non-transitory computer readable medium may contain instructions that when executed by at least one processor performs some or all of the operations described at each step as part of process 300.
  • Process 300 may be performed using target system 100 and the non-transitory computer readable medium and at least one processor may correspond to processor 116.
  • target system 100 may be set up for usage including attaching mounting system 112 to body 110 and positioning target 100 on a surface.
  • Mounting system 112 may adjusted to position body 110 at a height equivalent to a desired initial target posture such as standing or kneeling.
  • a mounting system base such as leg mount base 212 may be adjusted (such as by adjusting adjustable height screws 220 mounted on base 212) to be level on the chosen surface so that target system 100 is stable.
  • mounting system 112 may be provided attached to body 110 (and therefore does not require attachment).
  • laser detection units 114 may be prepared for usage. In some embodiments, laser detection units 114 may need to be paired with one another such as by initiating wireless data communication therebetween. In some embodiments, laser detection units 114 may then be mounted to/on body 110. In some embodiments, laser detection units 114 may be inserted into body 110 such as in the torso of body 110 (laser detection unit 114-1) and head of body 110 (laser detection unit 114-2). In some embodiments, laser detection units 114 may be provided already installed in body 110 (and therefore do not require insertion).
  • shoot-back unit 118 may be configured, such as by such as by initiating wireless data communication between laser detection units 114 and shoot-back unit 118 and attaching shoot-back unit 118 to body 110.
  • the initial or fixed direction of the shoot-back unit’s 118 laser beam may be set.
  • other functionality of shoot-back unit 118 may be configured including but not limited to the number of virtual shots per detected incoming virtual shot, and shooting intensity (such as single shot, automatic, or random virtual shots fired back).
  • training (simulated) weapons 120 may be calibrated opposite laser detection units 114.
  • a shooter may shoot several calibration shots (using laser transmitter 122 firing laser beams) to thereby perform zeroing of a weapon 120.
  • detection units 124 may be calibrated opposite shoot-back units 118 to detect laser beams from shoot-back unit 118.
  • each player having their own weapon 120 with an embedded/attached laser transmitter 122 may in turn shoot several calibration shots (using laser transmitter 122 firing laser beams), thus enabling detection units 114 to associate the laser beam (including embedded code) emitted from each separate laser transmitter 122 with a specific player, to thereby track the player’s shooting once the game commences and multiple laser transmitters 122 each corresponding to a player emit laser beams simultaneously or near simultaneously in the direction of target system 100.
  • the game may be started.
  • a target practice game may be provided for multiple gamers firing towards target system 100 and shoot-back unit 118.
  • shoot-back unit 118 may respond to detected laser beams by shooting back at a detected shooting player.
  • an initial laser beam on target 100 or close to target 100 may “wake up” shoot-back unit 118, causing shoot-back unit 118 to return fire (laser beams).
  • a laser beam on target 100 or close to target 100 may cause shoot-back unit 118 to respond with return fire (laser beams), but after a predefined wait period.
  • shoot-back unit may be configured for more “aggressive” return of fire (laser beams) such as by using a higher rate of fire coupled with higher accuracy targeting a detected shooter.
  • mounting system 112 may adjust the height and/or rotation of body 110 in response to detected laser beams and/or during shooting back by shoot-back unit 118.
  • Implementation of the method and system of the present disclosure may involve performing or completing certain selected tasks or steps manually, automatically, or a combination thereof.
  • several selected steps may be implemented by hardware (HW) or by software (SW) on any operating system of any firmware, or by a combination thereof.
  • HW hardware
  • SW software
  • selected steps of the disclosure could be implemented as a chip or a circuit.
  • selected steps of the disclosure could be implemented as a plurality of software instructions being executed by a computer using any suitable operating system.
  • selected steps of the method and system of the disclosure could be described as being performed by a data processor, such as a computing device for executing a plurality of instructions.

Landscapes

  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Electromagnetism (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Remote Sensing (AREA)
  • Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)
  • Optical Radar Systems And Details Thereof (AREA)
  • Length Measuring Devices By Optical Means (AREA)
EP23854602.2A 2022-08-13 2023-08-13 Zielsystem Pending EP4569293A4 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US17/887,422 US20240053126A1 (en) 2022-08-13 2022-08-13 Target system
PCT/IB2023/058165 WO2024038367A1 (en) 2022-08-13 2023-08-13 Target system

Publications (2)

Publication Number Publication Date
EP4569293A1 true EP4569293A1 (de) 2025-06-18
EP4569293A4 EP4569293A4 (de) 2025-12-10

Family

ID=89846962

Family Applications (1)

Application Number Title Priority Date Filing Date
EP23854602.2A Pending EP4569293A4 (de) 2022-08-13 2023-08-13 Zielsystem

Country Status (4)

Country Link
US (2) US20240053126A1 (de)
EP (1) EP4569293A4 (de)
IL (1) IL318921A (de)
WO (1) WO2024038367A1 (de)

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US5676378A (en) * 1996-04-22 1997-10-14 West; Daniel L. Firearm target apparatus
AU748378B2 (en) * 1997-08-25 2002-06-06 Beamhit, L.L.C. Network-linked laser target firearm training system
US20040014010A1 (en) * 1997-08-25 2004-01-22 Swensen Frederick B. Archery laser training system and method of simulating weapon operation
JP2004012045A (ja) * 2002-06-07 2004-01-15 Nec Corp 電子競技システム、電子競技方法、サーバ及びコンピュータプログラム
WO2005065078A2 (en) * 2003-11-26 2005-07-21 L3 Communications Corporation Firearm laser training system and method employing various targets to simulate training scenarios
US20060290063A1 (en) * 2005-06-22 2006-12-28 Garry Hagar Shooting target apparatus having pneumatic drive mechanism
US20070190495A1 (en) * 2005-12-22 2007-08-16 Kendir O T Sensing device for firearm laser training system and method of simulating firearm operation with various training scenarios
US8721460B2 (en) * 2007-01-04 2014-05-13 Jakks Pacific, Inc. Toy laser gun and laser target system
US8205888B2 (en) * 2009-03-09 2012-06-26 Deatherage Jr Robert Henry Marksmanship target apparatus
US20120274922A1 (en) * 2011-03-28 2012-11-01 Bruce Hodge Lidar methods and apparatus
US20140199661A1 (en) * 2013-01-15 2014-07-17 Jeffrey James Quail Threat Training System and Method Using Simulated Projectiles
US10267602B2 (en) * 2015-12-04 2019-04-23 Solo Outdoors Sa De Cv Targets and target stands
US10655941B2 (en) * 2017-07-27 2020-05-19 Trigger Interactive, Llc Attachable interactive modular shooting system
US12007209B2 (en) * 2019-10-10 2024-06-11 Reactionary Gap, LLC Target training system with simulated muzzle flash elements
CN114812282A (zh) * 2022-03-29 2022-07-29 南京模拟技术研究所 一种智能互动的射击训练机器人靶系统

Also Published As

Publication number Publication date
WO2024038367A1 (en) 2024-02-22
US20240053126A1 (en) 2024-02-15
US20240328760A1 (en) 2024-10-03
IL318921A (en) 2025-04-01
EP4569293A4 (de) 2025-12-10

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