EP4522300A1 - Robotic arm integrated immersive reality - Google Patents
Robotic arm integrated immersive realityInfo
- Publication number
- EP4522300A1 EP4522300A1 EP23728516.8A EP23728516A EP4522300A1 EP 4522300 A1 EP4522300 A1 EP 4522300A1 EP 23728516 A EP23728516 A EP 23728516A EP 4522300 A1 EP4522300 A1 EP 4522300A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- display
- actuator
- control system
- ride vehicle
- movement
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/16—Amusement arrangements creating illusions of travel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G7/00—Up-and-down hill tracks; Switchbacks
Definitions
- Immersive environments may include physical props and set pieces, robotic or mechanical elements, and/or display surfaces that present media.
- the immersive environment may include audio effects, smoke effects, and/or motion effects.
- immersive environments may include a combination of dynamic and static elements.
- an atraction system includes a ride vehicle configured to move within the atraction system, a display coupled to the ride vehicle, and a control system communicatively coupled to the display.
- the control system is configured to determine a position and/or orientation of the display within the atraction system and operate the display to present an image based on the position and/or orientation of the display.
- a non-transitory computer-readable medium includes instructions that, when executed by processing circuitry, cause the processing circuitry to instruct an actuator of an atraction system to move a display coupled to the actuator, determine a positioning of the display, determine image data based on the positioning of the display, and instruct the display to present an image based on the image data.
- an attraction system includes a display coupled to an actuator, a ride vehicle configured to move and cause movement of the display, and a control system communicatively coupled to the display.
- the control system is configured to instruct the actuator to move the display, determine a position and/or orientation of the display within the atraction system, and operate the display to present an image based on the position and/or orientation of the display.
- FIG. 1 is a schematic diagram of an embodiment of an atraction system that includes a display, in accordance with an aspect of the present disclosure
- FIG. 2 is a perspective view of an embodiment of an atraction system that includes a display coupled to a ride vehicle, in accordance with an aspect of the present disclosure
- FIG. 3 is a perspective view of an embodiment of an attraction system that includes a display coupled to a ride vehicle, in accordance with an aspect of the present disclosure
- FIG. 4 is a perspective view of an embodiment of an attraction system that includes a display coupled to an actuator, in accordance with an aspect of the present disclosure
- FIG. 5 is a perspective view of an embodiment of an attraction system that includes multiple displays coupled to respective actuators, in accordance with an aspect of the present disclosure
- FIG. 6 is a perspective view of an embodiment of an attraction system that includes a ride vehicle and a display coupled to an actuator, in accordance with an aspect of the present disclosure
- FIG. 7 is a perspective view of an embodiment of an attraction system that includes a ride vehicle, an actuator coupled to the ride vehicle, and a display coupled to the actuator, in accordance with an aspect of the present disclosure
- FIG. 8 is a flowchart of an embodiment of a method or process for operating an attraction system, in accordance with an aspect of the present disclosure.
- the present disclosure is directed to an attraction system of an amusement or theme park.
- the amusement park may include a variety of features, such as rides (e.g., a roller coaster), theatrical shows, set designs, performers, and/or decoration elements, to entertain guests.
- Show effects may be used to supplement or complement the features, such as to provide the guests with a more immersive and/or unique experience.
- the show effects may be presented to emulate real world elements in order to present a more realistic atmosphere for the guests.
- the show effect may include a display configured to present an output, such as an image and/or a video (e.g., a series of images), to the guests.
- the output (e.g., imagery) of the display may include a visualization of a virtual environment (e.g. , a virtual space defining a three-dimensional (3-D) model).
- the display may be positioned to enable the guests to view the output.
- the display may be moved to enable improved visibility of the display based on a position of the guests, and/or the display may be coupled to a ride vehicle of the attraction system, and movement of the ride vehicle may drive corresponding movement of the display.
- the movement of the display and the output of the display may cooperatively entertain the guests.
- the display may be desirable to adjust the output provided by the display in a manner that enhances portrayal of the virtual environment to the guests.
- it may be desirable to operate the display to present an output that portrays corresponding movement of the display in a virtual environment.
- the virtual environment e.g., a perception of movement through the virtual environment
- embodiments of the present disclosure are directed to determining a positioning (e.g., a position, an orientation, a location) of the display and instructing the display to present an output based on the determined positioning.
- the display may be instructed to present an updated output.
- the updated output may portray movement within a virtual environment corresponding to movement of the display.
- respective outputs e.g., image data that causes the display to present imagery
- an associated output may be selected for presentation via the display.
- the output of the display may be more closely associated with movement of the display, and such operation of the display may provide benefits that are not easily achieved via existing techniques of operating a display (e.g., using a predetermined media file).
- the output may more realistically portray movement within the virtual environment based on movement of the display in the attraction system to provide a more realistic experience to the guests.
- the output of the display may be more unique or personalized, such as for an embodiment in which the movement of the display may be different or customizable for different ride cycles (e.g., based on a user input).
- operating the display based on a determined positioning of the display may improve operation of the attraction system to entertain the guests.
- FIG. 1 is a schematic diagram of an embodiment of an attraction system 50.
- the attraction system 50 may be configured to entertain one or more guests 52.
- the attraction system 50 may include a ride vehicle 54 in which a guest 52 may be positioned.
- the ride vehicle 54 may move to provide movement sensations (e.g., a gravitational force, an inertial force, a postural adjustment) and/or carry the guest 52 to different parts of the attraction system 50.
- the ride vehicle 54 may travel (e.g., translate) along a path 56, which may include a track, an open pathway, or any suitable route that the ride vehicle 54 may navigate.
- the ride vehicle 54 may remain at a particular location within the attraction system 50 and may, for instance, move (e.g., pivot, rotate) about a base to change orientations at the location in order to move the guest 52 within the attraction system 50.
- the movement of the ride vehicle 54 may entertain the guest 52.
- the guest 52 may navigate through and/or within the attraction system 50 without the ride vehicle 54.
- the attraction system 50 may include another path (e.g., a queue, an open pathway, a walkway) that the guest 52 may move along, and the attraction system 50 may include various features to entertain the guest 52 moving through and/or within the attraction system 50.
- the attraction system 50 may also include a show effect system 58 configured to provide further entertainment to the guest 52.
- the show effect system 58 may include a display 60 configured to provide an output (e.g., a media output, a virtual output) viewable to the guest 52.
- the output may include imagery, such as an image or a video (e.g., a plurality of images that is sequentially presented).
- the output provided by the display 60 may present a virtual environment in which the guest 52 may be immersed.
- the output may be based on the movement of the display 60 within the attraction system 50 to portray movement of the display 60 in the virtual environment, thereby providing a more realistic appearance of the virtual environment.
- the attraction system 50 may include a control system 62 (e.g., an automation controller, a programmable controller, an electronic controller) communicatively coupled to the display 60 and configured to operate the display 60.
- the control system 62 may include a memory 64 and processing circuitry 66.
- the memory 64 may include volatile memory, such as random access memory (RAM), and/or non-volatile memory, such as read-only memory (ROM), optical drives, hard disc drives, solid-state drives, or any other non-transitory computer- readable medium that includes instructions.
- the processing circuitry 66 may be configured to execute such instructions.
- the processing circuitry 66 may include one or more application specific integrated circuits (ASICs), one or more field programmable gate arrays (FPGAs), one or more general purpose processors, or any combination thereof
- the control system 62 may be configured to operate the display 60 to provide an output based on a positioning, such as position and/or an orientation, of the display 60.
- the show effect system 50 may include a sensor 68 configured to monitor a parameter associated with the positioning of the display 60.
- the sensor 68 may transmit data indicative of the parameter to the control system 62, and the control system 62 may operate the display 60 based on the parameter.
- the sensor 68 may include a position sensor, which may include an optical sensor (e.g., a camera), a remote sensing device (e.g., a light detection and ranging sensor), a proximity sensor, another suitable position sensor, or any combination thereof.
- the parameter monitored by the sensor 68 may directly correspond to a positioning of the display 60 determined by the sensor 68.
- the sensor 68 may include a movement or motion sensor, which may include an accelerometer, a gyroscope, an inertial measurement unit, another movement sensor, or any combination thereof.
- the parameter monitored by the sensor 68 may include movement or an adjustment of the positioning of the display 60.
- the control system 62 may determine a change in positioning of the display 60 based on movement data received from the sensor 68. For example, the control system 62 may determine an updated positioning of the display 60 based on a determined movement of the display 60 from a previous positioning of the display 60.
- the control system 62 may, for example, determine a position and/or orientation of the display 60 within a virtual 3-D coordinate system based on the data received from the sensor 68 indicating the positioning of the display 60 in the real world. The control system 62 may then operate the display 60 based on the position and/or orientation of the display 60 within the 3-D coordinate system.
- the control system 62 may refer to information or data that associates or maps different image data to respective positionings (e g., a position, an orientation, a coordinate, a location) of the display 60 within the 3-D coordinate system.
- the control system 62 may select the image data associated with the positioning of the display 60 based on the referenced information, and the control system 62 may instruct the display 60 to present an image based on the selected image data.
- the control system 62 may transmit the image data to the display 60 to cause the display 60 to present an image corresponding to the image data.
- each image data associated with the various positionings of the display 60 within the 3-D coordinate system may correspond to an appearance of a virtual environment viewed from the positioning within the 3-D coordinate system.
- an actuator 70 of the show effect system 58 may be configured to move the display 60.
- the actuator 70 may include a robotic arm with segments that are movable relative to one another, and operation of the actuator 70 may move the segments to drive movement of the display 60.
- the actuator 70 may include a combination of winches, pulleys, and/or cables or ropes coupled to the display 60, and operation of the actuator 70 may cause the winches and pulleys to move (e.g., pull, extend) the cables or ropes to move the display 60.
- the actuator 70 may include a platform assembly (e.g., a parallel manipulator) having multiple platforms configured to move relative to one another.
- the display 60 may be coupled to one of the platforms, and operation of the actuator 70 to drive movement of the platforms may cause movement of the display 60.
- the actuator 70 may additionally or alternatively include any suitable component or device configured to drive the display 60 to move.
- the control system 62 may be communicatively coupled to the actuator 70 and may be configured to instruct the actuator 70 to move the display 60.
- the control system 62 may be configured to instruct the actuator 70 to move the display 60 in a pre-programmed, preset, or predetermined path or manner, such as based on a particular ride cycle (e.g., in which the ride vehicle 54 travels along the path 56) and/or based on a time of operation of the attraction system 50.
- the control system 62 may be configured to instruct the actuator 70 to move based on input data.
- the control system 62 may receive data (e.g., from the sensor 68) indicative of a position of the guest 52 in the attraction system 50.
- the guest 52 may navigate the attraction system 50 and/or move via movement of the ride vehicle 54 carrying the guest 52 along the path 56.
- the control system 62 may instruct the actuator 70 to move based on the determined position of the guest 52, such as to position the display 60 relative to the guest 52 to enable the guest 52 to view the output of the display 60.
- the control system 62 may receive a user input and operate the actuator 70 based on the user input. Therefore, the control system 62 may include or be communicatively coupled to a user interface 72, such as a touch screen, a trackpad, a mouse, a button, a switch, a dial, a slider, a lever, and the like.
- the guest 52 may interact with the user interface 72 to transmit the user input, and the control system 62 may receive the user input and instruct the actuator 70 to move the display 60 based on the user input.
- the user input may be indicative of a request to move the display 60 in a particular direction and/or to a target position, and the control system 62 may be configured to instruct the display 60 to move in the particular direction and/or to the target position in response.
- a first controller of the control system 62 may determine the positioning of the display 60, a second controller of the control system 62 may operate the display 60 (e.g., based on communication with the first controller), and a third controller of the control system 62 may instruct the actuator 70 to move the display 60 (e.g., based on communication with the first controller and/or the second controller).
- the control system 62 may include any suitable number of controllers to operate one or more subsystems (e.g., the display 60, the actuator 70, the ride vehicle 54) of the attraction system 50.
- the actuator 70 may be attached to, secured to, mounted to, or engaged with the ride vehicle 54.
- the display 60 may be coupled to the ride vehicle 54, and the actuator 70 may be coupled to and configured to drive movement of the ride vehicle 54.
- operation of the actuator 70 may move the ride vehicle 54 and drive corresponding movement of the display 60 coupled to the ride vehicle 54.
- the actuator 70 may be coupled to the ride vehicle 54, and the display 60 may be coupled to the actuator 70.
- movement of the ride vehicle 54 e.g., along the path 56
- the control system 62 may also operate the actuator 70 to cause additional movement of the display 60.
- the actuator 70 may be separate from the ride vehicle 54.
- the actuator 70 may be coupled to a base that is not a part of the ride vehicle 54, and the actuator 70 may therefore move separately from the ride vehicle 54. In other words, movement of the ride vehicle 54 may not directly drive movement of the actuator 70 and the display 60.
- the control system 62 may instruct the display 60 to present a particular output.
- Operating the display 60 to present a location-based output may improve the experience provided to the guest 52. For instance, operation of the display 60 may be more flexible as compared to outputting a preprogrammed or predetermined media file.
- the control system 62 may be configured to cause the display 60 to present a different output (e.g., based on different movement of the display 60) for different ride cycles, thereby providing a more unique or personalized experience to the guest 52.
- the output provided by the display 60 may correspond to the movement and/or determined positioning of the display 60 more appropriately as compared to a preprogrammed media file. That is, the output may be more synchronized with or may match the movement of the display 60 more closely.
- different ride cycles may have varying movements and/or motions (e g., speeds, acceleration, vibration) of the display 60, such as based on a condition of the actuator 70, a weight or number of the guests 52 in the ride vehicle 54 driving motion of the display 60, a wind speed, and so forth.
- a preprogrammed media file such as a preset video, may not be altered for different ride cycles.
- the preprogrammed media file may not match the different movements and/or motions associated with certain ride cycles.
- an output provided by the display 60 based on the position and/or orientation of the display 60 may accommodate the variation in movements and/or motions for different ride cycles.
- the display 60 may present a realistic appearance of movement through a virtual environment in correspondence with movement of the display 60. This may be achieved by using a 3-D model, which may include an application that uses mathematical modeling to depict a 3-D environment as a virtual space and map the 3-D environment to the 3-D coordinate system to account for all or a subset of views into the virtual space that can be achieved within a display envelope (e.g., boundaries of the positioning of the display 60) in the 3-D coordinate system.
- a display envelope e.g., boundaries of the positioning of the display 60
- coordination between the 3-D model and the display 60 or multiple displays may be used to depict views into the virtual space from available perspectives (e.g., viewpoints of riders in the ride vehicle 54 driving motion of the display 60) with the display envelope.
- presented content e.g., images
- changes, including minor, small, or incremental changes, in positioning of the display 60 in the physical world are accounted for by the 3-D model based on corresponding changes in positioning of the display 60 in the 3-D coordinate system without requiring a special media track for differing paths and/or without creating discontinuity between movements of the display 60 and content presented via the display 60.
- content depicting a view into the virtual space associated with the 3-D environment may be selected.
- a change in positioning of the display 60 in the real world may not directly correspond to the same change in positioning of the display 60 with respect to the 3-D coordinate system.
- a certain movement of the display 60 in the real world may be amplified or muted in the 3-D coordinate system.
- movement of the display 60 along a vertical distance in the real world may cause movement of the display 60 along an increased vertical distance in the 3-D coordinate system.
- rotation of the display 60 at a certain angle in the real world may cause rotation of the display 60 at a reduced angle in the 3-D coordinate system.
- Such discrepancies between the change in positioning of the display 60 in the real world and the change in positioning of the display 60 in the 3-D coordinate system may cause certain content associated with the 3-D environment to be selected and presented to provide a more desirable experience to the guests.
- the presented content may depict movement of the display 60 at a high speed in the 3-D environment to provide an appearance that the guest is traveling at a higher speed in the real world than that actually effectuated by the ride vehicle 54.
- operating the display 60 to provide an output based on positioning instead of using a preprogrammed media file may facilitate ease of adjusting operation of the attraction system 50.
- it may be desirable to adjust the movement of the display 60 such as by adjusting movement of the ride vehicle 54 (e.g., by changing operation of the actuator 70, by changing a feature of the path 6), in order to change the entertainment provided to the guests 52.
- an updated output of the display 60 may be readily available for presentation.
- the movement of the display 60 may include updated positioning of the display 60 (e g., within the 3-D coordinate system), and image data may already be mapped to the updated positioning (e.g., as part of a comprehensive digital 3-D model including the 3-D environment mapped to the 3-D coordinate system).
- the image data may be readily generated or selected based on the 3-D model, such as the positioning of the display 60 within the 3-D coordinate system and a correlation between the positioning of the display 60 within the 3-D coordinate system (e.g., as caused by the position and/or orientation of the display 60 within the attraction system 50) and the 3-D environment while the display 60 is being moved.
- the display 60 may be separate from the guest 52. That is, the display 60 may not be directly in contact with or equipped by the guest 52, such as via a device or component (e g., a headset) that may significantly limit a field of view of the guest 52. Thus, movement of the display 60 may be separate from movement of the guest 52. For example, multiple guests 52 may be able to view a single display 60. Therefore, a single display 60 may provide immersive entertainment to several guests 52 to increase efficient operation of the attraction system 50.
- a device or component e g., a headset
- the output provided by the display 60 may be more suitable or be of better quality for various guests 52 as compared to a wearable device that provides an output (e.g., a headset that provides an output directly in front of a user) that may vary in quality for different guests 52 (e.g., guests 52 having different pupil distances to affect a quality of the output provided in front of them).
- the display 60 may be positioned to enable the guest 52 to view other features of the attraction system 50.
- the control system 62 may cause the actuator 70 to position the display 60 at a particular offset distance from the guest 52 to avoid blocking a field of view of the guest 52, thereby enabling the guest 52 to see additional show effects 74 of the show effect system 58.
- the additional show effects 74 may include an animated figure, a decoration, a smoke effect, a fog effect, lighting, another output (e.g., other imagery provided by another display), or any other suitable show effect that the control system 62 may operate to further enhance the experience provided to the guest 52.
- the guest 52 may be able to view the virtual elements provided by the display 60 in addition to real world elements of the attraction system 50.
- the guest 52 may not be in direct contact with the display 60, a desirable structure or integrity of the display 60 may be maintained.
- wear or deterioration of the display 60 e.g., that would otherwise be caused by contact or interaction between the guest 52 and the display 60
- wear or deterioration of the display 60 may be reduced to increase a useful lifespan of the display 60, thereby reducing maintenance operations to repair or replace the display 60.
- a cleaner appearance or structure of the display 60 may be maintained.
- fewer operations may be performed with respect to the display 60, thereby further improving an efficiency and/or reducing a cost associated with operation of the attraction system 50.
- the display 60 described herein may improve a performance of the attraction system 50 to entertain the guest 52 in an efficient manner.
- the display 60 may also be used to improve performance of maintenance and/or service operations of the attraction system 50.
- a user e.g., an operator, a technician
- the user may be able to more easily inspect other components or features of the attraction system 50 (e.g., the ride vehicle 54, the additional show effects 74) that are separate from the display 60, such as in conjunction with inspection of the display 60.
- the maintenance and/or service operations may be more efficiently performed.
- FIG. 2 is a perspective view of an embodiment of the attraction system 50 that includes the ride vehicle 54.
- Guests 52 may be positioned within a chassis 100 of the ride vehicle 54, and the actuator 70, shown as a robotic arm in the illustrated embodiment, may be coupled to the chassis 100. Operation of the actuator 70 may drive movement of the ride vehicle 54 to move and entertain the guests 52.
- the control system 62 may be configured to instruct the actuator 70 to move the ride vehicle 54 during operation of the attraction system 50.
- the actuator 70 may be configured to translate the ride vehicle 54 along a first axis 102 (e.g., a longitudinal axis), along a second axis 104 (e.g., a vertical axis), along a third axis 106 (e.g., a lateral axis), and/or along any other suitable axis (e.g., an axis between the first axis 102, the second axis 104, and the third axis 106). Additionally, or alternatively, the actuator 70 may be configured to rotate the ride vehicle 54 about the first axis 102, about the second axis 104, about the third axis 106, or about any other suitable axis.
- a first axis 102 e.g., a longitudinal axis
- a second axis 104 e.g., a vertical axis
- a third axis 106 e.g., a lateral axis
- any other suitable axis
- the actuator 70 may include any suitable component, device, system, or assembly in an additional or alternative embodiment.
- the control system 62 may be configured to instruct the actuator 70 to move the ride vehicle 54 based on any suitable parameter, such as in a predetermined motion or route for a ride cycle, based on sensor data (e.g., received from the sensor 68), and/or based on a user input (e.g., received via the user interface 72).
- the display 60 may be coupled to (e.g., directly coupled to, mounted to, secured to, attached to, engaged with) the chassis 100 at a position in which multiple guests 52 positioned within the chassis 100 may see the output provided by the display 60.
- the display 60 may be coupled to (e.g., indirectly coupled to) the actuator 70 via the ride vehicle 54.
- the coupling between the display 60 and the chassis 100 may enable movement of the ride vehicle 54 to drive corresponding movement of the display 60.
- the display 60 may be fixedly coupled to the chassis 100 such that relative movement between the ride vehicle 54 and the display 60 may be blocked, thereby enabling the guests 52 to view the output provided by the display 60 regardless of the position and/or orientation of the ride vehicle 54.
- the control system 62 may be configured to operate the display 60 to provide an output based on a position of the display 60.
- the display 60 may be at a first position and/or a first orientation
- the control system 62 may be configured to instruct the display 60 to present imagery based on the first position and/or the first orientation.
- the ride vehicle 54 may move (e.g., via the actuator 70) to transition the display 60 to a second position and/or a second orientation, and the control system 62 may be configured to instruct the display 60 to present updated imagery based on the second position and/or the second orientation.
- the sensor 68 may monitor the position and/or orientation of the display 60 (e.g., within the attraction system 50), and the control system 62 may determine the position and/or orientation of the display 60 based on data received from the sensor 68.
- the control system 62 may determine the position and/or orientation of the display 60 based on operation of the actuator 70, such as an instructed positioning and/or movement of the actuator 70.
- the control system 62 may operate the display 60 to present an output based on the determined position and/or orientation of the display 60 (e.g., based on image data mapped to the position and/or orientation of the display 60).
- the updated imagery may portray movement of the ride vehicle 54 through a virtual environment to correspond with movement of the ride vehicle 54 in the real world, as caused by the actuator 70.
- the control system 62 may cause the display 60 to present imagery that portrays forward movement in the virtual environment (e g., by updating a position of various virtual elements in the imagery provided by the display 60).
- the control system 62 may cause the display 60 to present imagery that portrays a more upward view of the virtual environment. As such, a more realistic portrayal of the virtual environment in coordination with the movement of the ride vehicle 54 may be achieved via the operation of the display 60.
- FIG. 3 is a perspective view of an embodiment of the attraction system 50 that includes the ride vehicle 54.
- the display 60 is coupled to (e.g., directly coupled to, fixedly coupled to) the chassis 100 of the ride vehicle 54, and the ride vehicle 54 is configured to move along a path 56.
- the path 56 may include various features, such as a hill, a drop, a turn, a curve, an inversion, and so forth, that may adjust the position and/or orientation of the ride vehicle 54 (e.g., about the axes 102, 104, 106) during movement along the path 56.
- Such movement of the ride vehicle 54 may also drive corresponding movement of the display 60.
- control system 62 may be configured to operate the display 60 to update the output presented by the display 60 to the guests 52.
- the control system 62 may receive data from the sensor 68 indicating the position and/or orientation of the display 60, and the control system 62 may operate the display 60 to present an output based on the position and/or orientation of the display 60.
- the display 60 is positioned in front of the guests 52 in the embodiments illustrated in FIGS. 2 and 3, the display 60 may be arranged in a different position with respect to the guests 52, such as behind the guests 52 and/or at a lateral side (e.g., a right side, a left side) of the chassis 100, in an additional or alternative embodiment.
- the display 60 may be positioned to enable the guests 52 to see a path of travel in front of the ride vehicle 54.
- the control system 62 may operate the display 60 based on a position and/or orientation of the display 60 to enhance the experience provided to the guests 52.
- control system 62 may operate the display 60 to portray movement of the ride vehicle 54 along various virtual elements to cause the guests 52 to perceive movement of the ride vehicle 54 within a virtual environment in correspondence with movement of the ride vehicle 54 in the real world.
- the display 60 may be coupled to the chassis 100 at a position to enable the guest 52 to view the output provided by the display 60, the guest 52 may also be able to view other features and aspects of the attraction system 50. That is, the display 60 may be positioned to avoid blocking a field of view from the ride vehicle 54 to other locations within the attraction system 50. For example, other show effects (e g., the additional show effects 74), such as lighting, smoke effects, fog effects, and so forth, may be provided, and such show effects may supplement the output (e.g., imagery) provided by the display 60. Thus, the display 60 may be one of many show effects provided by the attraction system 50 and experienced by the guests 52.
- the additional show effects 74 such as lighting, smoke effects, fog effects, and so forth
- FIG. 4 is a perspective view of an embodiment of the attraction system 50.
- the display 60 may be configured to move relative to a guest 52 that is not in the ride vehicle 54, such as a guest 52 that is navigating (e.g., walking) through and/or within the attraction system 50.
- the display 60 may be directly coupled to (e.g., secured to, engaged with, mounted to, attached to) the actuator 70, and the actuator 70 may be coupled to a base 150.
- the control system 62 may be configured to instruct the base 150 to move within the attraction system 50 and/or to instruct the actuator 70 to move (e.g., translate, rotate) the display 60 relative to the base 150.
- the guest 52 may move and have a second viewing perspective
- the control system 62 may be configured to instruct the actuator 70 to move the display 60 to a second position based on the second viewing perspective of the guest 52 to enable the guest 52 to view the display 60.
- the control system 62 may also instruct the display 60 to present second imagery of the virtual environment based on the second position of the guest 52, and the second imagery may include a different viewpoint of the virtual environment as that provided by the first imagery. That is, the second imagery may update the appearance of the virtual environment to portray that, due to movement of the guest 52 through and/or within the attraction system 50, the guest 52 is viewing the virtual environment from a different perspective.
- the guest 52 may perceive that movement through and/or within the attraction system 50 causes navigation through the virtual environment.
- the virtual environment may be more realistically presented to the guest 52.
- movement of the display 60 may be caused by movement of the ride vehicle 54 (e.g., of the chassis 100) and/or by operation of the actuator 70.
- the control system 62 may be configured to instruct the actuator 70 to move the display 60 in a predetermined path, based on a position and/or orientation of the guests 52 within the ride vehicle 54, based on a position and/or orientation of the ride vehicle 54 in the attraction system 50, based on a user input received from one of the guests 52, and the like.
- the control system 62 may cause the actuator 70 to move the display 60 that enables the guests 52 to view the output of the display 60 more easily based on the positioning of the ride vehicle 54.
Landscapes
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
- Instrument Panels (AREA)
- Fittings On The Vehicle Exterior For Carrying Loads, And Devices For Holding Or Mounting Articles (AREA)
Abstract
Description
Claims
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| EP26159447.7A EP4721829A2 (en) | 2022-05-10 | 2023-05-08 | Robotic arm integrated immersive reality |
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US202263340279P | 2022-05-10 | 2022-05-10 | |
| US17/880,174 US20230364523A1 (en) | 2022-05-10 | 2022-08-03 | Robotic arm integrated immersive reality |
| PCT/US2023/021391 WO2023219966A1 (en) | 2022-05-10 | 2023-05-08 | Robotic arm integrated immersive reality |
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| EP26159447.7A Pending EP4721829A2 (en) | 2022-05-10 | 2023-05-08 | Robotic arm integrated immersive reality |
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| EP26159447.7A Pending EP4721829A2 (en) | 2022-05-10 | 2023-05-08 | Robotic arm integrated immersive reality |
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| JP (1) | JP2025515736A (en) |
| KR (1) | KR20250010034A (en) |
| CN (1) | CN119173311A (en) |
| CA (1) | CA3250344A1 (en) |
| WO (1) | WO2023219966A1 (en) |
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| Publication number | Priority date | Publication date | Assignee | Title |
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| JPH10309381A (en) * | 1997-05-13 | 1998-11-24 | Yoshimasa Tanaka | Amusement system for mobile object |
| US8179337B2 (en) * | 2008-09-02 | 2012-05-15 | Disney Enterprises | Mobile projected sets |
| ES2618333T3 (en) * | 2014-08-11 | 2017-06-21 | Vr Coaster Gmbh & Co. Kg | Procedure for operating a device, in particular an attraction, a means of transport, a gym apparatus or the like |
| US9690375B2 (en) * | 2014-08-18 | 2017-06-27 | Universal City Studios Llc | Systems and methods for generating augmented and virtual reality images |
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- 2023-05-08 CA CA3250344A patent/CA3250344A1/en active Pending
- 2023-05-08 EP EP23728516.8A patent/EP4522300B1/en active Active
- 2023-05-08 WO PCT/US2023/021391 patent/WO2023219966A1/en not_active Ceased
- 2023-05-08 EP EP26159447.7A patent/EP4721829A2/en active Pending
- 2023-05-08 CN CN202380039413.8A patent/CN119173311A/en active Pending
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| EP4721829A2 (en) | 2026-04-08 |
| CA3250344A1 (en) | 2023-11-16 |
| WO2023219966A1 (en) | 2023-11-16 |
| KR20250010034A (en) | 2025-01-20 |
| CN119173311A (en) | 2024-12-20 |
| JP2025515736A (en) | 2025-05-20 |
| EP4522300B1 (en) | 2026-03-11 |
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