EP3830796A1 - Verfahren und datenverarbeitungssystem zur synthese von bildern - Google Patents
Verfahren und datenverarbeitungssystem zur synthese von bildernInfo
- Publication number
- EP3830796A1 EP3830796A1 EP19758614.2A EP19758614A EP3830796A1 EP 3830796 A1 EP3830796 A1 EP 3830796A1 EP 19758614 A EP19758614 A EP 19758614A EP 3830796 A1 EP3830796 A1 EP 3830796A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- sequence
- lens
- individual images
- image
- creating
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
- G06T15/205—Image-based rendering
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/50—Lighting effects
- G06T15/503—Blending, e.g. for anti-aliasing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/50—Lighting effects
- G06T15/506—Illumination models
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
- H04N5/272—Means for inserting a foreground image in a background image, i.e. inlay, outlay
Definitions
- the invention relates to a method for creating a second sequence of individual images by means of a first sequence of individual images, the individual images of the first sequence of individual images being recorded using a lens.
- the invention relates to a software-based method for the modification or / and the creation of moving images based on predefined parameters.
- animations are generated for example for feature films, computer games, medical imaging, security applications for face recognition, in computer-based simulations, in virtual reality applications or in industrial measurement technology by means of image synthesis, also called rendering or rendering.
- image synthesis also called rendering or rendering.
- One technique used here provides for the virtual beam path to be calculated from a virtual sensor point through a virtual pinhole aperture into a virtual three-dimensional scene and for the sensor point to be assigned the corresponding color and intensity depending on the point of impact in the virtual scene.
- the aim is to integrate the image content to be embedded in the real image sequence as seamlessly as possible.
- image content it is not necessarily a matter of suggesting to the viewer that it is actually real content, but rather creating the impression that the entire image content is natively without Post processing has arisen.
- a great deal of effort is currently being put into this impression, which primarily involves image-by-image manipulations in post-production.
- image processing programs changes are made to individual image contents with the aim of fitting them as closely as possible into the real filmed scenery.
- Most of the image post-processing has to be done manually and is based on experience. For a convincing viewing experience, it is crucial that the modeled special effects blend to a certain extent with the real image content and that the viewer perceives no break.
- the settings applicable to the respective situation (FOV, opening, entrance pupil, position, focal length, etc.) are simulated using physical models.
- the method according to the invention for creating a second sequence of individual images by means of a first sequence of individual images, the individual images of the first or the second sequence of individual images being recorded using a lens comprises the steps of determining the properties of a light beam within the lens for the individual images of the first sequence and the creation or adaptation of the individual images of the second sequence taking into account the properties of a light beam within the lens of the respective individual image of the first sequence.
- the adaptation of the image content of the individual images of the second sequence can be a subsequent conversion of already calculated or otherwise generated individual image sequences.
- the individual images of the first sequence can be combined exactly with the images of the second sequence.
- the creation of the individual images of the second sequence can be the creation of the individual image sequence by means of an objective, that is to say the taking of an image sequence in the conventional sense, or a calculation a single image sequence in the sense of an image synthesis (rendering) based on a virtual scene.
- individual elements such as people or objects can be extracted from the images of the second sequence and integrated into the images of the first sequence.
- the step of determining the properties of a light beam within the lens comprises determining the entrance pupil and the field of view of the lens for the individual images of the first sequence.
- the step of determining the entrance pupil and the field of view, also called field of view (FoV), of the lens makes it possible, when adapting or creating the image content of the individual images of the second sequence, the exact viewing direction, the field of view actually captured by the lens and to consider the entrance pupil for the calculation or conversion of the image content of the second sequence.
- FoV field of view
- the entrance pupil and / or the field of view may change slightly, but still noticeably, when the lens is focused to adapt to a different lens-subject distance.
- This effect manifests itself, among other things, as a change in the image section and is also known as pumping ("focus breathing"). While this effect is hardly relevant in single shots, it is noticeable in film sequences and is particularly noticeable when simu is subsequently inserted.
- the entrance pupil and the field of view are already taken into account when calculating the image content to be added, the image content can be combined in a much simpler way and, above all, largely without manual intervention respectively.
- a preferred embodiment of the invention comprises a step of merging the image content of a first sequence of individual images and the image content of a second sequence of individual images, the merging adapting the image content of the individual images of the second sequence to the image content of the individual images of the first sequence or a creation of the individual images of the second sequence comprises, taking into account the entrance pupil and the field of view of the lens of the respective individual image first sequence.
- the two image sequences are combined - for example, a superimposition of both image sequences or an insertion of an image content of the second individual image sequence in the image content of the first sequence of images - possible without major adjustments.
- a position of an exit pupil, a depth of field, a possibly also color-dependent vignetting, a distortion, a bokeh, one Color errors, a focus, a position of lens elements within a lens, an aperture, an exposure time, a color phenomenon and / or a reflex within the camera must be taken into account.
- the parameters mentioned can be taken into account individually or in any combination.
- other relevant parameters such as the position of light sources, the type of light source, the distribution and intensity of shadows, motion blur, etc., can also be recorded.
- the spectral distribution of the light, the radiation characteristic, the intensity of the radiation etc. can be recorded.
- the step of creating the individual images of the second sequence comprises creating the individual images by means of rendering a virtual scene. This is a common requirement and can be done using the detection of the position of the entrance pupil in the scene and the field of view of the lens for the individual images of the first sequence can be solved in a simple manner.
- the step of adapting the individual images of the second sequence can precede the creation of the individual images by means of a lens for a camera.
- the lens for the camera does not have to be the same lens with which the first sequence of the individual images was taken. Rather, on the basis of the determination of the entrance pupil and the field of view, the image content of the second individual image sequence can be converted in such a way that the first and the second sequence of individual images can be combined without problems.
- the step of determining comprises recording one or more imaging parameters of the objective when the first sequence of the individual images is recorded.
- the imaging parameters thus acquired for each individual image or for a plurality of individual images - such as the entrance pill, the field of view, etc., can be used when creating or adapting the second sequence of the individual images.
- the parameters used in this recording are recorded, in particular also time-resolved, and in the creation of a virtual one Scene based on this shot.
- the imaging parameters of the lens are used in real time to create the individual images of the second sequence.
- This can be used, for example, to create a green screen / To pass on the blue screen scene during the creation, i.e. the recording, in real time to a simulation computer, which realizes the intended combination with already prepared image content or with image content currently calculated and displays it on a display such as a monitor or an eyepiece.
- a corresponding blue screen / green screen image can thus be assessed as it is being created and corrected or repeated, if necessary.
- the step of determining the properties of a light beam for a first lens is carried out and the step of creating the individual images of the second sequence is additionally carried out taking into account the properties of a light beam within a second lens.
- a first individual image sequence which was recorded with a first lens (for example a wide-angle lens)
- a second individual image sequence which then gives the impression that it was recorded with another lens (for example a telephoto lens) Service.
- the step of determining comprises recording a chronological sequence of imaging parameters.
- the parameters required for joining can be recorded and taken into account for all individual images or for a specific subset of the individual images.
- the camera operator can play through a recording in advance in a virtual scene with a virtually working camera and thus plan the scene to be recorded. This can be called pre-visualization or pre-visualization.
- Possible time-resolved parameters can be, for example, the position of the lens, the direction of the lens, the current settings regarding focus, aperture and / or zoom. This Recordings can be used in a later step to plan a set.
- pre-visualization by means of rendering is used in order to minimize the general costs.
- the advantage of pre-visualization is that a director, cameraman or VFX supervisor with various staging and art application options such as lighting, camera placement, movement and optical settings of the lens such as focus section, focal length or You can experiment with depth of field, direction and editing without significant production costs.For projects with a larger budget, the directors work with actors in the visual effects department or in special rooms.
- Previsualizations can add music, sound effects and dialogs to emulate the appearance of fully produced and edited scene sequences. They are most commonly used in scenes with stunts and special effects (such as chroma key).
- digital videos, photography, hand-drawn art, clip art and 3D animations are combined.
- rendering can be used for pre-visualization in construction planning, cosmetic surgery or the positioning of medical implants.
- the method according to the invention can additionally include planning a recording of the first sequence of individual images on the basis of the recording of the temporal sequence of imaging parameters and / or recording the first sequence of individual images using the recording of the temporal sequence of imaging parameters , As already explained, this enables the creation of image sequences with a high degree of pre-planning by means of a very realistic recording simulation.
- the invention relates to a data processing system with means for executing the method according to the invention and a computer program.
- the optical design that is to say the dimensions, properties and the position of the lenses within a lens
- modern animations for feature films are generated using rendering.
- Virtual rays from a virtual sensor pixel are tracked through a virtual pinhole aperture in a virtual three-dimensional scene.
- the pixel then receives a corresponding color and intensity, depending on where the beam hits the scene.
- the present invention replaces the simple pinhole model with the ray tracing of an optical design program. This leads to an extremely realistic simulation of the lens.
- wave-optical effects can be simulated in addition to or in addition to the ray tracing method.
- the point spread function can be calculated by means of a diffraction integral.
- a possible embodiment of the invention can consist of using a three-dimensional computer model of a film set for planning scenes (pre-visualization).
- scenes to be filmed can, for example, only be roughly modeled and / or animated and - based on the desired scene - requirements for the actor, camera (and their settings and positions), the required equipment, scenery and / or special effects be derived.
- the cameraman plans the recording in a virtual scene with a virtual camera.
- various camera settings can be tested here, for example, before the actual rotation. In this way, costs can be saved, unexpected situations can be recognized and scenes can be better planned.
- the focus adjustment which is usually carried out manually, can be practiced particularly in the case of fast-moving subjects, or the suitability of certain lens types (real or unrealized prototypes) can be tested. Attitudes regarding artistic aspects and technical feasibility can also be tried out.
- position, direction, focus, aperture, zoom position can be saved in a time-resolved manner in the simulation. This information is then used to plan the set.
- this data can then be transferred to an electronically controlled real camera and this sequence of settings can be played on the real camera.
- Another embodiment can include the partial or complete, photorealistic creation of film scenes based on 3D models.
- Real film scenes can be overlaid with computer-animated scenes, for example virtual living beings in real sceneries or / and actors in virtual sceneries or combinations of both. So-called green screens are often used for this.
- computer-animated scenes for example virtual living beings in real sceneries or / and actors in virtual sceneries or combinations of both. So-called green screens are often used for this.
- the modeling of the lens with a pinhole model only takes into account the (constant) focal length of the lens in a very simple manner.
- the perspective rendering of a scene alone depends on the position of the entrance and exit pupils and the change in the focal length of the lens.
- pupil positions are functions of the focusing distance and zoom position that depend on the lens. Also important is the f-number, which determines the depth of focus of the scene. In addition, there are a number of lens parameters such as distortion, marginal light drop, color rendering deviations, chromatic errors, reflex dependencies etc. Specifically, for example, position, direction, focus, aperture and zoom position can be saved in a time-resolved manner during image acquisition in a green screen scene. These settings are used when creating the virtual scene. The advantages are an authentic look and a simple overlay of the images.
- position, direction, focus, aperture and zoom position can be passed on directly to a real-time simulation during image recording and both images superimposed in the eyepiece or on the display.
- Setting times of the camera can be shortened by pre-setting the settings within a virtual scene. Entire camera recordings can be planned in advance, and camera settings and changes can be recorded in a virtual camera and displayed on a real camera become.
- the recording quality of certain film recordings, especially in scenes that cannot be repeated as often as required, can be improved by training the camera operator beforehand.
- the same impression as when recording a real scene can be generated by an exact simulation of the real lens. Simulated scenes can be animated / generated with a real camera. Virtual prototyping for a lens / camera that actually exists can be carried out.
- One embodiment of the invention provides for a 3D image simulation to be carried out as part of a computer program with stored and interpolated point spread function data.
- the process has the following steps:
- a size, a shape and a position of the exit pupil of a lens for a selected group of pixels; For example, a 2-D point grid with a grid spacing of approx. 5.4 mm can be selected for this;
- the object space function can be understood as a three-dimensional function of intensities depending on the distance relative to the entrance pupil of a lens; the object space function includes, for example, the spectral properties such as RGB data or grayscale data and / or the distance from the object to the entrance pupil (depth map);
- the point spread function comprises the optical design data of the objective, possibly including the coating data of individual or all optical elements in the objective;
- compensation for digital aberration can take place.
- Another alternative embodiment of the invention provides for a 3-D image simulation to be carried out using data from an optical transfer function.
- the process has the following steps:
- a size, a shape and a position of the exit pupil of a lens for a selected group of pixels; For example, a 2-D point grid with a grid spacing of approx. 5.4 mm can be selected for this;
- the object space function can be understood as a three-dimensional function of intensities depending on the distance relative to the entrance pupil of a lens; the object space function can be obtained, for example, from a combination of the wavelengths and an optical transfer function; in order to obtain the optical transfer function, the exit pupil function (autocorrelation) is folded;
- the problem arises of performing a Fourier transformation for strongly defocused object space points.
- This requires a very high raster sampling of the exit pupil, for example 10,000 x 10,000 instead of 30 x 30. This is time-consuming and the run times are very long.
- an alternative embodiment of the invention provides for performing a ray tracing-based rendering of a 3-D image simulation.
- the method is based on the fact that the light rays incident in a lens are traced back to the light source.
- the process has the following steps:
- a size, a shape and a position of the exit pupil of a lens for a selected group of pixels; For example, a 2-D point grid with a grid spacing of approx. 5.4 mm can be selected for this;
- Creating a beam function for example, this can represent a probability function and indicate the direction-dependent distribution of beams and, for example, the input coordinates linking the input coordinates with an input beam can result in hundreds to several million output beams, depending on the quality of the rendering that one would like to achieve.
- Integrating all output beams arriving at the light source for all input beams Create an image.
- 1A, 1B show a flow chart and a schematic representation of a first method according to the invention
- 2A, 2B show a flow chart and a schematic representation of a second method according to the invention
- FIGS. 3A, 3B show a flow chart and a schematic representation of a third method according to the invention.
- Figure 4 is a schematic representation of a fourth invention
- FIGS. 1A, 1B show a first method according to the invention for creating a second sequence of individual images by means of a first sequence of individual images.
- a first sequence of individual images is generated by means of a real camera 10.
- the individual image sequence can be saved, but it can also only be generated and not recorded.
- the camera settings and the camera positions of the first image sequence are recorded. This is preferably done during the generation of the image sequence, ie the recording of the first image sequence by means of the real camera 10. If this is carried out during the recording, the recording of the first image sequence can be omitted.
- the camera settings and positions can be at least the position of the entrance pupil and the field of view of the taking lens, but additional parameters such as an aperture / aperture, exposure time, zoom position, focus etc. can also be recorded.
- the camera settings and positions are transmitted as data 11 to a virtual camera 12.
- This step can also take place after the first steps S1 1, S12 or simultaneously with these.
- the first sequence of images (S1 1), the camera settings and positions (S12) can be recorded and the same (S13) transmitted (S13) can be carried out at the same time or, with suitable intermediate storage, one after the other with a time offset.
- the camera settings and positions can be transferred accordingly
- the virtual camera 12 can be, for example, a parameter set for settings of an image synthesis program 18, with which a virtual image sequence 14, resulting from a virtual scene 16 corresponding to the further step S14, can be generated by means of the camera settings and positions .
- the image synthesis program can be, for example, a calculation program that uses a ray tracing algorithm.
- a model of the camera 10 can be created in the image synthesis program by means of the data obtained from the real camera 10 and possibly already known data. Using this model - the virtual camera 12 - on the one hand, lens-specific and thus relevant effects for optical imaging can be included. This enables a realistic simulation of the lens used or the entire camera 10.
- the movement of the real camera 10 and thus possibly also connected effects such as the influence of lighting conditions at different locations or Effects such as motion blur, color reproduction or noise when creating the virtual image can be influenced.
- a real camera 10 could be used to a certain extent as a controller of a virtual camera 12 for generating a virtual image sequence 14 within a virtual scene 16. In this way, a computer-animated scene can be created in a simple manner.
- FIGS. 2A, 2B show a second embodiment of a method according to the invention.
- the method of FIGS. 2A, 2B also provides, as in the method described above, for capturing a first sequence of images by means of a real camera 10 (S21). It is provided in this method that the recording of the first sequence of images takes place in an actually existing real scene 20 and results in a real sequence of images 22. As already explained above, the camera settings and positions are also recorded in this method (S22) and transmitted to a virtual camera 12 (S23).
- the information 1 1 is already available, for example about the position of the entrance pupil and the field of view of the camera 10 of the real image sequence 22.
- the first real image sequence 22 could, for example, be a green screen scene during a film recording. In such a case, the position and orientation of the camera 10, focus, aperture, zoom position during the image acquisition could be recorded in a time-resolved manner.
- the first, real image sequence 22 and the second, virtual image sequence 24 can be combined to form an assembled image sequence 26.
- the virtual image content of the virtual image sequence 24 can be integrated into the image content of the real image sequence 22.
- the largely seamless insertion option results in an authentic appearance of the merged image sequence 26.
- the superimposition / insertion can be carried out in a very simple manner.
- FIGS. 3A A further embodiment of the method according to the invention is shown in FIGS. 3A.
- a virtual scene 16 is created taking into account the spatial and other data 13 of a real scene 20.
- a first image sequence 24 is recorded by means of the virtual camera 12. Since it is not important in this embodiment to save this first image sequence 24. Rather, the aim of this embodiment is to give the camera operator the opportunity to test and plan various settings of the camera before actually taking a real image sequence 22. With a realistic simulation of the real camera 10 by the virtual camera 12, different camera settings and positions can be planned and tried out in this way, for example, also with regard to artistic aspects and technical feasibility.
- the camera settings and the camera positions of the virtual camera 12 are recorded in a further step (S33).
- This is preferably time-resolved, ie a time stamp is assigned to each recorded camera setting and position.
- the settings and positions for each individual image of the individual image sequence are preferably recorded.
- the frequency of recording can also be adapted to the circumstances. For example, a lower frequency than for each image can be provided.
- the frequency can be adjustable to a fixed frequency - every nth image - or can be adapted depending on changes taking place.
- the recorded settings can include position, direction, focus, aperture or zoom position, for example. The information captured in this way can then be used to plan the set and camera rotation.
- the camera settings and positions recorded in this way can be transferred to a real camera 10 in a further step (S34). These settings can then be taken into account in the real recordings of the second sequence of individual images.
- the camera settings can be played back in the real camera 20 as a setting sequence during the recording, so that the cameraman is relieved and has to worry about fewer recording details during the recording.
- Step S41 creates a starting basis for a subsequent rendering, referred to here as the VFX generation.
- the starting point can be, for example, the data of a virtual scene, which contain the necessary three-dimensional information.
- any other base can also be used which makes it possible to render from three-dimensional information in such a way that a sequence of individual images is produced.
- it can also be a preprocessed two-dimensional image with additional depth information or a two-dimensional image in which a 3D position in a three-dimensional scene is assigned to each pixel.
- the 3D information can be integrated into the two-dimensional image, predefined with regard to the scene depicted, emulated for the scene depicted or generated for the scene depicted, for example on the basis of three-dimensional data obtained by capturing the real image depicted Scene have been obtained using 3D sensors, for example.
- step S42 lens / camera data are recorded, which can be assigned to a sequence of individual images (frames of a film sequence).
- the detection can relate, for example, to a lens of a camera and can be carried out, for example, by means of the lens.
- a film sequence (S43) can preferably be recorded simultaneously with the acquisition of the lens / camera data (S42).
- the lens / camera data can comprise a sequence of lens data, the sequence each having, for example, a set of lens / camera data for the single image (frame). Alternatively or additionally, only the entire sequence of individual images (film sequence) can be assigned lens / camera data.
- the lens / camera data can include, for example, information about possible properties and / or settings of the lens itself, such as identification of the lens type or of the individual lens, information about the type of lens, the focal length of the lens, a calibrated focus distance, a calibration ten T-stop value, a depth of field, a hyperfocal distance, a horizontal angle of view or the position and / or size of the entrance pupil, this lens / camera data can, for example, from a real camera or a real lens while recording a first sequence of individual images (film sequence).
- the determination / calculation and / or recording of the lens / camera data can take place, for example, for each focus point and each effective T-stop value and / or for each individual image (frame).
- the lens / camera data can include specific physical data which characterize one or more, preferably all, optical elements such as, for example, lenses, diaphragms and / or filters in the lens.
- These physical data can be, for example, the shape of the lens, the aperture of the element, the maximum aperture of a lens, for example (smallest f-number), the spectral transmittance and the like. act.
- the specific physical data can be such data that allow a conclusion to be drawn on the optical design of the lens and thus a calculation of the imaging properties and / or the implementation of a method that enables ray tracing, ray casting, a point spread function or a use the optical transfer function.
- the lens / camera data can include information about the three-dimensional structure of the real filmed scene.
- the acquisition of this 3D data (S44) can take place, for example, in parallel with the acquisition of the properties and / or settings of the objective (S42).
- the 3D data can be integrated into the lens / camera data.
- the 3D data can also be added to the film sequence data (S45).
- one or more 3D sensors can be used, for example, which generate spatial data, for example via optical or acoustic scanning of the filmed scene, which can be assigned to the filmed sequence of individual images (film sequence).
- the sensor or sensors can for example be arranged separately from the lens or the camera.
- the sensor or sensors are preferably located on the camera or lens or are integrated in the camera or lens.
- the lens / camera data can include position, position and / or movement data, which are additionally recorded in a temporally resolved manner, that is to say, for example, can be assigned to the individual images (frames) of the sequence of individual images (film sequence).
- the position, position and / or movement information enable the position of the camera or / and the lens with respect to the filmed real scene to be determined and the orientation of the camera or / and the lens with respect to the filmed scene.
- information about the movement of the camera and / or the lens can also be acquired or derived directly or indirectly.
- movements of the camera and / or the lens can be derived from the change in the position or the position.
- sensors can be used which directly detect movement of the camera / lens, such as gyro sensors.
- the lens / camera data can include lens-specific data, 3D data of the real scene or / and position / position / movement data.
- this lens / camera data is further processed in real time during the recording and made available for rendering (S46).
- the lens / camera data can be recorded and only used in a subsequent further processing step, which takes place after the recording (S47).
- Rendering occurs in step S48, i.e. generating a two-dimensional image based on three-dimensional data.
- the lens / camera data (S46, S47) can be taken into account when rendering.
- the rendering can be done using an algorithm that uses one or more of the following methods: a ray tracing (ray function), a raycasting, a point spread function and / or an optical transfer function.
- a ray tracing ray function
- a raycasting a point spread function
- / or an optical transfer function e.g., a pre-processed two-dimensional image with depth information or a two-dimensional image with integrated three-dimensional information can be used to generate the two-dimensional image.
- the rendering can also only represent a correction of an already existing two-dimensional image on the basis of the lens / camera data.
- the rendered individual image (frame) or the sequence of individual images (film sequence) can be given an appearance that gives the impression that it is with the lens / camera that corresponds to the objects - jective / camera data was heard, recorded.
- the lens / camera data can be used for the rendering in real time during the recording of the lens / camera data.
- the lens / camera data can be made available to the render process in real time (S46), for example by means of a wireless or wired transmission of the lens / camera data to a render computer, and for rendering be used.
- lens / camera data which have already been recorded beforehand are used for the rendering (S47). It can be provided that the lens / camera data contain, for example, only objective and / or lens-specific data that are not time-resolved.
- the lens / camera data can comprise, for example, only position and / or position and / or movement data.
- different lens / camera data can also be used in combination in the rendering.
- non-time-resolved lens or / and lens-specific data of a first lens can be combined with position and / or position and / or movement data of a second lens / second camera.
- a film sequence filmed with a first lens can provide position and / or position and / or movement data for rendering with the objective and / or lens-specific data of a second lens. This creates the impression that a film sequence was filmed with a different lens.
- the rendering can take place in real time or take place in a subsequent step.
- the rendering can, for example, produce film sequences with a resolution of 2K in real time at a frame rate of 24 fps. With increasing computing power, resolutions in 4K or 8K with the frame rate mentioned are also possible.
- the rendered film sequences can be displayed during or after generation (S44) on a rendering monitor (S49).
- the first sequence of individual images (first film sequence) rendered in this way including the lens / camera data can be combined in a subsequent step S50 with a real filmed second sequence of individual images (second film sequence) (“composite”).
- second film sequence This is the first film sequence have been rendered or corrected with the lens / camera data with which the second film sequence was filmed, the two film sequences can be combined in a simple and seamless manner.
- the film sequences combined to form a film sequence can be recorded (S51) and displayed on a composite monitor (S52).
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Abstract
Description
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Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| DE102018118187.6A DE102018118187A1 (de) | 2018-07-27 | 2018-07-27 | Verfahren und Datenverarbeitungssystem zur Synthese von Bildern |
| PCT/EP2019/070332 WO2020021121A1 (de) | 2018-07-27 | 2019-07-29 | Verfahren und datenverarbeitungssystem zur synthese von bildern |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| EP3830796A1 true EP3830796A1 (de) | 2021-06-09 |
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Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| EP19758614.2A Pending EP3830796A1 (de) | 2018-07-27 | 2019-07-29 | Verfahren und datenverarbeitungssystem zur synthese von bildern |
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| Country | Link |
|---|---|
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| DE102019134022B3 (de) * | 2019-12-11 | 2020-11-19 | Arnold & Richter Cine Technik Gmbh & Co. Betriebs Kg | Verfahren und Vorrichtungen zum Emulieren von Kameraobjektiven |
| US12106427B2 (en) * | 2019-12-13 | 2024-10-01 | Sony Group Corporation | Rendering back plates |
| US11869135B2 (en) * | 2020-01-16 | 2024-01-09 | Fyusion, Inc. | Creating action shot video from multi-view capture data |
| DE102020119601A1 (de) | 2020-07-24 | 2022-01-27 | Arnold & Richter Cine Technik Gmbh & Co. Betriebs Kg | Hintergrundwiedergabesystem |
| EP4200847A4 (de) * | 2020-08-24 | 2024-10-02 | FD IP & Licensing LLC | Vorvisualisierungsvorrichtungen und -systeme für die filmindustrie |
| DE102021200965A1 (de) * | 2021-02-03 | 2022-08-04 | Carl Zeiss Ag | Verfahren zur Simulation einer optischen Abbildung |
| EP4068198B1 (de) * | 2021-04-01 | 2023-12-27 | Carl Zeiss AG | Verfahren zur erzeugung eines bilds eines objekts, computerprogrammprodukt und bilderzeugungssystem zur durchführung des verfahrens |
| US20230186550A1 (en) * | 2021-12-09 | 2023-06-15 | Unity Technologies Sf | Optimizing generation of a virtual scene for use in a virtual display environment |
| JP2025039235A (ja) * | 2023-09-08 | 2025-03-21 | キヤノン株式会社 | 画像処理方法 |
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| US5990935A (en) * | 1997-04-04 | 1999-11-23 | Evans & Sutherland Computer Corporation | Method for measuring camera and lens properties for camera tracking |
| US6268863B1 (en) * | 1997-10-02 | 2001-07-31 | National Research Council Canada | Method of simulating a photographic camera |
| US8014985B2 (en) * | 1999-03-26 | 2011-09-06 | Sony Corporation | Setting and visualizing a virtual camera and lens system in a computer graphic modeling environment |
| JP2004227332A (ja) | 2003-01-23 | 2004-08-12 | Hitachi Ltd | 情報表示方法 |
| US20050168485A1 (en) * | 2004-01-29 | 2005-08-04 | Nattress Thomas G. | System for combining a sequence of images with computer-generated 3D graphics |
| JP2005252680A (ja) | 2004-03-04 | 2005-09-15 | Fujinon Corp | レンズシステム |
| US8228400B2 (en) * | 2009-04-17 | 2012-07-24 | Sony Corporation | Generation of simulated long exposure images in response to multiple short exposures |
| CN101968880A (zh) * | 2010-09-10 | 2011-02-09 | 中国科学院软件研究所 | 一种图像散景效果的生成方法 |
| EP2786303A4 (de) * | 2011-12-01 | 2015-08-26 | Lightcraft Technology Llc | Matte-system mit automatischer nachverfolgung |
| KR20150136601A (ko) * | 2013-03-25 | 2015-12-07 | 에꼴 뽈리떼끄닉 뻬데랄 드 로잔느 (으뻬에프엘) | 다수의 출사동을 가진 헤드 착용 디스플레이로부터 투영된 이미지를 디스플레이하기 위한 방법 |
| CN106133796B (zh) * | 2014-03-25 | 2019-07-16 | 苹果公司 | 用于在真实环境的视图中表示虚拟对象的方法和系统 |
| BR112016029776A2 (pt) * | 2014-06-20 | 2017-08-22 | Qualcomm Inc | sistema multicâmeras fino livre de paralaxe capaz de capturar campo amplo total de imagens de visão |
| JP6682184B2 (ja) * | 2014-12-19 | 2020-04-15 | キヤノン株式会社 | 画像処理方法、画像処理プログラム、画像処理装置および撮像装置 |
| US10341546B2 (en) * | 2015-04-28 | 2019-07-02 | Sony Corporation | Image processing apparatus and image processing method |
| CN105488457B (zh) * | 2015-11-23 | 2019-04-16 | 北京电影学院 | 摄影机运动控制系统在电影拍摄中的虚拟仿真方法及系统 |
| US10291899B2 (en) * | 2015-11-30 | 2019-05-14 | Canon Kabushiki Kaisha | Image processing apparatus, image pickup apparatus, image processing method, and non-transitory computer-readable storage medium for generating restored image |
| US10692288B1 (en) * | 2016-06-27 | 2020-06-23 | Lucasfilm Entertainment Company Ltd. | Compositing images for augmented reality |
| US10713836B2 (en) * | 2018-06-25 | 2020-07-14 | Microsoft Technology Licensing, Llc | Simulating lenses |
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2018
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2019
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| KR102686182B1 (ko) | 2024-07-19 |
| US20240029342A1 (en) | 2024-01-25 |
| CN112513933B (zh) | 2025-02-11 |
| US12008708B2 (en) | 2024-06-11 |
| CA3107886A1 (en) | 2020-01-30 |
| WO2020021121A1 (de) | 2020-01-30 |
| US20210150804A1 (en) | 2021-05-20 |
| AU2019309552B2 (en) | 2023-12-14 |
| KR20210038609A (ko) | 2021-04-07 |
| DE102018118187A1 (de) | 2020-01-30 |
| CN112513933A (zh) | 2021-03-16 |
| JP2021532649A (ja) | 2021-11-25 |
| JP7489960B2 (ja) | 2024-05-24 |
| NZ772353A (en) | 2024-02-23 |
| AU2019309552A1 (en) | 2021-02-18 |
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