EP3811352A1 - Dispositif d'enseignement impliquant du matériel informatique et unité de conception convenant à un tel dispositif d'enseignement - Google Patents
Dispositif d'enseignement impliquant du matériel informatique et unité de conception convenant à un tel dispositif d'enseignementInfo
- Publication number
- EP3811352A1 EP3811352A1 EP19725388.3A EP19725388A EP3811352A1 EP 3811352 A1 EP3811352 A1 EP 3811352A1 EP 19725388 A EP19725388 A EP 19725388A EP 3811352 A1 EP3811352 A1 EP 3811352A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- teaching device
- design
- execution
- virtual reality
- unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B1/00—Manually or mechanically operated educational appliances using elements forming, or bearing, symbols, signs, pictures, or the like which are arranged or adapted to be arranged in one or more particular ways
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B7/00—Electrically-operated teaching apparatus or devices working with questions and answers
- G09B7/02—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student
- G09B7/04—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student characterised by modifying the teaching programme in response to a wrong answer, e.g. repeating the question, supplying a further explanation
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
Definitions
- Teaching device involving computer hardware and design unit suitable for such teaching device.
- the present invention relates to a teaching device involving computer hardware comprising a management processing system connected to at least one application execution unit intended for teaching a discipline for learners, execution unit for which is attached a control desk to act on the progress of said application, to a control unit for pedagogical teachers to monitor the behavior of said learners.
- the invention also also relates to a design unit suitable for such a teaching device.
- the present invention therefore provides a device of the kind mentioned in the preamble which provides great ease in the design of courses in virtual reality and which allows teachers to modify and design courses without calling upon computer specialists.
- the virtual reality systems and the control panels assigned to the execution units and to the design units are similar so that there is no behavioral distortion between design and execution.
- the invention also relates to a design unit suitable for such a teaching device.
- One of the important advantages provided by the invention is the ease with which it is possible to create educational games capable of capturing the attention of the learners.
- FIG. 1 schematically represents a teaching device in accordance with the invention
- FIG. 2 represents the structure of the execution and design units forming part of the device of the invention
- Figures 3 and 4 illustrate an example of the design of educational games.
- the teaching device shown in FIG. 1 comprises a management processing system 1 intended to control execution units 10, 11, .. and also at least one design unit 20. These execution units 10, 11 , ... are assigned to each learner for whom an application is running.
- the management processing system 1 monitors the behavior of these learners, marks them and makes it possible to see their progress and records this data in a file forming part of a control unit 30.
- Figure 2 shows the structure of execution units and design units.
- the units have similar structures and use identical means.
- virtual reality systems that is to say that these are bathed in an imaginary universe but with the feeling of reality.
- the imaginary universe is called a stage.
- These scenes are perceived through virtual reality systems essentially consisting of virtual reality headphones 50 worn by a learner when we consider an execution unit 10, or by an application designer 58 when we consider a design unit 20.
- the learner or the designer 58 has at their disposal a control desk 70 formed, for example of a joystick 71 and a keyboard 72.
- the movements of the hand (or both hands) holding the controller (s) and the movements of the head wearing the virtual reality headset 50 are used to deduce a evolution of the learner's attention and motivation.
- FIG. 2 the scene shown by the reference 80 has been represented.
- This scene comprises a door 82 and two windows 84 and 85. Accessing a window can cause a message to appear while accessing the door 82 gives access to other scenes 91, 92, 93, etc. stored in a memory block 100 located, for example in the management system 1. It goes without saying that these different scenes may have different aspects, different numbers of doors and different windows.
- the application designer wearing his virtual reality headset, using his controller 71 can move these different objects according to the scenario to be implemented. He will thus perceive objects in the same way as the learner who uses the application.
- Figure 3 shows a screenshot of an educational game aimed at learning the multiplication table. This game takes place in a Halloween atmosphere involving the presence of owls. This figure shows the images viewed by the left eye OG and the right eye OD as the following figure.
- the reference 105 shows a window on which a choice is proposed for the result of the 2 ⁇ 7 multiplication for example:
- the learner To validate one of these answers, the learner must use his laser gun or rather his joystick.
- the laser trace bears the reference 110 in the figure. Different bats will appear in the learner's visual field and he must aim for the bat with the correct answer. This will bring up another choice for another multiplication in order to progress in learning the multiplication tables.
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Electrically Operated Instructional Devices (AREA)
Abstract
Description
Claims
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR1870741 | 2018-06-24 | ||
PCT/FR2019/050924 WO2020002781A1 (fr) | 2018-06-24 | 2019-04-17 | Dispositif d'enseignement impliquant du matériel informatique et unité de conception convenant à un tel dispositif d'enseignement |
Publications (1)
Publication Number | Publication Date |
---|---|
EP3811352A1 true EP3811352A1 (fr) | 2021-04-28 |
Family
ID=66625201
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP19725388.3A Withdrawn EP3811352A1 (fr) | 2018-06-24 | 2019-04-17 | Dispositif d'enseignement impliquant du matériel informatique et unité de conception convenant à un tel dispositif d'enseignement |
Country Status (2)
Country | Link |
---|---|
EP (1) | EP3811352A1 (fr) |
WO (1) | WO2020002781A1 (fr) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111243373B (zh) * | 2020-03-27 | 2022-01-11 | 上海米学人工智能信息科技有限公司 | 全景化的模拟教学系统 |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5659691A (en) * | 1993-09-23 | 1997-08-19 | Virtual Universe Corporation | Virtual reality network with selective distribution and updating of data to reduce bandwidth requirements |
FR2871605B3 (fr) * | 2004-06-09 | 2008-08-08 | Giat Ind Sa | Methode pedagogique detectant l'intention de l'apprenant |
CN104715640A (zh) | 2015-03-14 | 2015-06-17 | 陕西学前师范学院 | 一种语言教学系统 |
CN107248334B (zh) * | 2017-07-21 | 2019-04-02 | 深圳市鹰硕技术有限公司 | 一种针对儿童的交互情景教学系统 |
-
2019
- 2019-04-17 EP EP19725388.3A patent/EP3811352A1/fr not_active Withdrawn
- 2019-04-17 WO PCT/FR2019/050924 patent/WO2020002781A1/fr unknown
Also Published As
Publication number | Publication date |
---|---|
WO2020002781A1 (fr) | 2020-01-02 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Labuschagne et al. | Design of cyber security awareness game utilizing a social media framework | |
Slovak et al. | Mediating conflicts in minecraft: Empowering learning in online multiplayer games | |
Tan et al. | Teaching computational thinking by gamification of k-12 mathematics: Mobile app math games in mathematics and computer science tournament | |
Jarvis et al. | War, time, and military videogames: Heterogeneities and critical potential | |
EP3811352A1 (fr) | Dispositif d'enseignement impliquant du matériel informatique et unité de conception convenant à un tel dispositif d'enseignement | |
Beckman et al. | Teaching students problem framing skills with a storytelling metaphor | |
Rattadilok et al. | Teaching students about machine learning through a gamified approach | |
Macák et al. | Process mining analysis of puzzle-based cybersecurity training | |
Wee et al. | Gender diversity in computing and immersive games for computer programming education: a review | |
WO2010138475A2 (fr) | Outil d'éducation et de formation utilisant des techniques d'adaptation et procédé de développement et d'utilisation de celui-ci | |
Ghazinour et al. | A novel approach to social media privacy education through simulated role reversal | |
Hochberg | Acts of perceptual inquiry: Problems for any stimulus-based simplicity theory | |
Gomez et al. | Mind the Five Card Game | |
Lu et al. | What you experience may not exist. Inside the strange truth of reality | |
Wray et al. | Motivating narrative representation for training cross-cultural interaction | |
Maurer | Attack-simulation serious game for non-cybersecurity professionals | |
Ambal et al. | Where the physical world meets the digital world: representations of power structures and cyberspace in television series set in New York | |
Dainton | Coming together: the unity of conscious experience | |
Sayer | The moving image as a secondary source: Truth, authenticity and narrative | |
Sulkowicz | The neglect of leadership in psychoanalysis | |
Ciussi | Designing a game-based MOOC on a smartphone application: key challenges | |
Hussaan | Generation of adaptive pedagogical scenarios in serious games | |
Jackson | Model trainers | |
Olsson | Improving Accessibility for Shooter Games An explorative study of the possibility to systematically improve the accessibility for shooter games | |
Degiorgis et al. | The impact of Virtual Reality (VR), social media and gamification on learner engagement: re-imagining an online study space for university students |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: UNKNOWN |
|
STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: THE INTERNATIONAL PUBLICATION HAS BEEN MADE |
|
STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: THE INTERNATIONAL PUBLICATION HAS BEEN MADE |
|
PUAI | Public reference made under article 153(3) epc to a published international application that has entered the european phase |
Free format text: ORIGINAL CODE: 0009012 |
|
STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: REQUEST FOR EXAMINATION WAS MADE |
|
17P | Request for examination filed |
Effective date: 20201120 |
|
AK | Designated contracting states |
Kind code of ref document: A1 Designated state(s): AL AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HR HU IE IS IT LI LT LU LV MC MK MT NL NO PL PT RO RS SE SI SK SM TR |
|
AX | Request for extension of the european patent |
Extension state: BA ME |
|
DAV | Request for validation of the european patent (deleted) | ||
DAX | Request for extension of the european patent (deleted) | ||
STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: THE APPLICATION IS DEEMED TO BE WITHDRAWN |
|
18D | Application deemed to be withdrawn |
Effective date: 20210813 |