EP3627290A4 - DEVICE SIDE HUMAN COMPUTER INTERACTION METHOD AND SYSTEM - Google Patents

DEVICE SIDE HUMAN COMPUTER INTERACTION METHOD AND SYSTEM Download PDF

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Publication number
EP3627290A4
EP3627290A4 EP18803148.8A EP18803148A EP3627290A4 EP 3627290 A4 EP3627290 A4 EP 3627290A4 EP 18803148 A EP18803148 A EP 18803148A EP 3627290 A4 EP3627290 A4 EP 3627290A4
Authority
EP
European Patent Office
Prior art keywords
computer interaction
interaction method
facing human
facing
human
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
EP18803148.8A
Other languages
German (de)
English (en)
French (fr)
Other versions
EP3627290A1 (en
Inventor
Guohua Liu
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP3627290A1 publication Critical patent/EP3627290A1/en
Publication of EP3627290A4 publication Critical patent/EP3627290A4/en
Pending legal-status Critical Current

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/30Authentication, i.e. establishing the identity or authorisation of security principals
    • G06F21/31User authentication
    • G06F21/32User authentication using biometric data, e.g. fingerprints, iris scans or voiceprints
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/002Specific input/output arrangements not covered by G06F3/01 - G06F3/16
    • G06F3/005Input arrangements through a video camera
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/013Eye tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • G06F3/167Audio in a user interface, e.g. using voice commands for navigating, audio feedback
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/20Movements or behaviour, e.g. gesture recognition
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42203Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS] sound input device, e.g. microphone
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/4223Cameras
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/439Processing of audio elementary streams
    • H04N21/4394Processing of audio elementary streams involving operations for analysing the audio stream, e.g. detecting features or characteristics in audio streams
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
    • H04N21/44008Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving operations for analysing video streams, e.g. detecting features or characteristics in the video stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44218Detecting physical presence or behaviour of the user, e.g. using sensors to detect if the user is leaving the room or changes his face expression during a TV program
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Databases & Information Systems (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Psychiatry (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • Computer Security & Cryptography (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • User Interface Of Digital Computer (AREA)
  • Collating Specific Patterns (AREA)
EP18803148.8A 2017-05-18 2018-05-15 DEVICE SIDE HUMAN COMPUTER INTERACTION METHOD AND SYSTEM Pending EP3627290A4 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201710354064.5A CN107239139B (zh) 2017-05-18 2017-05-18 基于正视的人机交互方法与系统
PCT/CN2018/086805 WO2018210219A1 (zh) 2017-05-18 2018-05-15 基于正视的人机交互方法与系统

Publications (2)

Publication Number Publication Date
EP3627290A1 EP3627290A1 (en) 2020-03-25
EP3627290A4 true EP3627290A4 (en) 2021-03-03

Family

ID=59984389

Family Applications (1)

Application Number Title Priority Date Filing Date
EP18803148.8A Pending EP3627290A4 (en) 2017-05-18 2018-05-15 DEVICE SIDE HUMAN COMPUTER INTERACTION METHOD AND SYSTEM

Country Status (4)

Country Link
US (1) US11163356B2 (zh)
EP (1) EP3627290A4 (zh)
CN (1) CN107239139B (zh)
WO (1) WO2018210219A1 (zh)

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CN107239139B (zh) 2017-05-18 2018-03-16 刘国华 基于正视的人机交互方法与系统
CN109754814B (zh) * 2017-11-08 2023-07-28 阿里巴巴集团控股有限公司 一种声音处理方法、交互设备
CN108052079B (zh) * 2017-12-12 2021-01-15 北京小米移动软件有限公司 设备控制方法、装置、设备控制装置及存储介质
CN109976506B (zh) * 2017-12-28 2022-06-24 深圳市优必选科技有限公司 一种电子设备的唤醒方法、存储介质及机器人
CN108363557B (zh) * 2018-02-02 2020-06-12 刘国华 人机交互方法、装置、计算机设备和存储介质
CN108509890B (zh) * 2018-03-27 2022-08-16 百度在线网络技术(北京)有限公司 用于提取信息的方法和装置
CN108428453A (zh) * 2018-03-27 2018-08-21 王凯 一种基于唇语识别的智能终端操控系统
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CN108632373B (zh) * 2018-05-09 2021-11-30 方超 设备控制方法和系统
CN108897589B (zh) * 2018-05-31 2020-10-27 刘国华 显示设备中人机交互方法、装置、计算机设备和存储介质
CN109032345B (zh) * 2018-07-04 2022-11-29 百度在线网络技术(北京)有限公司 设备控制方法、装置、设备、服务端和存储介质
CN110857067B (zh) * 2018-08-24 2023-04-07 上海汽车集团股份有限公司 一种人车交互装置和人车交互方法
CN109410957B (zh) * 2018-11-30 2023-05-23 福建实达电脑设备有限公司 基于计算机视觉辅助的正面人机交互语音识别方法及系统
CN109815804A (zh) * 2018-12-19 2019-05-28 平安普惠企业管理有限公司 基于人工智能的交互方法、装置、计算机设备及存储介质
CN109920436A (zh) * 2019-01-28 2019-06-21 武汉恩特拉信息技术有限公司 一种提供辅助服务的装置及方法
CN109977811A (zh) * 2019-03-12 2019-07-05 四川长虹电器股份有限公司 基于嘴部关键位置特征检测实现免语音唤醒的系统及方法
CN110221693A (zh) * 2019-05-23 2019-09-10 南京双路智能科技有限公司 一种基于人机交互的智能零售终端操作系统
CN110196642B (zh) * 2019-06-21 2022-05-17 济南大学 一种基于意图理解模型的导航式虚拟显微镜
CN110288016B (zh) * 2019-06-21 2021-09-28 济南大学 一种多模态意图融合方法及应用
CN110266806A (zh) * 2019-06-28 2019-09-20 北京金山安全软件有限公司 内容推送方法、装置及电子设备
KR20210035968A (ko) * 2019-09-24 2021-04-02 엘지전자 주식회사 사용자의 표정이나 발화를 고려하여 마사지 동작을 제어하는 인공 지능 마사지 장치 및 그 방법
CN110689889B (zh) * 2019-10-11 2021-08-17 深圳追一科技有限公司 人机交互方法、装置、电子设备及存储介质
CN110767226B (zh) * 2019-10-30 2022-08-16 山西见声科技有限公司 具有高准确度的声源定位方法、装置、语音识别方法、系统、存储设备及终端
CN111145739A (zh) * 2019-12-12 2020-05-12 珠海格力电器股份有限公司 一种基于视觉的免唤醒语音识别方法、计算机可读存储介质及空调
CN111128157B (zh) * 2019-12-12 2022-05-27 珠海格力电器股份有限公司 一种智能家电的免唤醒语音识别控制方法、计算机可读存储介质及空调
CN111541951B (zh) * 2020-05-08 2021-11-02 腾讯科技(深圳)有限公司 基于视频的交互处理方法、装置、终端及可读存储介质
CN111625094B (zh) * 2020-05-25 2023-07-14 阿波罗智联(北京)科技有限公司 智能后视镜的交互方法、装置、电子设备和存储介质
CN112381001A (zh) * 2020-11-16 2021-02-19 四川长虹电器股份有限公司 基于专注度的智能电视用户识别方法及装置
CN113221699B (zh) * 2021-04-30 2023-09-08 杭州海康威视数字技术股份有限公司 一种提高识别安全性的方法、装置、识别设备
CN113485617B (zh) * 2021-07-02 2024-05-03 广州博冠信息科技有限公司 动画展示方法、装置、电子设备及存储介质
CN114035689A (zh) * 2021-11-26 2022-02-11 朱芳程 一种基于人工智能的可追随飞行人机交互系统和方法
CN114265499A (zh) * 2021-12-17 2022-04-01 交控科技股份有限公司 应用于客服终端的交互方法和系统
CN116434027A (zh) * 2023-06-12 2023-07-14 深圳星寻科技有限公司 一种基于图像识别人工智能交互系统
CN118011893A (zh) * 2024-01-09 2024-05-10 西乔科技南京有限公司 一种基于人工智能的人机交互系统

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Also Published As

Publication number Publication date
CN107239139B (zh) 2018-03-16
CN107239139A (zh) 2017-10-10
WO2018210219A1 (zh) 2018-11-22
US20200209950A1 (en) 2020-07-02
EP3627290A1 (en) 2020-03-25
US11163356B2 (en) 2021-11-02

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