EP3580935A1 - Appareil, procédé et programme informatique de codage et de décodage vidéo - Google Patents
Appareil, procédé et programme informatique de codage et de décodage vidéoInfo
- Publication number
- EP3580935A1 EP3580935A1 EP18751348.6A EP18751348A EP3580935A1 EP 3580935 A1 EP3580935 A1 EP 3580935A1 EP 18751348 A EP18751348 A EP 18751348A EP 3580935 A1 EP3580935 A1 EP 3580935A1
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- European Patent Office
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/50—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
- H04N19/597—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding specially adapted for multi-view video sequence encoding
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- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/102—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or selection affected or controlled by the adaptive coding
- H04N19/103—Selection of coding mode or of prediction mode
- H04N19/114—Adapting the group of pictures [GOP] structure, e.g. number of B-frames between two anchor frames
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- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/169—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding
- H04N19/177—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding the unit being a group of pictures [GOP]
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- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/30—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using hierarchical techniques, e.g. scalability
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- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
- H04N21/2343—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
- H04N21/234345—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements the reformatting operation being performed only on part of the stream, e.g. a region of the image or a time segment
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- H—ELECTRICITY
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- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
- H04N21/4728—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for selecting a Region Of Interest [ROI], e.g. for requesting a higher resolution version of a selected region
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- H04N13/10—Processing, recording or transmission of stereoscopic or multi-view image signals
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- H04N13/161—Encoding, multiplexing or demultiplexing different image signal components
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- H04N19/30—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using hierarchical techniques, e.g. scalability
- H04N19/36—Scalability techniques involving formatting the layers as a function of picture distortion after decoding, e.g. signal-to-noise [SNR] scalability
Definitions
- the present invention relates to an apparatus, a method and a computer program for video coding and decoding.
- HTTP Hypertext Transfer Protocol
- RTP Real-time Transport Protocol
- UDP User Datagram Protocol
- HTTP is easy to configure and is typically granted traversal of firewalls and network address translators (NAT), which makes it attractive for multimedia streaming applications.
- DASH has turned out to be a promising protocol for multimedia streaming applications, especially for 360-degree video or virtual reality (VR) video bistreams.
- VR virtual reality
- the bitrate is aimed to be reduced e.g. such that the primary viewport (i.e., the current viewing orientation) is transmitted at the best quality/resolution, while the remaining of 360-degree video is transmitted at a lower quality/resolution.
- the viewing orientation changes e.g. when the user turns his/her head when viewing the content with a head-mounted display
- another version of the content needs to be streamed, matching the new viewing orientation.
- the new version can be requested starting from a stream access point (SAP).
- SAPs are intra-coded and hence costly in terms of rate-distortion performance.
- relatively long SAP intervals in the order of seconds are hence used.
- the delay in upgrading the quality after a viewing orientation change is conventionally in the order of seconds and is therefore clearly noticeable and annoying.
- a method for initiating a viewpoint switch comprises receiving a segment request, wherein the segment corresponds to a first duration; providing encapsulated bitstreams having a plurality of self-containing portions having a duration less than the first duration; transmitting a first set of the plurality of self-containing portions, the first set
- the method further comprises providing, within the encapsulated bitstreams, at least an independently decodable base quality bitstream, a predicted quality-enhancement bitstream and an enhanced quality bitstream, wherein the predicted quality-enhancement bitstream and the enhanced quality bitstream are either independently decodable bitstreams or predicted from the base quality bitstream.
- said base quality bitstream and enhanced quality bitstream have a longer first stream access point (SAP) interval and said predicted quality- enhancement bitstream has a shorter second SAP .
- SAP stream access point
- the method further comprises receiving, in a first server, data of said base quality bitstream and enhanced quality bitstream in segments from a second server; and re-multiplexing the segments into the plurality of self-containing portions having a shorter duration than the duration of the segment.
- the second set of the plurality of self-containing portions comprises:
- coded pictures of the base quality bitstream that are used as direct or indirect reference for the predicted quality-enhancement bitstream
- said notification comprises requests or indications indicative of quality/resolution/bitrate switching and/or a viewing orientation of a display of a client.
- the method further comprises receiving, from a client, information about the client's capability of using chunked HTTP delivery.
- the method further comprises transmitting, to the client, at least one of the following information: chunk duration for the chunked HTTP delivery; indication if the chunks are self-contained portions; indication how the chunks are paced for the chunked HTTP delivery; capability of receiving requests or indications indicative of quality/resolution/bitrate switching.
- the server negotiates with the client about modes and/or parameter values, such as chunk duration.
- transmitting self-containing portions is performed with the chunked HTTP delivery.
- the second and the third aspects relate to an apparatus and a computer readable storage medium stored with code thereon, which are arranged to carry out the above method and one or more of the embodiments related thereto.
- the fourth aspect relates to a method performed by a client, the method comprising: transmitting a segment request, wherein the segment corresponds to a first duration; receiving a first set of a plurality of self-containing portions of an encapsulated bitstream, the first set corresponding to a first quality or a first bitrate; transmitting a notification to switch to a second quality or a second bitrate; and receiving a second set of the plurality of self-containing portions of an encapsulated bitstream, the second set corresponding to the second quality or the second bitrate.
- the fifth and the sixth aspects relate to an apparatus and a computer readable storage medium stored with code thereon, which are arranged to carry out the above method and one or more of the embodiments related thereto.
- Figure 1 shows schematically an electronic device employing embodiments of the invention
- Figure 2 shows schematically a user equipment suitable for employing embodiments of the invention
- FIG. 3 further shows schematically electronic devices employing embodiments of the invention connected using wireless and wired network connections;
- Figure 4 shows schematically an encoder suitable for implementing
- Figure 5 shows an example of a system for free- viewpoint navigation
- Figure 6a shows an example of stitching, projecting and mapped images of the same time instance onto a packed virtual reality frame
- Figure 6b shows a process of forming a monoscopic equirectangular panorama picture
- Figure 7 shows an example of a hierarchical data model used in DASH
- Figure 8 shows an example of mapping a higher resolution sampled front face of a cube map on the same packed virtual reality frame as other cube faces
- Figure 9 shows a flow chart of operation of a server according to an embodiment of the invention.
- Figure 10 shows an example generating Representations and their
- Figure 11 shows an example of received requests and chunks transmitted by a server according to an embodiment of the invention
- Figure 12 shows a flow chart of operation of a server according to an
- Figure 13 shows an example of an end-to-end architecture according to an embodiment of the invention
- Figure 14 shows an example of scalable coding of the predicted quality- enhancement bitstream according to an embodiment of the invention
- Figure 15 shows an example of temporal interleaving with single-layer coding according to an embodiment of the invention
- Figure 16 shows a schematic diagram of a decoder suitable for implementing embodiments of the invention.
- Figure 17 shows a schematic diagram of an example multimedia communication system within which various embodiments may be implemented.
- Figure 1 shows a block diagram of a video coding system according to an example embodiment as a schematic block diagram of an exemplary apparatus or electronic device 50, which may incorporate a codec according to an embodiment of the invention.
- Figure 2 shows a layout of an apparatus according to an example embodiment. The elements of Figs. 1 and 2 will be explained next.
- the electronic device 50 may for example be a mobile terminal or user equipment of a wireless communication system. However, it would be appreciated that embodiments of the invention may be implemented within any electronic device or apparatus which may require encoding and decoding or encoding or decoding video images.
- the apparatus 50 may comprise a housing 30 for incorporating and protecting the device.
- the apparatus 50 further may comprise a display 32 in the form of a liquid crystal display.
- the display may be any suitable display technology suitable to display an image or video.
- the apparatus 50 may further comprise a keypad 34.
- any suitable data or user interface mechanism may be employed.
- the user interface may be
- the apparatus may comprise a microphone 36 or any suitable audio input which may be a digital or analogue signal input.
- the apparatus 50 may further comprise an audio output device which in embodiments of the invention may be any one of: an earpiece 38, speaker, or an analogue audio or digital audio output connection.
- the apparatus 50 may also comprise a battery 40 (or in other embodiments of the invention the device may be powered by any suitable mobile energy device such as solar cell, fuel cell or clockwork generator).
- the apparatus may further comprise a camera 42 capable of recording or capturing images and/or video.
- the apparatus 50 may further comprise an infrared port for short range line of sight communication to other devices. In other embodiments the apparatus 50 may further comprise any suitable short range communication solution such as for example a Bluetooth wireless connection or a USB/firewire wired connection.
- the apparatus 50 may comprise a controller 56, processor or processor circuitry for controlling the apparatus 50.
- the controller 56 may be connected to memory 58 which in embodiments of the invention may store both data in the form of image and audio data and/or may also store instructions for implementation on the controller 56.
- the controller 56 may further be connected to codec circuitry 54 suitable for carrying out coding and decoding of audio and/or video data or assisting in coding and decoding carried out by the controller.
- the apparatus 50 may further comprise a card reader 48 and a smart card 46, for example a UICC and UICC reader for providing user information and being suitable for providing authentication information for authentication and authorization of the user at a network.
- the apparatus 50 may comprise radio interface circuitry 52 connected to the controller and suitable for generating wireless communication signals for example for communication with a cellular communications network, a wireless communications system or a wireless local area network.
- the apparatus 50 may further comprise an antenna 44 connected to the radio interface circuitry 52 for transmitting radio frequency signals generated at the radio interface circuitry 52 to other apparatus(es) and for receiving radio frequency signals from other apparatus(es).
- the apparatus 50 may comprise a camera capable of recording or detecting individual frames which are then passed to the codec 54 or the controller for processing.
- the apparatus may receive the video image data for processing from another device prior to transmission and/or storage.
- the apparatus 50 may also receive either wirelessly or by a wired connection the image for coding/decoding. .
- the structural elements of apparatus 50 described above represent examples of means for performing a corresponding function .
- the system 10 comprises multiple communication devices which can communicate through one or more networks.
- the system 10 may comprise any combination of wired or wireless networks including, but not limited to a wireless cellular telephone network (such as a GSM, UMTS, CDMA network etc), a wireless local area network (WLAN) such as defined by any of the IEEE 802.x standards, a Bluetooth personal area network, an Ethernet local area network, a token ring local area network, a wide area network, and the Internet.
- a wireless cellular telephone network such as a GSM, UMTS, CDMA network etc
- WLAN wireless local area network
- the system 10 may include both wired and wireless communication devices and/or apparatus 50 suitable for implementing embodiments of the invention.
- the system shown in Figure 3 shows a mobile telephone network 11 and a representation of the internet 28.
- Connectivity to the internet 28 may include, but is not limited to, long range wireless connections, short range wireless connections, and various wired connections including, but not limited to, telephone lines, cable lines, power lines, and similar communication pathways.
- the example communication devices shown in the system 10 may include, but are not limited to, an electronic device or apparatus 50, a combination of a personal digital assistant (PDA) and a mobile telephone 14, a PDA 16, an integrated messaging device (IMD) 18, a desktop computer 20, a notebook computer 22.
- the apparatus 50 may be stationary or mobile when carried by an individual who is moving.
- the apparatus 50 may also be located in a mode of transport including, but not limited to, a car, a truck, a taxi, a bus, a train, a boat, an airplane, a bicycle, a motorcycle or any similar suitable mode of transport.
- the embodiments may also be implemented in a set-top box; i.e. a digital TV receiver, which may/may not have a display or wireless capabilities, in tablets or (laptop) personal computers (PC), which have hardware or software or combination of the encoder/decoder implementations, in various operating systems, and in chipsets, processors, DSPs and/or embedded systems offering hardware/software based coding.
- a set-top box i.e. a digital TV receiver, which may/may not have a display or wireless capabilities, in tablets or (laptop) personal computers (PC), which have hardware or software or combination of the encoder/decoder implementations, in various operating systems, and in chipsets, processors, DSPs and/or embedded systems offering hardware/software based coding.
- Some or further apparatus may send and receive calls and messages and communicate with service providers through a wireless connection 25 to a base station 24.
- the base station 24 may be connected to a network server 26 that allows communication between the mobile telephone network 11 and the internet 28.
- the system may include additional communication devices and communication devices of various types.
- the communication devices may communicate using various transmission technologies including, but not limited to, code division multiple access (CDMA), global systems for mobile communications (GSM), universal mobile telecommunications system (UMTS), time divisional multiple access (TDMA), frequency division multiple access (FDMA), transmission control protocol-internet protocol (TCP-IP), short messaging service (SMS), multimedia messaging service (MMS), email, instant messaging service (IMS), Bluetooth, IEEE 802.11 and any similar wireless communication technology.
- CDMA code division multiple access
- GSM global systems for mobile communications
- UMTS universal mobile telecommunications system
- TDMA time divisional multiple access
- FDMA frequency division multiple access
- TCP-IP transmission control protocol-internet protocol
- SMS short messaging service
- MMS multimedia messaging service
- email instant messaging service
- Bluetooth IEEE 802.11 and any similar wireless communication technology.
- a communications device involved in implementing various embodiments of the present invention may communicate using various media including, but not limited to, radio, infrared, laser, cable connections, and any suitable connection.
- a channel may refer either to a physical channel or to a logical channel.
- a physical channel may refer to a physical transmission medium such as a wire
- a logical channel may refer to a logical connection over a multiplexed medium, capable of conveying several logical channels.
- a channel may be used for conveying an information signal, for example a bitstream, from one or several senders (or transmitters) to one or several receivers.
- An MPEG-2 transport stream (TS), specified in ISO/IEC 13818-1 or equivalently in ITU-T Recommendation H.222.0, is a format for carrying audio, video, and other media as well as program metadata or other metadata, in a multiplexed stream.
- a packet identifier (PID) is used to identify an elementary stream (a.k.a. packetized elementary stream) within the TS.
- PID packet identifier
- a logical channel within an MPEG-2 TS may be considered to correspond to a specific PID value.
- Available media file format standards include ISO base media file format (ISO/IEC 14496- 12, which may be abbreviated ISOBMFF) and file format for NAL unit structured video (ISO/IEC 14496-15), which derives from the ISOBMFF.
- ISOBMFF Some concepts, structures, and specifications of ISOBMFF are described below as an example of a container file format, based on which the embodiments may be implemented.
- the aspects of the invention are not limited to ISOBMFF, but rather the description is given for one possible basis on top of which the invention may be partly or fully realized.
- a basic building block in the ISO base media file format is called a box.
- Each box has a header and a payload.
- the box header indicates the type of the box and the size of the box in terms of bytes.
- a box may enclose other boxes, and the ISO file format specifies which box types are allowed within a box of a certain type. Furthermore, the presence of some boxes may be mandatory in each file, while the presence of other boxes may be optional. Additionally, for some box types, it may be allowable to have more than one box present in a file. Thus, the ISO base media file format may be considered to specify a hierarchical structure of boxes.
- a file includes media data and metadata that are encapsulated into boxes. Each box is identified by a four character code (4CC) and starts with a header which informs about the type and size of the box.
- 4CC four character code
- the media data may be provided in a media data 'mdat' box and the movie 'moov' box may be used to enclose the metadata.
- both of the 'mdat' and 'moov' boxes may be required to be present.
- the movie 'moov' box may include one or more tracks, and each track may reside in one corresponding track 'trak' box.
- a track may be one of the many types, including a media track that refers to samples formatted according to a media compression format (and its encapsulation to the ISO base media file format).
- Movie fragments may be used e.g. when recording content to ISO files e.g. in order to avoid losing data if a recording application crashes, runs out of memory space, or some other incident occurs. Without movie fragments, data loss may occur because the file format may require that all metadata, e.g., the movie box, be written in one contiguous area of the file. Furthermore, when recording a file, there may not be sufficient amount of memory space (e.g., random access memory RAM) to buffer a movie box for the size of the storage available, and re-computing the contents of a movie box when the movie is closed may be too slow. Moreover, movie fragments may enable simultaneous recording and playback of a file using a regular ISO file parser. Furthermore, a smaller duration of initial buffering may be required for progressive downloading, e.g., simultaneous reception and playback of a file when movie fragments are used and the initial movie box is smaller compared to a file with the same media content but structured without movie fragments.
- memory space e.g.
- the movie fragment feature may enable splitting the metadata that otherwise might reside in the movie box into multiple pieces. Each piece may correspond to a certain period of time of a track. In other words, the movie fragment feature may enable interleaving file metadata and media data. Consequently, the size of the movie box may be limited and the use cases mentioned above be realized.
- the media samples for the movie fragments may reside in an mdat box, if they are in the same file as the moov box.
- a moof box may be provided.
- the moof box may include the information for a certain duration of playback time that would previously have been in the moov box.
- the moov box may still represent a valid movie on its own, but in addition, it may include an mvex box indicating that movie fragments will follow in the same file.
- the movie fragments may extend the presentation that is associated to the moov box in time.
- the movie fragment there may be a set of track fragments, including anywhere from zero to a plurality per track.
- the track fragments may in turn include anywhere from zero to a plurality of track runs, each of which document is a contiguous run of samples for that track.
- many fields are optional and can be defaulted.
- the metadata that may be included in the moof box may be limited to a subset of the metadata that may be included in a moov box and may be coded differently in some cases. Details regarding the boxes that can be included in a moof box may be found from the ISO base media file format specification.
- a self-contained movie fragment may be defined to consist of a moof box and an mdat box that are consecutive in the file order and where the mdat box contains the samples of the movie fragment (for which the moof box provides the metadata) and does not contain samples of any other movie fragment (i.e. any other moof box).
- the track reference mechanism can be used to associate tracks with each other.
- the TrackReferenceBox includes box(es), each of which provides a reference from the containing track to a set of other tracks. These references are labeled through the box type (i.e. the four-character code of the box) of the contained box(es).
- the Matroska file format is capable of (but not limited to) storing any of video, audio, picture, or subtitle tracks in one file.
- Matroska may be used as a basis format for derived file formats, such as WebM.
- Matroska uses Extensible Binary Meta Language (EBML) as basis.
- EBML specifies a binary and octet (byte) aligned format inspired by the principle of XML.
- EBML itself is a generalized description of the technique of binary markup.
- a Matroska file consists of Elements that make up an EBML "document.” Elements incorporate an Element ID, a descriptor for the size of the element, and the binary data itself. Elements can be nested.
- a Segment Element of Matroska is a container for other top-level (level 1) elements.
- a Matroska file may comprise (but is not limited to be composed of) one Segment.
- Multimedia data in Matroska files is organized in Clusters (or Cluster Elements), each containing typically a few seconds of multimedia data.
- Cluster comprises BlockGroup elements, which in turn comprise Block Elements.
- a Cues Element comprises metadata which may assist in random access or seeking and may include file pointers or respective timestamps for seek points.
- Video codec consists of an encoder that transforms the input video into a compressed representation suited for storage/transmission and a decoder that can uncompress the compressed video representation back into a viewable form.
- a video encoder and/or a video decoder may also be separate from each other, i.e. need not form a codec.
- encoder discards some information in the original video sequence in order to represent the video in a more compact form (that is, at lower bitrate).
- Typical hybrid video encoders for example many encoder implementations of ITU-T H.263 and H.264, encode the video information in two phases. Firstly pixel values in a certain picture area (or "block") are predicted for example by motion compensation means (finding and indicating an area in one of the previously coded video frames that corresponds closely to the block being coded) or by spatial means (using the pixel values around the block to be coded in a specified manner). Secondly the prediction error, i.e. the difference between the predicted block of pixels and the original block of pixels, is coded. This is typically done by transforming the difference in pixel values using a specified transform (e.g.
- DCT Discrete Cosine Transform
- Inter prediction which may also be referred to as temporal prediction, motion compensation, or motion-compensated prediction, reduces temporal redundancy.
- inter prediction the sources of prediction are previously decoded pictures.
- Intra prediction utilizes the fact that adjacent pixels within the same picture are likely to be correlated.
- Intra prediction can be performed in spatial or transform domain, i.e., either sample values or transform coefficients can be predicted. Intra prediction is typically exploited in intra coding, where no inter prediction is applied.
- One outcome of the coding procedure is a set of coding parameters, such as motion vectors and quantized transform coefficients.
- Many parameters can be entropy- coded more efficiently if they are predicted first from spatially or temporally neighboring parameters.
- a motion vector may be predicted from spatially adjacent motion vectors and only the difference relative to the motion vector predictor may be coded.
- Prediction of coding parameters and intra prediction may be collectively referred to as in- picture prediction.
- Figure 4 shows a block diagram of a video encoder suitable for employing embodiments of the invention.
- Figure 4 presents an encoder for two layers, but it would be appreciated that presented encoder could be similarly extended to encode more than two layers.
- Figure 4 illustrates an embodiment of a video encoder comprising a first encoder section 500 for a base layer and a second encoder section 502 for an enhancement layer.
- Each of the first encoder section 500 and the second encoder section 502 may comprise similar elements for encoding incoming pictures.
- the encoder sections 500, 502 may comprise a pixel predictor 302, 402, prediction error encoder 303, 403 and prediction error decoder 304, 404.
- Figure 4 also shows an embodiment of the pixel predictor 302, 402 as comprising an inter-predictor 306, 406, an intra-predictor 308, 408, a mode selector 310, 410, a filter 316, 416, and a reference frame memory 318, 418.
- the pixel predictor 302 of the first encoder section 500 receives 300 base layer images of a video stream to be encoded at both the inter-predictor 306 (which determines the difference between the image and a motion compensated reference frame 318) and the intra-predictor 308 (which determines a prediction for an image block based only on the already processed parts of current frame or picture).
- the output of both the inter-predictor and the intra-predictor are passed to the mode selector 310.
- the intra-predictor 308 may have more than one intra- prediction modes. Hence, each mode may perform the intra-prediction and provide the predicted signal to the mode selector 310.
- the mode selector 310 also receives a copy of the base layer picture 300.
- the pixel predictor 402 of the second encoder section 502 receives 400 enhancement layer images of a video stream to be encoded at both the inter-predictor 406 (which determines the difference between the image and a motion compensated reference frame 418) and the intra-predictor 408 (which determines a prediction for an image block based only on the already processed parts of current frame or picture).
- the output of both the inter-predictor and the intra-predictor are passed to the mode selector 410.
- the intra-predictor 408 may have more than one intra-prediction modes. Hence, each mode may perform the intra-prediction and provide the predicted signal to the mode selector 410.
- the mode selector 410 also receives a copy of the enhancement layer picture 400
- the output of the inter-predictor 306, 406 or the output of one of the optional intra-predictor modes or the output of a surface encoder within the mode selector is passed to the output of the mode selector 310, 410.
- the output of the mode selector is passed to a first summing device 321, 421.
- the first summing device may subtract the output of the pixel predictor 302, 402 from the base layer picture 300/enhancement layer picture 400 to produce a first prediction error signal 320, 420 which is input to the prediction error encoder 303, 403.
- the pixel predictor 302, 402 further receives from a preliminary reconstructor 339, 439 the combination of the prediction representation of the image block 312, 412 and the output 338, 438 of the prediction error decoder 304, 404.
- the preliminary reconstructed image 314, 414 may be passed to the intra-predictor 308, 408 and to a filter 316, 416.
- the filter 316, 416 receiving the preliminary representation may filter the preliminary representation and output a final reconstructed image 340, 440 which may be saved in a reference frame memory 318, 418.
- the reference frame memory 318 may be connected to the inter-predictor 306 to be used as the reference image against which a future base layer picture 300 is compared in inter-prediction operations.
- the reference frame memory 318 may also be connected to the inter-predictor 406 to be used as the reference image against which a future enhancement layer pictures 400 is compared in inter-prediction operations. Moreover, the reference frame memory 418 may be connected to the inter-predictor 406 to be used as the reference image against which a future enhancement layer picture 400 is compared in inter-prediction operations.
- Filtering parameters from the filter 316 of the first encoder section 500 may be provided to the second encoder section 502 subject to the base layer being selected and indicated to be source for predicting the filtering parameters of the enhancement layer according to some embodiments.
- the prediction error encoder 303, 403 comprises a transform unit 342, 442 and a quantizer 344, 444.
- the transform unit 342, 442 transforms the first prediction error signal 320, 420 to a transform domain.
- the transform is, for example, the DCT transform.
- the quantizer 344, 444 quantizes the transform domain signal, e.g. the DCT coefficients, to form quantized coefficients.
- the prediction error decoder 304, 404 receives the output from the prediction error encoder 303, 403 and performs the opposite processes of the prediction error encoder 303, 403 to produce a decoded prediction error signal 338, 438 which, when combined with the prediction representation of the image block 312, 412 at the second summing device 339, 439, produces the preliminary reconstructed image 314, 414.
- the prediction error decoder may be considered to comprise a dequantizer 361, 461, which dequantizes the quantized coefficient values, e.g.
- the prediction error decoder may also comprise a block filter which may filter the reconstructed block(s) according to further decoded information and filter parameters.
- the entropy encoder 330, 430 receives the output of the prediction error encoder 303, 403 and may perform a suitable entropy encoding/variable length encoding on the signal to provide error detection and correction capability.
- the outputs of the entropy encoders 330, 430 may be inserted into a bitstream e.g. by a multiplexer 508.
- the H.264/AVC standard was developed by the Joint Video Team (JVT) of the Video Coding Experts Group (VCEG) of the Telecommunications Standardization Sector of International Telecommunication Union (ITU-T) and the Moving Picture Experts Group (MPEG) of International Organisation for Standardization (ISO) / International
- H.264/AVC Electrotechnical Commission
- ISO/IEC International Standard 14496-10 also known as MPEG-4 Part 10 Advanced Video Coding (AVC).
- AVC MPEG-4 Part 10 Advanced Video Coding
- SVC Scalable Video Coding
- MVC Multiview Video Coding
- H.265/HEVC included scalable, multiview, fidelity range extensions, , three-dimensional, and screen content coding extensions which may be abbreviated SHVC, MV-HEVC, REXT, 3D-HEVC, and SCC, respectively.
- SHVC, MV-HEVC, and 3D-HEVC use a common basis specification, specified in Annex F of the version 2 of the HEVC standard.
- This common basis comprises for example high-level syntax and semantics e.g. specifying some of the characteristics of the layers of the bitstream, such as inter-layer dependencies, as well as decoding processes, such as reference picture list construction including inter-layer reference pictures and picture order count derivation for multi-layer bitstream.
- Annex F may also be used in potential subsequent multi-layer extensions of HEVC.
- H.264/AVC and HEVC are described in this section as an example of a video encoder, decoder, encoding method, decoding method, and a bitstream structure, wherein the embodiments may be implemented.
- Some of the key definitions, bitstream and coding structures, and concepts of H.264/AVC are the same as in HEVC - hence, they are described below jointly.
- the aspects of the invention are not limited to H.264/AVC or HEVC, but rather the description is given for one possible basis on top of which the invention may be partly or fully realized.
- bitstream syntax and semantics as well as the decoding process for error- free bitstreams are specified in
- H.264/AVC and HEVC The encoding process is not specified, but encoders must generate conforming bitstreams. Bitstream and decoder conformance can be verified with the Hypothetical Reference Decoder (HRD).
- HRD Hypothetical Reference Decoder
- the standards contain coding tools that help in coping with transmission errors and losses, but the use of the tools in encoding is optional and no decoding process has been specified for erroneous bitstreams.
- the elementary unit for the input to an H.264/AVC or HEVC encoder and the output of an H.264/AVC or HEVC decoder, respectively, is a picture.
- a picture given as an input to an encoder may also referred to as a source picture, and a picture decoded by a decoded may be referred to as a decoded picture.
- the source and decoded pictures are each comprised of one or more sample arrays, such as one of the following sets of sample arrays:
- Luma and two chroma (YCbCr or YCgCo).
- RGB Green, Blue and Red
- these arrays may be referred to as luma (or L or Y) and chroma, where the two chroma arrays may be referred to as Cb and Cr; regardless of the actual color representation method in use.
- the actual color representation method in use can be indicated e.g. in a coded bitstream e.g. using the Video Usability Information (VUI) syntax of H.264/AVC and/or HEVC.
- VUI Video Usability Information
- a component may be defined as an array or single sample from one of the three sample arrays arrays (luma and two chroma) or the array or a single sample of the array that compose a picture in monochrome format.
- a picture may either be a frame or a field.
- a frame comprises a matrix of luma samples and possibly the corresponding chroma samples.
- a field is a set of alternate sample rows of a frame and may be used as encoder input, when the source signal is interlaced.
- Chroma sample arrays may be absent (and hence monochrome sampling may be in use) or chroma sample arrays may be subsampled when compared to luma sample arrays.
- Chroma formats may be summarized as follows:
- each of the two chroma arrays has half the height and half the width of the luma array.
- each of the two chroma arrays has the same height and half the width of the luma array.
- each of the two chroma arrays has the same height and width as the luma array.
- a partitioning may be defined as a division of a set into subsets such that each element of the set is in exactly one of the subsets.
- a coding block may be defined as an NxN block of samples for some value of N such that the division of a coding tree block into coding blocks is a partitioning.
- a coding tree block may be defined as an NxN block of samples for some value of N such that the division of a component into coding tree blocks is a partitioning.
- a coding tree unit may be defined as a coding tree block of luma samples, two corresponding coding tree blocks of chroma samples of a picture that has three sample arrays, or a coding tree block of samples of a monochrome picture or a picture that is coded using three separate color planes and syntax structures used to code the samples.
- a coding unit may be defined as a coding block of luma samples, two corresponding coding blocks of chroma samples of a picture that has three sample arrays, or a coding block of samples of a monochrome picture or a picture that is coded using three separate color planes and syntax structures used to code the samples.
- a CU with the maximum allowed size may be named as LCU (largest coding unit) or coding tree unit (CTU) and the video picture is divided into non-overlapping LCUs.
- a CU consists of one or more prediction units (PU) defining the prediction process for the samples within the CU and one or more transform units (TU) defining the prediction error coding process for the samples in the said CU.
- PU prediction units
- TU transform units
- a CU consists of a square block of samples with a size selectable from a predefined set of possible CU sizes.
- Each PU and TU can be further split into smaller PUs and TUs in order to increase granularity of the prediction and prediction error coding processes, respectively.
- Each PU has prediction information associated with it defining what kind of a prediction is to be applied for the pixels within that PU (e.g. motion vector information for inter predicted PUs and intra prediction directionality information for intra predicted PUs).
- Each TU can be associated with information describing the prediction error decoding process for the samples within the said TU (including e.g. DCT coefficient information). It is typically signalled at CU level whether prediction error coding is applied or not for each CU. In the case there is no prediction error residual associated with the CU, it can be considered there are no TUs for the said CU.
- the division of the image into CUs, and division of CUs into PUs and TUs is typically signalled in the bitstream allowing the decoder to reproduce the intended structure of these units.
- a picture can be partitioned in tiles, which are rectangular and contain an integer number of LCUs.
- the partitioning to tiles forms a regular grid, where heights and widths of tiles differ from each other by one LCU at the maximum.
- a slice is defined to be an integer number of coding tree units contained in one independent slice segment and all subsequent dependent slice segments (if any) that precede the next independent slice segment (if any) within the same access unit.
- a slice segment is defined to be an integer number of coding tree units ordered consecutively in the tile scan and contained in a single NAL unit. The division of each picture into slice segments is a partitioning.
- an independent slice segment is defined to be a slice segment for which the values of the syntax elements of the slice segment header are not inferred from the values for a preceding slice segment
- a dependent slice segment is defined to be a slice segment for which the values of some syntax elements of the slice segment header are inferred from the values for the preceding independent slice segment in decoding order.
- a slice header is defined to be the slice segment header of the independent slice segment that is a current slice segment or is the independent slice segment that precedes a current dependent slice segment
- a slice segment header is defined to be a part of a coded slice segment containing the data elements pertaining to the first or all coding tree units represented in the slice segment.
- the CUs are scanned in the raster scan order of LCUs within tiles or within a picture, if tiles are not in use. Within an LCU, the CUs have a specific scan order.
- a motion-constrained tile set is such that the inter prediction process is constrained in encoding such that no sample value outside the motion-constrained tile set, and no sample value at a fractional sample position that is derived using one or more sample values outside the motion-constrained tile set, is used for inter prediction of any sample within the motion-constrained tile set. It is noted that sample locations used in inter prediction are saturated so that a location that would be outside the picture otherwise is saturated to point to the corresponding boundary sample of the picture. Hence, if a tile boundary is also a picture boundary, motion vectors may effectively cross that boundary or a motion vector may effectively cause fractional sample interpolation that would refer to a location outside that boundary, since the sample locations are saturated onto the boundary.
- the temporal motion-constrained tile sets SEI message of HEVC can be used to indicate the presence of motion-constrained tile sets in the bitstream.
- the decoder reconstructs the output video by applying prediction means similar to the encoder to form a predicted representation of the pixel blocks (using the motion or spatial information created by the encoder and stored in the compressed representation) and prediction error decoding (inverse operation of the prediction error coding recovering the quantized prediction error signal in spatial pixel domain). After applying prediction and prediction error decoding means the decoder sums up the prediction and prediction error signals (pixel values) to form the output video frame.
- the decoder (and encoder) can also apply additional filtering means to improve the quality of the output video before passing it for display and/or storing it as prediction reference for the forthcoming frames in the video sequence.
- the filtering may for example include one more of the following: deblocking, sample adaptive offset (SAO), and/or adaptive loop filtering (ALF).
- deblocking sample adaptive offset (SAO)
- ALF adaptive loop filtering
- H.264/AVC includes a deblocking
- HEVC includes both deblocking and SAO.
- the motion information is indicated with motion vectors associated with each motion compensated image block, such as a prediction unit.
- Each of these motion vectors represents the displacement of the image block in the picture to be coded (in the encoder side) or decoded (in the decoder side) and the prediction source block in one of the previously coded or decoded pictures.
- those are typically coded differentially with respect to block specific predicted motion vectors.
- the predicted motion vectors are created in a predefined way, for example calculating the median of the encoded or decoded motion vectors of the adjacent blocks.
- Another way to create motion vector predictions is to generate a list of candidate predictions from adjacent blocks and/or co-located blocks in temporal reference pictures and signalling the chosen candidate as the motion vector predictor.
- it can be predicted which reference picture(s) are used for motion-compensated prediction and this prediction information may be represented for example by a reference index of previously
- the reference index is typically predicted from adjacent blocks and/or co-located blocks in temporal reference picture.
- typical high efficiency video codecs employ an additional motion information coding/decoding mechanism, often called merging/merge mode, where all the motion field information, which includes motion vector and corresponding reference picture index for each available reference picture list, is predicted and used without any modification/correction.
- predicting the motion field information is carried out using the motion field information of adjacent blocks and/or co-located blocks in temporal reference pictures and the used motion field information is signalled among a list of motion field candidate list filled with motion field information of available adjacent/co-located blocks.
- Typical video encoders utilize Lagrangian cost functions to find optimal coding modes, e.g. the desired coding mode for a block and associated motion vectors.
- This kind of cost function uses a weighting factor ⁇ to tie together the (exact or estimated) image distortion due to lossy coding methods and the (exact or estimated) amount of information that is required to represent the pixel values in an image area:
- C D + R, (1)
- C the Lagrangian cost to be minimized
- D the image distortion (e.g. Mean Squared Error) with the mode and motion vectors considered
- R the number of bits needed to represent the required data to reconstruct the image block in the decoder (including the amount of data to represent the candidate motion vectors).
- Video coding standards and specifications may allow encoders to divide a coded picture to coded slices or alike. In-picture prediction is typically disabled across slice boundaries. Thus, slices can be regarded as a way to split a coded picture to independently decodable pieces. In H.264/AVC and HEVC, in-picture prediction may be disabled across slice boundaries. Thus, slices can be regarded as a way to split a coded picture into independently decodable pieces, and slices are therefore often regarded as elementary units for transmission. In many cases, encoders may indicate in the bitstream which types of in- picture prediction are turned off across slice boundaries, and the decoder operation takes this information into account for example when concluding which prediction sources are available. For example, samples from a neighboring CU may be regarded as unavailable for intra prediction, if the neighboring CU resides in a different slice.
- NAL Network Abstraction Layer
- H.264/AVC and HEVC For transport over packet-oriented networks or storage into structured files, NAL units may be encapsulated into packets or similar structures.
- a bytestream format has been specified in H.264/AVC and HEVC for transmission or storage environments that do not provide framing structures. The bytestream format separates NAL units from each other by attaching a start code in front of each NAL unit.
- a NAL unit may be defined as a syntax structure containing an indication of the type of data to follow and bytes containing that data in the form of an RBSP interspersed as necessary with emulation prevention bytes.
- a raw byte sequence payload (RBSP) may be defined as a syntax structure containing an integer number of bytes that is encapsulated in a NAL unit.
- NAL units consist of a header and payload.
- the NAL unit header indicates the type of the NAL unit
- a two-byte NAL unit header is used for all specified NAL unit types.
- the NAL unit header contains one reserved bit, a six-bit NAL unit type indication, a three- bit nuh_temporal_id_plusl indication for temporal level (may be required to be greater than or equal to 1) and a six-bit nuh layer id syntax element.
- the abbreviation TID may be used to interchangeably with the Temporalld variable.
- Temporalld equal to 0 corresponds to the lowest temporal level.
- temporal_id_plusl is required to be non-zero in order to avoid start code emulation involving the two NAL unit header bytes.
- the bitstream created by excluding all VCL NAL units having a Temporalld greater than or equal to a selected value and including all other VCL NAL units remains conforming. Consequently, a picture having Temporalld equal to tid value does not use any picture having a Temporalld greater than tid value as inter prediction reference.
- a sub-layer or a temporal sub-layer may be defined to be a temporal scalable layer (or a temporal layer, TL) of a temporal scalable bitstream, consisting of VCL NAL units with a particular value of the Temporalld variable and the associated non-VCL NAL units, nuh layer id can be understood as a scalability layer identifier.
- NAL units can be categorized into Video Coding Layer (VCL) NAL units and non-VCL NAL units.
- VCL NAL units are typically coded slice NAL units.
- VCL NAL units contain syntax elements representing one or more CU.
- TRAIL Temporal Sub-layer Access
- STSA Step-wise Temporal Sub-layer Access
- RDL Random Access Decodable Leading
- RASL Random Access Skipped Leading
- BLA Broken Link Access
- IDR Instantaneous Decoding Refresh
- CRA Clean Random Access
- a Random Access Point (RAP) picture which may also be referred to as an intra random access point (IRAP) picture in an independent layer contains only intra-coded slices.
- An IRAP picture belonging to a predicted layer may contain P, B, and I slices, cannot use inter prediction from other picturesin the same predicted layer, and may use inter- layer prediction from its direct reference layers.
- an IRAP picture may be a BLA picture, a CRA picture or an IDR picture.
- the first picture in a bitstream containing a base layer is an IRAP picture at the base layer.
- an IRAP picture at an independent layer and all subsequent non-RASL pictures at the independent layer in decoding order can be correctly decoded without performing the decoding process of any pictures that precede the IRAP picture in decoding order.
- the IRAP picture belonging to a predicted layer and all subsequent non-RASL pictures in decoding order within the same predicted layer can be correctly decoded without performing the decoding process of any pictures of the same predicted layer that precede the IRAP picture in decoding order, when the necessary parameter sets are available when they need to be activated and when the decoding of each direct reference layer of the predicted layer has been initialized .
- a non-VCL NAL unit may be for example one of the following types: a sequence parameter set, a picture parameter set, a supplemental enhancement information (SEI) NAL unit, an access unit delimiter, an end of sequence NAL unit, an end of bitstream NAL unit, or a filler data NAL unit.
- SEI Supplemental Enhancement Information
- Parameter sets may be needed for the reconstruction of decoded pictures, whereas many of the other non-VCL NAL units are not necessary for the reconstruction of decoded sample values.
- Parameters that remain unchanged through a coded video sequence may be included in a sequence parameter set.
- the sequence parameter set may optionally contain video usability information (VUI), which includes parameters that may be important for buffering, picture output timing, rendering, and resource reservation.
- VUI video usability information
- a sequence parameter set RBSP includes parameters that can be referred to by one or more picture parameter set RBSPs or one or more SEI NAL units containing a buffering period SEI message.
- a picture parameter set contains such parameters that are likely to be unchanged in several coded pictures.
- a picture parameter set RBSP may include parameters that can be referred to by the coded slice NAL units of one or more coded pictures.
- a video parameter set may be defined as a syntax structure containing syntax elements that apply to zero or more entire coded video sequences as determined by the content of a syntax element found in the SPS referred to by a syntax element found in the PPS referred to by a syntax element found in each slice segment header.
- a video parameter set RBSP may include parameters that can be referred to by one or more sequence parameter set RBSPs.
- VPS resides one level above SPS in the parameter set hierarchy and in the context of scalability and/or 3D video.
- VPS may include parameters that are common for all slices across all (scalability or view) layers in the entire coded video sequence.
- SPS includes the parameters that are common for all slices in a particular (scalability or view) layer in the entire coded video sequence, and may be shared by multiple (scalability or view) layers.
- PPS includes the parameters that are common for all slices in a particular layer representation (the representation of one scalability or view layer in one access unit) and are likely to be shared by all slices in multiple layer representations.
- VPS may provide information about the dependency relationships of the layers in a bitstream, as well as many other information that are applicable to all slices across all (scalability or view) layers in the entire coded video sequence.
- VPS may be considered to comprise two parts, the base VPS and a VPS extension, where the VPS extension may be optionally present.
- Out-of-band transmission, signaling or storage can additionally or alternatively be used for other purposes than tolerance against transmission errors, such as ease of access or session negotiation.
- a sample entry of a track in a file conforming to the ISO Base Media File Format may comprise parameter sets, while the coded data in the bitstream is stored elsewhere in the file or in another file.
- the phrase along the bitstream (e.g. indicating along the bitstream) may be used in claims and described embodiments to refer to out-of-band transmission, signaling, or storage in a manner that the out-of-band data is associated with the bitstream.
- decoding along the bitstream or alike may refer to decoding the referred out-of-band data (which may be obtained from out-of-band transmission, signaling, or storage) that is associated with the bitstream.
- a coded picture is a coded representation of a picture.
- a coded picture may be defined as a coded representation of a picture containing all coding tree units of the picture.
- an access unit (AU) may be defined as a set of NAL units that are associated with each other according to a specified classification rule, are consecutive in decoding order, and contain at most one picture with any specific value of nuh layer id.
- an access unit may also contain non-VCL NAL units. Said specified classification rule may for example associate pictures with the same output time or picture output count value into the same access unit.
- a bitstream may be defined as a sequence of bits, in the form of a NAL unit stream or a byte stream, that forms the representation of coded pictures and associated data forming one or more coded video sequences.
- a first bitstream may be followed by a second bitstream in the same logical channel, such as in the same file or in the same connection of a communication protocol.
- An elementary stream (in the context of video coding) may be defined as a sequence of one or more bitstreams.
- the end of the first bitstream may be indicated by a specific NAL unit, which may be referred to as the end of bitstream (EOB) NAL unit and which is the last NAL unit of the bitstream.
- EOB NAL unit is required to have nuh layer id equal to 0.
- a coded video sequence is defined to be a sequence of consecutive access units in decoding order from an IDR access unit, inclusive, to the next IDR access unit, exclusive, or to the end of the bitstream, whichever appears earlier.
- a coded video sequence may be defined, for example, as a sequence of access units that consists, in decoding order, of an IRAP access unit with NoRaslOutputFlag equal to 1 , followed by zero or more access units that are not IRAP access units with NoRaslOutputFlag equal to 1 , including all subsequent access units up to but not including any subsequent access unit that is an IRAP access unit with
- NoRaslOutputFlag 1
- An IRAP access unit may be defined as an access unit in which the base layer picture is an IRAP picture.
- the value of NoRaslOutputFlag is equal to 1 for each IDR picture, each BLA picture, and each IRAP picture that is the first picture in that particular layer in the bitstream in decoding order, is the first IRAP picture that follows an end of sequence NAL unit having the same value of nuh layer id in decoding order.
- HandleCraAsBlaFlag may be set to 1 for example by a player that seeks to a new position in a bitstream or tunes into a broadcast and starts decoding and then starts decoding from a CRA picture.
- HandleCraAsBlaFlag is equal to 1 for a CRA picture, the CRA picture is handled and decoded as if it were a BLA picture.
- a coded video sequence may additionally or alternatively (to the specification above) be specified to end, when a specific NAL unit, which may be referred to as an end of sequence (EOS) NAL unit, appears in the bitstream and has nuh layer id equal to 0.
- EOS end of sequence
- a group of pictures (GOP) and its characteristics may be defined as follows.
- a GOP can be decoded regardless of whether any previous pictures were decoded.
- An open GOP is such a group of pictures in which pictures preceding the initial intra picture in output order might not be correctly decodable when the decoding starts from the initial intra picture of the open GOP.
- pictures of an open GOP may refer (in inter prediction) to pictures belonging to a previous GOP.
- An HEVC decoder can recognize an intra picture starting an open GOP, because a specific NAL unit type, CRA NAL unit type, may be used for its coded slices.
- a closed GOP is such a group of pictures in which all pictures can be correctly decoded when the decoding starts from the initial intra picture of the closed GOP.
- no picture in a closed GOP refers to any pictures in previous GOPs.
- a closed GOP may start from an IDR picture.
- a closed GOP may also start from a BLA W RADL or a BLA N LP picture.
- An open GOP coding structure is potentially more efficient in the compression compared to a closed GOP coding structure, due to a larger flexibility in selection of reference pictures.
- a Decoded Picture Buffer may be used in the encoder and/or in the decoder. There are two reasons to buffer decoded pictures, for references in inter prediction and for reordering decoded pictures into output order. As H.264/AVC and HEVC provide a great deal of flexibility for both reference picture marking and output reordering, separate buffers for reference picture buffering and output picture buffering may waste memory resources. Hence, the DPB may include a unified decoded picture buffering process for reference pictures and output reordering. A decoded picture may be removed from the DPB when it is no longer used as a reference and is not needed for output.
- the reference picture for inter prediction is indicated with an index to a reference picture list.
- the index may be coded with variable length coding, which usually causes a smaller index to have a shorter value for the corresponding syntax element.
- two reference picture lists (reference picture list 0 and reference picture list 1) are generated for each bi- predictive (B) slice, and one reference picture list (reference picture list 0) is formed for each inter-coded (P) slice.
- a reference picture index may be coded by an encoder into the bitstream is some inter coding modes or it may be derived (by an encoder and a decoder) for example using neighboring blocks in some other inter coding modes.
- Scalable video coding may refer to coding structure where one bitstream can contain multiple representations of the content, for example, at different bitrates, resolutions or frame rates.
- the receiver can extract the desired representation depending on its characteristics (e.g. resolution that matches best the display device).
- a server or a network element can extract the portions of the bitstream to be transmitted to the receiver depending on e.g. the network characteristics or processing capabilities of the receiver.
- a meaningful decoded representation can be produced by decoding only certain parts of a scalable bit stream.
- a scalable bitstream typically consists of a "base layer" providing the lowest quality video available and one or more
- enhancement layers that enhance the video quality when received and decoded together with the lower layers.
- the coded representation of that layer typically depends on the lower layers.
- the motion and mode information of the enhancement layer can be predicted from lower layers.
- the pixel data of the lower layers can be used to create prediction for the enhancement layer.
- a video signal can be encoded into a base layer and one or more enhancement layers.
- An enhancement layer may enhance, for example, the temporal resolution (i.e., the frame rate), the spatial resolution, or simply the quality of the video content represented by another layer or part thereof.
- Each layer together with all its dependent layers is one representation of the video signal, for example, at a certain spatial resolution, temporal resolution and quality level.
- a scalable layer together with all of its dependent layers as a "scalable layer representation”.
- the portion of a scalable bitstream corresponding to a scalable layer representation can be extracted and decoded to produce a representation of the original signal at certain fidelity.
- Scalability modes or scalability dimensions may include but are not limited to the following:
- Base layer pictures are coded at a lower quality than
- enhancement layer pictures which may be achieved for example using a greater quantization parameter value (i.e., a greater quantization step size for transform coefficient quantization) in the base layer than in the enhancement layer.
- Quality scalability may be further categorized into fine-grain or fine-granularity scalability (FGS), medium-grain or medium-granularity scalability (MGS), and/or coarse- grain or coarse-granularity scalability (CGS), as described below.
- FGS fine-grain or fine-granularity scalability
- MMS medium-grain or medium-granularity scalability
- CCS coarse- grain or coarse-granularity scalability
- Spatial scalability Base layer pictures are coded at a lower resolution (i.e. have fewer samples) than enhancement layer pictures. Spatial scalability and quality scalability, particularly its coarse-grain scalability type, may sometimes be considered the same type of scalability.
- Bit-depth scalability Base layer pictures are coded at lower bit-depth (e.g. 8 bits) than enhancement layer pictures (e.g. 10 or 12 bits).
- Dynamic range scalability Scalable layers represent a different dynamic range and/or images obtained using a different tone mapping function and/or a different optical transfer function.
- Chroma format scalability Base layer pictures provide lower spatial resolution in chroma sample arrays (e.g. coded in 4:2:0 chroma format) than enhancement layer pictures (e.g. 4:4:4 format).
- enhancement layer pictures have a richer/broader color representation range than that of the base layer pictures - for example the enhancement layer may have UHDTV (ITU-R BT.2020) color gamut and the base layer may have the ITU-R BT.709 color gamut.
- UHDTV ITU-R BT.2020
- View scalability which may also be referred to as multiview coding.
- the base layer represents a first view
- an enhancement layer represents a second view.
- a view may be defined as a sequence of pictures representing one camera or viewpoint. It may be considered that in stereoscopic or two-view video, one video sequence or view is presented for the left eye while a parallel view is presented for the right eye.
- Depth scalability which may also be referred to as depth-enhanced coding.
- a layer or some layers of a bitstream may represent texture view(s), while other layer or layers may represent depth view(s).
- Interlaced-to-progressive scalability also known as field-to-frame scalability: coded interlaced source content material of the base layer is enhanced with an enhancement layer to represent progressive source content.
- the coded interlaced source content in the base layer may comprise coded fields, coded frames representing field pairs, or a mixture of them.
- the base-layer picture may be resampled so that it becomes a suitable reference picture for one or more enhancement- layer pictures.
- Hybrid codec scalability also known as coding standard scalability:
- base layer pictures are coded according to a different coding standard or format than enhancement layer pictures.
- the base layer may be coded with H.264/AVC and an enhancement layer may be coded with an HEVC multilayer extension.
- the term layer may be used in context of any type of scalability, including view scalability and depth enhancements.
- An enhancement layer may refer to any type of an enhancement, such as SNR, spatial, multiview, depth, bit-depth, chroma format, and/or color gamut enhancement.
- a base layer may refer to any type of a base video sequence, such as a base view, a base layer for SNR/spatial scalability, or a texture base view for depth-enhanced video coding.
- Some scalable video coding schemes may require IRAP pictures to be aligned across layers in a manner that either all pictures in an access unit are IRAP pictures or no picture in an access unit is an IRAP picture.
- Other scalable video coding schemes such as the multi-layer extensions of HEVC, may allow IRAP pictures that are not aligned, i.e. that one or more pictures in an access unit are IRAP pictures, while one or more other pictures in an access unit are not IRAP pictures.
- Scalable bitstreams with IRAP pictures or similar that are not aligned across layers may be used for example for providing more frequent IRAP pictures in the base layer, where they may have a smaller coded size due to e.g. a smaller spatial resolution.
- a process or mechanism for layer- wise start-up of the decoding may be included in a video decoding scheme.
- Decoders may hence start decoding of a bitstream when a base layer contains an IRAP picture and step-wise start decoding other layers when they contain IRAP pictures.
- decoders progressively increase the number of decoded layers (where layers may represent an enhancement in spatial resolution, quality level, views, additional components such as depth, or a combination) as subsequent pictures from additional enhancement layers are decoded in the decoding process.
- the progressive increase of the number of decoded layers may be perceived for example as a progressive improvement of picture quality (in case of quality and spatial scalability).
- a sender, a gateway, a client, or another entity may select the transmitted layers and/or sub-layers of a scalable video bitstream.
- Terms layer extraction, extraction of layers, or layer down-switching may refer to transmitting fewer layers than what is available in the bitstream received by the sender, the gateway, the client, or another entity.
- Layer up-switching may refer to transmitting additional layer(s) compared to those transmitted prior to the layer up-switching by the sender, the gateway, the client, or another entity, i.e. restarting the transmission of one or more layers whose transmission was ceased earlier in layer down-switching.
- the sender, the gateway, the client, or another entity may perform down- and/or up- switching of temporal sub-layers.
- the sender, the gateway, the client, or another entity may also perform both layer and sub-layer down-switching and/or up-switching.
- Layer and sub-layer down-switching and/or up-switching may be carried out in the same access unit or alike (i.e. virtually simultaneously) or may be carried out in different access units or alike (i.e. virtually at distinct times).
- Scalability may be enabled in two basic ways. Either by introducing new coding modes for performing prediction of pixel values or syntax from lower layers of the scalable representation or by placing the lower layer pictures to a reference picture buffer (e.g. a decoded picture buffer, DPB) of the higher layer.
- the first approach may be more flexible and thus may provide better coding efficiency in most cases.
- the second, reference frame based scalability, approach may be implemented efficiently with minimal changes to single layer codecs while still achieving majority of the coding efficiency gains available.
- a reference frame based scalability codec may be implemented by utilizing the same hardware or software implementation for all the layers, just taking care of the DPB management by external means.
- a scalable video encoder for quality scalability also known as Signal-to-Noise or SNR
- SNR Signal-to-Noise
- spatial scalability may be implemented as follows.
- a base layer a conventional non-scalable video encoder and decoder may be used.
- the reconstructed/decoded pictures of the base layer are included in the reference picture buffer and/or reference picture lists for an enhancement layer.
- the reconstructed/decoded base-layer picture may be upsampled prior to its insertion into the reference picture lists for an enhancement-layer picture.
- the base layer decoded pictures may be inserted into a reference picture list(s) for coding/decoding of an enhancement layer picture similarly to the decoded reference pictures of the enhancement layer.
- the encoder may choose a base-layer reference picture as an inter prediction reference and indicate its use with a reference picture index in the coded bitstream.
- the decoder decodes from the bitstream, for example from a reference picture index, that a base-layer picture is used as an inter prediction reference for the enhancement layer.
- a decoded base-layer picture is used as the prediction reference for an enhancement layer, it is referred to as an inter-layer reference picture.
- a second enhancement layer may depend on a first enhancement layer in encoding and/or decoding processes, and the first enhancement layer may therefore be regarded as the base layer for the encoding and/or decoding of the second enhancement layer.
- inter-layer reference pictures from more than one layer in a reference picture buffer or reference picture lists of an enhancement layer, and each of these inter-layer reference pictures may be considered to reside in a base layer or a reference layer for the enhancement layer being encoded and/or decoded.
- other types of inter-layer processing than reference- layer picture upsampling may take place instead or additionally.
- the bit-depth of the samples of the reference- layer picture may be converted to the bit-depth of the enhancement layer and/or the sample values may undergo a mapping from the color space of the reference layer to the color space of the enhancement layer.
- a scalable video coding and/or decoding scheme may use multi-loop coding and/or decoding, which may be characterized as follows.
- a base layer picture may be reconstructed/decoded to be used as a motion-compensation reference picture for subsequent pictures, in coding/decoding order, within the same layer or as a reference for inter-layer (or inter-view or inter-component) prediction.
- reconstructed/decoded base layer picture may be stored in the DPB.
- An enhancement layer picture may likewise be reconstructed/decoded to be used as a motion-compensation reference picture for subsequent pictures, in coding/decoding order, within the same layer or as reference for inter-layer (or inter-view or inter-component) prediction for higher enhancement layers, if any.
- syntax element values of the base/reference layer or variables derived from the syntax element values of the base/reference layer may be used in the inter-layer/inter-component/inter- view prediction.
- a direct reference layer may be defined as a layer that may be used for inter- layer prediction of another layer for which the layer is the direct reference layer.
- a direct predicted layer may be defined as a layer for which another layer is a direct reference layer.
- An indirect reference layer may be defined as a layer that is not a direct reference layer of a second layer but is a direct reference layer of a third layer that is a direct reference layer or indirect reference layer of a direct reference layer of the second layer for which the layer is the indirect reference layer.
- An indirect predicted layer may be defined as a layer for which another layer is an indirect reference layer.
- An independent layer may be defined as a layer that does not have direct reference layers. In other words, an independent layer is not predicted using inter-layer prediction.
- a non-base layer may be defined as any other layer than the base layer, and the base layer may be defined as the lowest layer in the bitstream.
- An independent non-base layer may be defined as a layer that is both an independent layer and a non-base layer.
- data in an enhancement layer can be truncated after a certain location, or even at arbitrary positions, where each truncation position may include additional data representing increasingly enhanced visual quality.
- Such scalability is referred to as fine-grained (granularity) scalability (FGS).
- FGS fine-grained (granularity) scalability
- inter-view reference pictures can be included in the reference picture list(s) of the current picture being coded or decoded.
- SHVC uses multi-loop decoding operation (unlike the SVC extension of H.264/AVC).
- SHVC may be considered to use a reference index based approach, i.e. an inter-layer reference picture can be included in a one or more reference picture lists of the current picture being coded or decoded (as described above).
- the concepts and coding tools of HEVC base layer may be used in SHVC, MV-HEVC, and/or alike.
- the additional inter-layer prediction tools which employ already coded data (including reconstructed picture samples and motion parameters a.k.a motion information) in reference layer for efficiently coding an enhancement layer, may be integrated to SHVC, MV-HEVC, and/or alike codec.
- Free- viewpoint navigation may refer to applications or services where an end- user has the ability to freely navigate around and through the scene which was acquired or captured by a set of cameras.
- the cameras may but need not form a systematical camera array, such as a parallel ID camera array.
- the cameras may but need not be located in a manner that suits content generation for stereoscopic or multiview
- the cameras may form a sparse set of more than 10 cameras, arbitrarily arranged, with a wider baseline than typically used for stereoscopic video content generation for stereoscopic displays.
- Specific end-user equipment may be used for the free- viewpoint navigation application or service.
- Oculus Rift or similar virtual reality headset may be used.
- the headset may track head and/or eye movement and display a viewpoint accordingly.
- the headset may be capable of stereoscopic content viewing.
- free- viewpoint navigation may be realized with conventional end-user equipment too, such as desktop or laptop computers, tablets, or smartphones.
- FIG. 5 shows an example of a system for free- viewpoint streaming.
- Multiview video data are encoded, stored at a server, and provided for the consumption of client devices, which allow users to select interactively which view or views are rendered.
- Each client requests one or more views from the server depending on the rendering capabilities of its display.
- one set of clients uses conventional 2D displays
- a second set of clients is equipped with stereoscopic displays
- a third set of users can display more than two views at a time on a multiview autostereoscopic display.
- the transmitted multiview bitstream is thinned in a manner that it just includes only the requested views and the views required for decoding the requested views.
- the transmitted bitstream is adapted
- VR video may be viewed on a head-mounted display (HMD) that may be capable of displaying e.g. about 100-degree field of view.
- the spatial subset of the VR video content to be displayed may be selected based on the orientation of the HMD.
- a typical flat-panel viewing environment is assumed, wherein e.g. up to 40-degree field-of-view may be displayed.
- wide-FOV content e.g. fisheye
- 360-degree image or video content may be acquired and prepared for example as follows. Images or video can be captured by a set of cameras or a camera device with multiple lenses and sensors. The acquisition results in a set of digital image/video signals. The cameras/lenses typically cover all directions around the center point of the camera set or camera device. The images of the same time instance are stitched, projected, and mapped onto a packed VR frame. The breakdown of image stitching, projection, and mapping process is illustrated with Figure 6a and described as follows. Input images are stitched and projected onto a three-dimensional projection structure, such as a sphere or a cube. The projection structure may be considered to comprise one or more surfaces, such as plane(s) or part(s) thereof.
- a projection structure may be defined as three-dimensional structure consisting of one or more surface(s) on which the captured VR image/video content is projected, and from which a respective projected frame can be formed.
- the image data on the projection structure is further arranged onto a two-dimensional projected frame.
- projection may be defined as a process by which a set of input images are projected onto a projected frame.
- representation formats of the projected frame including for example an equirectangular panorama and a cube map representation format.
- Region- wise mapping may be applied to map projected frame onto one or more packed VR frames.
- region-wise mapping may be understood to be equivalent to extracting two or more regions from the projected frame, optionally applying a geometric transformation (such as rotating, mirroring, and/or resampling) to the regions, and placing the transformed regions in spatially non-overlapping areas, a.k.a. constituent frame partitions, within the packed VR frame. If the region-wise mapping is not applied, the packed VR frame is identical to the projected frame. Otherwise, regions of the projected frame are mapped onto a packed VR frame by indicating the location, shape, and size of each region in the packed VR frame.
- the term mapping may be defined as a process by which a projected frame is mapped to a packed VR frame.
- packed VR frame may be defined as a frame that results from a mapping of a projected frame. In practice, the input images may be converted to a packed VR frame in one process without intermediate steps.
- 360-degree panoramic content i.e., images and video
- the vertical field-of-view may vary and can be e.g. 180 degrees.
- Panoramic image covering 360-degree field-of-view horizontally and 180-degree field-of-view vertically can be represented by a sphere that can be mapped to a bounding cylinder that can be cut vertically to form a 2D picture (this type of projection is known as equirectangular projection).
- This type of projection is known as equirectangular projection.
- the process of forming a monoscopic equirectangular panorama picture is illustrated in Figure 6b.
- a set of input images such as fisheye images of a camera array or a camera device with multiple lenses and sensors, is stitched onto a spherical image.
- the spherical image is further projected onto a cylinder (without the top and bottom faces).
- the cylinder is unfolded to form a two-dimensional projected frame.
- one or more of the presented steps may be merged; for example, the input images may be directly projected onto a cylinder without an intermediate projection onto a sphere.
- equirectangular panorama may be considered to be a cylinder that comprises a single surface.
- 360-degree content can be mapped onto different types of solid geometrical structures, such as polyhedron (i.e. a three-dimensional solid object containing flat polygonal faces, straight edges and sharp corners or vertices, e.g., a cube or a pyramid), cylinder (by projecting a spherical image onto the cylinder, as described above with the equirectangular projection), cylinder (directly without projecting onto a sphere first), cone, etc. and then unwrapped to a two-dimensional image plane.
- polyhedron i.e. a three-dimensional solid object containing flat polygonal faces, straight edges and sharp corners or vertices, e.g., a cube or a pyramid
- cylinder by projecting a spherical image onto the cylinder, as described above with the equirectangular projection
- cylinder directly without projecting onto a sphere first
- cone etc. and then unwrapped to a two-dimensional image plane.
- panoramic content with 360-degree horizontal field-of-view but with less than 180-degree vertical field-of-view may be considered special cases of panoramic projection, where the polar areas of the sphere have not been mapped onto the two-dimensional image plane.
- a panoramic image may have less than 360- degree horizontal field-of-view and up to 180-degree vertical field-of-view, while otherwise has the characteristics of panoramic projection format.
- HHFoV horizontal and vertical FoVs
- DHFoV horizontal and vertical directions
- a video rendered by an application on a HMD renders a portion of the 360 degrees video. This portion is defined here as Viewport.
- a viewport is a window on the 360 world represented in the omnidirectional video displayed via a rendering display.
- a viewport is characterized by horizontal and vertical FoVs (VHFoV, VVFoV). In the following, VHFoV and VVFoV will be simply abbreviated with HFoV and VFoV.
- a viewport size may correspond to the HMD FoV or may have a smaller size, depending on the application.
- a multi-layer bitstream such as a layered HEVC bitstream
- a file such as an ISOBMFF file
- it may be allowed to store of one or more layers into a track.
- a content provider wants to provide a multi-layer bitstream that is not intended for subsetting, or when the bitstream has been created for a few pre-defined sets of output layers where each layer corresponds to a view (such as 1, 2, 5, or 9 views), tracks can be created accordingly.
- bitstream with multiple sub-layers (a.k.a. multi- sub- layer bitstream), such as an HEVC bitstream with multiple sub-layers, is stored in a file, such as an
- ISOBMFF file it may be allowed to store of one or more sub-layers into a track and more than one track may be used to contain the bitstream.
- a track may contain only certain sub-layers and need not contain the lowest sub-layer (e.g. the sub-layer with Temporalld equal to 0 in HEVC).
- Extractors specified in ISO/IEC 14496-15 for H.264/AVC and HEVC enable compact formation of tracks that extract NAL unit data by reference.
- An extractor is a NAL-unit-like structure.
- a NAL-unit-like structure may be specified to comprise a NAL unit header and NAL unit payload like any NAL units, but start code emulation prevention (that is required for a NAL unit) might not be followed in a NAL-unit-like structure.
- an extractor contains one or more constructors.
- a sample constructor extracts, by reference, NAL unit data from a sample of another track.
- An in-line constructor includes NAL unit data.
- Nested extraction may be disallowed, e.g. the bytes referred to by a sample constructor shall not contain extractors; an extractor shall not reference, directly or indirectly, another extractor.
- An extractor may contain one or more constructors for extracting data from the current track or from another track that is linked to the track in which the extractor resides by means of a track reference of type 'seal'.
- the bytes of a resolved extractor may represent one or more entire NAL units. A resolved extractor starts with a valid length field and a NAL unit header.
- the bytes of a sample constructor are copied only from the single identified sample in the track referenced through the indicated 'seal' track reference.
- the alignment is on decoding time, i.e. using the time-to-sample table only, followed by a counted offset in sample number.
- a tile track specified in ISO/IEC 14496-15 enables storage of one or more temporal motion-constrained tile set as a track.
- the sample entry type 'hvtl' is used.
- the sample entry type 'lhtl' is used.
- a sample of a tile track consists of one or more complete tiles in one or more complete slice segments.
- a tile track is independent from any other tile track that includes VCL NAL units of the same layer as this tile track.
- a tile track has a 'tbas' track reference to a tile base track. The tile base track does not include VCL NAL units.
- a tile base track indicates the tile ordering using a 'sabt' track reference to the tile tracks.
- An HEVC coded picture corresponding to a sample in the tile base track can be reconstructed by collecting the coded data from the tile-aligned samples of the tracks indicated by the 'sabt' track reference in the order of the track references.
- bitstream ⁇ is a tile set ⁇ track
- optionB ⁇ illustrates alternatives, i.e. either optionA or optionB, which is selected consistently in all selections.
- a full-picture-compliant tile set track can be played as with any full-picture track using the parsing and decoding process of full-picture tracks.
- a full- picture-compliant bitstream can be decoded as with any full-picture bitstream using the decoding process of full-picture bitstreams.
- a full-picture track is a track representing an original bitstream (including all its tiles).
- a tile set bitstream is a bitstream that contains a tile set of an original bitstream but not representing the entire original bitstream.
- a tile set track is a track representing a tile set of an original bitstream but not representing the entire original bitstream.
- a full-picture-compliant tile set track may comprise extractors as defined for HEVC.
- An extractor may for example an in-line constructor including a slice segment header and a sample constructor extracting coded video data for a tile set from a referenced full-picture track.
- a uniform resource identifier may be defined as a string of characters used to identify a name of a resource. Such identification enables interaction with representations of the resource over a network, using specific protocols.
- a URI is defined through a scheme specifying a concrete syntax and associated protocol for the URI.
- the uniform resource locator (URL) and the uniform resource name (URN) are forms of URI.
- a URL may be defined as a URI that identifies a web resource and specifies the means of acting upon or obtaining the representation of the resource, specifying both its primary access mechanism and network location.
- a URN may be defined as a URI that identifies a resource by name in a particular namespace. A URN may be used for identifying a resource without implying its location or how to access it.
- HTTP Hypertext Transfer Protocol
- RTP Real-time Transport Protocol
- UDP User Datagram Protocol
- NAT network address translators
- Adaptive HTTP streaming was first standardized in Release 9 of 3rd
- PSS packet-switched streaming service
- MPEG took 3GPP AHS Release 9 as a starting point for the MPEG DASH standard (ISO/IEC 23009-1 : “Dynamic adaptive streaming over HTTP (DASH)-Part 1 : Media presentation description and segment formats," International
- 3GPP continued to work on adaptive HTTP streaming in communication with MPEG and published 3GP-DASH (Dynamic Adaptive Streaming over HTTP; 3GPP TS 26.247: "Transparent end-to-end packet-switched streaming Service (PSS); Progressive download and dynamic adaptive Streaming over HTTP (3GP-DASH)”.
- MPEG DASH and 3GP-DASH are technically close to each other and may therefore be collectively referred to as DASH.
- the multimedia content may be stored on an HTTP server and may be delivered using HTTP.
- the content may be stored on the server in two parts: Media Presentation Description (MPD), which describes a manifest of the available content, its various alternatives, their URL addresses, and other characteristics; and segments, which contain the actual multimedia bitstreams in the form of chunks, in a single or multiple files.
- MPD Media Presentation Description
- the MDP provides the necessary information for clients to establish a dynamic adaptive streaming over HTTP.
- the MPD contains information describing media presentation, such as an HTTP- uniform resource locator (URL) of each Segment to make GET Segment request.
- URL HTTP- uniform resource locator
- the DASH client may obtain the MPD e.g. by using HTTP, email, thumb drive, broadcast, or other transport methods.
- the DASH client may become aware of the program timing, media-content availability, media types, resolutions, minimum and maximum bandwidths, and the existence of various encoded alternatives of multimedia components, accessibility features and required digital rights management (DRM), media-component locations on the network, and other content characteristics. Using this information, the DASH client may select the appropriate encoded alternative and start streaming the content by fetching the segments using e.g. HTTP GET requests. After appropriate buffering to allow for network throughput variations, the client may continue fetching the subsequent segments and also monitor the network bandwidth fluctuations. The client may decide how to adapt to the available bandwidth by fetching segments of different alternatives (with lower or higher bitrates) to maintain an adequate buffer.
- DRM digital rights management
- a media presentation consists of a sequence of one or more Periods, each Period contains one or more Groups, each Group contains one or more Adaptation Sets, each Adaptation Sets contains one or more Representations, each Representation consists of one or more Segments.
- a Representation is one of the alternative choices of the media content or a subset thereof typically differing by the encoding choice, e.g. by bitrate, resolution, language, codec, etc.
- the Segment contains certain duration of media data, and metadata to decode and present the included media content.
- a Segment is identified by a URI and can typically be requested by a HTTP GET request.
- a Segment may be defined as a unit of data associated with an HTTP -URL and optionally a byte range that are specified by an MPD.
- the DASH MPD complies with Extensible Markup Language (XML) and is therefore specified through elements and attribute as defined in XML.
- the MPD may be specified using the following conventions: Elements in an XML document may be identified by an upper-case first letter and may appear in bold face as Element. To express that an element Elementl is contained in another element Element2, one may write
- Element2.Elementl If an element's name consists of two or more combined words, camel-casing may be used, e.g. ImportantElement. Elements may be present either exactly once, or the minimum and maximum occurrence may be defined by ⁇ minOccurs> ... ⁇ maxOccurs>. Attributes in an XML document may be identified by a lower-case first letter as well as they may be preceded by a '@'-sign, e.g. @attribute. To point to a specific attribute @attribute contained in an element Element, one may write Element @attribute. If an attribute's name consists of two or more combined words, camel-casing may be used after the first word, e.g. @veryImportant Attribute. Attributes may have assigned a status in the XML as mandatory (M), optional (O), optional with default value (OD) and
- a DASH service may be provided as on-demand service or live service.
- the MPD is a static and all Segments of a Media Presentation are already available when a content provider publishes an MPD.
- the MPD may be static or dynamic depending on the Segment URLs construction method employed by a MPD and Segments are created continuously as the content is produced and published to DASH clients by a content provider.
- Segment URLs construction method may be either template- based Segment URLs construction method or the Segment list generation method.
- a DASH client is able to construct Segment URLs without updating an MPD before requesting a Segment.
- a DASH client has to periodically download the updated MPDs to get Segment URLs.
- the template-based Segment URLs construction method is superior to the Segment list generation method.
- a media content component or a media component may be defined as one continuous component of the media content with an assigned media component type that can be encoded individually into a media stream.
- Media content may be defined as one media content period or a contiguous sequence of media content periods.
- Media content component type may be defined as a single type of media content such as audio, video, or text.
- a media stream may be defined as an encoded version of a media content component.
- An Initialization Segment may be defined as a Segment containing metadata that is necessary to present the media streams encapsulated in Media Segments.
- an Initialization Segment may comprise the Movie Box ('moov') which might not include metadata for any samples, i.e. any metadata for samples is provided in 'moof boxes.
- a Media Segment contains certain duration of media data for playback at a normal speed, such duration is referred as Media Segment duration or Segment duration.
- the content producer or service provider may select the Segment duration according to the desired characteristics of the service. For example, a relatively short Segment duration may be used in a live service to achieve a short end-to-end latency. The reason is that Segment duration is typically a lower bound on the end-to-end latency perceived by a DASH client since a Segment is a discrete unit of generating media data for DASH. Content generation is typically done such a manner that a whole Segment of media data is made available for a server. Furthermore, many client implementations use a Segment as the unit for GET requests.
- a Segment can be requested by a DASH client only when the whole duration of Media Segment is available as well as encoded and encapsulated into a Segment.
- different strategies of selecting Segment duration may be used.
- a Segment may be further partitioned into Subsegments e.g. to enable downloading segments in multiple parts.
- Subsegments may be required to contain complete access units.
- Subsegments may be indexed by Segment Index box, which contains information to map presentation time range and byte range for each Subsegment.
- the Segment Index box may also describe subsegments and stream access points in the segment by signaling their durations and byte offsets.
- a DASH client may use the information obtained from Segment Index box(es) to make a HTTP GET request for a specific Subsegment using byte range HTTP request. If relatively long Segment duration is used, then Subsegments may be used to keep the size of HTTP responses reasonable and flexible for bitrate adaptation.
- the indexing information of a segment may be put in the single box at the beginning of that segment, or spread among many indexing boxes in the segment. Different methods of spreading are possible, such as hierarchical, daisy chain, and hybrid. This technique may avoid adding a large box at the beginning of the segment and therefore may prevent a possible initial download delay.
- the notation (Sub)segment refers to either a Segment or a Subsegment. If Segment Index boxes are not present, the notation (Sub)segment refers to a Segment. If Segment Index boxes are present, the notation (Sub)segment may refer to a Segment or a Subsegment, e.g. depending on whether the client issues requests on Segment or
- Segments may be defined to be non-overlapping as follows: Let T E (S ) be the earliest presentation time of any access unit in stream i of a Segment or Subsegment S, and let T L (S ) be the latest presentation time of any access unit in stream i of a Segment or Subsegment S.
- a and B which may or may not be of different Representations, may be defined to be non- overlapping, when ⁇ ( ⁇ , ⁇ ) ⁇ ⁇ ( ⁇ , ⁇ ) for all media streams i in A and B or if TL(B, I) ⁇ ⁇ ( ⁇ , ⁇ ) for all streams i in A and B where i refers to the same media component.
- MPEG-DASH defines segment-container formats for both ISO Base Media File Format and MPEG-2 Transport Streams.
- Other specifications may specify segment formats based on other container formats.
- a segment format based on Matroska container file format has been proposed and may be summarized as follows.
- Matroska files are carried as DASH segments or alike, the association of DASH units and Matroska units may be specified as follows.
- a subsegment (of DASH) may be are defined as one or more consecutive Clusters of Matroska-encapsulated content.
- An Initialization Segment of DASH may be required to comprise the EBML header, Segment header (of Matroska), Segment Information (of Matroska) and Tracks, and may optionally comprise other level 1 elements and padding.
- a Segment Index of DASH may comprise a Cues Element of Matroska.
- DASH specifies different timelines including Media Presentation timeline and Segment availability times.
- the former indicates the presentation time of access unit with a media content which is mapped to the global common presentation timeline.
- Media Presentation timeline enables DASH to seamlessly synchronize different media
- Segment availability time plays a key role in live delivery of media Segments, referred as live service.
- live service the Segment availability time is different from Segment to Segment and a certain Segment's availability time depends on the position of the Segment in the Media Presentation timeline.
- the Segment availability time is typically the same for all Segments.
- DASH supports rate adaptation by dynamically requesting Media Segments from different Representations within an Adaptation Set to match varying network bandwidth.
- coding dependencies within Representation have to be taken into account.
- a Representation switch may only happen at a random access point (RAP), which is typically used in video coding techniques such as H.264/AVC.
- RAP random access point
- SAP Stream Access Point
- a SAP is specified as a position in a Representation that enables playback of a media stream to be started using only the information contained in Representation data starting from that position onwards (preceded by initialising data in the Initialisation Segment, if any). Hence, Representation switching can be performed in SAP.
- SAP Type 1 corresponds to what is known in some coding schemes as a "Closed GOP random access point" (in which all pictures, in decoding order, can be correctly decoded, resulting in a continuous time sequence of correctly decoded pictures with no gaps) and in addition the first picture in decoding order is also the first picture in presentation order.
- SAP Type 2 corresponds to what is known in some coding schemes as a "Closed GOP random access point” (in which all pictures, in decoding order, can be correctly decoded, resulting in a continuous time sequence of correctly decoded pictures with no gaps), for which the first picture in decoding order may not be the first picture in presentation order.
- SAP Type 3 corresponds to what is known in some coding schemes as an "Open GOP random access point", in which there may be some pictures in decoding order that cannot be correctly decoded and have presentation times less than intra-coded picture associated with the SAP.
- Stream access points (which may also or alternatively be referred to as layer access point) for layered coding may be defined similarly in a layer- wise manner.
- a SAP for layer may be defined as a position in a layer (or alike) that enables playback of the layer to be started using only the information from that position onwards assuming that the reference layers of the layer have already been decoded earlier.
- Stream access points (which may also or alternatively be referred to as sub-layer access point) for sub-layers may be defined in a sub-layer-wise manner.
- a SAP for sub- layer may be defined as a position that enables playback of the sub-layer to be started using only the information from that position onwards assuming that the lower sub-layers have already been decoded earlier.
- a content provider may create Segment and Subsegment of multiple
- each Segment and Subsegment starts with a SAP and the boundaries of Segment and Subsegment are aligned across the Representation of an Adaptation Set.
- a DASH client is able to switch Representations without error drift by requesting Segments or Subsegments from an original Representation to a new Representation.
- restrictions to construct Segment and Subsegment are specified in MPD and Segment Index in order to facilitate a DASH client to switch Representations without introducing an error drift.
- One of the usages of profile specified in DASH is to provide different levels of restrictions to construct Segments and Subsegments.
- the draft MPEG-DASH specification includes that feature of Segment
- SIS SI Independent SAP Signaling
- the switching refers to the presentation of decoded data from one Representation up to a certain time t, and presentation of decoded data of another Representation from time t onwards. If Representations are included in one Adaptation Set, and the client switches properly, the Media Presentation is expected to be perceived seamless across the switch. Clients may ignore Representations that rely on codecs or other rendering technologies they do not support or that are otherwise unsuitable.
- the Switching element as defined in Table 1 provides instructions of switch points within an Adaptation Set and the permitted switching options as defined in Table 2. This element may be used instead of the attributes @segmentAlignment or
- the value may be such that it is aligned with the values in the Segment Timeline, i.e. a multiple of the value of the @d attribute.
- @type OD specifies the switching strategy for the default: switch points identified in by the @interval 'media' attribute. Switching strategies are defined in Table 2.
- Table 2 defines different switching strategies that provide instructions to the client on the procedures to switch appropriately within an Adaptation Set.
- Random Access may refer to start processing, decoding and presenting the Representation from the random access point at time t onwards by initializing the
- Random Access point may be signaled with the RandomAccess element as defined in Table 3.
- this value specifies the bandwidth according to the above definition for the aggregation of this Representation and all complementary Representations .
- the DASH standard includes mechanisms to enable fast start-up of a media session.
- the MPD may announce more than one representation, with different bitrates, in an Adaptation Set.
- each segment and/or subsegment could start with a stream access point, where the pictures within the segment and/or subsegment are coded without referencing to any other picture from a different segment.
- a DASH client may start with a lower bitrate representation in order to increase the buffer occupancy level quickly. Then the client may then switch to requesting segment(s) and/or subsegment(s) of a higher bit rate representation (which may have e.g. a higher spatial resolution than the representation received earlier).
- the client may target to reach a certain buffer occupancy level, e.g. in terms of media duration, during the fast start-up and may target to keep the same or similar buffer occupancy level during the operation after a fast start-up phase.
- the client may start media playback after initiating a media streaming session and/or after a random access operation only after a certain amount of media has been buffered. This amount of media may be equal to but need not relate to the buffer occupancy level that is targeted to be reached at fast start-up. In all cases, the fast start-up may enable the client to start the media playback faster than would be possible if only a higher bitrate
- the client or player may request Segments or Subsegments to be transmitted from different representations similarly to how the transmitted layers and/or sub-layers of a scalable video bitstream may be determined.
- Terms representation down-switching or bitstream down-switching may refer to requesting or transmitting a lower bitrate representation than what was requested or transmitted (respectively) previously.
- Terms representation up-switching or bitstream up-switching may refer to requesting or transmitting a higher bitrate representation than what was requested or transmitted (respectively) previously.
- Terms representation switching or bitstream switching may refer collectively to representation or bitstream up- and down-switching and may also or alternatively cover switching of representations or bitstreams of different viewpoints.
- ISO/IEC 23009-5 specifies server and network assisted DASH (SAND), which introduces messages between DASH clients and network elements or between various network elements for the purpose to improve efficiency of streaming sessions by providing information about real-time operational characteristics of networks, servers, proxies, caches, CDNs as well as a DASH client's performance and status.
- SAND server and network assisted DASH
- AnticipatedRequests SAND message allows a DASH client to announce to a DASH-ware network element (DANE) which specific set of segments it is interested in. The intent is to signal the set of segments in representations that the DASH client is likely to select and request soon.
- the message payload includes a list of anticipated requests, each including a URL of the requests, optionally a byte range for the request (when only a part of the content referred to by the URL is expected to be requested), and optionally a time at which the DASH client expects to issue the request for the resource identified by the URL.
- Streaming systems similar to MPEG-DASH include for example HTTP Live Streaming (a.k.a. HLS), specified in the IETF Internet Draft draft-pantos-http-live- streaming-13 (and other versions of the same Internet Draft).
- HLS uses an extended M3U format.
- M3U is a file format for multimedia playlists, originally developed for audio files.
- An M3U Playlist is a text file that consists of individual lines, and each line is a URI, blank, or starts with the character '#' indicating a tag or a comment.
- a URI line identifies a media segment or a Playlist file.
- Tags begin with #EXT.
- the HLS specification specifies a number of tags, which may be regarded as key-value pairs.
- tags of HLS M3U8 files may be considered similar to Elements in MPD or XML, and attributes of HLS M3U8 files may be considered similar to Attributes in MPD or XML.
- Media segments in HLS may be formatted according to the MPEG-2 Transport Stream and contain a single MPEG- 2 Program. Each media segment is recommended to start with a Program Association Table (PAT) and a Program Map Table (PMT).
- Media segments in later versions of HLS may be compliant with ISOBMFF.
- An encapsulated bitstream may be defined as a media bitstream, such as a video bitstream (e.g. an HEVC bitstream), that is stored in a container file or (Sub)segment(s) and may be considered to comprise the file format metadata, such as boxes of ISOBMFF.
- a recent trend in streaming in order to reduce the streaming bitrate of VR video is the following: a subset of 360-degree video content covering the primary viewport (i.e., the current view orientation) is transmitted at the best quality/resolution, while the remaining of 360-degree video is transmitted at a lower quality/resolution.
- viewport-adaptive streaming There are generally two approaches for viewport-adaptive streaming: 1. Viewport-specific encoding and streaming, a.k.a. viewport-dependent encoding and streaming, a.k.a. asymmetric projection, a.k.a. packed VR video.
- 360-degree image content is packed into the same frame with an emphasis (e.g. greater spatial area) on the primary viewport.
- the packed VR frames are encoded into a single bitstream.
- the front face of a cube map may be sampled with a higher resolution compared to other cube faces and the cube faces may be mapped to the same packed VR frame as shown in Figure 8, where the front cube face is sampled with twice the resolution compared to the other cube faces.
- VR viewport video a.k.a. tile-based encoding and streaming
- 360-degree content is encoded and made available in a manner that enables selective streaming of viewports from different encodings.
- tile-based encoding and streaming may be used with any video codec, even if tiles similar to HEVC were not available in the codec or even if motion-constrained tile sets or alike were not implemented in an encoder.
- the source content is split into tile rectangle sequences (a.k.a. sub-picture sequences) before encoding.
- Each tile rectangle sequence covers a subset of the spatial area of the source content, such as full panorama content, which may e.g. be of equirectangular projection format.
- Each tile rectangle sequence is then encoded independently from each other as a single-layer bitstream.
- bitstreams may be encoded from the same tile rectangle sequence, e.g. for different bitrates.
- Each tile rectangle bitstream may be encapsulated in a file as its own track (or alike) and made available for streaming.
- the tracks to be streamed may be selected based on the viewing orientation.
- the client may receive tracks covering the entire omnidirectional content. Better quality or higher resolution tracks may be received for the current viewport compared to the quality or resolution covering the remaining, currently non- visible viewports.
- each track may be decoded with a separate decoder instance.
- each cube face may be separately encoded and encapsulated in its own track (and Representation). More than one encoded bitstream for each cube face may be provided, e.g. each with different spatial resolution.
- Players can choose tracks (or Representations) to be decoded and played based on the current viewing orientation. High-resolution tracks (or Representations) may be selected for the cube faces used for rendering for the present viewing orientation, while the remaining cube faces may be obtained from their low-resolution tracks (or
- bitstream comprises motion-constrained tile sets.
- bitstreams of the same source content are encoded using motion-constrained tile sets.
- one or more motion-constrained tile set sequences are extracted from a bitstream, and each extracted motion-constrained tile set sequence is stored as a tile set track (e.g. an HEVC tile track or a full-picture-compliant tile set track) in a file.
- a tile base track e.g. an HEVC tile base track or a full picture track comprising extractors to extract data from the tile set tracks
- the tile base track represents the bitstream by implicitly collecting motion-constrained tile sets from the tile set tracks or by explicitly extracting (e.g. by HEVC extractors) motion-constrained tile sets from the tile set tracks.
- Tile set tracks and the tile base track of each bitstream may be encapsulated in an own file, and the same track identifiers may be used in all files.
- the tile set tracks to be streamed may be selected based on the viewing orientation.
- the client may receive tile set tracks covering the entire omnidirectional content. Better quality or higher resolution tile set tracks may be received for the current viewport compared to the quality or resolution covering the remaining, currently non- visible viewports.
- equirectangular panorama content is encoded using motion- constrained tile sets. More than one encoded bitstream may be provided, e.g. with different spatial resolution and/or picture quality. Each motion-constrained tile set is made available in its own track (and Representation). Players can choose tracks (or Representations) to be decoded and played based on the current viewing orientation. High-resolution or high- quality tracks (or Representations) may be selected for tile sets covering the present primary viewport, while the remaining area of the 360-degree content may be obtained from low-resolution or low-quality tracks (or Representations).
- each received tile set track is decoded with a separate decoder or decoder instance.
- a tile base track is utilized in decoding as follows. If all the received tile tracks originate from bitstreams of the same resolution (or more generally if the tile base tracks of the bitstreams are identical or equivalent, or if the initialization segments or other initialization data, such as parameter sets, of all the bitstreams is the same), a tile base track may be received and used to construct a bitstream. The constructed bitstream may be decoded with a single decoder.
- a first set of tile rectangle tracks and/or tile set tracks may be merged into a first full-picture-compliant bitstream, and a second set of tile rectangle tracks and/or tile set tracks may be merged into a second full-picture-compliant bitstream.
- the first full-picture-compliant bitstream may be decoded with a first decoder or decoder instance
- the second full-picture-compliant bitstream may be decoded with a second decoder or decoder instance.
- this approach is not limited to two sets of tile rectangle tracks and/or tile set tracks, two full-picture-compliant bitstreams, or two decoders or decoder instances, but applies to any number of them.
- the client can control the number of parallel decoders or decoder instances.
- clients that are not capable of decoding tile tracks e.g. HEVC tile tracks
- full-picture- compliant bitstreams can perform the merging in a manner that full-picture-compliant bitstreams are obtained.
- the merging may be solely performed in the client or full-picture- compliant tile set tracks may be generated to assist in the merging performed by the client.
- tile-based encoding and streaming may be realized by splitting a source picture in tile rectangle sequences that are partly overlapping.
- bitstreams with motion-constrained tile sets may be generated from the same source content with different tile grids or tile set grids.
- the 360 degrees space divided into a discrete set of viewports, each separate by a given distance (e.g., expressed in degrees), so that the omnidirectional space can be imagined as a map of overlapping viewports, and the primary viewport is switched discretely as the user changes his/her orientation while watching content with a HMD.
- the viewports could be imagined as adjacent non-overlapping tiles within the 360 degrees space.
- the primary viewport i.e., the current viewing orientation
- the remaining of 360-degree video is transmitted at a lower quality/resolution.
- the viewing orientation changes, e.g. when the user turns his/her head when viewing the content with a head-mounted display
- another version of the content needs to be streamed, matching the new viewing orientation.
- the new version can be requested starting from a stream access point (SAP), which are typically aligned with (Sub)segments.
- SAPs are intra-coded and hence costly in terms of rate- distortion performance.
- the delay (here referred to as the viewport quality update delay) in upgrading the quality after a viewing orientation change (e.g. a head turn) is conventionally in the order of seconds and is therefore clearly noticeable and annoying.
- Representations of more frequent SAPs can be additionally made available to reduce the switching delay related to the viewing orientation change.
- clients can select whether to request Segments from Representations with "conventional" SAP interval or from Representations with more frequent SAPs (and hence often shorter Segment duration too).
- SAPs correspond to intra-coded pictures, which are generally not as efficiently compressed as inter-coded pictures. Consequently, Representations with a frequent SAP interval either have a greater bitrate than the Representations with the same quality but a longer (“conventional") SAP interval or are of lower quality than the Representations with the same bitrate but a longer SAP interval.
- a (Sub)segment generally needs to be entirely downloaded before it can be parsed (by a file parser) and decoded (by one or more decoders). Consequently, if a client requests or prepares to request at any time of the streaming session
- (Sub)segment(s) from a Representation with a longer SAP interval it needs to buffer media data that has a duration of at least one (Sub)segment of a Representation with a longer SAP interval in order to avoid playback interruption for rebuffering.
- This buffering directly affects the viewport quality update delay, i.e. the viewport quality update delay is not generally not lower than the duration to request and receive at least one (Sub)segment of a Representation with a longer ("conventional") SAP interval.
- the server entity receives (900) a segment request, wherein the segment corresponds to a first duration, and responds to the segment request by providing (902) a plurality of chunks having a duration less than the first duration.
- a first set of the plurality of chunks is transmitted (904), wherein the first set corresponds to a first quality or a first bitrate.
- the server Upon receiving (906) a notification about switching to a second quality or a second bitrate, the server transmits (908) a second set of the plurality of chunks, the second set corresponding to the second quality or the second bitrate.
- Said server entity may for example be one of the following:
- An edge server of a content delivery network (CDN)
- a mobile edge cloud e.g. operating in a 5G mobile network
- a media gateway A media gateway
- a home server A home server
- a processing device such as a personal computer or a game console, which may be connected to a viewing device, such as a head-mounted display
- Said segment request may for example be a request for a DASH Segment or Subsegment, as described earlier.
- Said first quality and second quality may comprise several quality aspects such as sampling density, chroma format, transform coefficient and/or sample value
- quantization e.g. controlled by a quantization parameter, QP, of H.264/AVC or HEVC
- bit depth e.g., bit depth
- dynamic range e.g., bit depth
- color gamut e.g., bit depth, dynamic range, and color gamut
- the server entity can make sure that the overall transmitted bitrate does not increase due to the switching. Moreover, when the server entity responds to the client, the server entity can also give delay guarantees or expectations to the client.
- At least two bitstreams are encoded, i.e. a base quality bitstream and a predicted quality-enhancement bitstream.
- the base quality bitstream is an independently decodable bitstream.
- the predicted quality-enhancement bitstream may be predicted from the base quality bitstream in a first server entity, such as a web (i.e. an origin) server.
- a web i.e. an origin
- an enhanced quality bitstream is additionally encoded.
- the enhanced quality bitstream may be an independently decodable bitstream, or it may be an enhancement layer for the base quality bitstream.
- the predicted quality-enhancement bitstream is encoded subsequently to base and enhanced quality bitstreams by a second server entity, such as an edge server.
- the picture quality of the predicted quality-enhancement bitstream may be approximately equal to the picture quality of the enhanced quality bitstream.
- the picture quality of the predicted quality-enhancement bitstream may be better than that for the base quality representation and worse than that for the enhanced quality bitstream, hence providing a finer granularity for a step-wise picture quality change.
- Picture quality may be adjusted in different embodiments through any many available in encoding and/or decoding. For example, picture quality may be adjusted using the quantization parameter (QP) of H.264/AVC or HEVC .
- QP values may be selected, e.g. as a part of encoding, to be approximately equal in the bitstreams.
- the bitstreams may represent the same part of a 360-degree content, e.g. a certain tile region of an equirectangular panorama picture.
- a source picture sequence is split into tile rectangle sequences before encoding. Each tile rectangle sequence is then encoded independently.
- the source picture sequence is encoded using motion-constrained tile sets. Each sequence of motion-constrained tile sets is then handled similarly to a coded tile rectangle sequence in different embodiments.
- a spatially collocating motion- constrained tile set in a sequence of coded pictures may be stored as a track, such as a tile track (e.g. an 'hvtl' track) or a pre-constructed full-picture-compliant tile set track.
- a relatively long stream access point (SAP) interval (e.g. IRAP picture interval in HEVC) can be used in the base quality bitstream and in the enhanced quality bitstream.
- SAP interval can be used in the predicted quality-enhancement bitstream.
- Figure 10 illustrates the principle of generating Representations and their (Sub)segments for the bitstreams.
- the base quality Representation contains the
- the predicted quality-enhancement Representation contains the predicted quality-enhancement bitstream, which may be predicted from the base quality bitstream.
- the predicted quality- enhancement Representation is partitioned into rather short segment duration, e.g.
- the enhanced quality Representation contains the independently decodable enhanced quality bitstream, where the time-wise partitioning results in rather long segment duration, possibly similar to that of the base quality
- the method further comprises receiving the segments of the base and/or the enhanced quality bitstreams from a first server entity and re-multiplexing the segments into the plurality of chunks.
- a second server entity such as an edge server
- the Segments of the base and enhanced quality Representations are re-multiplexed to self-containing portions of a shorter duration.
- a self-containing portion may be defined to such a unit that can be parsed and decoded without subsequent self- containing portions.
- the remultiplexing may for example involve creating several self- containing movie fragments from one self-containing movie fragment or from one (Sub)segment.
- the server entity may receive a request for a Segment of the base quality Representation.
- the server entity responds to the request by transmitting the self-containing portions, such as self-containing movie fragments, one by one.
- said transmitting is done using HTTP chunked delivery mode (a.k.a. chunked transfer coding).
- HTTP chunked delivery mode a.k.a. chunked transfer coding.
- Chunked HTTP delivery specified in IETF RFC 7230, enables servers to respond to an HTTP GET request in multiple parts.
- the chunked HTTP delivery wraps the payload body, e.g. of an HTTP GET response, in order to transfer it as a series of chunks, each with its own size indicator.
- Chunked HTTP delivery enables content streams of unknown size to be transferred as a sequence of length-delimited buffers, which enables the sender to retain connection persistence and the recipient to know when it has received the entire message. It needs to be understood that while some embodiments are described with reference to chunked HTTP delivery, the embodiments also apply to any other similar transfer mode, where a requested resource, such as a (Sub)segment, is transmitted as a sequence of chunks.
- the server entity receives from a client a request or an indication to switch to enhanced quality, caused e.g. by end-user turning his/her head towards the viewport covered by the Representation when wearing a head-mounted display.
- the request or indication may comprise a direct request from the client to change the quality, or, it may comprise an indirect indication that another representation is needed.
- the client may indicate a change in the viewing parameters, for example a current or a predicted viewing direction.
- the server may determine to change a quality of at least one spatial region of the streaming content.
- the server entity may respond to the request or the indication by transmitting the Segments of the predicted quality-enhancement Representation, e.g. using the HTTP chunked delivery mode.
- the predicted quality-enhancement Representation is not predicted from the base quality Representation.
- the server entity responds to the request or the indication by transmitting only Segments of the predicted quality-enhancement Representation, e.g. using the HTTP chunked delivery mode, and not transmitting further chunks of the base quality Representation.
- the predicted quality-enhancement Representation is predicted from the base quality Representation but only certain pictures of the base quality Representation are used as a reference for prediction. For example, only base-quality pictures with Temporalld equal to 0 may be used for prediction of predicted quality- enhancement pictures while base-quality picture with Temporalld greater than 0 are not used for prediction of predicted quality-enhancement pictures.
- the server entity responds to the request or the indication by transmitting Segments of the predicted quality- enhancement Representation and the pictures of the base quality Representation that are used as direct or indirect reference for the predicted quality-enhancement bitstream. For example, pictures of sub-layer 0 may be transmitted provided that only sub-layer 0 and no higher sub-layers are used as a source for inter-layer prediction. In an embodiment, the transmission is performed using the HTTP chunked delivery mode.
- tracks (in one or more container files) and Representations (for streaming) are formed from the base quality bitstream as follows:
- the temporal base part of the base quality bitstream is encapsulated in a temporal- base base-quality track and may be used as its own Representation. Encoding is performed in a manner that the temporal base part of the base quality bitstream may be used as a reference for predicting the predicted quality-enhancement bitstream.
- the temporal enhancement part of the base quality bitstream is encapsulated in a temporal-enhancement base-quality Representation and may be used as its own Representation. Encoding is performed in a manner that the temporal enhancement part of the base quality bitstream is not used a reference for predicting the predicted quality-enhancement bitstream.
- the temporal enhancement part of the base quality bitstream is not used a reference for predicting the predicted quality-enhancement bitstream.
- the max_tid_il_ref_pics_plusl [ i ][ j ] syntax element of HEVC may be used.
- max_tid_il_ref_pics_plusl [ i ][ j ] 0 specifies that non-IRAP pictures on the layer identified by index i are not used as source pictures for inter-layer prediction for pictures on the layer identified by index j.
- max_tid_il_ref_pics_plusl [ i ][ j ] greater than 0 specifies that pictures on the layer identified by index i and Temporalld greater than
- max_tid_il_ref_pics_plusl [ i ][ j ] - 1 are not used as source pictures for inter- layer prediction for pictures on the layer identified by index j.
- the server entity has access to the temporal-base base-quality Representation and the temporal-enhancement base-quality Representation.
- the server entity responds to the request or the indication by transmitting Segments of the predicted quality- enhancement Representation and the pictures of the temporal-base base-quality Representation.
- the transmission is performed using the HTTP chunked delivery mode.
- the predicted quality-enhancement Representation is predicted from the base quality Representation.
- the server entity responds to the request or the indication by transmitting Segments of the predicted quality-enhancement
- the Figure 11 illustrates the requests received and the units transmitted by the server entity.
- the highest row illustrates the HTTP GET requests sent by the client and the duration of requested segments.
- the server entity transmits the self- containing portions of a Segment of the base quality Representation one by one using HTTP chunked delivery mode, as illustrated by the lowest row.
- the self-containing portions of the Segment of the base quality Representation may comprise frames from all available temporal layers, i.e. frames with Temporalld both equal to and greater than 0.
- the server entity receives from a client a second request or an indication to switch to enhanced quality.
- the server entity transmits only the pictures of the base quality Representation that are used as direct or indirect reference for the predicted quality-enhancement bitstream.
- the self-containing portions of the Segment of the base quality Representation may comprise, for example, only frames with Temporalld equal to 0, if no higher sub-layers are used for inter-layer prediction.
- the server entity also transmits the Segments of the quality-enhancement Representation predicted from the corresponding Segment of the base quality Representation.
- the server entity Upon receiving the next request from the client, the server entity transmits self-containing portions of the Segment of the enhanced quality Representation.
- Figure 12 illustrates the operation of the client.
- the client transmits (1200) a segment request, wherein the segment corresponds to a first duration.
- the client first receives (1202) a first set of a plurality of chunks, the first set having a duration less than the first duration and corresponding to a first quality or a first bitrate.
- a notification e.g. of a viewing orientation change or of switching to a second quality or a second bitrate
- the client receives (1206) a second set of the plurality of chunks, the second set corresponding to the second quality or the second bitrate.
- the segment corresponds to a first region of a content.
- the client also transmits a second request for a second segment, the second segment corresponding to a second region of the content.
- the first region may correspond to a first rectangle within an equirectangular panorama picture area
- the second region may correspond to a second rectangle of an equirectangular panorama picture area, wherein the first and second regions are at least partly non-overlapping.
- the second segment corresponds to the first duration.
- the client receives a third set of a second plurality of chunks, the third set having a duration equal to that of the first set and the third set corresponding to a third quality or a third bitrate.
- the client Upon transmitting the notification, the client receives a fourth set of the plurality of chunks, the fourth set corresponding to a fourth quality or a fourth bitrate.
- the first region may initially be non-visible and the second region may initially be at least partly displayed.
- the first quality or the first bitrate may be lower than the third quality or the third bitrate, respectively.
- the notification may be transmitted e.g. when the first region becomes at least partly displayed and the second region becomes non- visible.
- the second quality or the second bitrate may be higher than the fourth quality or the fourth bitrate, respectively.
- FIG 13 illustrates an example of an end-to-end architecture according to an embodiment.
- a DASH client 1300 such as a head-mounted display, issues HTTP GET requests for resources that are announced in a DASH MPD.
- the HTTP GET requests are responded by an edge server 1302, which may contain content pre-fetched from an origin server 1304. Pre-fetching may be facilitated for example by DASH SAND messages, such as the AnticipatedRequests message.
- the edge server 1302 may have access the DASH MPD and may determine anticipated requests based on earlier HTTP GET requests and pace the anticipated Segment requests ahead of time to the origin server 1304.
- the edge server 1302 responds to the HTTP GET requests using chunked HTTP delivery as described above. DASH clients can operate on HTTP chunk basis rather than on Segment basis.
- the feedback from the DASH client may additionally comprise requests or indications indicative of quality/resolution/bitrate switching.
- the requests or indications may, for example, comprise the viewing orientation.
- the feedback may, for example, be included in a specific DASH SAND message.
- the server entity and/or the client inform each other of their capabilities and properties, such as one or more of the following:
- Chunk duration for the chunked HTTP delivery for example, the maximum chunk duration in media time
- the server entity may inform the client one or more of the above-mentioned properties on a Representation or an Adaptation Set basis. For example, a first chunk duration may be indicated for a first Representation, and a second chunk duration for a second Representation.
- the server entity and the client may negotiate modes and/or parameter values, e.g. chunk duration.
- the client receives one or more capabilities or properties, such as a set of above-mentioned capabilities or properties. Based on the received capabilities or properties, the client determines a buffering period. For example, the client may determine the buffering period to be proportional to the chunk duration, such as equal to one chunk duration plus a margin for throughput and bitrate variations. The client initially buffers data for the buffering period before starting to process, decoder, or play the received chunks.
- clients issue HTTP GET requests for segments in accordance with the HTTP protocol. This is beneficial because a client implementing the embodiments herein may issue GET requests in a similar way as a legacy client. Thus, the compatibility with legacy servers and content is enabled with the embodiments described herein.
- Buffer starvation may be caused by delay variation in the transmission.
- the delay variation between a client and an edge server, as described in the embodiments herein, is more controlled than the delay variation between a client and an origin server.
- the buffer starvation for short Segments can be avoided by pipelining HTTP GET requests or by issuing HTTP GET requests frequently. The former increases the delay, while the latter requires frequent monitoring of the throughput and may cause unnecessarily frequent quality switches.
- clients need not pace frequent HTTP GET requests, since clients issue GET requests in a conventional manner and the server entity is responsible of pacing the chunked responses.
- the server can control that the overall transmitted bitrate does not increase due to the switching.
- Clients that are capable of supporting In the embodiments described herein issue requests or indications of the quality switching events. These requests or indications need not be synchronized with Segment requests and can therefore be more frequent or not paced according to Segments requests. This is an enabler for quicker response time.
- the server entity such as an edge server responds to the client
- the server entity can also give delay guarantees or expectations to the client.
- the client can select the duration for the initial buffering accordingly, down to less than 2 units of chunked delivery.
- a scalable coding scheme such as SHVC
- the base quality bitstream may form a base layer of the predicted quality-enhancement bitstream.
- An example of scalable coding of the predicted quality-enhancement bitstream is illustrated in Figure 14
- the temporal base part in this example comprises picture with Temporalld equal to 0.
- Picture E0 is not predicted from earlier pictures of the enhancement layer and may be e.g. an enhancement- layer IPvAP picture of SHVC.
- Picture EO may be the first picture in a (Sub)segment of the predicted quality-enhancement Representation, while picture BO may be predicted from earlier pictures of the base layer and might not start a (Sub)segment of the base quality Representation. It is remarked that only selected prediction arrows are included in Figure 14 and other figures, while other inter and inter- layer prediction between other pictures may be used unless not allowed (e.g. pictures with Temporalld equal to 0 are not allowed to be predicted from pictures with Temporalld equal to 1) or indicated in the figure or in the description not to be used.
- a single-layer coding scheme with temporal interleaving of base and enhanced quality pictures is used in the predicted quality- enhancement bitstream.
- An example of temporal interleaving with single-layer coding is illustrated in Figure 15.
- Base-quality pictures may be predicted from earlier base-quality pictures (in decoding order) but are not predicted from enhanced-quality pictures.
- Enhanced-quality pictures may be selectively predicted from base-quality pictures and may be predicted from earlier enhanced-quality pictures (in decoding order).
- picture EO is not predicted from earlier enhanced-quality pictures and may act as a SAP for a predicted enhanced-quality Representation.
- the presented temporal interleaving scheme is merely an example, and other temporal interleaving schemes may be applied with embodiments.
- temporal interleaving may be applied on picture basis, i.e. every other picture may be a base-quality picture and the remaining every other picture may be an enhanced- quality picture.
- the base-quality bitstream may represent a greater field of view than any predicted quality-enhancement bitstream.
- the base- quality bitstream may represent a panorama picture sequence, such as a sequence of equirectangular panorama pictures.
- a predicted quality-enhancement bitstream may be a predicted region-of-interest layer using a scalable coding scheme, such as SHVC, predicting from the base-quality bitstream that acts as a reference layer.
- the base layer needs not be coded using tile rectangles or motion- constrained tile sets.
- the enhanced- quality bitstream may be absent or may represent a greater field of view than any predicted quality-enhancement bitstream.
- a second base quality bitstream is formed, with a relatively short SAP interval. This bitstream can be used when a quality switching from enhanced to base quality is needed.
- a predicted base-quality bitstream is formed by predicting from a subset of the pictures of the enhanced quality bitstream.
- the predicted base-quality bitstream has a picture quality approximately equal to that of the base quality Representation.
- the predicted quality- enhancement bitstream may be coded independently.
- SAPs are encoded in the bitstream at a relatively short interval.
- bitstreams are independent, there is no need to transmit any pictures of the base quality Representation that are used as direct or indirect reference for the predicted quality-enhancement bitstream.
- bitstreams of different parts of 360-degree content are merged to a single bitstream before decoding.
- the merging takes place in the client.
- the merging takes place in the server entity.
- the client may request (through HTTP GET requests) Segments of 360-degree content of a particular bitrate. Consequently, the same processing can be used for the decoded content in the client as for conventional 360-degree video (e.g. equirectangular panorama content).
- tracks (in one or more container files) and Representations (for streaming) are formed from the bitstreams as follows:
- the base quality bitstream is encapsulated in a base quality track that may be used as a base quality Representation.
- the predicted quality-enhancement bitstream is encapsulated in its own track (predicted quality-enhancement track) and may be used as its own Representation
- the enhanced quality bitstream is encapsulated as an enhanced quality track that may be used as an enhanced quality Representation.
- the stream access points are signaled using the Segment Independent SAP Signaling (SISSI) feature of MPEG-DASH.
- SISSI Segment Independent SAP Signaling
- the RandomAccess element may be used.
- the embodiments may be realized with various protocols enabling to request segments or sub- segments, including but not limited to different versions of HTTP, such as HTTP/ 1.1 and HTTP/2.0, WebSockets, QUIC and SPDY.
- HTTP/ 1.1 and HTTP/2.0 WebSockets
- QUIC QUIC
- SPDY WebSockets
- Some embodiments have been described with reference to HTTP GET requests, but it needs to be understood that embodiments can be similarly realized with requests specified in other protocols.
- the embodiments may be realized with various configurations to establish and use TCP connections, including but not limited to the following.
- the same TCP connection may be used for different Representations.
- the HTTP GET requests may be pipelined.
- the client may select the order of HTTP GET requests in a manner that a greater duration of temporal-base segments gets buffered in the client (compared to the buffered duration of temporal-enhancement segments).
- Embodiments may be realized with various types of access links and link layer protocols and their configurations for access links. For example, if QoS specified by 3GPP is in use, the TCP connection for temporal-enhancement segments could run on a best- effort QoS while the temporal-base segments could have a guaranteed QoS channel.
- Figure 16 shows a block diagram of a video decoder suitable for employing embodiments of the invention.
- Figure 16 depicts a structure of a two-layer decoder, but it would be appreciated that the decoding operations may similarly be employed in a single- layer decoder.
- the video decoder 550 comprises a first decoder section 552 for a base layer and a second decoder section 554 a predicted layer.
- Block 556 illustrates a demultiplexer for delivering information regarding base layer pictures to the first decoder section 552 and for delivering information regarding predicted layer pictures to the second decoder section 554.
- Reference P'n stands for a predicted representation of an image block.
- Reference D'n stands for a reconstructed prediction error signal.
- Blocks 704, 804 illustrate preliminary reconstructed images (I'n).
- Reference R'n stands for a final reconstructed image.
- Blocks 703, 803 illustrate inverse transform (T 1 ).
- Blocks 702, 802 illustrate inverse quantization (Q 1 ).
- Blocks 701, 801 illustrate entropy decoding (E 1 ).
- Blocks 705, 805 illustrate a reference frame memory (RFM).
- Blocks 706, 806 illustrate prediction (P) (either inter prediction or intra prediction).
- Blocks 707, 807 illustrate filtering (F).
- Blocks 708, 808 may be used to combine decoded prediction error information with predicted base
- Preliminary reconstructed and filtered base layer images may be output 709 from the first decoder section 552 and preliminary reconstructed and filtered base layer images may be output 809 from the first decoder section 554.
- the decoder should be interpreted to cover any operational unit capable to carry out the decoding operations, such as a player, a receiver, a gateway, a
- demultiplexer and/or a decoder.
- Figure 17 is a graphical representation of an example multimedia
- a data source 1510 provides a source signal in an analog, uncompressed digital, or compressed digital format, or any combination of these formats.
- An encoder 1520 may include or be connected with a pre-processing, such as data format conversion and/or filtering of the source signal.
- the encoder 1520 encodes the source signal into a coded media bitstream. It should be noted that a bitstream to be decoded may be received directly or indirectly from a remote device located within virtually any type of network. Additionally, the bitstream may be received from local hardware or software.
- the encoder 1520 may be capable of encoding more than one media type, such as audio and video, or more than one encoder 1520 may be required to code different media types of the source signal.
- the encoder 1520 may also get synthetically produced input, such as graphics and text, or it may be capable of producing coded bitstreams of synthetic media. In the following, only processing of one coded media bitstream of one media type is considered to simplify the description. It should be noted, however, that typically real-time broadcast services comprise several streams (typically at least one audio, video and text sub-titling stream). It should also be noted that the system may include many encoders, but in the figure only one encoder 1520 is represented to simplify the description without a lack of generality. It should be further understood that, although text and examples contained herein may specifically describe an encoding process, one skilled in the art would understand that the same concepts and principles also apply to the corresponding decoding process and vice versa.
- the coded media bitstream may be transferred to a storage 1530.
- the storage 1530 may comprise any type of mass memory to store the coded media bitstream.
- the format of the coded media bitstream in the storage 1530 may be an elementary self- contained bitstream format, or one or more coded media bitstreams may be encapsulated into a container file, or the coded media bitstream may be encapsulated into a Segment format suitable for DASH (or a similar streaming system) and stored as a sequence of Segments. If one or more media bitstreams are encapsulated in a container file, a file generator (not shown in the figure) may be used to store the one more media bitstreams in the file and create file format metadata, which may also be stored in the file.
- the encoder 1520 or the storage 1530 may comprise the file generator, or the file generator is operationally attached to either the encoder 1520 or the storage 1530.
- Some systems operate "live", i.e. omit storage and transfer coded media bitstream from the encoder 1520 directly to the sender 1540.
- the coded media bitstream may then be transferred to the sender 1540, also referred to as the server, on a need basis.
- the format used in the transmission may be an elementary self-contained bitstream format, a packet stream format, a Segment format suitable for DASH (or a similar streaming system), or one or more coded media bitstreams may be encapsulated into a container file.
- the encoder 1520, the storage 1530, and the server 1540 may reside in the same physical device or they may be included in separate devices.
- the encoder 1520 and server 1540 may operate with live real-time content, in which case the coded media bitstream is typically not stored permanently, but rather buffered for small periods of time in the content encoder 1520 and/or in the server 1540 to smooth out variations in processing delay, transfer delay, and coded media bitrate.
- the server 1540 sends the coded media bitstream using a communication protocol stack.
- the stack may include but is not limited to one or more of Real-Time Transport Protocol (RTP), User Datagram Protocol (UDP), Hypertext Transfer Protocol (HTTP), Transmission Control Protocol (TCP), and Internet Protocol (IP).
- RTP Real-Time Transport Protocol
- UDP User Datagram Protocol
- HTTP Hypertext Transfer Protocol
- TCP Transmission Control Protocol
- IP Internet Protocol
- the server 1540 encapsulates the coded media bitstream into packets. For example, when RTP is used, the server 1540
- each media type has a dedicated RTP payload format.
- a system may contain more than one server 1540, but for the sake of simplicity, the following description only considers one server 1540.
- the sender 1540 may comprise or be operationally attached to a "sending file parser" (not shown in the figure).
- a sending file parser locates appropriate parts of the coded media bitstream to be conveyed over the communication protocol.
- the sending file parser may also help in creating the correct format for the communication protocol, such as packet headers and payloads.
- the multimedia container file may contain encapsulation instructions, such as hint tracks in the ISOBMFF, for encapsulation of the at least one of the contained media bitstream on the communication protocol.
- the server 1540 may or may not be connected to a gateway 1550 through a communication network, which may e.g. be a combination of a CDN, the Internet and/or one or more access networks.
- the gateway may also or alternatively be referred to as a middle-box.
- the gateway may be an edge server (of a CDN) or a web proxy. It is noted that the system may generally comprise any number gateways or alike, but for the sake of simplicity, the following description only considers one gateway 1550.
- the gateway 1550 may perform different types of functions, such as translation of a packet stream according to one communication protocol stack to another communication protocol stack, merging and forking of data streams, and manipulation of data stream according to the downlink and/or receiver capabilities, such as controlling the bit rate of the forwarded stream according to prevailing downlink network conditions.
- the gateway 1550 may be a server entity in various embodiments.
- the system includes one or more receivers 1560, typically capable of receiving, de-modulating, and de-capsulating the transmitted signal into a coded media bitstream.
- the coded media bitstream may be transferred to a recording storage 1570.
- the recording storage 1570 may comprise any type of mass memory to store the coded media bitstream.
- the recording storage 1570 may alternatively or additively comprise computation memory, such as random access memory.
- the format of the coded media bitstream in the recording storage 1570 may be an elementary self-contained bitstream format, or one or more coded media bitstreams may be encapsulated into a container file. If there are multiple coded media bitstreams, such as an audio stream and a video stream, associated with each other, a container file is typically used and the receiver 1560 comprises or is attached to a container file generator producing a container file from input streams. Some systems operate "live,” i.e. omit the recording storage 1570 and transfer coded media bitstream from the receiver 1560 directly to the decoder 1580. In some systems, only the most recent part of the recorded stream, e.g., the most recent 10-minute excerption of the recorded stream, is maintained in the recording storage 1570, while any earlier recorded data is discarded from the recording storage 1570.
- the coded media bitstream may be transferred from the recording storage 1570 to the decoder 1580. If there are many coded media bitstreams, such as an audio stream and a video stream, associated with each other and encapsulated into a container file or a single media bitstream is encapsulated in a container file e.g. for easier access, a file parser (not shown in the figure) is used to decapsulate each coded media bitstream from the container file.
- the recording storage 1570 or a decoder 1580 may comprise the file parser, or the file parser is attached to either recording storage 1570 or the decoder 1580. It should also be noted that the system may include many decoders, but here only one decoder 1570 is discussed to simplify the description without a lack of generality
- the coded media bitstream may be processed further by a decoder 1570, whose output is one or more uncompressed media streams.
- a renderer 1590 may reproduce the uncompressed media streams with a loudspeaker or a display, for example.
- the receiver 1560, recording storage 1570, decoder 1570, and renderer 1590 may reside in the same physical device or they may be included in separate devices.
- a sender 1540 and/or a gateway 1550 may be configured to perform switching between different representations e.g. for switching between different viewports of 360- degree video content, view switching, bitrate adaptation and/or fast start-up, and/or a sender 1540 and/or a gateway 1550 may be configured to select the transmitted
- a request from the receiver can be, e.g., a request for a Segment or a Subsegment from a different
- a request for a Segment may be an HTTP GET request.
- a request for a Subsegment may be an HTTP GET request with a byte range.
- bitrate adjustment or bitrate adaptation may be used for example for providing so-called fast start-up in streaming services, where the bitrate of the transmitted stream is lower than the channel bitrate after starting or random-accessing the streaming in order to start playback immediately and to achieve a buffer occupancy level that tolerates occasional packet delays and/or retransmissions.
- Bitrate adaptation may include multiple representation or layer up-switching and representation or layer down-switching operations taking place in various orders.
- a decoder 1580 may be configured to perform switching between different representations e.g. for switching between different viewports of 360-degree video content, view switching, bitrate adaptation and/or fast start-up, and/or a decoder 1580 may be configured to select the transmitted representation(s). Switching between different representations may take place for multiple reasons, such as to achieve faster decoding operation or to adapt the transmitted bitstream, e.g. in terms of bitrate, to prevailing conditions, such as throughput, of the network over which the bitstream is conveyed.
- Faster decoding operation might be needed for example if the device including the decoder 1580 is multi-tasking and uses computing resources for other purposes than decoding the video bitstream.
- faster decoding operation might be needed when content is played back at a faster pace than the normal playback speed, e.g. twice or three times faster than conventional real-time playback rate.
- the server entity such as the edge server, may comprise means for receiving a segment request, wherein the segment corresponds to a first duration; means for providing encapsulated bitstreams having a plurality of self- containing portions having a duration less than the first duration; means for transmitting a first set of the plurality of self-containing portions, the first set corresponding to a first quality or a first bitrate; means for receiving a notification to switch to a second quality or a second bitrate; and means for transmitting a second set of the plurality of self-containing portions, the second set corresponding to the second quality or the second bitrate.
- the server entity may further comprise means for receiving data of said base quality bitstream and enhanced quality bitstream in segments from a second server entity; and means for re-multiplexing the segments into the plurality of chunks having a shorter duration than the duration of the segment.
- the server entity may further comprise means for receiving, from a client, information about the client's capability of using chunked HTTP delivery.
- the server entity may further comprise means for negotiating with the client about modes and/or parameter values, such as chunk duration.
- the client may comprise means for transmitting a segment request, wherein the segment corresponds to a first duration; means for receiving a first set of a plurality of self-containing portions of an encapsulated bitstream, the first set
- embodiments have been described in relation to DASH or MPEG-DASH. It needs to be understood that embodiments could be similarly realized with any other similar streaming system, and/or any similar protocols as those used in DASH, and/or any similar segment and/or manifest formats as those used in DASH, and/or any similar client operation as that of a DASH client. For example, some embodiments could be realized with the M3U manifest format.
- user equipment may comprise a video codec such as those described in embodiments of the invention above. It shall be appreciated that the term user equipment is intended to cover any suitable type of wireless user equipment, such as mobile telephones, portable data processing devices or portable web browsers.
- elements of a public land mobile network may also comprise video codecs as described above.
- the various embodiments of the invention may be implemented in hardware or special purpose circuits, software, logic or any combination thereof.
- some aspects may be implemented in hardware, while other aspects may be implemented in firmware or software which may be executed by a controller,
- microprocessor or other computing device although the invention is not limited thereto.
- the embodiments of this invention may be implemented by computer software executable by a data processor of the mobile device, such as in the processor entity, or by hardware, or by a combination of software and hardware.
- any blocks of the logic flow as in the Figures may represent program steps, or interconnected logic circuits, blocks and functions, or a combination of program steps and logic circuits, blocks and functions.
- the software may be stored on such physical media as memory chips, or memory blocks implemented within the processor, magnetic media such as hard disk or floppy disks, and optical media such as for example DVD and the data variants thereof, CD.
- the memory may be of any type suitable to the local technical environment and may be implemented using any suitable data storage technology, such as
- the data processors may be of any type suitable to the local technical environment, and may include one or more of general purpose computers, special purpose computers, microprocessors, digital signal processors (DSPs) and processors based on multi-core processor architecture, as non-limiting examples.
- general purpose computers special purpose computers
- microprocessors microprocessors
- DSPs digital signal processors
- processors based on multi-core processor architecture, as non-limiting examples.
- Embodiments of the inventions may be practiced in various components such as integrated circuit modules.
- the design of integrated circuits is by and large a highly automated process.
- Complex and powerful software tools are available for converting a logic level design into a semiconductor circuit design ready to be etched and formed on a semiconductor substrate.
- GDSII GDSII, or the like
- fab for fabrication
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Abstract
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US12041108B2 (en) | 2018-09-12 | 2024-07-16 | Nokia Technologies Oy | Apparatus, a method and a computer program for video coding and decoding |
CN211019015U (zh) * | 2019-03-25 | 2020-07-14 | 人眼科技有限公司 | 具有非共面传感器的成像装置 |
JP7411787B2 (ja) * | 2019-09-23 | 2024-01-11 | テレフオンアクチーボラゲット エルエム エリクソン(パブル) | セグメント存在情報を提供すること |
US11503289B2 (en) * | 2020-05-27 | 2022-11-15 | Tencent America LLC | Bitstream structure for viewport-based streaming with a fallback bitstream |
US11895173B2 (en) * | 2022-01-07 | 2024-02-06 | Avago Technologies International Sales Pte. Limited | Gapped and/or subsegmented adaptive bitrate streams |
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US8935425B2 (en) * | 2011-10-05 | 2015-01-13 | Qualcomm Incorporated | Switching between representations during network streaming of coded multimedia data |
WO2016093752A1 (fr) * | 2014-12-10 | 2016-06-16 | Telefonaktiebolaget Lm Ericsson (Publ) | Accès au flux pour une diffusion en flux adaptative de vidéos |
GB2534136A (en) * | 2015-01-12 | 2016-07-20 | Nokia Technologies Oy | An apparatus, a method and a computer program for video coding and decoding |
GB2538531A (en) * | 2015-05-20 | 2016-11-23 | Nokia Technologies Oy | An apparatus, a method and a computer program for video coding and decoding |
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