EP3155584A1 - Intuitive interfaces for real-time collaborative intelligence - Google Patents
Intuitive interfaces for real-time collaborative intelligenceInfo
- Publication number
- EP3155584A1 EP3155584A1 EP15808982.1A EP15808982A EP3155584A1 EP 3155584 A1 EP3155584 A1 EP 3155584A1 EP 15808982 A EP15808982 A EP 15808982A EP 3155584 A1 EP3155584 A1 EP 3155584A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- user
- pointer
- collaborative
- input
- intelligence system
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
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Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/10—Office automation; Time management
- G06Q10/101—Collaborative creation, e.g. joint development of products or services
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/01—Social networking
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/40—Business processes related to the transportation industry
Definitions
- the present invention relates generally to systems and methods for group collaboration, and more
- Portable computing devices such as cell phones, personal digital assistants, and portable media players have become popular personal devices due to their highly portable nature, their ability to provide accessibility to a large library of stored media files, their
- spontaneous networks such as Bluetooth networks .
- Many of these devices also provide the ability to store and display media, such as songs, videos, podcasts, ebooks, maps, and other related content and/or programming. Many of these devices are also used as navigation tools, including GPS functionality. Many of these devices are also used as personal communication devices, enabling phone, text, picture, and video communication with other similar portable devices. Many of these devices include touch screens, tilt interfaces, voice recognition, and other modern user input modes. As a result, the general social trend within industrial societies is that every person does now or soon will maintain at least one such multi-purpose electronic device upon their person at most times, especially when out and about.
- the display interface comprising: a target board including a plurality of input choices arranged on the target board; a pointer, wherein a location of the pointer on the target board is updated by the collaborative software application; wherein the collaborative software
- the application is configured to repeatedly perform the steps of: receiving user input from a user of the computing device, the user input indicating a user intent for selecting one of the input choices; sending the user input to a central collaboration server communicatively coupled to the computing device; receiving an updated coordinate location of the pointer on the target board from the central collaboration server; and displaying the updated coordinate location of the pointer on the target board.
- the invention can be any organic compound.
- the invention can be any organic compound.
- a graphical pointer interface for a display interface of a computing device, comprising: a collaborative application running on the computing device and configured to receive user input via the display interface and update the display interface; a pointer having a center and displayed on the display interface, whereby a coordinate location of the pointer is
- a user input icon displayed on the display interface and configured to receive user input indicating a magnitude and a direction of movement of the pointer.
- FIG. 1 is a schematic diagram of an exemplary realtime collaborative system.
- FIG. 2 comprises an exemplary display interface of a computing device of the collaborative system in
- FIG. 3 comprises the display interface of FIG. 2 illustrating a moving pointer.
- FIG. 4 comprises an exemplary session log display interface of the computing device of the collaborative system in accordance with another embodiment of the present invention.
- FIG. 5 comprises an exemplary yes/no display interface of the computing device of the collaborative system in accordance with another embodiment of the present invention.
- FIG. 6 comprises an exemplary "rate it" display interface of the computing device of the collaborative system in accordance with another embodiment of the present invention.
- FIG. 7 comprises an exemplary "spell it" display interface of the computing device of the collaborative system in accordance with another embodiment of the present invention.
- FIG. 8 comprises an exemplary custom display interface of the computing device of the collaborative system in accordance with another embodiment of the present invention .
- FIG. 9 comprises an exemplary graphical magnet pointer of the display interface in accordance with another embodiment of the present invention.
- FIG. 10 comprises the exemplary graphical magnet pointer with a magnet icon in a first position.
- FIG. 11 comprises the exemplary graphical magnet pointer interface with the magnet icon in a second position.
- FIG. 12 comprises the exemplary graphical magnet pointer with the magnet icon in a third position.
- FIG. 13 comprises the exemplary graphical arrow pointer of the display interface with an arrow icon in a first position.
- FIG. 14 comprises the exemplary graphical arrow pointer with the arrow icon in a second position.
- FIG. 15 comprises the exemplary graphical arrow pointer with the arrow icon in a third position.
- media items refers to video, audio, streaming and any combination thereof.
- audio subsystem is envisioned to optionally include features such as graphic
- Real-time occurrences as referenced herein are those that are substantially current within the context of human perception and reaction.
- the massive connectivity provided by the Internet is used to create a real-time closed- loop collaborative consciousness (or emergent group-wise intelligence) by collecting real-time input from large numbers of people through a novel user interface and processing the collected input from that large number of users into a singular group intent that can answer questions or otherwise take actions or convey will in real-time.
- the methods use intervening software and hardware to moderate the process, closing the loop around the disparate input from each of the many
- each individual user has the singular output of the group.
- each individual user has the singular output of the group.
- each individual user has the singular output of the group.
- participant engages the user interface on a portable computing device 104, conveying his or her individual real-time will in response to a prompt such as a
- each user must be able to see not only the prompt that begins a session, but the real-time group intent as it is forming. For example, if the intent is being conveyed as words, the user will see those words form, letter by letter. If the intent is being conveyed as a direction, the user sees the
- individual computing device 104 While the embodiments described generally refer to portable computing devices, it will be understood that non-portable computing devices, such as desktop computers, may also be used.
- a collaboration system has been developed that allows a group of users to collaboratively control the graphical pointer 210 in order to collaboratively answer questions or otherwise respond to prompts.
- FIG. 1 a schematic diagram of an exemplary collaboration system 100 is shown. Shown are a Central Collaboration Server (CCS) 102, the plurality of portable computing devices 104, and a plurality of exchanges of data with the Central Collaboration Server 106. Embodiments of the plurality of portable computing devices 104 and the interaction of the computing devices 104 with the system 100 are previously disclosed in the related patent applications.
- CCS Central Collaboration Server
- Embodiments of the plurality of portable computing devices 104 and the interaction of the computing devices 104 with the system 100 are previously disclosed in the related patent applications.
- the collaboration system 100 comprises a Central
- Collaboration Server (CCS) 102 that is in communication with the plurality of portable computing devices 104, each portable computing device 104 running the
- Collaborative Intent Application such that the plurality of individual users, each user interacting with one of the plurality of computing devices 104, can provide user input representing a user intent (i.e. the will of the user) .
- the plurality of user inputs is numerically combined to result in a group intent, thus enabling collaborative control of the pointer 210 (or other graphical representation of the group intent) that is manipulated by the group intent to select a target from a group of elements (i.e. input choices) and thereby form collaborative responses.
- the portable computing devices 104 are in communication with the CCS 102 as shown by the data exchanges 106. In some embodiments, such as a multi-tier architecture, the portable computing devices 104 may communicate with each other.
- the CCS 102 includes software and additional elements as necessary to perform the required functions. In this application, it will be understood that the term "CCS" may be used to refer to the software of the CCS 102 or other elements of the CCS 102 that are performing the given function.
- each user views a target area 206 as shown below (also referred to as a target board) on a display of his portable computing device 104.
- Display of the target area 206 is enabled by the CIA of the device 104.
- the target area 206 comprises the plurality of input choices (e.g. letters, numbers, words, etc.) that can be selected to form a response to a posed query.
- the graphical pointer 210 that selectively moves in relation to the input choices displayed on the target area 206, said motion executed in response to the group intent input of the plurality of users.
- said plurality of users is enabled to sequentially select targets from the input choices 208 of the target area 206 and thereby produce the collaborative response to the posed query or prompt.
- the selection is made when the pointer 210 is positioned on or near the input choice 208 for more than a threshold amount of time.
- the pointer 210 is determined to be on or near the input choice 208 if it is within a threshold proximity of the input choice 208. When the target is selected it is added to the emerging answer.
- embodiments of the current system 100 enable each of the plurality of users to view on their own portable computing device 104, the graphical pointer 210 and the target area 206, and enable each of said users to convey the user intent as to the desired direction (and optionally magnitude) of motion the user wants the pointer 210 to move so as to select one of a plurality of input choices 208 displayed on the target area 206.
- the user input is typically represented as a user intent vector, including both a direction and magnitude of the user input .
- the user intent vector can be input by the user, for example, by tilting his or her computing device 104 in the desired direction. In other embodiments the user intent vector is input by swiping on a
- the user intent vector is communicated by the CIA running on the user's portable computing device 104, to the Central Collaboration Server (CCS) 102.
- CCS Central Collaboration Server
- the CCS 102 receives the user intent vectors from the plurality of users, and then derives a group intent vector that represents the collective will of the group at that time.
- the group intent vector is then used to compute an updated location of the pointer 210 with respect to the target area 206 and input choices 208, the updated location reflecting the collective will of the group.
- the updated pointer location is then sent to each of the plurality of computing devices 104 over the network and is used by the CIA software running on said computing devices 104 to update the displayed location of the pointer 210.
- the result is that each of the plurality of users can watch the pointer 210 move, not based on their own individual input, but based on the overall collective intent of the group.
- the system 100 comprises a Central Collaboration Server 102 (“CCS”) that's in communication with a plurality computing devices 104, each of said computing devices 104 running a
- CCS Central Collaboration Server 102
- the system 100 is designed to enable a plurality of users, each engaging an interface of one of said computing devices 104, to jointly control the single graphical pointer 210 through real-time group-wise collaboration.
- the graphical pointer 210 (also referred to as a puck) is displayed to each user by the CIA application running on his or computing device 104, as coordinated by data received from the CCS 102 over a communication link.
- Each of the computing devices 104 comprises one or more processors capable of running the CIA routines and displaying a representation of the pointer 210 along with a plurality of other graphics.
- the computing device 104 could be, for example, a personal computer running a CIA
- the CIA software can be a stand-alone executable or be code that executes inside a web-browser or other shell.
- the CIA software running on each computing device 104 is configured to display a graphical user interface (also referred to as a display interface or a decoupled control interface) that includes at least one graphical pointer 210 and a plurality of input choices 208.
- a graphical user interface also referred to as a display interface or a decoupled control interface
- the graphical pointer 210 is configured to look like a "puck" with a central viewing area that is partially transparent.
- an exemplary display interface 200 is shown in accordance with one embodiment of the present invention. Shown are a prompt bar 202, a response bar 204, the target area 206, the plurality of input choices 208, a pointer 210, an information bar 212, a number of users indication 214, a synchronicity indication 216, a user score indication 218, a rank indication 220, and a response timer 222.
- the display interface 200 of FIG. 2 is shown with the moving pointer 210 at a single instance in time, whereas the display interface 200 of FIG. 3 represents a period of time over which the pointer 210 is moved across the target area 206 in response to the group intent. Also shown in FIG. 3 are a first pointer position 300, a plurality of intermediate pointer positions 302, and a target selection position 304.
- the target area 206 is a horizontal rectangular shape, taking up most of the screen area.
- the narrow horizontal rectangular- shaped prompt bar 202 extends the width of the display interface 200 above the target area 206
- the narrow horizontal rectangular- shaped response bar 204 extends the width of the display interface 200 below the target area 206.
- the information bar 212 is a narrow vertical rectangular shape, located to the left of the target area 206 and between the prompt bar 202 above and the response bar 204 below. It will be appreciated that many other graphical configurations of the various display interface areas are possible .
- the display interface 200 of FIGS. 2 and 3 includes the main target area 206, similar that shown in the target board embodiments of the related applications.
- the target area 206 includes the plurality of input choices 208, shown in FIGS. 2 and 3 as alphanumeric characters, as well as other input choices 208 such as punctuation characters, an arrow graphic (indicating deletion of a response character), and word input choices (e.g. yes, no, maybe and done) .
- Other inputs choices 208 may also be used, for example, numerical choices on a number line.
- the target area 206 also includes the moving pointer 210, which is the visual indicator of the group intent, and moves across the target area 206 in response to the group intents derived from the user inputs.
- the pointer 210 if the pointer 210 is positioned over one input choice 208 for more than a threshold amount of time, that input choice 208 is selected. The same is true for each of the target words (yes, no, maybe) .
- a "done" target is included, which when selected, indicates that the
- the system 100 is configured such that groups of users are enabled to collaboratively control the pointer 210 in response to prompts (for example, questions) that are posed to the group.
- the prompts appear in the prompt bar 202 of the display interface 200, for example, the prompt, "Who was the smartest persons ever to live?" as shown in FIG. 3.
- a prompt may appear, for example, when one of the plurality of users types in a question, entering it within the prompt bar 202 on the display interface of their
- the system 100 in one embodiment can be configured to only allow one question to be asked at a time, and only allow certain users to ask questions at certain times. This may be achieved by displaying a highlight on the answer bar of users who are currently enabled to ask questions. When a current question is active, the answer bars are not highlighted, for nobody can ask a question until the current question is answered.
- a time limit is moderated by the CIA/CCS software such that the users are given a limited amount of time to answer a posed question.
- a timer (either numerical or graphical) may be displayed to the users on the display interface indicating how much time is left to answer the given question or prompt.
- the time limit may be associated with each input choice target selection, thus giving the users a specified time limit for collaboratively making each target selection in the sequence.
- a second timer may be associated with the collaborative formulation of the complete response. In this way, the system 100 can employ a first targeting timer that limits the time allowed for targeting each input choice 208, and the second response timer that limits the amount of time allowed for the complete response.
- the exemplary response timer 222 is shown in FIGS. 2 and 3 within the information bar 212. Also shown within the information bar 212 portion of the user interface is the number of users indication 214, which displays the current number of collaborating users of the system 100 (i.e. current user count) . Also shown within the
- the information bar 212 is the user score indication 218, showing a user score rating for the particular user who is engaging the computing device 104 that is running this instance of the CIA software. Thus each user is shown his own individual score, i.e. the user score is unique to each user.
- the synchronicity indication 216 including a synchronicity value for that individual user, the value indicating how collaborative the user is being with respect to other users (as previously described in the related
- each user can be assigned a rank value, the rank value displayed in the rank indication 220 shown in the information bar 212, the rank value being an indication of standing of that user with respect to other users on one or more performance metrics (as disclosed in the related applications)
- the rank value displayed in the rank indication 220 shown in the information bar 212, the rank value being an indication of standing of that user with respect to other users on one or more performance metrics (as disclosed in the related applications)
- performance metrics used for computing the rank value include the user score for each user and the user
- the number of questions a user has participated in is also used in computing the rank value and/or score value .
- the plurality of users is enabled to collaboratively control the motion of the pointer 210 to select one or more targets from the input choices 208 in response to prompts, thereby formulating an answer through synchronous real-time collaboration.
- each user views the target board on the display interface of his own computing device 104, as displayed by the CIA application running on the device, the target board comprising at least the target area 206, the prompt bar 202, and the response bar 204.
- the pointer 210 moves under collaborative control of a plurality of users, heading for a particular letter or number or word.
- the pointer 210 is moved by the group intent from the initial first pointer position 300, through the
- the target selection position 304 which, in the pointer 210 embodiment shown, selects the input choice 208 surrounded by an inner target area of the pointer 210.
- the exemplary target choice shown is the letter "A".
- the CCS 102 is configured to select that input choice 208 if the pointer 210 lands on it for more than a threshold amount of time.
- the target is then displayed in the response bar 204, added to whatever letters may have already been selected for this response. As shown in FIG. 3, the response bar 204 now includes the character "A" as the first character.
- the pointer location can be reset at a center of the screen, and the process repeats, allowing the users to select additional letters, numbers, words, etc., building the complete response.
- the response is shown on the session log display interface 400.
- the users are shown a rating display interface for proving user input regarding rating of the answer (i.e., expressing their satisfaction with it) .
- a Tweet° or other social media update may be sent out by the CCS software that includes the question, answer and/or statistics or other
- an exemplary session log display interface 400 is shown. Shown are a display header 402, a plurality of log entries 404, a plurality of session numbers 406, a plurality of session prompts 408, a plurality of session responses 410, a plurality of user counts 412, and a plurality of ratings 414.
- the exemplary session log display interface 400 of FIG. 4 includes the display header 402 located at the top of the display, describing the content of the session log display interface 400, in this example, "Questions & Answers".
- the display interface 400 also includes the plurality of log entries 404, each log entry 404
- each session is represented by a line of text.
- Each line of text is represented by a line of text.
- comprising the log entry 404 includes for each session, in order, the session number 406, the session prompt 408, the final response 410, the user count number 412, and the rating value 414. It will be appreciated that any other data, information, and/or statistics regarding the session could be included.
- the top log entry 404 includes the session number 406 "00001", indicating a first session.
- the session prompt 408 includes the text "Q: "What is your favorite color?"
- the response, as indicated my the session response 410, is "A: "Red”.
- the user count 412 for this session is "244", indicating that 244 users participated in that session.
- the rating 414 given to the response is 48%.
- the example session log display interface 400 can be a display interface generated by the local CIA on each computing device 104.
- the session log display interface 400 may be a web page that is
- the session log display interface 400 lists the questions and answers from previous sessions, so users can browse and see the responses for the various session. This can be a simple list, as shown in FIG. 4, and include some data about each question and answer, for example how many users participated, and the rating the users gave it.
- the system is configured to allow users to leave comments related to each question and answer, for example to agree with or debate against the answer generated by the collaborative intelligence.
- the answers can be ordered sequentially (by time and date of the session). In some versions, the answers can be ordered by rating, thus letting people easily browse the highly rated answers. In some versions, all
- the rating in some embodiment can be a "thumbs up" indication.
- the session log display interface 400 is a source of entertaining information for users, allowing them to see the historical responses produced by the group-wise collaborative intelligence.
- the users who can access the session log display interface 400 and view the content are not limited to those who collaboratively produced answers to questions, thereby allowing a wider pool of users to enjoy the output from the collaborative sessions.
- embodiments can be configured in which many "collaboration rooms" with different groups of users operating in parallel , ⁇ each group including users who control the pointer 210 for that group and engage in collaborative decision making. With many groups, each generating their own questions and producing their own collaborative responses, the session log display
- the session log display interface 400 can be configured to post the output from a plurality of groups in a centralized place. This allows a wide range of users to see the collaborative thinking that emerged from the plurality of groups in a fast and easy way.
- the session log display interface 400 can additionally display additional data along with each question/answer pair, for example a name of the specific "collaboration room" from which it emerged, a number of users who contributed to the answer, an elapsed time used to collaboratively generate the answer, and one or more measures of synchronicity among the group who produced that answer while producing that answer .
- the session log display interface 400 may
- the system 100 can employ a combination of the novel synchronous collaboration to generate answers along with more traditional asynchronous rating/polling to let users rate, rank, or otherwise subjectively quantify the quality of the answers.
- the CIA and CCS software are configured to allow users to form collaborative groups enabled to answer the prompt collaboratively through the group-wise, real-time synchronous control method.
- the CIA/CCS system 100 is enabled to automatically ask questions to the group, selecting from a store of predefined questions. This is useful in getting the group started, or when no member of the group poses a question within a certain time limit. Conversely, in many situations the users are eager to ask questions and because only one can be answered at a time (in a
- the system 100 can be configured to store pending questions in a question queue. This may be configured as a displayed list of questions, ordered, for example, such that the question at the top is answered next and proceeding downward. In this way, users can pose the question and see where it sits on the list over time, as previously asked questions get answered. This has the benefit of encouraging users to participate for long periods, waiting for their question to reach the top of the queue, at which point it becomes the active question for the group, an indication of such sent to all the users.
- the system 100 can also be configured to order the questions based on factors other than the order in which the questions were submitted. For example, in a preferred embodiment, the system 100 can be configured to give question-asking priority to users who have earned a high score or achieved high ranking during collaborative control sessions, their questions boosted up the queue based on their score. As described in the related patent applications, such scores and/or rankings are generally based on how collaborative the user has been during prior collaborative sessions.
- the system 100 can be configured to allow the group-wise intelligence to select a "bad questions" response to the prompt. This is a spatially arranged element that can be selected by the pointer 210, under group-wise control, and when selected indicates to the system 100 that the group does not want to answer the question. The question is then skipped, so another question can be asked (or pulled off the question queue) .
- This feature encourages users to ask quality questions.
- the user knows that if he does not ask a quality question, then the group-wise intelligence may immediately decide to deem it a "bad question” and remove it.
- system 100 can also be configured to subtract points from users who ask questions that are deemed "bad
- some embodiments of the present invention employ the single target area 206 that provides the group of users with the set of input choices 208 through which they can collaboratively craft the response, the choices 208 optionally including simple words (e.g. yes, no, maybe) as well as letters, numbers, and/or punctuation.
- This target area 206 is highly flexible, for it allows an infinite variety of questions to be answered, but the process of spelling out answers, letter by letter, can be slow. In many situations, the quickest and most
- satisfying way to ask questions and arrive at answers is to provide users with a set of choices that are well fitted for the question that was asked.
- a novel framework has been devised that employs a plurality of selectable target areas 206, each of said target areas 206 having a different set of input choices that can be collaboratively selected from.
- the user who asks the question can also indicate which of the selectable target areas 206 should be used to answer the question.
- the collaborative group itself is given the ability to select among the selectable target areas 206, thus taking control not just of the selected answer but the pallet of possible answers .
- both methods are employed such that the user who asks the question can optionally specify which selectable target area 206 to use to answer the question, while at the same time the group can collaboratively override the recommendation and choose a different selectable target area 206.
- an exemplary display interface 500 including a yes/no target area 508 is shown. Shown are a user communication area 502, a message area 504, the response bar 204, the prompt bar 202, an ask light icon 506, the yes/no target area 508, a plurality of yes/no input choices 510, the information bar 212, the pointer 210, a board menu area 512, and a user log 514.
- FIG. 5 shows one embodiment of the collaborative display interface.
- the main elements are generally similar to those previously shown in FIGS. 2 and 3: the target area 508 (in this example the yes/no target area 508), the prompt bar 202, the response bar 204, and the information bar 212.
- the yes/no target area 508 includes the plurality of yes/no input choices 510 and the pointer 210.
- Shown in FIG. 5 is one embodiment of a working version of a display interface of the real-time
- the system 100 in this embodiment employing CIA software that runs in the internet browser of the computing device 104.
- Each instance of the CIA code establishes real-time communication with the central collaboration server 102 running the CCS software which receives user input from the plurality of users and updates the location of the pointer 210 accordingly.
- the CIA software first shows on the display interface a login screen where users sign in with a user name and a password. New users are given the ability to create new user names and passwords, and/or users may be given the ability to sign using a Facebook" 3 ID, a Google+TM ID, or other online ID that has been associated with the collaborative system 100. In this way, users provide a unique name that identifies them.
- the CCS software then maintains data such as a score value, for each unique user.
- the collaboration display interface examples of which are shown in FIGS. 3, 4, and 5-8, are displayed to each user after the user logs in.
- the display interface in some embodiments includes the user log 514 in the information bar 212 on the left side of the display interface.
- the user log 514 lists the user name of the unique users who are currently participating in the current collaborative session.
- the current session could include 20 users who all chose to enter the same
- the user log 514 as shown in the display interface 500 of FIG. 5 below only lists a single name “Louis” because at this moment in time, the user "Louis” is the only user to join. As other users join, their names would also appear in the user log 514.
- the prompt bar 202 includes the message area 504, where users can type messages that are seen by other users who are logged into the same session. Additionally, messages can be displayed to the user by the system 100. At the moment in time shown, user "Louis” just joined, so the message bar displays a message from the system 100: " ⁇ UNUM says> Welcome Louis, Please Participate.” Similar messages are displayed to other users as they join.
- the user can join one of the plurality of collaboration rooms, each collaboration room being the separately hosted group of users engaged in the collaborative experience.
- the server 102 might allow the user to join one of 200 collaborations rooms, each of said rooms supporting up to 30 users who can chat, ask questions, and collaboratively answer questions among them.
- the rooms are filled in a first-come, first-served manner, new rooms being created when a current room is filled with the maximum number of users.
- rooms can be assigned a theme, which is a guideline for the topic to be debated (with questions and answers) . For example, some
- collaboration rooms can be general purpose, some can be sports-related, some can be media-related, some can be finance-related, some can be political, some can be issue-related, etc.
- collaboration rooms can be public or private.
- a public room can be filled with strangers who join in at will.
- a private room can be filled by invitation.
- the user can invite his or her Facebook "" friends for participation in a custom room. Such a room is ideal for a group of friends asking personal questions .
- there is also a single large room that can support hundreds, or thousands, or even millions of users, which is thereby a much larger experience than the small rooms that support 30 users. This large room creates a genuine global collective intelligence and can be assigned a unique name, for example "UNU " (Unum is Latin for "the one") .
- themed rooms can be designed with themed target areas that are specific to the topic of discussion in the room.
- a finance related room could employ a specialized target area 206 that includes input choices 208 such as "buy”, “sell”, “hold”, and "short”.
- the CCS 102 stores historical values related to each registered user, said historical values including the number of past sessions that the user participated in, user scores and/or synchronicity values for those sessions, and/or other pieces of data that indicate the user's skill in collaborating.
- certain collaboration rooms are restricted only for users who have achieved scores or other metrics that surpass a defined threshold. In this way, some rooms can be filled by the CCS 102 with novice collaborators while other rooms can be filled with experienced collaborators.
- users can name the collaboration room, which can also be used as the name of the collaborative intelligence that emerges from that room. In some such embodiments, collaboration rooms of one name can compete with
- the system 100 can be configured to allow a first
- collaboration room to ask a question that is directed at a second collaboration room. That second collaboration room can then answer the question as a group.
- two collaboration rooms can hold a conversation and/or debate. This allows one collective intelligence to communicate with and/or debate against another collective intelligence.
- collaboration rooms can be populated by selecting users based in part on personal profile data that is stored upon registration. For example, one collaboration room could be populated by users who self-identify as Democrat. Similarly, one collaboration room can be populated by users who self- identify as Republican. These two collaboration rooms can then be enabled through moderation by the CCS 102 to send questions and/or answers to each other, using the methods disclosed herein. In this way, a "Democratic Collaborative Intelligence" emerging from one
- collaboration room can hold a conversation with and/or hold a debate against, a "Republican Collaborative
- a room filled with Raiders fans can be enabled to hold a sports related conversation with, or hold a sports related debate against a room filled with 49er fans.
- a room filled with Stanford alumni can be enabled to hold a conversation with or engage in a debate against a room filled with Harvard alumni.
- users would have the ability to chat with each other by typing a message in the user communication area 502 at the top of the prompt bar 202. Any message typed in will be sent to all other users, with an indicator of who said it.
- This allows groups of people to chat using standard functionality.
- users can ask questions, to the whole group, that are intended to be answered collaboratively.
- the software indicates a time period when the question can be asked by lighting up the ask light icon 506 that is positioned near the message bar. If the ask light icon 506 is shown as lit, the user can enter the question into the user communication area 502, then click the ask light icon 506, and the question is sent to all users.
- the question appears in the prompt bar 202.
- the prompt bar 202 includes the text "Q:", indicating that whatever follows is the session's question.
- the yes/no target area 508 includes six possible yes/no input choices 510 spatially arranged such that each yes/no input choice 510 is approximately equidistant from a starting location of the pointer 210
- the starting location is centered on the yes/no target area 508) .
- the yes/no input choices 510 include "yes”, “no”, “maybe”, “probably”, “doubtful” and "bad question”. This type of board is highly effective for yes/no-type questions.
- the present invention provides for other types of target areas 206 that are selectable by the user who asked the question and/or by the groupwise control of the pointer 210.
- indications of these other available target areas 206 are included in the board menu area 512 that is displayed in the bottom half of the left-hand information bar 212.
- the different selectable target areas 206 in the menu include "yes/no”, “agree/disagree”, “rate it", “custom” and “spell it". These are given as examples, but it should be understood that a wide variety of other target areas 206 could be provided. For example, for sports questions a "win/lose" target area could be provided.
- target area 206 can display a small set of discrete choices, such as the hexagon of six choices shown in FIG. 5, or the target area 206 can display a range of
- the users might collaborate to move the pointer 210 to land on the yes/no input choice 510 "doubtful". If so, the word “doubtful” appears in the response bar 204 (in this embodiment included as part of the top prompt bar 202) .
- the response bar 204 includes the text "A:”, indicating that whatever follows is the session's answer.
- " ⁇ UNUM says> doubtful” appears in the message area 504 for all users.
- selection by the user of the specific target area 206 employs simple command codes added to the end of the question. For example, the user could type in the question "What do you think of the Rolling Stones?" and then add the command code "/rate” to the end of the string. This command code would be previously set in the CCS software to indicate that the "rate it" target area should be used. Alternatively, target area selection buttons could be provided on the display interface 500 for the user to select.
- an exemplary display interface 600 including a "rate it" target area 602 is shown. Shown are the user communication area 502, the message area 504, the response bar 204, the prompt bar 202, the ask light icon 506, the "rate it" target area 602, a plurality of "rate it” input choices 604, the information bar 212, the pointer 210, the board menu area 512, and the user log 514.
- the "rate it” target area 602 appears on his display interface 600 as well as on display interfaces of all the collaborating users.
- the question appears in the prompt bar 202.
- the words "What do you think of the Rolling Stones?" appears in the prompt bar 202.
- the user's full question, with command code appears in the message area 504. This allows all users to see what the user typed to enter the question, instructing everyone about the proper use of command codes .
- this rating is not the average of a number of asynchronous ratings as would be achieved by a simple poll, but is a jointly derived rating that happens through a physical negotiation of the users, arriving at a consensus not an average. This consensus is a genuine group opinion and not merely the average of a set of individual opinions, thus achieving a true collaborative intelligence.
- the "bad question” input choice may be included so users can collaboratively reject bad
- an exemplary display interface 700 including a "spell it" target area 702 is shown. Shown are the user communication area 502, the message area 504, the response bar 204, the prompt bar 202, the ask light icon 506, the "spell it" target area 702, a plurality of "spell it” input choices 704, the information bar 212, the pointer 210, the board menu area 512, and the user log 514.
- the system 100 employs the "spell it" target area 602 including the "spell it” input choices 604 that can be selectively chosen, either by the user who asks the question, or by the group (for example, by the group collaboratively moving the pointer 210 over the spell it option in the board menu area 512) .
- the "spell it” target area 602 in one embodiment includes punctuation as well as space and backspace, allowing users to write multiple words, or erase letters through collaborative action.
- the "spell it” target area 602 includes a "done” input choice so the group can collaboratively decide when the sequence of chosen letters is complete.
- an exemplary display interface 800 including an exemplary custom target area 802 is shown. Shown are the user communication area 502, the message area 504, the response bar 204, the prompt bar 202, the ask light icon 506, the exemplary custom target area 802, a plurality of "rate it" input choices 804, the information bar 212, the pointer 210, a board menu area 512, and a user log 514.
- the question might be posed by one user that does not fit any of the predefined sets of input choices provided by any of the available choices of target areas 206, and yet the user does not want to leave the input choice selection open-ended, as with the "spell it" target area 702.
- a novel solution has been derived that allows users to quickly ask the question while easily specifying the custom set of input choices 804 to be spatially arranged on the custom target area 802 for selection by the group. This is the "custom board" target area 802 as shown in FIG. 8
- one user asks the question, "What is your favorite movie?"
- the user doesn't want the group to answer using the "spell it" target area 702, but instead desires the display of the plurality of custom input choices 804.
- a novel command code methodology has been developed in which the user can type the set of custom input choices 804 into the message area 504 along with the question. In one embodiment this is enabled through the use of a simple command code (in one embodiment the "*" character) put before each of the custom input choices 804. This code identifies that the words that follow it comprise available choice in the custom set.
- the CCS/CIA software crafts the custom target area 802 that is displayed on the display interface 200 of each computing device 104, said custom target area 802 including the custom input choices 804 in a spatially arranged format.
- said custom target area 802 including the custom input choices 804 in a spatially arranged format.
- FIG. 8 the movie input choices - "Jaws”, “E . T . “ , “Star Wars”, “Rocky”, and “A.I.” - are displayed to each of the users as part of the custom configured hexagonal target area 802, each of the five movies at a corner of the hexagon, with the sixth corner being assigned the input choice "Bad Question".
- users can ask highly targeted questions that are unique, but bounded, giving the group a very specific set of answers to choose from.
- data sent from the central server 102 to each computing device 104 indicates both content of the plurality of input choices 208 as well as spatial arrangement of each input choice 208 in the target area 206.
- the displayed target area 206 is fully customizable, allowing for coordinated control over which choices go where.
- the CIA/CCS software enables the group of users to each impart their own individual input so as to collaboratively control the motion of the graphical pointer 210, said pointer 210 moving under group-wise control to answer questions or otherwise respond to prompts .
- a physically intuitive metaphor is employed such that the pointer 210 is assigned a simulated mass and a simulated damping
- each user is told that their personal user input acts to apply a simulated force upon the group-wise pointer 210 by imparting a group force vector upon it, said group force vector based on the user intent vector described in the related applications.
- the pointer 210 then moves in response to a vector sum of the applied forces. It can be a simple sum (or average) in which each user input is counted equally, or it can be a weighted sum (or average) in which the input from some users has more impact than others. As described in the related applications, the weighting process can be based on user scores earned during previous sessions.
- the intuitive conceptual model is provided to users wherein the plurality of user force vectors are applied to the pointer 210 based upon input conveyed by each user into their individual computing device 104. This is achieved by computing and imparting the group force vector upon the pointer 210 that is the sum or average of the user input force vectors .
- the computing and imparting is performed the CCS 102 which collects the real-time input from the users, computes the resultant vector, and applies it to a physics-based model
- the physics-based model considers a pointer mass, a environmental damping coefficient, and a current vector motion (velocity and acceleration) of the pointer 210, and determines an updated vector motion of the pointer 210 resulting from the current group force vector. Because the users are continually providing user inputs, the group force vector is repeatedly calculated, the group force vector repeatedly applied, and the vector motion of the pointer 210 repeatedly updated. In some embodiments, this is performed at rates of at least 10 updates per second, but ideally 30 to 60 updates per second. In some embodiments pointer motion is
- the pointer 210 may maintain momentum and will continue to move for a period of time before stopped by damping.
- the user may impart a desire for the pointer 210 to move left at a given moment, but if the group intent is determined from the group of users as a desire for the pointer 210 to move right, the pointer 210 will move right. This can be disconcerting to the user, for the user's input and the motion of the pointer 210 can be significantly misaligned. In fact, users may even wonder if their user input is being considered by the system 100 at all if each user sees no direct evidence of their user input - each user sees only the pointer 210 moving in ways that appear to have no
- FIG. 9 a graphical representation of a graphical magnet pointer interface 900 is shown, in one embodiment of a intuitive graphical user interface methodology. Shown are the pointer 210, a pointer
- the graphical magnet pointer interface 900 is a methodology for user input that supports a physically intuitive model for group-wise control of the graphical pointer 210. It employs the magnet icon 904 that is provided to each user for display on their personal computing device 104 (as controlled by the instance of the CIA software running on the user' s personal computing device 104) .
- the magnet icon 904 is a "U" shaped magnet icon, but other types of magnet icons can be used, and/or other elements that graphically represent a physical pull force. In this way, each user can see his own magnet on his own screen, said magnet icon 904 being directly responsive to the user input provided by said user.
- the graphical magnet pointer interface is highly responsive and not impacted by communication lag with the CCS 102, thus allowing each user to feel like he has a high-bandwidth highly
- the position of the magnet icon 904 on the user's display interface 200 may be controlled by a mouse coupled to the computing device 104 and used by the user, with a conventional mouse arrow icon changing to the magnet icon 904 when the mouse cursor nears the graphical pointer 210 that is also displayed on the display interface 200.
- the magnet icon 904 is displayed at the location of the mouse arrow icon, but is configured in the software to always point towards the center 910 of the circular pointer 210. Thus as the magnet icon 904 approaches the pointer 210, the magnet icon 904 appears to aim at the pointer center 910 as if the magnet icon 904 is magnetically attracted to the pointer 210.
- the software controlling the magnet icon 904 may be configured to increase a size of the magnet icon 904 in size as the magnet icon 904 moves closer to the pointer 210, which would imply a larger magnetic force between the magnet icon 904 and the pointer 210.
- the software controlling the magnet icon 904 may be configured to increase a size of the magnet icon 904 in size as the magnet icon 904 moves closer to the pointer 210, which would imply a larger magnetic force between the magnet icon 904 and the pointer 210.
- the user understands without instruction that he can apply a virtual pull force on the pointer 210 (representing his user intent vector) that aims from the pointer center 910 to the location of the cursor (i.e. the magnet icon 904) controlled by the mouse.
- the CIA software can be any type of hardware. As shown in FIG. 9, the CIA software can be any type of hardware.
- each personal computing device 104 configured on each personal computing device 104 to display the graphical magnet icon 904 at the cursor location controlled by the user's mouse, trackpad, trackball, touchscreen, or other means for user input of the computing device 104.
- the magnet icon 904 is configured to appear only when the user's cursor location is within a threshold proximity of the group-controlled pointer 210, for that means the user intends to convey user input regarding his personal intent as to which direction the pointer 210 should move.
- the magnet icon 904 is configured to automatically point towards the pointer center 910, as if magnetically attracted to it. This conveys an intuitive feeling to the user that by positioning the magnet icon 904 near the pointer 210, he is applying the magnetic pull on the pointer 210.
- the CIA software then sends the user intent vector to the CCS 102 indicating the angle 908 of the magnetic pull.
- the longitudinal magnet axis 906 of the magnet icon 904 is the axis of symmetry of the singly-symmetric magnet icon 904.
- the angle of direction is the clockwise angle 908 between the pointer vertical axis 902 and the magnet axis 906. In the example shown in FIG. 9, the angle 908 is approximately 330 degrees.
- magnitude of the user input can be graphically conveyed by how close or far the user positions the magnet icon 904 to the pointer 210. The closer the magnet icon 904 to the pointer center 910, the stronger the magnitude of the user input (i.e. the
- the magnet icon 904 increases in size as the magnet icon 904 moves closer to the pointer center 910. Once the magnet icon 904 overlaps the pointer 210, the magnet icon 904 may be limited from getting too close the pointer center 910 (i.e. from covering a central targeting area of the pointer 210) . Thus the magnet icon 904 appears when the input cursor gets within certain proximity of the pointer 210, increases in size as the cursor nears the pointer 210, and disappears if the cursor gets too close to the pointer center 910, the magnet icon size increasing as the magnet icon 904 moves closer to the pointer center 910.
- FIGS. 10, 11 and 12 exemplary magnet icon pointer configurations are shown. Shown in FIG. 10 is a first magnet pointer configuration. Shown in FIG. 11 a second magnet pointer configuration, and shown in FIG. 12 a third magnet pointer configuration.
- FIGS 10, 11 and 12 show example configurations of the magnet icon 904 and associated pointer 210 at various points in time.
- the pointer 210 will be moving across the display interface 200 based on the group intent as determined by the CCS 102 and sent to each computing device 104 to be displayed on the display interface by the CIA.
- the magnet icon 904 is controlled by the user input in conjunction with the CIA software residing on the computing device 104, the magnet icon 904
- the CIA software Based on the magnitude/direction/position of the magnet icon 904 with respect to the pointer 210, the CIA software sends the user intent vector to the CCS 102 for use in deriving the next group intent .
- the first magnet icon 1002 has a medium size compared to the second magnet icon 1102 of FIG. 11 and the third magnet icon 1202 of FIG. 12. This indicates a medium magnitude of intent.
- the first magnet icon 1002 has been located by the user in a direction as defined by the first angle 1000, shown to be
- the size of the second magnet icon 1102 is smaller than the first magnet icon 1002 and the third magnet icon 1202, indicating a relatively small magnitude of user intent.
- the second magnet icon 1102 has been located by the user in a direction defined by the second angle 1100, shown to be approximately 230 degrees.
- the size of the third magnet icon 1202 is larger than the first magnet icon 1002 and the second magnet icon 1102, indicating a relatively larger magnitude of user intent .
- the third magnet icon 1202 has been located by the user in a direction defined by the third angle 1200, shown to be approximately 310 degrees .
- the CCS 102 sums the user intent vectors from the plurality of users, computes the group intent vector, uses the group intent vector to apply the group force vector to the simulated physical model of the pointer 210 (mass, damping, etc..) , and based on the physics model sends the pointer 210 coordinate information to each computing device 104, each of which are then updated with the new location of the pointer 210.
- some embodiments weight the input from all users equally.
- magnet size can be scaled accordingly. In this way, the user who is being granted a higher contribution rate to the group due to earning points, can see a larger magnet icon 904 on their screen than the user who has been granted a lower contribution rate to the group. This provides visual intuition.
- the system 100 can be configured to allow the user to see a representation of the magnets controlled by other users.
- "ghost magnet" icons In such embodiments "ghost magnet" icons
- the ghost magnet icons are largely transparent, thus making the ghost magnet icons easily distinguishable from the user' s own magnet icon, and thus preventing the ghost magnet icons from obscuring other important elements on the display interface. If the user is collaborating along with 19 other users, the user might thus see one solid magnet icon 904 (under his own control) and 19 ghost magnet icons that represent the real-time user input being conveyed by the other users . The ghost magnet icon for one of the other users would only appear when that user is positioning his mouse near the
- the ghost magnet icons in some embodiments may resemble a swarm of bugs hovering around the pointer 210.
- the ghost magnet icons in some embodiments may resemble a swarm of bugs hovering around the pointer 210.
- all ghost magnet icons are evenly distributed around the pointer 210 (accounting for both magnitude and direction) , the net effect cancels out and the pointer 210 does not move.
- a majority of the magnet icons would be seen to group themselves on one side of the pointer 210, and the pointer 210 will move.
- Such a display helps to convey the group-wise behavior of the users which in many ways emulates swarms of bugs or flocks of birds.
- the ghost magnet paradigm is a graphical representation of this swarm- like behavior.
- another innovative method is not to show the ghost magnet icons in real-time, during the control of the pointer 210 to answer the question, but instead to store a history of the motion of the plurality of ghost magnet icons and magnet icon 904 in the CCS 102 and to allow users to see a replay of the session with all instances of magnet icons visible.
- the user can participate in the session, seeing only his own magnet icon 904 (representing his user input) and the group-wise pointer 210 that represents the will of the group.
- the pointer 210 will move (if consensus is achieved) and answer the question.
- the group-wise response is crafted and posted for all to see, individual users can ask to see the replay of the session, and in that replay view the history of the magnet icons, showing how the group came to the consensus, thus forming the collaborative intelligence that answered the question.
- the unique system 100 disclosed here can be seen as creating an artificial sentience with its own views and opinions and personality traits that emerge in real time through dynamic negotiation.
- FIGS 13, 14, and 15 exemplary tilt arrow pointer configurations are shown in one embodiment of the present invention. Shown in FIG. 13 is a first tilt arrow pointer configuration. Shown in FIG. 14 is a second tilt arrow pointer configuration, and shown in FIG. 15 is a third tilt arrow pointer
- While the graphical magnet interface as shown in FIGS. 9-12 uses cursor control interfaces such as computer mice, touchpads, trackballs, and touchscreens , there are many mobile devices that also employ tilt control. As disclosed in the related applications, a number of unique tilt control input methods can be employed. For example, the user can convey a desired motion on the group-wise pointer 210 by tilting his personal computing device 104 from horizontal to an angle with respect to horizontal direction, the device also tilted in a direction relative to the display interface 200. The greater the tilt angle, the greater the
- a graphical icon can be displayed next to the pointer 210 to indicate the direction and optionally the magnitude of the user intent vector.
- the graphical icon shown in FIGS. 11A-11C is an arrow icon, a direction of the arrow icon indicating the direction of the tilt applied by the user, and an arrow icon size showing the magnitude of the tilt applied by the user.
- the magnet icon 904 can be used instead of the arrow icon.
- the first arrow icon 1302 has a first direction indicated by a first angle 1304 between the pointer vertical axis 902 and a first arrow axis 1300.
- the first angle 1304 is approximately 50 degrees.
- the relatively small size of the first arrow icon 1302 represents a relatively small of weak user intent.
- the second arrow icon 1402 has a second direction indicated by a second angle 1404 between the pointer vertical axis 902 and a second arrow axis 1400.
- the second angle 1404 is approximately 160 degrees.
- the medium size of the second arrow icon 1402 represents a moderate user intent.
- the third arrow icon 1502 has a third direction indicated by a third angle 1504 between the pointer vertical axis 902 and a third arrow axis 1500.
- the third angle 1504 is approximately 230 degrees.
- the relatively large size of the second arrow icon 1402 represents a large or strong user intent.
- programmable hardware devices such as field programmable gate arrays, programmable array logic, programmable logic devices or the like.
- Modules may also be implemented in software for execution by various types of processors.
- An identified module of executable code may, for instance, comprise one or more physical or logical blocks of computer
- modules of executable code could be a single instruction, or many instructions, and may even be distributed over several different code segments, among different programs, and across several memory devices.
- operational data may be identified and illustrated herein within modules, and may be embodied in any suitable form and organized within any suitable type of data structure. The operational data may be collected as a single data set, or may be distributed over
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