EP2569059A1 - A scrum machine - Google Patents

A scrum machine

Info

Publication number
EP2569059A1
EP2569059A1 EP11713768A EP11713768A EP2569059A1 EP 2569059 A1 EP2569059 A1 EP 2569059A1 EP 11713768 A EP11713768 A EP 11713768A EP 11713768 A EP11713768 A EP 11713768A EP 2569059 A1 EP2569059 A1 EP 2569059A1
Authority
EP
European Patent Office
Prior art keywords
machine
pads
user
scrum
footrest
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP11713768A
Other languages
German (de)
French (fr)
Inventor
Peter Clarke
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP2569059A1 publication Critical patent/EP2569059A1/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/02Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices using resilient force-resisters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/06User-manipulated weights
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/06User-manipulated weights
    • A63B21/062User-manipulated weights including guide for vertical or non-vertical weights or array of weights to move against gravity forces
    • A63B21/0626User-manipulated weights including guide for vertical or non-vertical weights or array of weights to move against gravity forces with substantially vertical guiding means
    • A63B21/0628User-manipulated weights including guide for vertical or non-vertical weights or array of weights to move against gravity forces with substantially vertical guiding means for vertical array of weights
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/40Interfaces with the user related to strength training; Details thereof
    • A63B21/4041Interfaces with the user related to strength training; Details thereof characterised by the movements of the interface
    • A63B21/4043Free movement, i.e. the only restriction coming from the resistance
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/40Interfaces with the user related to strength training; Details thereof
    • A63B21/4041Interfaces with the user related to strength training; Details thereof characterised by the movements of the interface
    • A63B21/4047Pivoting movement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/03516For both arms together or both legs together; Aspects related to the co-ordination between right and left side limbs of a user
    • A63B23/03533With separate means driven by each limb, i.e. performing different movements
    • A63B23/03541Moving independently from each other
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/03575Apparatus used for exercising upper and lower limbs simultaneously
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/34Tackling, blocking or grappling dummies, e.g. boxing or wrestling or American- football dummies
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2243/00Specific ball sports not provided for in A63B2102/00 - A63B2102/38
    • A63B2243/0066Rugby; American football
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/025Exercising apparatus specially adapted for particular parts of the body for the head or the neck

Definitions

  • This invention relates to a scrum machine for individual use by rugby players.
  • Forward dominance is crucial to success in a rugby scrum, and is established by the ability of the forwards to deliver pushing power and to withstand the counter-force generated by the opposing players.
  • a scrum machine is a training machine which, depending on its design, allows an individual rugby forward, or a group of rugby forwards, to develop the necessary pushing power and resistance to counter-pushing while in the body position of the scrum.
  • a scrum machine comprising a framework and, mounted on the framework, a footrest at or near ground level and a pair of laterally spaced rearward facing pads disposed in front of and at a higher level than the footrest for engagement by the opposite shoulders of a forwardly crouching user with the user's head extending between the pads, the machine further comprising a member for resiliently bearing down on the back of the user's head .
  • the resiliently bearing member may comprise a flap pivotable upwardly, about a transverse axis, against the bias of a weight tending to pivot the flap downwardly.
  • the present invention provides a scrum machine comprising a framework and, mounted on the framework, a footrest at or near ground level and a pair of laterally spaced rearward facing pads disposed in front of and at a higher level than the footrest for engagement by the opposite shoulders of a forwardly crouching user with the user's head extending between the pads, the machine further comprising
  • resilient manually operable devices disposed laterally outwardly of the pads on each side of the machine to allow the user to simulate binding with adjacent
  • the binding simulator may comprise a forearm rest pivotable downwardly, about an axis at least
  • the binding simulator may comprise a handgrip which can be pulled downwardly against the bias of a weight tending to pull the handgrip upwardly.
  • Figure 1 is a rear perspective view of the embodiment of scrum machine according to the invention.
  • Figure 2 is a front perspective view of the right hand side of the machine.
  • Figure 3 is a front perspective view of the left hand side of the machine.
  • Figure 4 is a plan view of the machine.
  • Figure 5 is a rear view of the machine.
  • Figure 6 is a right hand side view of the machine.
  • a scrum machine comprises a rigid steel framework including a rectangular arch 10 upstanding from and fixedly mounted to a rectangular base 12.
  • the framework also includes a pair of props 14 which extend downwardly and forwardly from the top half of the arch 10 to the front end 12a of the base to brace the arch 10 against force applied forwardly by a user.
  • An upwardly and rearwardly inclined footrest 16 is mounted transversely across the base 12 at or near ground level. To allow for users of different heights, the distance of the footrest 16 in front of the arch 10 can be adjusted by locating the footrest in any selected pair of opposite slots 18 in the base 12.
  • a pair of laterally spaced, rearward-facing vertical pads 20 are mounted on the rear of the arch 10, each about half-way up a respective vertical column 10a. In use, a user crouches almost horizontally forwards in the
  • the flap 22 comprises a padded flap 22 for resiliently bearing down on the back of the user's head.
  • the flap 22 is mounted for rotation about an axle 24 disposed towards the rear of the pad and which extends transversely between the arch columns 10a.
  • the flap 22 can be pivoted upwardly by rotation about the axle 24 by a user raising his head against the bias of adjustable weights 26 tending to rotate the front edge of the flap 22 downwardly.
  • the weights 26 slide on parallel guide rods 28 which extend from the front end 12a of the base 12 to a crossbar 14a, and are connected to a tab 30 on the front edge of the flap 22 by a cord 32 passing freely through the crossbar 14a.
  • the height of the flap 22 relative to the arch 10 can be adjusted by sliding the ends of the axle 24 up or down in respective slotted guides 34 fixed to the insides of the columns 10a, there being means (not shown) to fix the axle at various selected positions along the guides.
  • the scrum machine further includes a pair of static handgrips 36a and 36b fixed to the outsides of the arch columns 10a, and two resilient, manually operable binding simulators 38, 40 disposed laterally outwardly of the shoulder pads 20 on each side of the arch 10 to allow the user to simulate binding with adjacent player (s) .
  • the binding simulator 38 comprises a handgrip 42 which can be pulled downwardly against the bias of adjustable weights 44 tending to pull the handgrip upwards.
  • the weights 44 slide on parallel guide rods 46 and are connected to the handgrip 42 by a cord 48 which passes freely over a pulley 50.
  • the binding simulator 40 comprises a forearm rest 52 which, by rotation about a horizontal axle 54 at least approximately normal to the plane containing the pads 20, can be pivoted downwardly and inwardly towards the arch 10 against the bias of adjustable weights 56 tending to pivot the forearm rest 52 upwardly.
  • the weights 56 slide on parallel guide rods 58 and are connected by a cord 60 to the circumference of a pulley 62.
  • the pulley 62 is mounted on the same axle 54 as the forearm rest 52, and via the cord 60 the weights 56 tend to rotate the pulley in a direction (anticlockwise in Figure 5) which raises the forearm rest 52.
  • the arch 10 could be moveably mounted relative to the base 12 against a bias (not shown) , so that in use, a player located between the pads 20 and the footrest 16 could push the arch relative to the base.
  • a spring (not shown) could be employed to bias the grip 42 and rest 52.
  • the bias could be integrated or located inboard within or around the arch 10.
  • the pads 20 could be mounted to slide up and down relative to the arch 10.
  • the pads 20 could also be shaped to extend rearwardly so that if released once a player is in position with their shoulders under the rearwards extension of the modified pads, one or both of the pads could be allowed to bear down on the player, so more accurately simulating scrum play.
  • the flap 22 would need to be connected at each end of the axle 24 to respective pads 20 to move in tandem with the pads 20.

Landscapes

  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Orthopedic Medicine & Surgery (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Biophysics (AREA)
  • Orthopedics, Nursing, And Contraception (AREA)

Abstract

A scrum machine comprises a framework and, mounted on the framework, a footrest at or near ground level and a pair of laterally spaced rearward facing pads disposed in front of and at a higher level than the footrest for engagement by the opposite shoulders of a forwardly crouching user with the user's head extending between the pads. The machine further comprises resilient manually operable devices disposed laterally outwardly of the pads on each side of the machine to allow the user to simulate binding with adjacent player(s).

Description

A Scrum Machine
This invention relates to a scrum machine for individual use by rugby players.
Forward dominance is crucial to success in a rugby scrum, and is established by the ability of the forwards to deliver pushing power and to withstand the counter-force generated by the opposing players.
A scrum machine is a training machine which, depending on its design, allows an individual rugby forward, or a group of rugby forwards, to develop the necessary pushing power and resistance to counter-pushing while in the body position of the scrum.
It is an object of the invention to provide an improved scrum machine for individual use which more closely approximates the joint and muscle movement of the rugby player than existing machines.
According to a first aspect the present invention
provides a scrum machine comprising a framework and, mounted on the framework, a footrest at or near ground level and a pair of laterally spaced rearward facing pads disposed in front of and at a higher level than the footrest for engagement by the opposite shoulders of a forwardly crouching user with the user's head extending between the pads, the machine further comprising a member for resiliently bearing down on the back of the user's head . The resiliently bearing member may comprise a flap pivotable upwardly, about a transverse axis, against the bias of a weight tending to pivot the flap downwardly. According to a second aspect the present invention provides a scrum machine comprising a framework and, mounted on the framework, a footrest at or near ground level and a pair of laterally spaced rearward facing pads disposed in front of and at a higher level than the footrest for engagement by the opposite shoulders of a forwardly crouching user with the user's head extending between the pads, the machine further comprising
resilient manually operable devices disposed laterally outwardly of the pads on each side of the machine to allow the user to simulate binding with adjacent
player ( s ) .
On one side the binding simulator may comprise a forearm rest pivotable downwardly, about an axis at least
approximately normal to a plane containing the laterally spaced shoulder pads, against the bias of a weight tending to pivot the flap upwardly.
On the other side the binding simulator may comprise a handgrip which can be pulled downwardly against the bias of a weight tending to pull the handgrip upwardly.
An embodiment of the invention will now be described, by way of example, with reference to the accompanying drawings, in which:
Figure 1 is a rear perspective view of the embodiment of scrum machine according to the invention. Figure 2 is a front perspective view of the right hand side of the machine.
Figure 3 is a front perspective view of the left hand side of the machine.
Figure 4 is a plan view of the machine.
Figure 5 is a rear view of the machine.
Figure 6 is a right hand side view of the machine.
In the drawings the front of the scrum machine is on the left in Figures 4 and 6, and the rear of the machine is on the right, as also indicated by the double-headed arrow in Figure 1.
Referring to the drawings, a scrum machine comprises a rigid steel framework including a rectangular arch 10 upstanding from and fixedly mounted to a rectangular base 12. The framework also includes a pair of props 14 which extend downwardly and forwardly from the top half of the arch 10 to the front end 12a of the base to brace the arch 10 against force applied forwardly by a user.
An upwardly and rearwardly inclined footrest 16 is mounted transversely across the base 12 at or near ground level. To allow for users of different heights, the distance of the footrest 16 in front of the arch 10 can be adjusted by locating the footrest in any selected pair of opposite slots 18 in the base 12.
A pair of laterally spaced, rearward-facing vertical pads 20 are mounted on the rear of the arch 10, each about half-way up a respective vertical column 10a. In use, a user crouches almost horizontally forwards in the
attitude assumed in a scrum with his feet braced against the footrest 16 and his opposite shoulders bearing against respective pads 20. In this attitude the user's head extends forwardly between the shoulder pads 20.
To exercise the user's neck muscles, the machine
comprises a padded flap 22 for resiliently bearing down on the back of the user's head. The flap 22 is mounted for rotation about an axle 24 disposed towards the rear of the pad and which extends transversely between the arch columns 10a. The flap 22 can be pivoted upwardly by rotation about the axle 24 by a user raising his head against the bias of adjustable weights 26 tending to rotate the front edge of the flap 22 downwardly. The weights 26 slide on parallel guide rods 28 which extend from the front end 12a of the base 12 to a crossbar 14a, and are connected to a tab 30 on the front edge of the flap 22 by a cord 32 passing freely through the crossbar 14a. The height of the flap 22 relative to the arch 10 can be adjusted by sliding the ends of the axle 24 up or down in respective slotted guides 34 fixed to the insides of the columns 10a, there being means (not shown) to fix the axle at various selected positions along the guides.
The scrum machine further includes a pair of static handgrips 36a and 36b fixed to the outsides of the arch columns 10a, and two resilient, manually operable binding simulators 38, 40 disposed laterally outwardly of the shoulder pads 20 on each side of the arch 10 to allow the user to simulate binding with adjacent player (s) . The binding simulator 38 comprises a handgrip 42 which can be pulled downwardly against the bias of adjustable weights 44 tending to pull the handgrip upwards. The weights 44 slide on parallel guide rods 46 and are connected to the handgrip 42 by a cord 48 which passes freely over a pulley 50.
The binding simulator 40 comprises a forearm rest 52 which, by rotation about a horizontal axle 54 at least approximately normal to the plane containing the pads 20, can be pivoted downwardly and inwardly towards the arch 10 against the bias of adjustable weights 56 tending to pivot the forearm rest 52 upwardly. The weights 56 slide on parallel guide rods 58 and are connected by a cord 60 to the circumference of a pulley 62. The pulley 62 is mounted on the same axle 54 as the forearm rest 52, and via the cord 60 the weights 56 tend to rotate the pulley in a direction (anticlockwise in Figure 5) which raises the forearm rest 52.
As stated above, in use of the machine a user crouches almost horizontally forwards in the attitude assumed in a scrum with his feet braced against the footrest 16 and his opposite shoulders bearing against respective pads 20. The user's head projects under the flap 22.
In the case of a tighthead prop the prop will lay his forearm on the forearm rest 52 and push down while gripping the static handgrip 36b on the opposite side of the arch 10, all the while pushing forward against the pads 20 and upwards on the flap 22. A loosehead prop will pull down on the handgrip 42 while gripping the static handgrip 36a on the opposite side of the arch 10, again while pushing forward against the pads 20 and upwards on the flap 22. A hooker or second row forward will grip the static handgrips 36a, 36b on each side of the arch 10, again while pushing forward against the pads 20 and upwards on the flap 22.
It will be appreciated that many variants of the above- described embodiments are possible. For example, the arch 10 could be moveably mounted relative to the base 12 against a bias (not shown) , so that in use, a player located between the pads 20 and the footrest 16 could push the arch relative to the base.
Also instead of using weights 44,56, a spring (not shown) could be employed to bias the grip 42 and rest 52. Rather than locating such springs or the weights 44,56 outboard as in the illustrated embodiment, the bias could be integrated or located inboard within or around the arch 10. Also, rather than being fixed, the pads 20 could be mounted to slide up and down relative to the arch 10. The pads 20 could also be shaped to extend rearwardly so that if released once a player is in position with their shoulders under the rearwards extension of the modified pads, one or both of the pads could be allowed to bear down on the player, so more accurately simulating scrum play. It should be noted that in such an embodiment, the flap 22 would need to be connected at each end of the axle 24 to respective pads 20 to move in tandem with the pads 20.
The invention is not limited to the embodiment described herein which may be modified or varied without departing from the scope of the invention.

Claims

Claims :
1. A scrum machine comprising a framework and, mounted on the framework, a footrest at or near ground level and a pair of laterally spaced rearward facing pads disposed in front of and at a higher level than the footrest for engagement by the opposite shoulders of a forwardly crouching user with the user's head extending between the pads, the machine further comprising resilient manually operable devices disposed laterally outwardly of the pads on each side of the machine to allow the user to simulate binding with adjacent player (s).
2. A scrum machine as claimed in claim 1 wherein, on a first side the binding simulator comprises a forearm rest pivotable downwardly, about an axis at least
approximately normal to a plane containing the laterally spaced shoulder pads, against a bias tending to pivot the flap upwardly.
3. A scrum machine as claimed in claim 2 wherein said bias comprises one of a spring or a weight.
4. A scrum machine as claimed in claim 2 wherein said first side is a right hand side.
5. A scrum machine as claimed in claim 1 wherein, on a second side the binding simulator comprises a handgrip which can be pulled downwardly against a bias tending to pull the handgrip upwardly.
6. A scrum machine as claimed in claim 5 wherein said bias comprises one of a spring or a weight.
7. A scrum machine as claimed in claim 5 wherein said second side is a left hand side.
8. A scrum machine as claimed in claim 1 where the machine further comprises a member disposed between said pads for resiliently bearing down on the back of the user's head.
9. A scrum machine as claimed in claim 8 wherein the resiliently bearing member comprises a flap pivotable upwardly, about a transverse axis, against a bias tending to pivot the flap downwardly.
10. A scrum machine comprising a framework and, mounted on the framework, a footrest at or near ground level and a pair of laterally spaced rearward facing pads disposed in front of and at a higher level than the footrest for engagement by the opposite shoulders of a forwardly crouching user with the user's head extending between the pads, the machine further comprising a member for resiliently bearing down on the back of the user's head.
11. A scrum machine as claimed in claim 10, wherein the resiliently bearing member comprises a flap pivotable upwardly, about a transverse axis, against the bias of a weight tending to pivot the flap downwardly.
EP11713768A 2010-05-06 2011-04-08 A scrum machine Withdrawn EP2569059A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
IE20100282 2010-05-06
PCT/EP2011/055501 WO2011138126A1 (en) 2010-05-06 2011-04-08 A scrum machine

Publications (1)

Publication Number Publication Date
EP2569059A1 true EP2569059A1 (en) 2013-03-20

Family

ID=44201265

Family Applications (1)

Application Number Title Priority Date Filing Date
EP11713768A Withdrawn EP2569059A1 (en) 2010-05-06 2011-04-08 A scrum machine

Country Status (2)

Country Link
EP (1) EP2569059A1 (en)
WO (1) WO2011138126A1 (en)

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR520379A (en) * 1917-08-06 1921-06-24 Cyrille Van Santfort Gymnastics apparatus
US1436846A (en) * 1922-01-05 1922-11-28 Willimann Edwin Training apparatus
US3377064A (en) * 1964-07-15 1968-04-09 Thomas H. Hudson Football trainer
ZA200107431B (en) 2001-09-10 2003-02-26 Barry Grant Wheeler Scrum exercise machine.

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See references of WO2011138126A1 *

Also Published As

Publication number Publication date
WO2011138126A1 (en) 2011-11-10

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