EP2542315A1 - Game board having spaces with digital recognition, and associated digital game piece - Google Patents

Game board having spaces with digital recognition, and associated digital game piece

Info

Publication number
EP2542315A1
EP2542315A1 EP11705908A EP11705908A EP2542315A1 EP 2542315 A1 EP2542315 A1 EP 2542315A1 EP 11705908 A EP11705908 A EP 11705908A EP 11705908 A EP11705908 A EP 11705908A EP 2542315 A1 EP2542315 A1 EP 2542315A1
Authority
EP
European Patent Office
Prior art keywords
game
digital
board
pawn
box
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
EP11705908A
Other languages
German (de)
French (fr)
Other versions
EP2542315B1 (en
Inventor
Jean Etienne Mineur
Bertrand Duplat
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP2542315A1 publication Critical patent/EP2542315A1/en
Application granted granted Critical
Publication of EP2542315B1 publication Critical patent/EP2542315B1/en
Not-in-force legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00643Electric board games; Electric features of board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • A63F2009/241Touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2411Input form cards, tapes, discs
    • A63F2009/2419Optical
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/28Miscellaneous game characteristics with a two-dimensional real image
    • A63F2250/287Cameras therefor

Definitions

  • the present invention relates to a board game set and a personalized digital pawn.
  • Many game companies are known to use game boards where players evolve their custom tokens. Each player has a pawn he moves on the game board. The pieces move according to boxes on the game board over the events of the game and according to the rules of the game. To date, the only existing counters are inert counters. plastic, wood, composite. The pieces may be in the image of an object, an animal or a character.
  • a main object of the invention is to propose for each player a digitized game counter, using a digital technology, and its adapted game board.
  • An object of the invention is to propose a game piece which automatically recognizes the boxes of the game board.
  • An object of the invention is to propose a game piece which integrates a displacement calculator which measures the physical displacement on the squares of the game board and which by the simple fact of displacement automatically calculates the position of the game box on which is the game pawn.
  • An object of the invention is to provide a game piece which has a screen interface.
  • the screen can represent the drawing of the game box on which the piece is.
  • An object of the invention is to provide a game piece which has a touch screen interface that allows to validate different game actions.
  • An object of the invention is to provide a game piece which has a touch screen interface that validates the position of the pin on the board. On the screen can be represented the image or animation of the character, object or animal, represented by the pawn in the game.
  • An object of the invention is to propose to represent the image of the plate as well on the plate, but also on the pion interface.
  • An object of the invention is to propose a game piece which incorporates advanced functions that measure the various parameters of the game's progress. These parameters, which may be, for example, points, data fields of each player's game, data fields are accessible according to priority rules can be defined by the player who owns the pawn but also optionally by the other players on the board from their digital pawn.
  • the invention proposes a digital pion that integrates a computer, a link to a computer server, a screen interface, a game representation software on the interface with all the representation means and functions of the computer.
  • game means for recognizing pictograms on the board, means for calculating the movement of the board on the board.
  • the invention allows both at home on the set but also online with players who can be at home or at home. Counting points and holding all the game settings can be exported to the remote server.
  • the invention proposes a digital pion which is a mobile phone of the latest generation with integrated motion sensor.
  • the invention provides a game board composed of boxes, on each box is represented a pictogram with digital recognition.
  • the invention provides specific software that allows the player to present specific pieces of the board and / or details of the game data field on the piece.
  • the invention proposes a tactile interface that makes it possible to validate elements of the game software, position of pawns on the game, data fields of game.
  • the invention proposes to play with the same pawn with several players.
  • the pawn is passed from player to player according to each stage of play.
  • the interface represented on the pawn being the one defined for each personalized situation of each player.
  • the invention adapts to the game board but can also adapt to particular trays such as card games, or multi-faceted complicated board games.
  • the invention can also use the digital pawn as a digital dice. It is then enough first to open the application of die, then to turn and to engage a rotation of the digital pawn which reproduces the random effect of the throwing of dice.
  • the invention also makes it possible to use the pin by turning it on the wafer and by measuring these angular displacements in the direction of the wafer.
  • the pawn opens on displacements on three-dimensional trays
  • FIG. 1 represents a game board according to the invention
  • FIG. 2 represents a game piece according to the invention
  • FIG. 3 shows the displacement of a pin according to the invention
  • FIG. 4 represents a phase of interactivity of the pion on a box of a board according to the invention
  • FIG. 5 shows a pin positioning validation phase on the plate according to the invention.
  • FIG. 1 shows a game board (10) which comprises a series of play spaces (1 li).
  • the boxes often form a checkerboard. They can also form all geometric shapes. The boxes can even be game cards separated from each other.
  • a recognition pictogram (12i) On each game box is printed a recognition pictogram (12i). The function of this pictogram is to be recognized automatically by the digital pawn (20). The digital pawn recognizes the pictogram by photographing it and treating it with a specific integrated software.
  • FIG. 2 represents a digital pin (20) according to the invention which is a mobile phone of the latest generation with integrated motion sensor. This phone is preferably that of the Apple brand under the reference I-Phone .. It has a flat touch screen (22) and a control button positioned on the housing (21).
  • Figure 3 represents the displacement of a digital pin (20) according to the invention, with transverse displacements (31, 32) along the two axes of the plateau plane and a rotation on the plateau plane (33).
  • the rotation can especially be used in a dice throwing application.
  • the integrated computer for moving the digital pin recognizes these movements and continuously calculates the position of the digital pin on the game board (10).
  • the integrated positioning calculator calculates that the digital pion is positioned on the play square (1 li), it can then preferentially represent on the screen interface (22) of the pion the drawing and the specific characteristic fields of the square ( l li), see Figure 4 which shows a phase of interactivity of the pawn on a board box (1 li) according to the invention. If the digital pawn (20) leaves the box on which it is to be positioned on a new game box, then the integrated displacement calculator integrates this displacement and automatically represents the new game box (1 li + 1) on which it calculates that the pawn is. The player can validate this calculated positioning in two ways.
  • the present invention thus relates to a board game board set (10) comprising a series of squares (l li), the squares (l li) denote the locations on which the individualized pieces (20) of each player are constrained in displacement according to the rules of the game characterized in that each box (11 li) of game board (12) comprises a digital recognition pictogram (12i), the pin (20) is a digital piece which integrates a calculator, a screen interface, a game representation software on the screen interface, means for recognizing pictograms on the board, means for calculating the movement of the board on the board, a box which houses the digital functions and which makes a touch screen appear (20) which represents, according to the position of the digital pawn (20) on the game board (10), the box characteristics (1 li) and / or of the updated game data field on which the piece is physically positioned. digital (20).
  • the present invention relates to a board game board and digital pawn assembly characterized in that the position recognition of the digital pawn (20) on the board (10) is obtained by photography by the pawn of the box recognition pictogram (12i). .
  • the present invention relates to a set of board game and digital pawn characterized in that the position recognition of the digital pin (20) on the plate (10) is obtained by integration of the calculator which measures the displacement (31, 32, 33 ) of the plateau counter, which automatically calculates its position on the board.
  • the present invention relates to a board game board and digital pawn assembly characterized in that the digital pawn game software integrates the data of the integrated displacement calculator and instructs the screen to automatically represent the new game box. (11 i + 1) on which is the pawn.
  • the present invention relates to a set of board game and digital pawn characterized in that the digital pawn game software allows to validate directly on the screen interface (20) the position of the digital pawn by pressing the box pictogram ( 51i) which designates the specific box (l li) on the game interface that appears on the touch screen (20)

Abstract

The present invention relates to a game board set comprising a series of spaces, wherein the spaces designate the places on which the individualized game pieces of each player are restricted to move according to the rules of the game, characterized in that each game board space includes a digitally recognized pictogram, the game piece is a digital game piece which includes a computing means, a screen interface, game software, means of recognizing pictograms on the board, means of computing the movement of the game piece on the board, a touch screen which represents, depending on the position of the digital game piece on the game board, the updated space and/or game data field characteristics on which the digital game piece is physically positioned.

Description

Plateau de jeu à case à reconnaissance numérique et pion numérique associé  Digital recognition box game board and associated digital pawn
La présente invention concerne un ensemble plateau de jeu de société et pion personnalisé numérique. Il est connu de nombreux jeux de sociétés qui utilisent des plateaux de jeu sur lesquelles les joueurs font évoluer leurs pions personnalisés. Chaque joueur possède un pion qu'il bouge sur la plateau de jeu. Les pions bougent selon des cases du plateau de jeu au fil des événements du jeu et selon les règles du jeu. A ce jour, les seuls pions existants sont des pions inertes en matière plastique, bois, composite. Les pions peuvent être à l'effigie d'un objet, d'un animal ou d'un personnage. Il n'existe pas à ce jour de pion qui intègre les technologies numériques et dont une interface évolue au fil de l'avance sur les cases du jeu. Il n'existe pas par ailleurs de pion qui reconnaisse les cases du jeu. Il n'existe pas à ce jour de pion dont les déplacements soient mesurés automatiquement et qui calculent par eux-mêmes la case de jeu sur laquelle il se trouve.  The present invention relates to a board game set and a personalized digital pawn. Many game companies are known to use game boards where players evolve their custom tokens. Each player has a pawn he moves on the game board. The pieces move according to boxes on the game board over the events of the game and according to the rules of the game. To date, the only existing counters are inert counters. plastic, wood, composite. The pieces may be in the image of an object, an animal or a character. There is no pawn that incorporates digital technologies and an interface evolves over the advance on the boxes of the game. There is also no pawn that recognizes the boxes of the game. There is no pawn to this day whose movements are measured automatically and which calculate by themselves the game box on which it is located.
Un objet principal de l'invention est de proposer pour chaque joueur un pion de jeu numérisé, utilisant une technologie digitale, et son plateau de jeu adapté.  A main object of the invention is to propose for each player a digitized game counter, using a digital technology, and its adapted game board.
Un objet de l'invention est de proposer un pion de jeu qui reconnaisse automatiquement les cases du plateau de jeu. Un objet de l'invention est de proposer un pion de jeu qui intègre un calculateur de déplacement qui mesure le déplacement physique sur les cases du plateau de jeu et qui par le simple fait du déplacement calcule automatiquement la position de la case de jeu sur laquelle se trouve le pion de jeu. An object of the invention is to propose a game piece which automatically recognizes the boxes of the game board. An object of the invention is to propose a game piece which integrates a displacement calculator which measures the physical displacement on the squares of the game board and which by the simple fact of displacement automatically calculates the position of the game box on which is the game pawn.
Un objet de l'invention est de proposer un pion de jeu qui présente une interface à écran. L'écran peut représenter le dessin de la case de jeu sur laquelle le pion se trouve.  An object of the invention is to provide a game piece which has a screen interface. The screen can represent the drawing of the game box on which the piece is.
Un objet de l'invention est de proposer un pion de jeu qui présente une interface à écran tactile qui permette de valider différentes actions de jeu.  An object of the invention is to provide a game piece which has a touch screen interface that allows to validate different game actions.
Un objet de l'invention est de proposer un pion de jeu qui présente une interface à écran tactile qui permette de valider la position du pion sur le plateau. Sur l'écran peut ainsi être représenté l'image ou l'animation du personnage, objet ou animal, représenté par le pion dans le jeu.  An object of the invention is to provide a game piece which has a touch screen interface that validates the position of the pin on the board. On the screen can be represented the image or animation of the character, object or animal, represented by the pawn in the game.
Un objet de l'invention est de proposer de représenter l'image du plateau aussi bien sur le plateau, mais aussi sur l'interface de pion.  An object of the invention is to propose to represent the image of the plate as well on the plate, but also on the pion interface.
Un objet de l'invention est de proposer un pion de jeu qui intègre des fonctions avancées qui mesurent les différents paramètres de déroulement du jeu. Ces paramètres, qui peuvent être par exemple des points, des champs de données de jeu de chaque joueur, les champs de données sont accessibles selon des règles de priorité peuvent être définies par le joueur qui possède le pion mais également de façon optionnelle par les autres joueurs sur le plateau depuis leur pion numérique. An object of the invention is to propose a game piece which incorporates advanced functions that measure the various parameters of the game's progress. These parameters, which may be, for example, points, data fields of each player's game, data fields are accessible according to priority rules can be defined by the player who owns the pawn but also optionally by the other players on the board from their digital pawn.
Dans un aspect principal, l'invention propose un pion numérique qui intègre un calculateur, une liaison vers un serveur informatique, une interface écran, un logiciel de représentation de jeu sur l'interface avec l'ensemble des moyens de représentation et de fonctions de jeu, des moyens de reconnaissance de pictogrammes sur le plateau, des moyens de calcul de déplacement du pion sur le plateau. Dans une version avancée, l'invention permet à la fois chez soi sur le plateau mais aussi en ligne avec des joueurs qui peuvent être aussi bien chez soi ou à distance. Le comptage des points et la tenue de l'ensemble des paramètres de jeu peut-être exportée sur le serveur distant.  In a main aspect, the invention proposes a digital pion that integrates a computer, a link to a computer server, a screen interface, a game representation software on the interface with all the representation means and functions of the computer. game, means for recognizing pictograms on the board, means for calculating the movement of the board on the board. In an advanced version, the invention allows both at home on the set but also online with players who can be at home or at home. Counting points and holding all the game settings can be exported to the remote server.
Dans un aspect l'invention propose un pion numérique qui est un téléphone mobile de dernière génération à capteur de mouvement intégré.  In one aspect, the invention proposes a digital pion which is a mobile phone of the latest generation with integrated motion sensor.
Dans un aspect l'invention propose un plateau de jeu composé de cases, sur chaque case est représenté un pictogramme à reconnaissance numérique.  In one aspect the invention provides a game board composed of boxes, on each box is represented a pictogram with digital recognition.
Dans un aspect l'invention propose un logiciel spécifique qui permette au joueur de présenter sur le pion des parties précises du plateau et ou des détails du champ de données de jeu. Dans un aspect l'invention propose une interface tactile qui permet de valider des éléments du logiciel de jeu, position de pions sur le jeu, champs de données de jeu. In one aspect the invention provides specific software that allows the player to present specific pieces of the board and / or details of the game data field on the piece. In one aspect, the invention proposes a tactile interface that makes it possible to validate elements of the game software, position of pawns on the game, data fields of game.
Dans un aspect l'invention propose de jouer avec le même pion à plusieurs joueurs. Le pion étant passé de joueur en joueur selon chaque étape de jeu. L'interface représentée sur le pion étant celle définie pour chaque situation personnalisée de chaque joueur.  In one aspect the invention proposes to play with the same pawn with several players. The pawn is passed from player to player according to each stage of play. The interface represented on the pawn being the one defined for each personalized situation of each player.
L'invention s'adapte au plateau de jeu mais peut aussi s'adapter à des plateaux particuliers comme des jeux à carte, ou des jeux de rôle à plateau compliqué à multiples facettes.  The invention adapts to the game board but can also adapt to particular trays such as card games, or multi-faceted complicated board games.
L'invention peut également utiliser le pion numérique comme un dé numérique. Il suffît alors d'abord d'ouvrir l'application de dé, puis de tourner et d'enclencher une rotation du pion numérique qui reproduit l'effet aléatoire du lancer de dé.  The invention can also use the digital pawn as a digital dice. It is then enough first to open the application of die, then to turn and to engage a rotation of the digital pawn which reproduces the random effect of the throwing of dice.
L'invention permet également d'utiliser le pion en le tournant sur la tranche et en mesurant ces déplacements angulaires dans le sens de la tranche. Dans cette application, le pion ouvre sur des déplacements sur des plateaux à trois dimensions  The invention also makes it possible to use the pin by turning it on the wafer and by measuring these angular displacements in the direction of the wafer. In this application, the pawn opens on displacements on three-dimensional trays
Les figures annexées représentent un mode particulier de l'invention sur lesquelles :  The appended figures represent a particular embodiment of the invention in which:
- La figure 1 représente une plateau de jeu selon l'invention - La figure 2 représente un pion de jeu selon l'invention FIG. 1 represents a game board according to the invention FIG. 2 represents a game piece according to the invention
- La figure 3 représente le déplacement d'un pion selon l'invention FIG. 3 shows the displacement of a pin according to the invention
- La figure 4 représente une phase d'interactivité du pion sur une case de plateau selon l'invention FIG. 4 represents a phase of interactivity of the pion on a box of a board according to the invention
- La figure 5 représente une phase de validation de positionnement de pion sur le plateau selon l'invention.  - Figure 5 shows a pin positioning validation phase on the plate according to the invention.
La figure 1 représente un plateau de jeu (10) qui comprend une série de cases de jeu (l li). Les cases forment souvent un damier. Elles peuvent aussi bien former toutes formes géométriques. Les cases peuvent même être des cartes de jeu séparées entre elles. Sur chaque case de jeu est imprimé un pictogramme de reconnaissance (12i). La fonction de ce pictogramme est d'être reconnu automatiquement par le pion numérique (20). Le pion numérique reconnaît le pictogramme en le photographiant et en traitant cette photographie par un logiciel spécifique intégré. La figure 2 représente un pion numérique (20) selon l'invention qui est un téléphone portable de dernière génération à capteur de mouvement intégré. Ce téléphone est préférentiellement celui de la marque Apple sous la référence I-Phone.. Il présente un écran tactile plat (22) et un bouton de commande positionné sur le boîtier (21). Le téléphone se commande également avec l'interface tactile de l'écran en actionnant les pictogrammes spécifiques des applications informatiques qui sont représentées sur l'écran. La figure 3 représente le déplacement d'un pion numérique (20) selon l'invention, avec des déplacements transversaux (31, 32) selon les deux axes du plan de plateau et une rotation sur le plan de plateau (33). La rotation peut notamment être utilisée dans une application de lancer de dés. Le calculateur intégré de déplacement du pion numérique reconnaît ces déplacements et calcule en permanence la position du pion numérique sur le plateau de jeu (10). Si le calculateur intégré de positionnement calcule que le pion numérique se trouve positionné sur la case de jeu (1 li), il peut alors préférentiellement représenter sur l'interface écran (22) du pion le dessin et les champs caractéristiques spécifiques de la case (l li), voir figure 4 qui représente une phase d'interactivité du pion sur une case de planche (l li) selon l'invention. Si le pion numérique (20) quitte la case sur laquelle il se trouve pour se positionner sur une nouvelle case de jeu, alors, le calculateur intégré de déplacement intègre ce déplacement et représente automatiquement la nouvelle case de jeu (1 li+1) sur laquelle il calcule que le pion se trouve. Le joueur peut valider ce positionnement calculé de deux façons. Il peut le valider d'une première façon en photographiant le pictogramme de reconnaissance numérique (12i) et en demandant au pion numérique de reconnaître ce pictogramme pour valider le positionnement de case. Il peut également le valider directement sur l'interface écran (20) de son pion numérique en appuyant sur le pictogramme de case (51 i) qui désigne la case spécifique (l li) sur l'interface de jeu qui apparaît sur l'écran tactile (20), voir figure 5. Figure 1 shows a game board (10) which comprises a series of play spaces (1 li). The boxes often form a checkerboard. They can also form all geometric shapes. The boxes can even be game cards separated from each other. On each game box is printed a recognition pictogram (12i). The function of this pictogram is to be recognized automatically by the digital pawn (20). The digital pawn recognizes the pictogram by photographing it and treating it with a specific integrated software. FIG. 2 represents a digital pin (20) according to the invention which is a mobile phone of the latest generation with integrated motion sensor. This phone is preferably that of the Apple brand under the reference I-Phone .. It has a flat touch screen (22) and a control button positioned on the housing (21). The phone is also controlled with the touch screen interface by operating the specific pictograms of computer applications that are represented on the screen. Figure 3 represents the displacement of a digital pin (20) according to the invention, with transverse displacements (31, 32) along the two axes of the plateau plane and a rotation on the plateau plane (33). The rotation can especially be used in a dice throwing application. The integrated computer for moving the digital pin recognizes these movements and continuously calculates the position of the digital pin on the game board (10). If the integrated positioning calculator calculates that the digital pion is positioned on the play square (1 li), it can then preferentially represent on the screen interface (22) of the pion the drawing and the specific characteristic fields of the square ( l li), see Figure 4 which shows a phase of interactivity of the pawn on a board box (1 li) according to the invention. If the digital pawn (20) leaves the box on which it is to be positioned on a new game box, then the integrated displacement calculator integrates this displacement and automatically represents the new game box (1 li + 1) on which it calculates that the pawn is. The player can validate this calculated positioning in two ways. It can validate it in a first way by photographing the digital recognition pictogram (12i) and asking the digital pawn to recognize this pictogram to validate the positioning of the box. It can also validate it directly on the screen interface (20) of its digital pawn by pressing the box pictogram (51 i) which denotes the specific box (l li) on the game interface that appears on the touch screen (20), see figure 5.
La présente invention concerne donc un ensemble plateau (10) de jeu de société comportant une série de case (l li), les cases (l li) désignent les emplacements sur lesquelles les pions individualisés (20) de chaque joueur sont contraints en déplacement selon les règles du jeu caractérisé en ce que chaque case (l li) de plateau de jeu (12) comprend un pictogramme à reconnaissance numérique (12i), le pion (20) est un pion numérique qui intègre un calculateur, une interface écran, un logiciel de représentation de jeu sur l'interface écran, des moyens de reconnaissance de pictogrammes sur le plateau, des moyens de calcul de déplacement du pion sur le plateau, un boîtier qui loge les fonctions numériques et qui fait apparaître un écran tactile (20) qui représente selon la position du pion numérique (20) sur le plateau (10) de jeu les caractéristiques de case (l li) et/ou de champ de données actualisées de jeu sur laquelle se trouve positionné physiquement le pion numérique (20).  The present invention thus relates to a board game board set (10) comprising a series of squares (l li), the squares (l li) denote the locations on which the individualized pieces (20) of each player are constrained in displacement according to the rules of the game characterized in that each box (11 li) of game board (12) comprises a digital recognition pictogram (12i), the pin (20) is a digital piece which integrates a calculator, a screen interface, a game representation software on the screen interface, means for recognizing pictograms on the board, means for calculating the movement of the board on the board, a box which houses the digital functions and which makes a touch screen appear (20) which represents, according to the position of the digital pawn (20) on the game board (10), the box characteristics (1 li) and / or of the updated game data field on which the piece is physically positioned. digital (20).
La présente invention concerne un ensemble plateau de jeu de société et pion numérique caractérisé en ce que la reconnaissance de position du pion numérique (20) sur le plateau (10) est obtenue par photographie par le pion du pictogramme de reconnaissance de case (12i). La présente invention concerne un ensemble plateau de jeu de société et pion numérique caractérisé en ce que la reconnaissance de position du pion numérique (20) sur le plateau (10) est obtenue par intégration du calculateur qui mesure le déplacement (31, 32, 33) du pion du plateau et qui calcule automatiquement sa position sur le plateau. The present invention relates to a board game board and digital pawn assembly characterized in that the position recognition of the digital pawn (20) on the board (10) is obtained by photography by the pawn of the box recognition pictogram (12i). . The present invention relates to a set of board game and digital pawn characterized in that the position recognition of the digital pin (20) on the plate (10) is obtained by integration of the calculator which measures the displacement (31, 32, 33 ) of the plateau counter, which automatically calculates its position on the board.
La présente invention concerne un ensemble plateau de jeu de société et pion numérique caractérisé en ce que le logiciel de jeu du pion numérique intègre les données du calculateur intégré de déplacement et donne l'instruction à l'écran de représenter automatiquement la nouvelle case de jeu ( 11 i+ 1 ) sur laquelle se trouve le pion.  The present invention relates to a board game board and digital pawn assembly characterized in that the digital pawn game software integrates the data of the integrated displacement calculator and instructs the screen to automatically represent the new game box. (11 i + 1) on which is the pawn.
La présente invention concerne un ensemble plateau de jeu de société et pion numérique caractérisé en ce que le logiciel de jeu du pion numérique permet de valider directement sur l'interface écran (20) la position du pion numérique en appuyant sur le pictogramme de case (51i) qui désigne la case spécifique (l li) sur l'interface de jeu qui apparaît sur l'écran tactile (20) The present invention relates to a set of board game and digital pawn characterized in that the digital pawn game software allows to validate directly on the screen interface (20) the position of the digital pawn by pressing the box pictogram ( 51i) which designates the specific box (l li) on the game interface that appears on the touch screen (20)
On voit bien que de nombreuses variantes éventuellement susceptibles de se combiner peuvent ici être apportées sans jamais sortir du cadre de l'invention tel qu'il est défini ci-après.  It is clear that many variants may possibly be combined here can be made without ever departing from the scope of the invention as defined below.

Claims

REVENDICATIONS
1 - Ensemble plateau (10) de jeu de société comportant une série de case (l li), les cases (l li) désignent les emplacements sur lesquelles les pions individualisés (20) de chaque joueur sont contraints en déplacement selon les règles du jeu caractérisé en ce que chaque case (l li) de plateau de jeu (12) comprend un pictogramme à reconnaissance numérique (12i), le pion (20) est un pion numérique qui intègre un calculateur, une interface écran, un logiciel de représentation de jeu sur l'interface écran, des moyens de reconnaissance de pictogrammes sur le plateau, des moyens de calcul de déplacement du pion sur le plateau, un boîtier qui loge les fonctions numériques et qui fait apparaître un écran tactile (20) qui représente selon la position du pion numérique (20) sur le plateau (10) de jeu les caractéristiques de case (l li) et/ou de champ de données actualisées de jeu sur laquelle se trouve positionné physiquement le pion numérique (20). 1 - Board game board set (10) comprising a series of squares (l li), the squares (l li) designate the locations on which the individual pieces (20) of each player are constrained on the move according to the rules of the game characterized in that each box (11) of a game board (12) comprises a digitally recognizable pictogram (12i), the piece (20) is a digital piece which integrates a calculator, a screen interface, a representation software of game on the screen interface, means for recognizing pictograms on the board, means for calculating the movement of the pin on the board, a box which houses the digital functions and which makes appear a touch screen (20) which represents according to the position of the digital pin (20) on the game board (10) the box characteristics (1 li) and / or the updated game data field on which the digital pin (20) is physically positioned.
2 - Ensemble plateau de jeu de société et pion numérique selon la revendication 1 caractérisé en ce que la reconnaissance de position du pion numérique (20) sur le plateau (10) est obtenue par photographie par le pion du pictogramme de reconnaissance de case (12i). 3 - Ensemble plateau de jeu de société et pion numérique selon la revendication 1 caractérisé en ce que la reconnaissance de position du pion numérique (20) sur le plateau (10) est obtenue par intégration du calculateur qui mesure le déplacement (31, 32, 33) du pion du plateau et qui calcule automatiquement sa position sur le plateau. 2 - Board game board and digital pawn assembly according to claim 1 characterized in that the position recognition of the digital pin (20) on the plate (10) is obtained by photography by the pawn of the box recognition pictogram (12i ). 3 - Set board game board and digital pin according to claim 1 characterized in that the position recognition of the digital pin (20) on the plate (10) is obtained by integration of the computer which measures the displacement (31, 32, 33) of the plateau counter, which automatically calculates its position on the board.
4 - Ensemble plateau de jeu de société et pion numérique selon la revendication 3 caractérisé en ce que le logiciel de jeu du pion numérique intègre les données du calculateur intégré de déplacement et donne l'instruction à l'écran de représenter automatiquement la nouvelle case de jeu (1 li+1) sur laquelle se trouve le pion. 4 - Set board game board and digital pawn according to claim 3 characterized in that the digital pawn game software integrates the data of the integrated displacement calculator and gives the instruction on the screen to automatically represent the new box of game (1 li + 1) on which is the pawn.
5 - Ensemble plateau de jeu de société et pion numérique selon la revendication 3 et 4 caractérisé en ce que le logiciel de jeu du pion numérique permet de valider directement sur l'interface écran (20) la position du pion numérique en appuyant sur le pictogramme de case (51i) qui désigne la case spécifique (l li) sur l'interface de jeu qui apparaît sur l'écran tactile (20) 5 - Board game set and digital pin according to claim 3 and 4 characterized in that the game software of the digital pin allows to validate directly on the screen interface (20) the position of the digital pin by pressing the pictogram box (51i) which designates the specific box (l li) on the game interface that appears on the touch screen (20)
EP11705908.9A 2010-03-04 2011-01-12 Game board with playing fields with digital recognition and associated digital pawn Not-in-force EP2542315B1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
FR1000874A FR2956986B1 (en) 2010-03-04 2010-03-04 CASE BOARD WITH DIGITAL RECOGNITION AND DIGITAL PEN
PCT/FR2011/000012 WO2011107673A1 (en) 2010-03-04 2011-01-12 Game board having spaces with digital recognition, and associated digital game piece

Publications (2)

Publication Number Publication Date
EP2542315A1 true EP2542315A1 (en) 2013-01-09
EP2542315B1 EP2542315B1 (en) 2014-08-20

Family

ID=43901383

Family Applications (1)

Application Number Title Priority Date Filing Date
EP11705908.9A Not-in-force EP2542315B1 (en) 2010-03-04 2011-01-12 Game board with playing fields with digital recognition and associated digital pawn

Country Status (5)

Country Link
US (1) US8684806B2 (en)
EP (1) EP2542315B1 (en)
ES (1) ES2505496T3 (en)
FR (1) FR2956986B1 (en)
WO (1) WO2011107673A1 (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9041669B1 (en) * 2012-06-20 2015-05-26 Amazon Technologies, Inc. Input/output device
US20170185169A1 (en) * 2015-12-14 2017-06-29 Shaftesbury Tech Inc. Interactive tile system, tile connectors, and related methods
CN205796543U (en) * 2016-07-05 2016-12-14 福建蓝帽子互动娱乐科技股份有限公司 Interactive device based on light intensity identification
AT524929A1 (en) * 2021-03-18 2022-10-15 Tablescope Gmbh Method for generating a game result based on a game rule set

Family Cites Families (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH10503395A (en) * 1994-07-28 1998-03-31 スーパー ディメンション インコーポレイテッド Computer game board
US5717423A (en) * 1994-12-30 1998-02-10 Merltec Innovative Research Three-dimensional display
US6102397A (en) * 1996-05-10 2000-08-15 Lee; Dennis H Computer interface apparatus for an amusement device
US6924781B1 (en) * 1998-09-11 2005-08-02 Visible Tech-Knowledgy, Inc. Smart electronic label employing electronic ink
US7469381B2 (en) * 2007-01-07 2008-12-23 Apple Inc. List scrolling and document translation, scaling, and rotation on a touch-screen display
US6443796B1 (en) * 2000-06-19 2002-09-03 Judith Ann Shackelford Smart blocks
US8130242B2 (en) * 2000-11-06 2012-03-06 Nant Holdings Ip, Llc Interactivity via mobile image recognition
US7016532B2 (en) * 2000-11-06 2006-03-21 Evryx Technologies Image capture and identification system and process
US20040018878A1 (en) * 2002-07-25 2004-01-29 Lawrence Silverman Board game apparatus
US7017905B2 (en) * 2002-08-24 2006-03-28 Blinky Bones, Inc. Electronic die
US6937152B2 (en) * 2003-04-08 2005-08-30 Shoot The Moon Products Ii, Llc Wireless interactive doll-houses and playsets therefor
US7008316B1 (en) * 2003-10-01 2006-03-07 Pugh Kwyne A Electronic game board assembly
KR20050038982A (en) * 2003-10-23 2005-04-29 삼성전자주식회사 Sliding/swing type portable digital communication device
US20060175753A1 (en) * 2004-11-23 2006-08-10 Maciver Peter Electronic game board
EP1908502A1 (en) * 2006-10-02 2008-04-09 Koninklijke Philips Electronics N.V. Interactive modular tile system
WO2008137988A2 (en) * 2007-05-08 2008-11-13 Fiddle, Inc. Gaming system having a set of modular game units
US20090104988A1 (en) * 2007-10-23 2009-04-23 Enge Amy D Three-dimensional game piece

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See references of WO2011107673A1 *

Also Published As

Publication number Publication date
ES2505496T3 (en) 2014-10-10
WO2011107673A1 (en) 2011-09-09
EP2542315B1 (en) 2014-08-20
FR2956986B1 (en) 2017-07-07
US8684806B2 (en) 2014-04-01
FR2956986A1 (en) 2011-09-09
US20130012312A1 (en) 2013-01-10

Similar Documents

Publication Publication Date Title
JP7262169B2 (en) Games with hand motion control
CN103143167B (en) Game console
CN104010706B (en) The direction input of video-game
US9005030B2 (en) System and method for sharing score experiences
WO2009134909A3 (en) Biofeedback for a gaming device, such as an electronic gaming machine (egm)
EP2542315B1 (en) Game board with playing fields with digital recognition and associated digital pawn
Apperley et al. Haptic ambience: Ambient play, the haptic effect and co-presence in Pokémon GO
TWI565504B (en) Gaming controller
CN106457042A (en) Display of system-level achievements with real-time updating
US20200078680A1 (en) Physical games enhanced by augmented reality
US20220130207A1 (en) Method of parlaying events in different games
CN102779543A (en) Playback device, playback method, and computer program
Silva et al. Exertion interfaces for computer videogames using smartphones as input controllers
Bollmer et al. Embodied parallelism and immersion in virtual reality gaming
FR2813804A1 (en) MULTI-USER ELECTRONIC SCREEN PLATFORM, ESPECIALLY FOR GAMES
WO2021158465A1 (en) Advertising via a live event wagering platform
US20220028223A1 (en) Community based event driven wagering platform
WO2019210967A1 (en) Settable three dimensional puzzle
WO2021158416A1 (en) Play by play wagering through wearable device
CN101854481A (en) Operating method of digital camera with game function
Oddie Thinking Globally, Acting Locally: Partiality, Preferences and Perspective
US11928938B2 (en) At-bat/per drive wagering
Karamian Building an RPG with Unity 5. x
Young All In: Derivative and Financialization in Sports Betting
US11574520B2 (en) Method of notifying user of a known contact's wager

Legal Events

Date Code Title Description
PUAI Public reference made under article 153(3) epc to a published international application that has entered the european phase

Free format text: ORIGINAL CODE: 0009012

17P Request for examination filed

Effective date: 20120723

AK Designated contracting states

Kind code of ref document: A1

Designated state(s): AL AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HR HU IE IS IT LI LT LU LV MC MK MT NL NO PL PT RO RS SE SI SK SM TR

DAX Request for extension of the european patent (deleted)
17Q First examination report despatched

Effective date: 20130912

GRAP Despatch of communication of intention to grant a patent

Free format text: ORIGINAL CODE: EPIDOSNIGR1

INTG Intention to grant announced

Effective date: 20140307

GRAC Information related to communication of intention to grant a patent modified

Free format text: ORIGINAL CODE: EPIDOSCIGR1

GRAC Information related to communication of intention to grant a patent modified

Free format text: ORIGINAL CODE: EPIDOSCIGR1

INTG Intention to grant announced

Effective date: 20140425

GRAJ Information related to disapproval of communication of intention to grant by the applicant or resumption of examination proceedings by the epo deleted

Free format text: ORIGINAL CODE: EPIDOSDIGR1

GRAP Despatch of communication of intention to grant a patent

Free format text: ORIGINAL CODE: EPIDOSNIGR1

INTG Intention to grant announced

Effective date: 20140515

INTG Intention to grant announced

Effective date: 20140606

GRAS Grant fee paid

Free format text: ORIGINAL CODE: EPIDOSNIGR3

GRAA (expected) grant

Free format text: ORIGINAL CODE: 0009210

AK Designated contracting states

Kind code of ref document: B1

Designated state(s): AL AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HR HU IE IS IT LI LT LU LV MC MK MT NL NO PL PT RO RS SE SI SK SM TR

REG Reference to a national code

Ref country code: GB

Ref legal event code: FG4D

Free format text: NOT ENGLISH

REG Reference to a national code

Ref country code: CH

Ref legal event code: EP

REG Reference to a national code

Ref country code: AT

Ref legal event code: REF

Ref document number: 683115

Country of ref document: AT

Kind code of ref document: T

Effective date: 20140915

REG Reference to a national code

Ref country code: IE

Ref legal event code: FG4D

Free format text: LANGUAGE OF EP DOCUMENT: FRENCH

REG Reference to a national code

Ref country code: DE

Ref legal event code: R096

Ref document number: 602011009263

Country of ref document: DE

Effective date: 20141002

REG Reference to a national code

Ref country code: ES

Ref legal event code: FG2A

Ref document number: 2505496

Country of ref document: ES

Kind code of ref document: T3

Effective date: 20141010

REG Reference to a national code

Ref country code: NL

Ref legal event code: VDEP

Effective date: 20140820

REG Reference to a national code

Ref country code: LT

Ref legal event code: MG4D

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: BG

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20141120

Ref country code: FI

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: GR

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20141121

Ref country code: LT

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: SE

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: NO

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20141120

Ref country code: PT

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20141222

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: HR

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: RS

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: IS

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20141220

Ref country code: LV

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: NL

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: EE

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: SK

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: DK

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: CZ

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: RO

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

REG Reference to a national code

Ref country code: DE

Ref legal event code: R097

Ref document number: 602011009263

Country of ref document: DE

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: PL

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

PLBE No opposition filed within time limit

Free format text: ORIGINAL CODE: 0009261

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: NO OPPOSITION FILED WITHIN TIME LIMIT

26N No opposition filed

Effective date: 20150521

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: LU

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20150112

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: MC

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

REG Reference to a national code

Ref country code: IE

Ref legal event code: MM4A

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: SI

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

REG Reference to a national code

Ref country code: FR

Ref legal event code: PLFP

Year of fee payment: 6

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: IE

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20150112

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: MT

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

REG Reference to a national code

Ref country code: FR

Ref legal event code: PLFP

Year of fee payment: 7

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: SM

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

Ref country code: HU

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT; INVALID AB INITIO

Effective date: 20110112

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: CY

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: TR

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

REG Reference to a national code

Ref country code: FR

Ref legal event code: PLFP

Year of fee payment: 8

PGFP Annual fee paid to national office [announced via postgrant information from national office to epo]

Ref country code: GB

Payment date: 20180122

Year of fee payment: 8

Ref country code: CH

Payment date: 20180118

Year of fee payment: 8

Ref country code: DE

Payment date: 20180131

Year of fee payment: 8

Ref country code: ES

Payment date: 20180213

Year of fee payment: 8

PGFP Annual fee paid to national office [announced via postgrant information from national office to epo]

Ref country code: BE

Payment date: 20171221

Year of fee payment: 8

Ref country code: IT

Payment date: 20180131

Year of fee payment: 8

Ref country code: AT

Payment date: 20180123

Year of fee payment: 8

Ref country code: FR

Payment date: 20180104

Year of fee payment: 8

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: MK

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: AL

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20140820

REG Reference to a national code

Ref country code: DE

Ref legal event code: R119

Ref document number: 602011009263

Country of ref document: DE

REG Reference to a national code

Ref country code: CH

Ref legal event code: PL

REG Reference to a national code

Ref country code: AT

Ref legal event code: MM01

Ref document number: 683115

Country of ref document: AT

Kind code of ref document: T

Effective date: 20190112

GBPC Gb: european patent ceased through non-payment of renewal fee

Effective date: 20190112

REG Reference to a national code

Ref country code: BE

Ref legal event code: MM

Effective date: 20190131

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: FR

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190131

Ref country code: DE

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190801

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: BE

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190131

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: AT

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190112

Ref country code: GB

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190112

Ref country code: CH

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190131

Ref country code: LI

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190131

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: IT

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190112

REG Reference to a national code

Ref country code: ES

Ref legal event code: FD2A

Effective date: 20200309

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: ES

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190113