EP2441502A1 - Spherical puzzle with slidable and rotatable elements - Google Patents

Spherical puzzle with slidable and rotatable elements Download PDF

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Publication number
EP2441502A1
EP2441502A1 EP11184748A EP11184748A EP2441502A1 EP 2441502 A1 EP2441502 A1 EP 2441502A1 EP 11184748 A EP11184748 A EP 11184748A EP 11184748 A EP11184748 A EP 11184748A EP 2441502 A1 EP2441502 A1 EP 2441502A1
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EP
European Patent Office
Prior art keywords
sphere
plugs
spherical
pivoting
caps
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP11184748A
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German (de)
English (en)
French (fr)
Inventor
Giordano Galli
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Individual
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Individual
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Filing date
Publication date
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Publication of EP2441502A1 publication Critical patent/EP2441502A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0826Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
    • A63F9/0861Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube with elements slidably connected to neighbouring elements, e.g. with hollow interior
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0826Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
    • A63F9/083Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube with vacant positions or gap migration
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0826Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
    • A63F9/0838Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube with an element, e.g. invisible core, staying permanently in a central position having the function of central retaining spider and with groups of elements rotatable about at least three axes intersecting in one point

Definitions

  • the present invention generally relates to the field of games, and more particularly it relates to a hand-held puzzle game of the type comprising a sphere, or similarly shaped body, which has on the outer spherical surface thereof a plurality of plugs, spherical caps and/or similar elements suitable to be variously displaced and scrambled relative to each other in a manual manner, wherein the main point of the game, and thus the skills required from the player thereof, consists in reconstructing and re-obtaining a determined initial combination on the sphere surface, by moving, and/or sliding, and/or rotating these various elements.
  • the various elements arranged on the sphere surface are either ordered such as to provide with the respective colours eight slices in uniform colours, though different from each other, or they are ordered to provide an identifiable image on the spherical surface.
  • the object of the invention is a sphere for a hand-held puzzle game according to the preamble of claim 1.
  • Games have been known for a long time, also called "magic spheres" due to typical spherical shape thereof, which have a plurality of elements, such as plugs, pawns, tesseras or other similar elements, which are provided for being scrambled and arranged in a disordered and random manner relative to each other, starting from a determined and ordered initial configuration on the spherical surface of the sphere, whereby the game consists in the player having to recombine and then reorder these elements by moving and displacing them along the spherical surface, such as to re-obtain and reconstruct the determined initial configuration.
  • elements such as plugs, pawns, tesseras or other similar elements
  • US 5 816 571 and CN 2734287Y describe hand-held puzzle games wherein a sphere has sequences of plugs sliding along three maximum-radius circumferences of the sphere which are orthogonal relative to each other.
  • US 5 575 476 which is the closest prior art, describes a game in which the sliding plugs belong to six polar caps, pivoting about three orthogonal axes of the sphere and tangential to each other at the plugs translation pathway.
  • the plugs can be transferred from a first cap to a second adjacent cap along an arc of circle of a maximum diameter of the sphere due to the provision of a clearance from the corresponding plug in one of the caps.
  • the game comprises six caps and four movable plugs per cap in diametrically opposite positions, except for an incomplete cap, which only provides for three movable plugs and an exchange clearance in place of the fourth plug.
  • the number of plugs is twenty-three and each of them can take one in twenty-four positions on the sphere.
  • the main object of the present invention is to provide a novel and interesting game, in the specific field of sphere-shaped games of the type comprising a plurality of plugs and/or similar elements that can be scrambled and restored on the respective spherical surface, which is characterized by novel and original possibilities of scrambling and restoring the various elements, as compared with games of this type which have been known and marketed for some time, such as to capture the interest of the playing public thanks to the novel operations and manual skills that are required from the player and involved while playing with the new game sphere.
  • Another non-secondary object of the invention is also to renew the interest in this typology of game spheres, or the like, which after the considerable commercial success of several years ago after the launch of the Rubik's Cube and other similar games, have been progressively declining in the preferences of the public and players, also due to the competition with the electronic games.
  • the game sphere of the invention has a number of advantages, and particularly, as it will appear from the description below, it provides new possibilities of scrambling and subsequently restoring the various movable elements on the respective spherical surface, such that it is proposed as a certainly unique and original game of its kind, and also as a real innovation in the field of these game spheres.
  • a sphere for a hand-held puzzle game also called game sphere or simply sphere herein below, in accordance with the present invention is generally designated with 10.
  • the game sphere 10 comprises:
  • the support frame 11 consists for example of three annular elements 11 a, 11b and 11c, corresponding to maximum-diameter circles of the sphere 10, which are arranged along the three symmetry planes, perpendicular to each other, i.e. the two polar planes and the equatorial plane of the sphere 10, such as to intersect in six intersection areas symmetrically arranged relative to the center of the sphere 10.
  • This support frame 11 comprises two semi-frames 11' and 11" equivalent to each other, which can be obtained for example by means of moulding, each comprising two annular semi-elements 11'a, 11'b, 11"a, 11"b, respectively, corresponding to half the respective maximum-diameter circle of the sphere, and an annular semi-element 11'c, 11"c, respectively, corresponding to a maximum-diameter circle of the sphere, of half width, adapted to be mechanically coupled to the corresponding annular semi-element of the other semi-frame (11"c, 11'c, respectively).
  • each annular semi-element 11'c, 11"c comprises a pair of projections 111 which are angularly alternated with a pair of grooves 112 to allow for shape-coupling between the two halves of the frame, which can be subsequently fastened to each other, for example, by means of gluing.
  • the pivoting spherical caps 14 are for example six, designated accordingly with 14-1, 14-2, .... 14-6, and are arranged on the spherical surface 10a from opposite sides and symmetrically about the center of the sphere 10, i.e. with two caps being arranged at the two poles and the other four being arranged along the equatorial band of the sphere 10, such as to be suitable to rotate about respective fixed axes of rotation X, Y, Z, which correspond to the symmetry axes of the sphere 10.
  • each of the six pivoting spherical caps 14-1, 14-2, etc. is mounted to the inner support frame 11 at a respective conical hole 14c in the six intersection areas between the respective annular elements 11a, 11b and 11c and with a slight clearance, by means of a pin or fitting peg 15 ( Fig. 1, 2 , 6A ), , whereby each spherical cap 14-1, 14-2, .. 14-6 is free to rotate, by sliding with the inner face 14d thereof ( Fig. 6B ) in contact with the annular elements 11a-11c of the support frame 11.
  • each spherical cap 14-1, 14-2, etc. has, along the circular edge 14a thereof, a plurality of seats 14b, for example four as illustrated in the drawings, which are provided for receiving and accommodating the sliding plugs 12-1, 12-2, 12-3, etc. when the game is being played, as will be described in greater detail herein below.
  • these seats 14b are configured as recesses, along the edge 14a, each suitable to snugly accommodate one sliding plug 12, and are symmetrically arranged and angularly spaced by 90° from each other about the axis of rotation X or Y or Z of the respective spherical cap.
  • each of the spherical caps 14-1, 14-2, ... 14-6 has - in the currently preferred embodiment - four areas coloured in different colours, extending from the center of the spherical cap, i.e. from the respective axis of rotation, to the circular edge 14a, such that the surface of the spherical cap results to be divided into four areas or quadrants, coloured in different colours, which correspond to the four seats 14b, formed along the same edge 14a, adapted to receive the sliding plugs 12.
  • each plug 12 has a substantially rectangular shape, with two rectilinear sides facing the radial walls of the seats 14b of the cap in which it is temporarily or permanently accommodated and two sides that are curved according to the curvature radius of the circular edge 14a of the spherical cap, which face the center of the cap and the outer edge thereof, respectively, the latter being such as to allow a rotation without jamming of the cap during the transfer to a position facing the fixed cover elements.
  • the plugs 12, as stated above, are adapted to slide on the spherical surface 10a of the sphere 10, particularly along guides 13 ( Fig. 1, 2 , 5 ) extending on this surface 10a along limited portions or arcs of circle having the sphere 10 diameter as the maximum diameter thereof.
  • These guides 13 are defined both by the fixed parts and the movable parts arranged on surface 10a, i.e. by the seats 14b of the pivoting spherical caps 14 and by facing profiles or portions 17a ( Fig. 5 ) of the edge of the cover elements 17, which are fixed to the support frame 11.
  • the number of these guides 13 is twelve, such as to partition the outer surface 10a of the game sphere 10 into eight equal spherical sectors, which are symmetrically arranged relative to the center of the sphere 10.
  • two seats 14b, facing and matching each other, belonging to two different spherical caps 14 and each adapted to snugly accommodate a sliding plug 12 define the end areas of each guide 13, while the facing profiles 17a of two different fixed cover elements 17, define the central area thereof.
  • the cover elements 17 are configured to separate the several spherical caps 14 from each other, according to a space corresponding to a plug 12, the total number of the spaces occupied by the guides 13 on the spherical surface 10a is twelve times three, i.e. thirty-six, which also corresponds to the total number of the sliding plugs 12.
  • each plug 12 has on the outer side thereof, i.e. along the surface 10a of the sphere 10, a substantially rectangular shape, and on the inner side facing the center of the sphere 10, a protuberance tapering towards the end thereof, for example according to a V-shaped profile which defines a groove 12a that is, in turn, suitable to co-operate, while the plug 12 is manually caused to slide on the spherical surface 10a, with matching guide profiles 13a ( Fig.
  • this guide profiles 13a are formed both on the facing portions 17a of the edges of the cover elements 17 and along the recess-shaped contour of the seats 14b provided along the edge of the spherical caps 14.
  • the plugs 12 are also coloured, and particularly each of them has two areas coloured in different colours, according to twelve different pairs or combination of two colours, whereby the sliding plugs 12 result to be divided into twelve groups, designated with g-1, g-2, ... g-12, each composed of three sliding plugs 12 and defined by a determined pair or combination of two different colours.
  • the number of the cover elements 17 fixed to the support frame 11 is eight, accordingly designated with 17-1, 17-2,.-.. 17-8, and are also arranged symmetrically and opposite to each other, two-by-two, on the surface 10a of the sphere 10, such as to clear both the space for mounting the caps 14-1, 14-2, etc. on the support frame 11, and the space, interposed between the facing profiles 17a of the cover elements, corresponding to the guides 13 such that the sliding plugs 12 can slide along the spherical surface 10a, as clearly shown in Fig. 5 .
  • each cover element 17 has, on the inner face and short side thereof, i.e. the side intended to co-operate with the annular elements 11a, 11b, 11c in order to support the cover element thereon, hooking teeth 171 that are shaped as to hook the element under the three arcs of the annular elements 11a, 11be 11c.
  • One of these cover elements 17, for example the element 17-2, has an exchange area or clearance, generally designated with S and shown in Fig. 2 , which is adapted to allow the sliding plugs 12 to slide when the game is being played, as will be further detailed below.
  • this clearance S is defined by a parking seat, designated with 17b and provided along an edge of the cover element 17-2, which has a recess-like shape adapted to receive and snugly accommodate any of the plugs 12, in order to temporarily park the latter while the game is being played and exchange it with another plug 12, within the same seat 17b.
  • cover elements 17-1, 17-2, etc. of the sphere 10 fixed to the support frame 11 are also coloured.
  • the eight fixed cover elements 17 are of a single colour, i.e. they are coloured in eight different colours, each of them being coloured in only one of the eight colours used on the sphere 10, i.e. each of them is coloured with only one colour, which is, in turn, different from that of the other cover elements.
  • the cover elements can be either partially or completely transparent, or have a notch in the central area thereof.
  • the various spherical caps 14, the various plugs 12, and the various cover elements 17 of the sphere 10 are initially arranged, each relative to the others, in a determined and ordered initial combination or configuration, designated with C1 and shown in Fig. 2 .
  • this determined and ordered initial combination C1 is defined by a determined correspondence between the colours of the various coloured areas of these various elements, i.e. the spherical caps 14, the plugs 12, e the cover elements 17, which areas are arranged adjacent to each other, on the surface 10a of the sphere 10, in this determined and ordered initial combination C1.
  • the blue-coloured areas B of the plugs 12 and pivoting caps 14 are arranged in an orderly manner about the cover element 17-2 in blue colour B, such as to define, on the surface 10a of the sphere 10, a sector or triangular spherical slice S2 in blue colour B.
  • the areas in brown colour M of the plugs 12 and of the pivoting spherical caps 14 are arranged in an orderly manner about and along the edges of the cover element 17-3 in brown colour M, such as to define, on the surface 10a of the sphere 10, a spherical sector S1 in brown colour M, and so on for the other colours, whereby in the combination C1 the surface 10a of the sphere 10 has a total of eight spherical sectors or coloured slices S1-S8, which are clearly distinct from each other, corresponding to the eight different colours M, R, V', B, G, A, V", Z used to define the coloured areas of the spherical caps 14 and plugs 12, and the unique colours of the cover elements 17.
  • Fig. 2 shows four of these sectors or slices, in blue B, brown M, orange A, and dark green V' colours, respectively.
  • the sphere also has, on the surface 10a thereof, as shown in Fig. 2 , the parking seat 17b for the sliding plugs 12, which is formed on a cover element 17.
  • this determined and ordered initial combination C1 is completely scrambled, as shown in Fig. 1 .
  • the initial combination C1 is altered and scrambled in a random manner and without following any particular order, by rotating the spherical caps 14, as indicated by arrows f1, by parking the various plugs 12 from time to time into the parking seat 17b, as indicated by an arrow f1", and further sliding the plugs 12, as indicated by the arrows f1', 12 along the guides 13, which are thus formed on the surface 10a.
  • the spherical caps 14 and the plugs 12 are arranged in a completely random and disordered manner relative to each other and to the fixed cover elements 17, on the spherical surface 10a, whereby the sphere 10 adopts the configuration as shown in Fig.
  • the game consists in the player having to recombine the various elements, i.e. the sliding plugs 12, the pivoting spherical caps 14 and the fixed cover elements 17, such as to reconstruct on the surface 10a the initial combination C1, shown in Fig. 2 , which exhibits the eight spherical sectors S1-S8 in eight different colours, respectively.
  • the various elements i.e. the sliding plugs 12, the pivoting spherical caps 14 and the fixed cover elements 17, such as to reconstruct on the surface 10a the initial combination C1, shown in Fig. 2 , which exhibits the eight spherical sectors S1-S8 in eight different colours, respectively.
  • the player rotates the various caps 14 and slides the various plugs 12 on the spherical surface 10a of the sphere 10 until he/she re-obtains the initial combination C1, which is, in turn, clearly recognizable by the presence of the eight slices or triangular spherical sectors, S1, S2, ... S8, each in a different colour, on the same surface 10a.
  • the player progressively moves, step by step, the various plugs 12 from one area to another of the spherical surface 10a, and furthermore he/she causes the sliding plugs 12 to rotate about themselves relative to the initial position, if required.
  • the game is carried out until the player, by keeping on moving, displacing and recombining, on the spherical surface 10a the various elements relative to each other, i.e. the sliding plugs 12, the pivoting spherical caps 14 and the fixed cover elements 17, gets to reconstruct and re-obtain the initial combination C1, which, as stated above, can be easily recognized, since it has on the surface 10a thereof, as shown in Fig. 2 , eight spherical sectors designated with S-1, S-2, S-3, etc., each in a different colour, and thus clearly distinguished from each other, which correspond, in turn, to the eight colours that have been used to define the various coloured areas of the plugs 12 and caps 14, and the unique colours of the cover elements 17.
  • the present invention fully achieves the objectives that had been set, and particularly proposes a sphere for a hand-held puzzle game which is characterized by novel and original possibilities of manually scrambling and restoring the various elements on the spherical surface thereof, which makes the execution of the game quite complicated such as the latter results to be particularly attractive for those people passionate about these hand-held puzzle games.
  • the number of the spherical caps 14 of the game sphere is six, each being provided with respective four seats 14b for accommodating the plugs 12, which seats are symmetrically arranged about the center of the sphere 10, i.e. at the poles and along the equatorial band of the sphere 10.
  • the sphere 10 has a number of thirty-six sliding plugs 12 in two-colours and a total number of eight fixed cover elements 17 of a single colour.
  • the plugs are in a much greater number than the number of plugs as described in the prior art, and each of them can adopt one in seventy-two positions on the sphere.
  • a game sphere comprising a number of pivoting spherical caps other than six, as well as a number of seats for each spherical cap other than four, or a number of fixed cover elements other than eight, and accordingly a number of corresponding different colours other than eight for defining the coloured areas of the various elements of the sphere should be however considered as being within the scope of the present invention.
  • the determined and ordered initial combination C1 i.e. the combination which forms the result of the game
  • a determined chromatic correspondence which is, in turn, based on the adoption of eight different colours, among the colours of the areas that are arranged adjacent to each other, of the various elements arranged on the surface 10a, i. e. the plugs 12, the caps 14 and the fixed cover elements 17, in this combination C1.
  • this combination can be also defined in other ways, and from the correspondence of other characteristics, which are different from the and/or coloured areas, between the elements that can be scrambled and restored on the sphere surface.
  • the combination that the player is required to reconstruct by playing with the sphere of the invention can consist of a determined and clearly recognizable image which is printed on the spherical surface of the sphere, and which is accordingly divided into a plurality of areas matching the various sliding plugs, pivoting caps and fixed cover elements of the sphere.
  • the combination that the player is required to reconstruct can be based and defined by the correspondence of surface characteristics, such as roughness or other, of these elements, or from the correspondence between characters and/or graphic symbols printed thereon.
  • each fixed cover element, secured to the support inner frame, while having one single colour throughout the extension of its edge, which colour is intended to, in turn, match the colours of the various plugs and spherical caps in the determined initial configuration, can have, in those areas that are away from the edge and for example in the central area of the cover element, one or more different colours.
  • the recess-shaped parking seat provided for temporarily parking the sliding plugs while the game is being played can be formed along the edge of a pivoting cap rather than along the edge of a fixed cover element.
EP11184748A 2010-10-12 2011-10-11 Spherical puzzle with slidable and rotatable elements Withdrawn EP2441502A1 (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
ITBI2010A000013A IT1402311B1 (it) 2010-10-12 2010-10-12 Sfera per gioco di abilita' manuale del tipo comprendente una varieta' di elementi scorrevoli manualmente sulla sua superficie sferica.

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EP2441502A1 true EP2441502A1 (en) 2012-04-18

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EP11184748A Withdrawn EP2441502A1 (en) 2010-10-12 2011-10-11 Spherical puzzle with slidable and rotatable elements

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EP (1) EP2441502A1 (it)
IT (1) IT1402311B1 (it)

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9409080B1 (en) * 2015-06-02 2016-08-09 Ju-Hsun Yang Educational ball
RU2667861C1 (ru) * 2018-05-09 2018-09-24 Илья Викторович Осипов Объёмная головоломка с подвижными секторами
US10245504B2 (en) * 2017-04-28 2019-04-02 Ju-Hsun Yang Multi-axis rotational puzzle cube
RU2701264C1 (ru) * 2019-04-12 2019-09-25 Илья Викторович Осипов Объёмная головоломка с подвижными секторами
WO2019216794A1 (ru) * 2018-05-09 2019-11-14 Osipov Ilya Viktorovich Объёмная головоломка с подвижными секторами

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SU1161125A1 (ru) * 1983-10-26 1985-06-15 Evdokimov Vladimir S Объемна логическа игра
US5215305A (en) * 1992-05-18 1993-06-01 Hsun Yan Ju Game apparatus
US5389063A (en) * 1993-10-26 1995-02-14 Wu; Otto Colorful massaging ball structure
CN2191015Y (zh) 1994-03-26 1995-03-08 程力明 智力魔球
US5575476A (en) 1995-06-05 1996-11-19 Yang; Ju-Hsun Game apparatus
CN2290370Y (zh) 1997-03-06 1998-09-09 兰海天 新型魔球
US5816571A (en) 1997-07-08 1998-10-06 Chen; Tsun Ding Spherical puzzle toy
CN2346475Y (zh) 1998-09-30 1999-11-03 庞庆顺 连环球
CN2423003Y (zh) 2000-02-04 2001-03-14 张富贵 魔球
CN2445783Y (zh) 2000-09-07 2001-09-05 林叙键 魔球
CN2564210Y (zh) 2002-08-06 2003-08-06 庞庆顺 智力魔球
CN2618652Y (zh) 2003-01-15 2004-06-02 陈勇 一种魔球
CN2638800Y (zh) 2003-05-30 2004-09-08 易双海 魔球
CN2734287Y (zh) 2004-09-17 2005-10-19 顾洪钧 可旋转排序的智能球结构
US20070057456A1 (en) * 2005-09-13 2007-03-15 Xueliang Liu Turning puzzle ball
CN101007214A (zh) 2006-05-16 2007-08-01 樊铁山 三阶球形魔方、两阶球形魔方、地球仪魔方
CN201283216Y (zh) 2008-09-28 2009-08-05 黄宁生 启智魔球

Patent Citations (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
SU1161125A1 (ru) * 1983-10-26 1985-06-15 Evdokimov Vladimir S Объемна логическа игра
US5215305A (en) * 1992-05-18 1993-06-01 Hsun Yan Ju Game apparatus
US5389063A (en) * 1993-10-26 1995-02-14 Wu; Otto Colorful massaging ball structure
CN2191015Y (zh) 1994-03-26 1995-03-08 程力明 智力魔球
US5575476A (en) 1995-06-05 1996-11-19 Yang; Ju-Hsun Game apparatus
CN2290370Y (zh) 1997-03-06 1998-09-09 兰海天 新型魔球
US5816571A (en) 1997-07-08 1998-10-06 Chen; Tsun Ding Spherical puzzle toy
CN2346475Y (zh) 1998-09-30 1999-11-03 庞庆顺 连环球
CN2423003Y (zh) 2000-02-04 2001-03-14 张富贵 魔球
CN2445783Y (zh) 2000-09-07 2001-09-05 林叙键 魔球
CN2564210Y (zh) 2002-08-06 2003-08-06 庞庆顺 智力魔球
CN2618652Y (zh) 2003-01-15 2004-06-02 陈勇 一种魔球
CN2638800Y (zh) 2003-05-30 2004-09-08 易双海 魔球
CN2734287Y (zh) 2004-09-17 2005-10-19 顾洪钧 可旋转排序的智能球结构
US20070057456A1 (en) * 2005-09-13 2007-03-15 Xueliang Liu Turning puzzle ball
CN101007214A (zh) 2006-05-16 2007-08-01 樊铁山 三阶球形魔方、两阶球形魔方、地球仪魔方
CN201283216Y (zh) 2008-09-28 2009-08-05 黄宁生 启智魔球

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9409080B1 (en) * 2015-06-02 2016-08-09 Ju-Hsun Yang Educational ball
US10245504B2 (en) * 2017-04-28 2019-04-02 Ju-Hsun Yang Multi-axis rotational puzzle cube
RU2667861C1 (ru) * 2018-05-09 2018-09-24 Илья Викторович Осипов Объёмная головоломка с подвижными секторами
WO2019216794A1 (ru) * 2018-05-09 2019-11-14 Osipov Ilya Viktorovich Объёмная головоломка с подвижными секторами
RU2701264C1 (ru) * 2019-04-12 2019-09-25 Илья Викторович Осипов Объёмная головоломка с подвижными секторами

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Publication number Publication date
ITBI20100013A1 (it) 2012-04-13
IT1402311B1 (it) 2013-08-30

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