EP2433269A1 - Electronic gaming device - Google Patents
Electronic gaming deviceInfo
- Publication number
- EP2433269A1 EP2433269A1 EP10721710A EP10721710A EP2433269A1 EP 2433269 A1 EP2433269 A1 EP 2433269A1 EP 10721710 A EP10721710 A EP 10721710A EP 10721710 A EP10721710 A EP 10721710A EP 2433269 A1 EP2433269 A1 EP 2433269A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- game
- profit
- ticket
- memory
- credit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000005540 biological transmission Effects 0.000 claims description 5
- 230000001419 dependent effect Effects 0.000 claims description 2
- 238000013523 data management Methods 0.000 abstract description 3
- 208000001613 Gambling Diseases 0.000 abstract 1
- 230000001276 controlling effect Effects 0.000 description 3
- 230000000712 assembly Effects 0.000 description 1
- 238000000429 assembly Methods 0.000 description 1
- 230000000903 blocking effect Effects 0.000 description 1
- 230000002596 correlated effect Effects 0.000 description 1
- 230000007423 decrease Effects 0.000 description 1
- 230000003993 interaction Effects 0.000 description 1
- 230000014759 maintenance of location Effects 0.000 description 1
- 230000004044 response Effects 0.000 description 1
- 230000000717 retained effect Effects 0.000 description 1
- 230000001960 triggered effect Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
- G07C15/006—Generating random numbers; Lottery apparatus electronically
Definitions
- the present invention relates to an electronic game device, in particular a lottery game device, with a game server for controlling the game, with which at least one game device is connectable, wherein the game server at least one, preferably electronic, Spielscheinblock comprising a plurality of preferably electronic game tickets, each individually by a Winnings combination are characterized, wherein the at least one game device with an associated credit storage is connectable, which is loadable via an input device, and a pseudo-buying device for the purchase of a ticket having a reduction in the credit stored in the credit store.
- Lottery gaming devices are in manifold form, also in electronic version, known.
- lottery gaming machines are shown in the documents DE 295 16 968 U1 or US 5,119,295.
- EP 0 639 998 shows a similar game machine.
- the lottery gaming device is limited to reading in a written ticket by scanner, to pay by cash entry device a game in the form of cash or cashless by plastic money and vice versa at least to pay smaller profits.
- the gameplay and entertainment value of the device is thereby very limited.
- the data management, the determination of the winning lots and the display and output of the profits is complicated, since this regularly transform the scanner-read data to review the winning digits or characters separately and the notes or players are assigned and the Payout may only be carried out with a high time lag.
- the present invention is therefore an object of the invention to provide an improved game device of the type mentioned above, which avoids the disadvantages of the prior art and the latter develops in an advantageous manner.
- a data technically easy to handle a high security against abuse having play of lottery winnings to achieve a high game entertainment and entertainment value is to be achieved.
- the at least one game device has a Raffle device, which is operable in dependence on a course of the game on the basis of the data of the same ticket in several rounds of play from the credit store and then a profit memory. If a profit is achieved in the first game, which can be started by and / or after the purchase of a game ticket, by using this prize or a part thereof - in particular without reducing the credit in the credit store - a game round can be started again on the basis of the data of the same ticket which simplifies data management without having to pay for it by sacrificing game play.
- the sweepstakes device operable after and / or by the purchase of a game ticket held by the game server and connectable to a win memory for storing a win and a display device for displaying a win, is advantageously arranged to resubmit only when a win is made On the basis of the same game ticket is actuated.
- the winning game device is connectable to a winning character generator for awarding a winning combination, wherein a profit control device for automatically matching the awarded winning combination with the winning combination of the purchased game ticket and lowering, increasing, blocking and / or releasing the stored by the first sweepstake device in the winning memory profit is provided depending on the matching of the winning symbols. If, after or through the purchase of a coupon, the lottery is activated, it will write one achieved profit in said profit memory. If, however, the credit released from the credit storage for the purchase of the game ticket and thus for the game is completely or partially lost by the first raffle device, then of course no or only a reduced profit is stored in said profit store, so that a further game round with the acquired game ticket locked or only possible with less use.
- the raffle device is re-activated for the already inserted game ticket, so that said raffle device can be brought into interaction again with the winning character generator in order to generate a winning character combination on the basis of which the profit controller increases, decreases, locks, destroys and / or unlocks the profit value stored in the win memory.
- several winning character combinations can advantageously be used already during the first game by the winning character generator, which then can be used for the further games enabled on the same game ticket to determine the spitting result in the further games unlocked from the winning memory.
- the competition device of the gaming device can be designed differently, in particular be controlled in different ways, they have different controls and / or may have a different display device.
- the sweepstakes device may be formed as a roller play unit controllable by a random generator and / or a manually operable control device, in particular such that the stopping of the rotating rollers randomly effected automatically and / or triggered alone or in addition by manual operation of a brake or the like can be.
- the raffle device can be formed in a further development of the invention as a lottery game unit, in particular as a playoff unit, which is preferably actuated by a manual input device, optionally alternatively or additionally is automatically set in motion, in particular depending on a description of the profit memory of the first lottery device.
- the raffle device may also have a plurality of differently designed game units which are operable in different rounds of play and / or connectable either only to the credit store or only to the payload memory such that different game units can be used to play different game rounds.
- the aforementioned winning character generator can basically be accommodated at different points of the system.
- the said profit control device which performs the comparison between the winning character combination awarded by the winning character combination with the winning combination of the ticket purchased in each case, be housed at different points of the system.
- both the winning character generator and the profit control device may be housed separately from the game device in the game server, so that these two components are protected from manipulation of the game device itself.
- the winning character generator and the profit control device may also be provided decentrally, in particular on the gaming device itself, which simplifies manipulations directly on the gaming device, but on the other hand prevents a large central manipulation for a plurality of gaming devices, in particular if a player attempting manipulation attempts is not known in US Pat which game device these components are housed, and / or if each game device has its own winning character generator and / or its own profit control device.
- the two components mentioned, ie the winning character generator and the profit control device can also be integrated in separate control modules, which are arranged at different locations and advantageously via a data network, possibly also only via a data line, connected to each other.
- said winning character generator may be provided on the aforementioned game server be provided while the profit control device to the respective game device and / or a group server connectable therewith, which is connected between the game device and the central game server.
- the communication between the game device and the aforementioned game server, where the game tickets are held can basically be configured differently.
- the at least one game device can be connected directly to the central game server, preferably via a remote data connection, so that the game server can be kept at any location regardless of the location of the game device.
- the at least one game device can also be connected only indirectly to the central game server and / or buy a game ticket kept and / or generated by the central game server and read in the associated winning character combination.
- a group server can be interposed between the at least one game device and the named game server, to which the game device is preferably connected via a local network or a local network line.
- Said group server itself can in turn be connected to the central game server via a data transmission line, possibly also in conjunction with further group servers via a global network or a network line.
- the group server can be set up in a casino or a gaming facility in which a plurality of gaming machines are connected to said group server.
- the group server may then communicate with the central game server, which is held by, for example, a gaming device manufacturer at a separate location from the casino.
- the central game server which is held by, for example, a gaming device manufacturer at a separate location from the casino.
- the memory structures in the various servers may advantageously be designed differently.
- the memory structure in which the game tickets and the winning character combinations associated therewith are stored can be different.
- the game server can hold a plurality of game ticket series in one or more loss stores, each comprising a plurality of preferably electronic game ticket blocks, each of which in turn comprises a plurality of different, preferably electronic tickets, each associated with a winning character combination.
- a Spielscheinblockverteiler is provided, each of which selects a Spielscheinblock from the games series, which are stored in the parent game server and allocates a local group server, so that in this local group server from each of the game series of the parent game server only one game bill block from which then the game devices connected to the local group server can download their game tickets.
- a multiplicity of game ticket blocks can be kept available electronically in the local group server, but these originate from different game ticket series which are kept available in the superordinate game server.
- the necessary number of retained winning number combinations can be reduced while ensuring a sufficiently long and intensive gaming operation in a casino.
- the determination of whether there is a profit or not can be time-streamlined, since the number of winning combinations to be compared can be reduced.
- the embodiment of the above-described game rounds, which can be unlocked by use of the winning memory, may be fundamentally different in terms of the operation and sequence control.
- the winning game device after winning a prize can only allow an additional game round or alternatively several rounds of play, with which more can be played with the winning combination of already purchased game ticket correlated profits.
- the raffle device for this purpose has a game round control means for controlling the number of rounds, which can be unlocked by a gain from the first game device, said play round control means can advantageously operate in response to different input signals.
- the number of game rounds can be controlled depending on the number of purchased game tickets and / or depending on the loan held in the credit store and / or depending on the profit stored in the profit memory.
- said game control means can simultaneously take into account at least two of said quantities and automatically determine the number of possible game rounds in dependence thereon.
- the gaming device alternatively or in addition to the mentioned game turn control means further has an insert control means for controlling the set for a game of the second sweepstake profit of the first sweepstake device.
- this deployment control means has a manual entry button allowing manual deployment height determination.
- the input control means may also have an insert control module which can be activated by the aforementioned game round control means in order to automatically increase the stake depending on the number of determined rounds for the same game ticket, in particular such that with further game rounds an ever higher part of the game profit stored in the win book the game device is used.
- FIG. 1 shows a schematic representation of an electronic game device with a plurality of game devices, a local group server and a parent game server,
- FIG. 2 shows a schematic illustration of the electronic gaming machine similar to FIG. 1 in an embodiment according to which a plurality of local group servers are connected to a central game server, wherein in turn a multiplicity of gaming machines are connected to each local group server, and
- FIG. 3 is a fragmentary view of one of the gaming machines of the preceding figures showing the display device of the first sweepstake device and the display device of the second sweepstake device.
- the game device 1 comprises a central game server 2, which has a central database 3 or storage device in which a plurality of game ticket series 1, 2... N are stored, each of which has a plurality of Game ticket blocks a, b ... n includes.
- Each of these ticket blocks a, b ... n includes a plurality of electronic tickets aa, bb, cc ... nn.
- Each of these electronic tickets aa, bb, cc ... nn associated with a winning character combination, which is held in the said game server 2 and / or generated.
- at least within one game slip block a, b, c... N all the collected play tickets aa, bb, cc... Nn can be provided with an individual winning character combination, although this is not necessarily a prerequisite.
- a multiplicity of local group servers 4 can be connected to the game server 2, preferably via a data transmission line and / or a remote data transmission channel and / or the network line of a global network. As FIG. 1 shows, only a single local group server 4 can be connected to the game server 2, while according to FIG. 2, a plurality of such local group servers 4 are connected to the game server 2.
- the local group server 4 in this case comprises a local data memory whose contents can be changed by communication with the parent game server 2.
- a game ticket distributor which is advantageously accommodated in the central game server 2, can be assigned a set of game ticket blocks to the local group server 4, wherein in the embodiment according to FIG. 1 three different game ticket blocks a, b and c are assigned to the local group server 4, which come from different game ticket series, which are kept in the parent game server 2.
- the electronic game ticket blocks a, b and c in the local group server 4 are each provided with a plurality of tickets aa, bb, cc ... nn.
- each game device 5 from the stored in the group server 4 stock of tickets aa, bb, cc ... nn can buy tickets.
- a game device 5 has for this purpose according to the illustrated embodiment, a credit storage 6, which can be loaded, for example, by entering coins or bills or alternatively the input of plastic money or chips or winning tickets or credit tickets. If the credit store 6 sufficiently filled, a ticket from the group server 4 can be purchased via a purchase button 7 to the respective game device 5, wherein the winning character combination is advantageously downloaded and cached in a memory module of the game device 5. By purchasing a game ticket or by subsequently pressing a start button, a raffle device 8 of the game device 5 is set in motion, which is formed in the illustrated embodiment as a roller play unit 9. As shown in Fig. 3, the roller play unit 6 comprises a roller indicator
- the winning rollers shown on the roller indicator 10 may be stopped by a random generator and / or by a manually operable stop button.
- the winning device combination or game ticket number is displayed in a winning character field 15 and in a credit field 12 of the state of the credit store 6 by the display device 14.
- a game round box 13 the number of extra rounds that are played out of the winning memory and / or unlocked displayed, wherein in a winning field 20 of the profit achieved and in a field of application 21, the use is displayed.
- the raffle device 8 by a manual actuator 17, which may be formed, for example, as a touch screen, operable, for example, such that the displayed rounds are touched with a finger to start a game round.
- a manual actuator 17 which may be formed, for example, as a touch screen, operable, for example, such that the displayed rounds are touched with a finger to start a game round.
- a win character generator 18 is driven to generate a winning character combination.
- the winning character generator 18 is in the parent game Server 12, but it may also be provided to accommodate this winning character generator 18 in the game device 5.
- the winning character combination generated by the winning character generator 18 is read in by the game machine 5 and compared there by a profit control device 19 with the winning character combination associated with the purchased game ticket. If the lot number of the purchased coupon has been withdrawn, the prize pool 11 or its content is increased or multiplied accordingly. If, however, a "rivet" is drawn, the game round display 16 is lowered and the profit made available in the winning memory 11 is reduced or destroyed It is understood that even in the case of a win the game round display is lowered accordingly.
- this or a part of it can be consumed from the profit memory 11 by various additional opportunities, which in turn profits can be achieved. This can be done in one or more additional game rounds, based on the already purchased game ticket.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Pinball Game Machines (AREA)
- Control Of Vending Devices And Auxiliary Devices For Vending Devices (AREA)
Abstract
Description
Claims
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PL10721710T PL2433269T3 (en) | 2009-05-18 | 2010-05-18 | Electronic gaming device |
SI201031953T SI2433269T1 (en) | 2009-05-18 | 2010-05-18 | Electronic gaming device |
HRP20192103TT HRP20192103T1 (en) | 2009-05-18 | 2019-11-22 | Electronic gaming device |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE202009007113U DE202009007113U1 (en) | 2009-05-18 | 2009-05-18 | Electronic game device |
PCT/EP2010/003034 WO2010133340A1 (en) | 2009-05-18 | 2010-05-18 | Electronic gaming device |
Publications (2)
Publication Number | Publication Date |
---|---|
EP2433269A1 true EP2433269A1 (en) | 2012-03-28 |
EP2433269B1 EP2433269B1 (en) | 2019-10-02 |
Family
ID=42313781
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP10721710.1A Active EP2433269B1 (en) | 2009-05-18 | 2010-05-18 | Electronic gaming device |
Country Status (22)
Country | Link |
---|---|
US (1) | US8657672B2 (en) |
EP (1) | EP2433269B1 (en) |
CN (1) | CN102460518B (en) |
AU (2) | AU2010251451A1 (en) |
BR (1) | BRPI1013036B1 (en) |
CA (1) | CA2762326C (en) |
CL (1) | CL2011002917A1 (en) |
CY (1) | CY1122406T1 (en) |
DE (1) | DE202009007113U1 (en) |
DK (1) | DK2433269T3 (en) |
ES (1) | ES2757852T3 (en) |
HR (1) | HRP20192103T1 (en) |
HU (1) | HUE047470T2 (en) |
LT (1) | LT2433269T (en) |
MX (1) | MX2011012283A (en) |
PL (1) | PL2433269T3 (en) |
PT (1) | PT2433269T (en) |
RU (1) | RU2537813C2 (en) |
SI (1) | SI2433269T1 (en) |
UA (1) | UA106236C2 (en) |
WO (1) | WO2010133340A1 (en) |
ZA (1) | ZA201108409B (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9681952B2 (en) | 2013-01-24 | 2017-06-20 | Mitraltech Ltd. | Anchoring of prosthetic valve supports |
US9785408B2 (en) * | 2013-02-02 | 2017-10-10 | Novomatic Ag | System and method of centralized random number generator processing |
US9336646B2 (en) * | 2013-02-02 | 2016-05-10 | Novomatic A.G. | System and method of centralized random number generator processing |
Family Cites Families (16)
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US5119295A (en) | 1990-01-25 | 1992-06-02 | Telecredit, Inc. | Centralized lottery system for remote monitoring or operations and status data from lottery terminals including detection of malfunction and counterfeit units |
US6048269A (en) | 1993-01-22 | 2000-04-11 | Mgm Grand, Inc. | Coinless slot machine system and method |
US6009228A (en) * | 1994-03-16 | 1999-12-28 | Sony Corporation | Parallel multiple terminal image editing system and improved image editing system for high speed editing and method thereof |
DE19502613A1 (en) * | 1995-01-27 | 1996-08-01 | Peter Eiba | Play equipment system |
US5871398A (en) * | 1995-06-30 | 1999-02-16 | Walker Asset Management Limited Partnership | Off-line remote system for lotteries and games of skill |
DE29516968U1 (en) | 1995-10-11 | 1996-01-25 | ACG Automation Consulting Group GmbH, 60528 Frankfurt | Lottery game machine |
US5762552A (en) * | 1995-12-05 | 1998-06-09 | Vt Tech Corp. | Interactive real-time network gaming system |
US20040209665A1 (en) * | 1997-08-15 | 2004-10-21 | Walker Jay S. | Products and processes for applying conditions to a lottery entry |
EP1242982A1 (en) * | 1999-12-23 | 2002-09-25 | Nokia Corporation | Mobile lotto |
US7063617B2 (en) * | 2002-02-25 | 2006-06-20 | Igt | Wins of restricted credits in a gaming machine |
US6988946B2 (en) * | 2003-02-21 | 2006-01-24 | Igt | Central determination gaming system with a central controller providing a game outcome and a gaming terminal determining a presentation of the provided game outcome |
AU2003903769A0 (en) * | 2003-07-18 | 2003-08-07 | Paltronics Australasia Pty Limited | An apparatus and method for awarding a prize |
US7677979B2 (en) * | 2005-10-14 | 2010-03-16 | Leviathan Entertainment, Llc | Method and system for allocating resources in a video game |
US20070129126A1 (en) * | 2005-10-14 | 2007-06-07 | Leviathan Entertainment, Llc | Method and System for Allocating Resources in a Video Game |
RU2346329C2 (en) * | 2007-03-12 | 2009-02-10 | Анатолий Валентинович Барановский | Draw lottery game organisation method and draw lottery game system for its implementation |
JP5213152B2 (en) * | 2007-04-03 | 2013-06-19 | 株式会社ユニバーサルエンターテインメント | Amusement center management system and sand equipment |
-
2009
- 2009-05-18 DE DE202009007113U patent/DE202009007113U1/en not_active Expired - Lifetime
-
2010
- 2010-05-18 AU AU2010251451A patent/AU2010251451A1/en not_active Abandoned
- 2010-05-18 CN CN201080022156.XA patent/CN102460518B/en active Active
- 2010-05-18 CA CA2762326A patent/CA2762326C/en active Active
- 2010-05-18 ES ES10721710T patent/ES2757852T3/en active Active
- 2010-05-18 PT PT107217101T patent/PT2433269T/en unknown
- 2010-05-18 MX MX2011012283A patent/MX2011012283A/en not_active Application Discontinuation
- 2010-05-18 EP EP10721710.1A patent/EP2433269B1/en active Active
- 2010-05-18 HU HUE10721710A patent/HUE047470T2/en unknown
- 2010-05-18 DK DK10721710T patent/DK2433269T3/en active
- 2010-05-18 PL PL10721710T patent/PL2433269T3/en unknown
- 2010-05-18 SI SI201031953T patent/SI2433269T1/en unknown
- 2010-05-18 WO PCT/EP2010/003034 patent/WO2010133340A1/en active Application Filing
- 2010-05-18 BR BRPI1013036-5A patent/BRPI1013036B1/en active IP Right Grant
- 2010-05-18 RU RU2011151614/08A patent/RU2537813C2/en active
- 2010-05-18 UA UAA201114868A patent/UA106236C2/en unknown
- 2010-05-18 LT LT10721710T patent/LT2433269T/en unknown
-
2011
- 2011-11-16 ZA ZA2011/08409A patent/ZA201108409B/en unknown
- 2011-11-18 US US13/300,390 patent/US8657672B2/en active Active
- 2011-11-18 CL CL2011002917A patent/CL2011002917A1/en unknown
-
2016
- 2016-03-22 AU AU2016201789A patent/AU2016201789A1/en not_active Ceased
-
2019
- 2019-11-20 CY CY20191101219T patent/CY1122406T1/en unknown
- 2019-11-22 HR HRP20192103TT patent/HRP20192103T1/en unknown
Non-Patent Citations (1)
Title |
---|
See references of WO2010133340A1 * |
Also Published As
Publication number | Publication date |
---|---|
SI2433269T1 (en) | 2020-01-31 |
WO2010133340A1 (en) | 2010-11-25 |
CA2762326A1 (en) | 2010-11-25 |
CY1122406T1 (en) | 2021-01-27 |
PT2433269T (en) | 2019-12-26 |
HUE047470T2 (en) | 2020-04-28 |
BRPI1013036A2 (en) | 2016-04-05 |
CN102460518B (en) | 2015-07-29 |
CL2011002917A1 (en) | 2012-03-16 |
US20120115583A1 (en) | 2012-05-10 |
RU2011151614A (en) | 2013-06-27 |
LT2433269T (en) | 2019-12-10 |
BRPI1013036B1 (en) | 2021-09-14 |
CA2762326C (en) | 2020-03-10 |
US8657672B2 (en) | 2014-02-25 |
UA106236C2 (en) | 2014-08-11 |
ES2757852T3 (en) | 2020-04-30 |
ZA201108409B (en) | 2012-07-25 |
EP2433269B1 (en) | 2019-10-02 |
HRP20192103T1 (en) | 2020-02-21 |
CN102460518A (en) | 2012-05-16 |
DE202009007113U1 (en) | 2010-10-14 |
RU2537813C2 (en) | 2015-01-10 |
AU2016201789A1 (en) | 2016-04-14 |
MX2011012283A (en) | 2012-03-16 |
DK2433269T3 (en) | 2019-12-02 |
PL2433269T3 (en) | 2020-03-31 |
AU2010251451A1 (en) | 2012-01-19 |
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