EP2158016A4 - User creatable machines - Google Patents
User creatable machinesInfo
- Publication number
- EP2158016A4 EP2158016A4 EP08771694.0A EP08771694A EP2158016A4 EP 2158016 A4 EP2158016 A4 EP 2158016A4 EP 08771694 A EP08771694 A EP 08771694A EP 2158016 A4 EP2158016 A4 EP 2158016A4
- Authority
- EP
- European Patent Office
- Prior art keywords
- machines
- user creatable
- creatable
- user
- creatable machines
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/34—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using peer-to-peer connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/408—Peer to peer connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6009—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
- A63F2300/6018—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content where the game content is authored by the player, e.g. level editor or by game device at runtime, e.g. level is created from music data on CD
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/770,118 US20090005138A1 (en) | 2007-06-28 | 2007-06-28 | User Creatable Machines |
PCT/US2008/067807 WO2009006052A2 (en) | 2007-06-28 | 2008-06-21 | User creatable machines |
Publications (2)
Publication Number | Publication Date |
---|---|
EP2158016A2 EP2158016A2 (en) | 2010-03-03 |
EP2158016A4 true EP2158016A4 (en) | 2014-01-15 |
Family
ID=40161268
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP08771694.0A Withdrawn EP2158016A4 (en) | 2007-06-28 | 2008-06-21 | User creatable machines |
Country Status (8)
Country | Link |
---|---|
US (1) | US20090005138A1 (en) |
EP (1) | EP2158016A4 (en) |
JP (1) | JP2010531711A (en) |
KR (1) | KR20100024427A (en) |
CN (1) | CN101687114A (en) |
CA (1) | CA2689153A1 (en) |
IL (1) | IL201951A0 (en) |
WO (1) | WO2009006052A2 (en) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5530128B2 (en) | 2009-07-31 | 2014-06-25 | 株式会社小糸製作所 | Phosphor and light emitting device |
US10912991B2 (en) * | 2009-12-09 | 2021-02-09 | Sony Interactive Entertainment LLC | Portable game controller settings |
KR20130018708A (en) * | 2010-03-05 | 2013-02-25 | 브래스 몽키, 인크. | System and method for two way communication and controlling content in a web browser |
US9183676B2 (en) | 2012-04-27 | 2015-11-10 | Microsoft Technology Licensing, Llc | Displaying a collision between real and virtual objects |
CN107930121B (en) * | 2017-12-12 | 2020-09-01 | 苏州蜗牛数字科技股份有限公司 | Method and device for controlling game target to move according to input device type |
JP2022505384A (en) * | 2018-10-19 | 2022-01-14 | ヒット ボックス リミテッド ライアビリティ カンパニー | Ergonomic game controllers and systems |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20060258447A1 (en) * | 2005-05-11 | 2006-11-16 | Baszucki David B | Online building toy |
Family Cites Families (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5577185A (en) * | 1994-11-10 | 1996-11-19 | Dynamix, Inc. | Computerized puzzle gaming method and apparatus |
US6272223B1 (en) * | 1997-10-28 | 2001-08-07 | Rolf Carlson | System for supplying screened random numbers for use in recreational gaming in a casino or over the internet |
US6283858B1 (en) * | 1997-02-25 | 2001-09-04 | Bgk International Incorporated | Method for manipulating images |
JP2000157741A (en) * | 1998-11-26 | 2000-06-13 | Namco Ltd | Game machine and information storage medium |
IL130513A (en) * | 1999-06-17 | 2001-09-13 | Cadent Ltd | Computer game |
US7198568B2 (en) * | 2002-05-01 | 2007-04-03 | Nintendo Co., Ltd. | Game machine and game program for changing the movement of one character based on the movement of another character |
US7739479B2 (en) * | 2003-10-02 | 2010-06-15 | Nvidia Corporation | Method for providing physics simulation data |
AU2005292264B2 (en) * | 2004-10-01 | 2009-06-11 | Wms Gaming Inc. | System and method for 3D image manipulation in gaming machines |
JP2006314705A (en) * | 2005-05-16 | 2006-11-24 | Nintendo Co Ltd | Game program and game device |
US9104294B2 (en) * | 2005-10-27 | 2015-08-11 | Apple Inc. | Linked widgets |
-
2007
- 2007-06-28 US US11/770,118 patent/US20090005138A1/en not_active Abandoned
-
2008
- 2008-06-21 KR KR1020097026669A patent/KR20100024427A/en not_active Application Discontinuation
- 2008-06-21 EP EP08771694.0A patent/EP2158016A4/en not_active Withdrawn
- 2008-06-21 JP JP2010515005A patent/JP2010531711A/en active Pending
- 2008-06-21 CN CN200880022402A patent/CN101687114A/en active Pending
- 2008-06-21 WO PCT/US2008/067807 patent/WO2009006052A2/en active Application Filing
- 2008-06-21 CA CA002689153A patent/CA2689153A1/en not_active Abandoned
-
2009
- 2009-11-05 IL IL201951A patent/IL201951A0/en unknown
Patent Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20060258447A1 (en) * | 2005-05-11 | 2006-11-16 | Baszucki David B | Online building toy |
Also Published As
Publication number | Publication date |
---|---|
EP2158016A2 (en) | 2010-03-03 |
US20090005138A1 (en) | 2009-01-01 |
IL201951A0 (en) | 2010-06-16 |
CN101687114A (en) | 2010-03-31 |
CA2689153A1 (en) | 2009-01-08 |
KR20100024427A (en) | 2010-03-05 |
WO2009006052A3 (en) | 2009-03-12 |
JP2010531711A (en) | 2010-09-30 |
WO2009006052A2 (en) | 2009-01-08 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
PUAI | Public reference made under article 153(3) epc to a published international application that has entered the european phase |
Free format text: ORIGINAL CODE: 0009012 |
|
17P | Request for examination filed |
Effective date: 20091118 |
|
AK | Designated contracting states |
Kind code of ref document: A2 Designated state(s): AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HR HU IE IS IT LI LT LU LV MC MT NL NO PL PT RO SE SI SK TR |
|
AX | Request for extension of the european patent |
Extension state: AL BA MK RS |
|
DAX | Request for extension of the european patent (deleted) | ||
A4 | Supplementary search report drawn up and despatched |
Effective date: 20131216 |
|
RIC1 | Information provided on ipc code assigned before grant |
Ipc: A63F 13/10 20060101AFI20131210BHEP |
|
STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: THE APPLICATION IS DEEMED TO BE WITHDRAWN |
|
18D | Application deemed to be withdrawn |
Effective date: 20140103 |