EP1796798A2 - Verfahren und vorrichtung zum spielen eines spiels mit restwerten - Google Patents
Verfahren und vorrichtung zum spielen eines spiels mit restwertenInfo
- Publication number
- EP1796798A2 EP1796798A2 EP05786696A EP05786696A EP1796798A2 EP 1796798 A2 EP1796798 A2 EP 1796798A2 EP 05786696 A EP05786696 A EP 05786696A EP 05786696 A EP05786696 A EP 05786696A EP 1796798 A2 EP1796798 A2 EP 1796798A2
- Authority
- EP
- European Patent Office
- Prior art keywords
- value
- remainder
- assigned
- game
- total
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3216—Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
- G07F17/322—Casino tables, e.g. tables having integrated screens, chip detection means
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0457—Geographical or like games ; Educational games concerning science or technology, e.g. geology, chemistry, statistics, computer flow charts, radio, telephone
- A63F2003/046—Mathematics
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
Definitions
- the invention relates to games, such as a game in which a number value is determined as a remainder of a division of a total value of game pieces by a divisor and the number value is matched against a previous guess of the number value.
- U.S. Patent No. 5,632,486 describes a method of playing a card game using a card number subtracting technique in which cards of the playing deck are assigned numerical point values. Eights, nines and tens are removed from the standard deck to establish a deck of forty cards. Each numbered card is assigned its point value. Each ace is assigned a value of one. Each face card is assigned a value of zero. Two cards are initially dealt to each player with each player having the option of receiving a third card. If a third card is dealt, one of the cards is discarded. The hands are compared to determine a winning hand as the hand in which the point value difference between the two cards in the hand is closest to zero.
- U.S. Patent No. 6,341,779 describes a mathematical card and dice game.
- the deck of cards includes cards having numeric values and cards having non-numeric values.
- the cards with non-numeric values are assigned numeric values.
- On a player's team the player rolls the dice. Cards are removed from their hand by making mathematical relationships with the numbers on the dice which result in a value equal to the value of one or more cards in a player's hand. It is desirable to provide a card game using simple mathematical concepts which is easy to play and provides increased player's interest. Summary of the Invention
- the present invention relates to a method of playing a game in which a guess is made of a number value of a remainder.
- a total point value is determined from game pieces given to a player.
- a number value of a remainder is determined by dividing the total point value by a predetermined divisor.
- the number value of the remainder is compared to the guessed number value of the remainder. If the number value of the remainder is the same as the guessed number value of the remainder, the player wins.
- one or more bets can be placed on guesses of the number value of the remainder.
- a payout can be paid for winners having a bet placed on a guessed number value of the remainder which matches the determined number value of the remainder.
- a bonus one or more bets can be placed on guesses of a last remaining remainder value determined upon continuation of the game, guesses of a value or a range of values of the total point value used for obtaining the last remaining remainder value or guesses of a value of a number of subsequent game pieces given to a player before the last remaining remainder value is determined.
- Fig. 1 is a flow diagram of a method of playing a card game using remainder values' in accordance with the teachings of the present invention.
- Fig. 2 is a schematic diagram of a device which can be used with the game of the present invention.
- Fig. 3 is a flow diagram of a method of playing a card game using remainder values.
- Fig. 4 is a schematic diagram of a device which can be used with the game of the present invention.
- Fig. 5 is a schematic diagram of a device which can be used to determine remainder values. Detailed Description
- Fig. 1 is a flow diagram of a method of playing a card game using remainder values 10.
- point values are assigned to game pieces.
- one or more conventional decks of 52 cards can be used as game pieces.
- Each type of card is assigned a point value
- the value of numeric cards 2 through 9 are assigned the same numeric point values shown on the face of the card, i.e., a two of any suit is assigned the point value of 2, a three of any suit is assigned the point value of 3, a four of any suit is assigned the point value of 4, a five of any suit is assigned the point value of 5, a six of any suit is assigned the point value of 6, a seven of any suit is assigned the point value of 7, an eight of any suit is assigned the point value of 8, and a nine of any suit is assigned the point value of 9.
- An ace of any suit is assigned the value of 1.
- Each of the face cards of any suit such as Jack, Queen and King, is assigned the point value of 10.
- each of the face cards of any suit can be assigned a different point value, such as each Jack being assigned a point value of 11, each Queen being assigned a point value of 12 and each King being assigned a point value of 13.
- Mah Jongg tiles can be used as game pieces. A number of Mah Jongg tiles are dealt to a player. Each of the Mah Jongg tiles is assigned the same point value as the values on the face of the Mah Jongg tiles.
- the game pieces can be one or more dominoes or die.
- the assigned point values of the game pieces are determined by the corresponding numbers of dots or numbers on the game pieces.
- a predetermined number of dice are rolled for each player. For example, the number of dice can be two through six die.
- a value for a divisor is selected in block 14.
- a value for the divisor can be 2, 3, 4, or 5.
- a guess of a number value of a remainder is determined.
- the number value of the remainder can be values between zero and one less than the value of the selected divisor.
- a value for a guess can be 0, 1, 2, 3, or 4.
- a total point value of game pieces given to a player is determined.
- a number of cards are dealt to each player.
- the number of cards can be three, four or five cards.
- the total point value of the dealt cards is determined. For example, if three cards were dealt having values of 4, 7 and 10 of the total point value is 21.
- the total point value of the point values of the dealt Mah Jongg tiles is determined.
- the total point value of the upward face for all of the rolled die or dealt dominos is determined.
- the divisor is divided into the total point value to determine a number value of a remainder, in block 20. If the divisor is evenly divided into the total point value of the game pieces, the remainder is zero.
- the remainder can be a value greater than zero. For example, if the divisor is four, the remainder can be zero, one, two or three. In the above-described example having a total point value of 21, if the value of the divisor is selected to be four, the remainder will be one (21/4).
- the determined number value of the remainder is compared with the guess of the number value of the remainder. If the determined number value of the remainder matches the guess of the number value of the remainder, the player is a winner.
- Betting can take place on the guess of a number value of the remainder prior to game pieces being handed out to a player, hi one embodiment, device for playing a game 30 includes betting board 31.
- Betting board 31 can be a game table.
- Betting board 31 is partitioned into portions 32a-32d. It will be appreciated that the number of portions 32 corresponds to the possible number of remainder values.
- Each portion 32a-32d corresponds to a guess of a number value of the remainder. For example portion 32a corresponds to a guess of 1; portion 32b corresponds to a guess of 2; portion 32c corresponds to 3; and portion 32d corresponds to 4.
- a player places a wager of any amount on one or more of portions 32a-32d corresponding to a guess of the remainder value.
- a divisor is selected by the dealer or a player or preselected by the house. Game pieces are dealt to one or more players at dealer stations 34a-34n. The number value of a remainder is determined by dividing a total point value of the game pieces for each of the dealt hands by the divisor. A player wins a bet if a bet was placed on a portion 32a-32d corresponding to the guess of the number value of the remainder which matches the determined number value of the remainder.
- Fig. 3 is a flow diagram of a method of playing a card game using remainder values 40. After blocks 12 through 22 described above are performed, the determined number value of the remainder is marked in block 42. In block 44, a second total point value is determined after a subsequent game piece is given to a player. In block 46, the determined number value of the remainder is compared to remaining unmarked determined number values of the remainder. In block 48, it is determined if only one of the possible values of the remainder remains. If more than one possible value of the remainder remains, the remainder is marked and blocks 42-48 are repeated. If no other possible values of the remainder remain, the last determined remainder value is considered the winner.
- Fig. 4 is a device for playing a game including a betting board 51 which can be used with method 10 and method 40.
- a bonus wager of any amount can be placed on one or more portions of 52a-52d corresponding to the last remaining unmarked value of the remainder.
- a bonus wager of any amount can be placed on one or more of portions 53a-53n corresponding to the number of additional cards given to a player before only one of possible values of a remainder remains.
- n can be ten cards.
- a wager can be placed on one or more of portions 54a-54n, corresponding to a guess number value or a range of values of the total point value used for obtaining the last determined value of the remainder.
- grid 60 of values can be used to determine remainder values and which of the possible guesses of a remainder remains, as shown in Fig. 5.
- grid 60 relates to a remainder used for a divisor of four.
- Columns 62a-621 of grid 60 includes possible total point values of the dealt game pieces.
- Column 63 represents possible remainder values.
- the remainder values of column 63 can total point values of columns 62a-621 can be marked after each determination of the remainder. For example, by placing a chip in column 63 in one of rows 64a-64d corresponding to the determined remainder value and a chip in one of columns 62a-621 in one of rows 64a-64d corresponding to the total point value of the game pieces used for determining the remainder value.
- the total value of 8 is located in column 62b and row 64b and it is shown to correspond to column 63 and row 64b having a remainder value of 0.
- the total point value of 8 in column 62b and row 64b can be marked and the remainder value of 0 in column 63 and row 64b can be marked.
- another value of the total number of game pieces can be determined and the remainder value marked until only one value of the remainder remains in column 63.
- one or more portions 32a-32n, 34a-34n, 52a-52n, 53a-53n, 54a-54n and grid 60 are found and displayed electronically on a touch screen.
- a winning matched guessed value of the remainder earns the player a predetermined payout.
- the payout can be equal to the amount bet or can be greater than the amount bet, such as paying out 3 to 1 odds.
- the payout is based at least in part on the probability of the guessed value of the remainder, hi one embodiment, the odds of winning the game may be made more in favor of the house. For example, a winning player will be paid less than the true odds of the bet in order to allow the house or casino to profit from hosting the game.
- the house can take a commission on all winning players, for example, 5% of the winnings. In another embodiment, a certain total point value will not payout the bet even if a number value of a remainder is matched.
- each player is dealt the game pieces.
- only one hand of game pieces is dealt and one or more players can bet against the dealt hand of game pieces.
- the game is played in a casino.
- the game can be played on a video screen or over the Internet.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/922,468 US7097174B2 (en) | 2004-08-20 | 2004-08-20 | Method and device for playing a game using remainder values |
US11/203,766 US7431299B2 (en) | 2004-08-20 | 2005-08-15 | Method and device for playing a game using remainder values |
PCT/US2005/029074 WO2006023478A2 (en) | 2004-08-20 | 2005-08-16 | Method and device for playing game using remainder values |
Publications (2)
Publication Number | Publication Date |
---|---|
EP1796798A2 true EP1796798A2 (de) | 2007-06-20 |
EP1796798A4 EP1796798A4 (de) | 2010-03-31 |
Family
ID=35968099
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP05786696A Withdrawn EP1796798A4 (de) | 2004-08-20 | 2005-08-16 | Verfahren und vorrichtung zum spielen eines spiels mit restwerten |
Country Status (6)
Country | Link |
---|---|
EP (1) | EP1796798A4 (de) |
JP (1) | JP2008510514A (de) |
KR (1) | KR20070073734A (de) |
AU (1) | AU2005277534A1 (de) |
CA (1) | CA2620031A1 (de) |
WO (1) | WO2006023478A2 (de) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6623109B2 (ja) * | 2016-04-01 | 2019-12-18 | 株式会社ユニバーサルエンターテインメント | 遊技機 |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6019374A (en) * | 1993-02-25 | 2000-02-01 | Shuffle Master, Inc. | Multi-tiered wagering method and game |
WO2000035545A1 (en) * | 1998-12-18 | 2000-06-22 | Digideal Corporation | A blackjack game with a side wager |
US6117012A (en) * | 1995-04-11 | 2000-09-12 | Mccrea, Jr.; Charles H. | Jackpot system for live card games based upon game play wagering and method |
US6220597B1 (en) * | 2000-02-22 | 2001-04-24 | Joseph Scibetta | 52 card pot game of chance |
US20020002072A1 (en) * | 1998-03-11 | 2002-01-03 | Sines Randy D. | Automated system for playing live casino table games having tabletop changeable playing card displays and play monitoring security features |
US20030057648A1 (en) * | 1995-07-19 | 2003-03-27 | Prime Table Games Llc | Composite payout for casino game |
US20040048642A1 (en) * | 2002-05-14 | 2004-03-11 | Screenlife, Llc. | DVD game |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6386973B1 (en) * | 1999-06-16 | 2002-05-14 | Shuffle Master, Inc. | Card revelation system |
-
2005
- 2005-08-16 JP JP2007527935A patent/JP2008510514A/ja active Pending
- 2005-08-16 EP EP05786696A patent/EP1796798A4/de not_active Withdrawn
- 2005-08-16 CA CA002620031A patent/CA2620031A1/en not_active Abandoned
- 2005-08-16 KR KR1020077004023A patent/KR20070073734A/ko not_active Application Discontinuation
- 2005-08-16 WO PCT/US2005/029074 patent/WO2006023478A2/en active Application Filing
- 2005-08-16 AU AU2005277534A patent/AU2005277534A1/en not_active Abandoned
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6019374A (en) * | 1993-02-25 | 2000-02-01 | Shuffle Master, Inc. | Multi-tiered wagering method and game |
US6117012A (en) * | 1995-04-11 | 2000-09-12 | Mccrea, Jr.; Charles H. | Jackpot system for live card games based upon game play wagering and method |
US20030057648A1 (en) * | 1995-07-19 | 2003-03-27 | Prime Table Games Llc | Composite payout for casino game |
US20020002072A1 (en) * | 1998-03-11 | 2002-01-03 | Sines Randy D. | Automated system for playing live casino table games having tabletop changeable playing card displays and play monitoring security features |
WO2000035545A1 (en) * | 1998-12-18 | 2000-06-22 | Digideal Corporation | A blackjack game with a side wager |
US6220597B1 (en) * | 2000-02-22 | 2001-04-24 | Joseph Scibetta | 52 card pot game of chance |
US20040048642A1 (en) * | 2002-05-14 | 2004-03-11 | Screenlife, Llc. | DVD game |
Non-Patent Citations (1)
Title |
---|
See also references of WO2006023478A2 * |
Also Published As
Publication number | Publication date |
---|---|
WO2006023478A3 (en) | 2007-05-03 |
KR20070073734A (ko) | 2007-07-10 |
JP2008510514A (ja) | 2008-04-10 |
WO2006023478A2 (en) | 2006-03-02 |
EP1796798A4 (de) | 2010-03-31 |
AU2005277534A1 (en) | 2006-03-02 |
CA2620031A1 (en) | 2006-03-02 |
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Legal Events
Date | Code | Title | Description |
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PUAI | Public reference made under article 153(3) epc to a published international application that has entered the european phase |
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17P | Request for examination filed |
Effective date: 20070320 |
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Kind code of ref document: A2 Designated state(s): AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HU IE IS IT LI LT LU LV MC NL PL PT RO SE SI SK TR |
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Extension state: AL BA HR MK YU |
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A4 | Supplementary search report drawn up and despatched |
Effective date: 20100225 |
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STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: THE APPLICATION IS DEEMED TO BE WITHDRAWN |
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18D | Application deemed to be withdrawn |
Effective date: 20100302 |