EP1762284A1 - Rubbellos mit Aktionsspiel - Google Patents

Rubbellos mit Aktionsspiel Download PDF

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Publication number
EP1762284A1
EP1762284A1 EP06254725A EP06254725A EP1762284A1 EP 1762284 A1 EP1762284 A1 EP 1762284A1 EP 06254725 A EP06254725 A EP 06254725A EP 06254725 A EP06254725 A EP 06254725A EP 1762284 A1 EP1762284 A1 EP 1762284A1
Authority
EP
European Patent Office
Prior art keywords
play
scratch
lottery ticket
layer
icons
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP06254725A
Other languages
English (en)
French (fr)
Inventor
Lyse Trudel
Kevin Downes
Carla Schaefer
Guillaume Gautier
David Brouillard
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Oberthur Gaming Technologies Inc
Oberthur Gaming Technologies Corp
Original Assignee
BABN Technologies Inc
Oberthur Gaming Technologies Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by BABN Technologies Inc, Oberthur Gaming Technologies Inc filed Critical BABN Technologies Inc
Publication of EP1762284A1 publication Critical patent/EP1762284A1/de
Withdrawn legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/065Tickets or accessories for use therewith
    • A63F3/0665Tickets or accessories for use therewith having a message becoming legible after rubbing-off a coating or removing an adhesive layer
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0415Number games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0415Number games
    • A63F2003/0418Number games with a grid, e.g. 'Sudoku'-type games

Definitions

  • the present invention is directed to a lottery ticket having a play area containing a grid of rows and columns of individual play regions covered by a scratch-off layer in which each of the play regions beneath the scratch-off layer contains an icon from a preselected set of sequential icons such that completion of the sequential set of icons can result in a prize being won.
  • Scratch-off lottery tickets are well known forms of entertainment and are typically sponsored by government organizations (e.g. State or National Lottery Commissions). The games played on lottery tickets provide a source of amusement to the players and the opportunity to win a prize. Scratch-off lottery tickets are popular because they provide an instant win feature enabling the player to win a prize and know if a prize is won at the time the purchase of the lottery ticket is made.
  • the lottery industry has made extensive efforts to raise the level of amusement of lottery games played on scratch-off lottery tickets.
  • the development of a lottery game for a scratch-off ticket is limited in part by the nature of how lottery tickets are produced including limitations arising from the techniques used to print lottery tickets.
  • the present invention seeks to provide a game suitable for a lottery ticket which is pronounced of the games offered under the trademark "Sudoku" but takes into account the constraints associated with lottery tickets and furthermore provides a framework by which the user can obtain a prize as is customary with scratch-off lottery tickets.
  • the present invention is generally directed to a lottery ticket for playing a game in a variety of formats which is pronounced of a game played in magazines and newspapers known by the trademark "Sudoku".
  • the lottery ticket of the present invention takes into account the constraints and limitations in the printing of lottery tickets and the offering of games in connection therewith while at the same time offering the opportunity for the player to win a prize.
  • a lottery ticket comprising:
  • the first grid further comprises a row identifying indicia and a column identifying indicia so that each row is identified by a single row identifying indicia and each column is identified by a single column identifying indicia.
  • Each first play region is therefore identified by a combination indicia comprising a single row identifying indicia and a single column identifying indicia.
  • the lottery ticket of this embodiment further comprises a second play area comprising a plurality of second play regions, at least some of the second play regions each containing a single combination indicia which is covered by a scratch-off layer.
  • a third play area which is a substantial duplicate of the Sudoku type of game.
  • the third play area contains a third grid comprised of third rows and third columns of individual play regions, some of which contain a sequential theme related icon selected from the predetermined set of sequential icons.
  • the remaining individual play regions do not contain icons.
  • the player uses a writing instrument to insert other icons in each of the remaining individual play regions in an effort to complete the game of amusement.
  • the present invention is directed to a lottery ticket and particularly to a game played on a lottery ticket in which a grid is comprised of rows and columns, the object of which is to provide a game reminiscent of a game commonly known as Sudoku despite the limitations placed on the printing of lottery tickets and the need to provide the opportunity to win a prize.
  • the lottery ticket is provided with at least a first play area containing a grid comprised of rows and columns of individual play regions each containing an icon with each of the icons selected from a predetermined set of sequential icons.
  • the object of the game is to complete within a row or column or within an optional subgrid within the main grid the sequential set of icons so that a prize may be won.
  • a prize designation area is provided on the lottery ticket and may be particularly associated with individual rows and columns.
  • An optional prize designation area is provided if subgrids are present so that the player can visually determine that a prize has been won. In this feature of the lottery ticket, determination of whether a prize is won is controlled by the lottery sponsor and not by the player
  • predetermined set of sequential icons refers to a fixed number of icons that have no duplicates.
  • the icons must be from a recognizable set, either known to the player or provided in the instructions accompanying the lottery ticket.
  • the most common example of a predetermined set of sequential icons is the numbers 1-9.
  • this particular sequential set of icons is disclosed in the drawings, it will be understood that a smaller or larger number of icons may be used and the icons themselves need not be numbers. Examples of other suitable icons include letters, colors, animals (e.g. Santa's reindeer), historical figures, historical events and the like.
  • the lottery ticket can be developed with different themes such as a holiday theme, historic celebrations, and the like, hence the term "theme related sequential icons". All that is required is that the icons have either a recognized sequence (i.e. the player can observe that there are no duplicates) or a sequence that can be provided in the instructions for playing a lottery ticket game.
  • the grid will contain 81 individual play regions (i.e. 9 play regions in each row and 9 play regions in each column.) It will be understood that the number of icons in the predetermined set of sequential icons may be more or less than nine which will result in a more or less number of rows and columns.
  • the lottery ticket 2 has a front face 4 having thereon a play area 6. It will be understood that only the play area 6 is shown on the front face 4 of the lottery ticket. Conventional graphics and promotional information as well as validation/authentication information may appear on the front face of the lottery ticket but are not shown.
  • the play area 6 includes a series of rows 8 and columns 10 each containing a predetermined number of individual play regions 12 (e.g. 9 play regions appear in each row and column).
  • the play area 6 is covered with an opaque scratch-off layer 14, The entire play area 6 is covered with the scratch-off layer 14 thereby hiding from view play indicia or icons 16 from the predetermined set of sequential icons (see Figure 5) which is printed beneath the scratch-off layer.
  • the term "play indicia” are those particular icons that appear on a particular lottery ticket to play the game whereas the term “icon” refers, as previously described to the many different types of symbols that may comprise a predetermined set of sequential icons.
  • the terms “play indicia” and “icons” will be used interchangeably in describing the embodiments which appear in the drawings.
  • the scratch-off layer there is printed on the scratch-off layer some, but not all of the play indicia 16 in the corresponding play regions 12.
  • the play indicia (number 1) is printed in the second individual play region of the column.
  • the same number 1 appears below the scratch-off layer which hides that number from view.
  • the drawings depict play indicia in the form of numbers 1-9 as representative of the type of icons that may be used for the sequential set of icons to play the game. Other icons as previously described may be used in place of numbers.
  • Figure 1 also shows the presence of nine subgrids 18 each containing the same number of play regions (9) as each individual row 8 and column 10.
  • Adjacent the lefthandmost column is a first prize designation area 20 having a prize amount 22 associated with each row 8.
  • the topmost row has associated therewith in the first prize designation area 20 a prize amount of $5. If the lottery ticket and particularly the topmost row has all icons of the predetermined set of sequential icons (i.e. numbers 1-9) appearing in the row without duplication, then a prize of $5 may be awarded.
  • a second prize designation area 24 having a prize amount 26 associated with each column.
  • the lefthandmost column has associated therewith a prize amount of $20. If the lefthandmost column contains all of the icons of the predetermined set of sequential icons, then the prize amount of $20 may be awarded.
  • prize designation area need not be directly adjacent the rows and columns.
  • a separate prize designation area may be provided with all of the information necessary for the player to determine if a prize has been won and the amount of the prize.
  • An optional prize designation area 25 may be provided if optional subgrids 18 are used to award prizes. As shown in Figure 1, a prize designation area 25 is in the form of a "Bonus" for the completion of any subgrid with all of the icons of the predetermined set of icons.
  • the awarding of a prize and whether or not a ticket is a winning ticket is controlled by the lottery sponsor as there is no skill required to win a prize.
  • the numbers that are printed beneath the scratch-off layer in each of the individual play regions are predetermined so that the game itself and the outcome are predetermined. However, through the use of the removable scratch-off layer, the player can play the game by removing the scratch-off layer in the individual play regions to gain a sense of playing the game as if the outcome was not controlled.
  • the play indicia appearing on top of the scratch-off layer may be applied in the same manner as disclosed in U.S. Reissue Patent No. Re. 34,673 which is incorporated herein by reference.
  • the play indicia appearing on the top of the scratch-off layer may also be applied in the same manner as disclosed through the use of a non-opaque scratch-off layer such as the use of a dual transparent system as disclosed in U.S. Patent No. 6,076,860 also incorporated herein by reference. It will be understood that the number of play indicia which appears above the scratch-off layer can vary although, obviously, the number of play indicia appearing above the scratch-off layer must be less than the number of individual play regions.
  • none of the play indicia appear above the scratch-off layer.
  • the scratch-off layer has none of the play indicia appearing thereon. The player may simply remove the scratch-off layer from the entire play area to reveal the play indicia below the scratch-off layer or as described in connection with Figure 1, may remove the scratch-off layer from the individual play regions to simulate playing the game even though the outcome is predetermined.
  • the player does not receive the benefit of all of the play indicia appearing in the individual play regions of the first play area.
  • a second play area 27 comprised of a series of rows 28 and columns 30 defining a plurality of individual play regions 32 covered by a scratch-off layer 34.
  • Beneath the scratch-off layer 34 appears combination indicia 36 (see Figure 5) which identifies a particular individual play region 12 within the play area 6 which the player may expose by removing the scratch-off layer 14 therefrom.
  • FIG 5 showing combination indicia (represented by the letters IJ) lying beneath the scratch-off layer 34.
  • the combination indicia can comprise a variety of different types of icons (e.g. numbers, historic symbols, etc.) so long as the combination indicia is able to identify a particular individual play region 12 within the play area 6.
  • the play area 6 is provided with a row identifying indicia region 38 (represented by the letters A-I) and column identifying indicia region 40 showing the identification of each column by the letters J-R.
  • the game showed in Figure 3 is played when the user exposes the combination indicia 36 appearing in the second play area 27 by removing the scratch-off layer 34 therefrom.
  • the player then goes to the individual row and column in the first play area 6 which corresponds to the combination indicia 36 and exposes the play indicia 16 appearing thereunder by removing the scratch-off layer therefrom.
  • the player will expose less than all of the play indicia 16 appearing in the play area 6 as shown in Figure 5.
  • a prize will be won as shown in Figure 5 if at least one of the rows, columns or subgrids contains all of the predetermined sequential icons without duplication.
  • a $15 prize is awarded because all of the sequential icons are exposed in the bottommost row.
  • a prize of $20 is awarded because all of the sequential icons are exposed in column "D".
  • the scratch-off layer 34 will be opaque in order to hide from view the particular combination indicia 36 that will be used to play the game. However, one or a small number of the individual play regions 32 in the second play area 27 may be exposed to reveal combination indicia 36 as an enticement to purchase a ticket and play the game.
  • the combination indicia "ER” is exposed in the second play area.
  • the individual play region corresponding to "ER” in the first play area 6 appears in column "E".
  • the prize designation area 24 shows a $50,000 prize if column "E” is completed.
  • One way of exposing the individual play region 32 bearing the combination indicia "ER” in the second play area 27 is to apply the dual transparent marking system of U.S. Patent No. 6,076,860 .
  • the first play area may be provided with one or more marking systems to enable the player to visually observe which individual play regions have been exposed and the combination indicia employed to play the game.
  • marking systems include those disclosed in U.S. Reissue Patent No. 34,673 , the dual transparent system of U.S. Patent No. 6,076,860 , and the border marking system of U.S. Patent No. 5,386,985 , each of which is incorporated herein by reference.
  • the border marking system comprises a border surrounding an individual play region having a color different from the color of the scratch-off layer above it, wherein when the scratch-off layer is removed the border surrounding the individual play region is exposed in a visually distinctive color different from the color of the removed scratch-off layer.
  • the same game as provided in Figure 3 also includes a third play area 42 which includes rows 44 and columns 46 and subgrids 48 as described above.
  • the third play area does not include play indicia printed below a scratch-off layer.
  • the play area 42 may be completed by the player by inserting indicia within the unmarked individual play regions. In this way, the player can partake in a game of amusement (no prizes awarded) wherein one of the games may be a Sudoku type game in which the player attempts to complete the rows, columns and grids with a complete set of predetermined sequential icons.
  • the indicia provided in the individual play regions of the third play area is the same as those appearing in the first play area on top of the scratch-off layer. Beneath the scratch-off layer in the first play area are the remaining indicia which completes the puzzle by providing the predetermined sequential set of icons in all of the rows, columns and subgrids. These indicia correspond to the indicia which would be inserted by the player to properly complete the third play area.
  • the first play area therefore provides the solution for completing the third play area.
  • the player does not want the solution but instead wants to complete the third play area on his own, he should play the third play area first then proceed to play the game associated with the first and second play areas. In this way, the player can play the game in the first play area to see if a prize has been won and play the game in the third play area as a non-prize winning form of amusement.

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  • Engineering & Computer Science (AREA)
  • Educational Technology (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Algebra (AREA)
  • General Physics & Mathematics (AREA)
  • Mathematical Analysis (AREA)
  • Pure & Applied Mathematics (AREA)
  • Credit Cards Or The Like (AREA)
EP06254725A 2005-09-09 2006-09-11 Rubbellos mit Aktionsspiel Withdrawn EP1762284A1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US71568305P 2005-09-09 2005-09-09

Publications (1)

Publication Number Publication Date
EP1762284A1 true EP1762284A1 (de) 2007-03-14

Family

ID=37526973

Family Applications (1)

Application Number Title Priority Date Filing Date
EP06254725A Withdrawn EP1762284A1 (de) 2005-09-09 2006-09-11 Rubbellos mit Aktionsspiel

Country Status (4)

Country Link
US (1) US20070063432A1 (de)
EP (1) EP1762284A1 (de)
AU (1) AU2006208417A1 (de)
CA (1) CA2559337A1 (de)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011046468A1 (en) * 2009-10-12 2011-04-21 Natalia Ivanovna Zviaguina The method and system for realization of a paid public action using a terminal unit of player and a registration server unit
FR3029120A1 (fr) * 2014-12-01 2016-06-03 Lotsys Systeme de jeu et ticket de jeu correspondant

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2005076870A2 (en) * 2004-02-04 2005-08-25 Scientific Games Royalty Corp. Scratch-off ticket or playing card
CA2511906A1 (en) 2005-08-11 2005-10-23 Pollard Banknote Limited Partnership Lottery ticket with play action game
US7681884B2 (en) 2005-08-12 2010-03-23 Pollard Banknote Limited Partnership Lottery ticket with play action game
US20070060289A1 (en) * 2005-08-29 2007-03-15 Hood Jeffrey A Game device and method
US20070105077A1 (en) * 2005-11-10 2007-05-10 Pechter Edward A Worksheet for solving number logic based placement puzzles
TWM290433U (en) * 2005-12-05 2006-05-11 Prescope Technologies Co Ltd Sudoku game equipment
US20090160131A1 (en) * 2007-12-19 2009-06-25 Jeng-Ming Chen Sudoku-Type Game
US10043418B2 (en) 2009-06-16 2018-08-07 Igt Global Solutions Corporation Marking system and method and scratch-off game card incorporating same
US20110042896A1 (en) * 2009-08-18 2011-02-24 Napolitano Thomas J Extended Play Game
US9311061B2 (en) * 2011-02-10 2016-04-12 International Business Machines Corporation Designing task execution order based on location of the task icons within a graphical user interface
US20140235313A1 (en) * 2013-02-19 2014-08-21 Gtech Corporation Lottery Game Market with Developer Network
US10173126B2 (en) 2015-02-27 2019-01-08 Igt Global Solutions Corporation Lottery game system, product and method
US10953315B2 (en) * 2017-05-09 2021-03-23 Bela Inkster Card game playing card
US11896914B2 (en) * 2021-09-20 2024-02-13 Igt Global Solutions Corporation Lottery ticket having crossword board with a bonus grid feature

Citations (7)

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US34673A (en) 1862-03-18 Improved amalgamator for gold and silver
US5193815A (en) * 1992-04-22 1993-03-16 Pollard Banknote Limited Instant bingo game and game card therefor
USRE34673E (en) 1990-08-07 1994-07-26 Les Technologies Babn Inc. Two level scratch game
US5386985A (en) 1994-03-15 1995-02-07 Les Technologies Babn Inc. Instant bingo game card
US5657991A (en) * 1993-07-23 1997-08-19 Media Drop-In Productions, Inc. Interactive bingo-like games and method of playing
GB2318744A (en) * 1996-10-29 1998-05-06 Thomas Estates Limited Apparatus for playing a game
US6076860A (en) 1998-12-09 2000-06-20 Oberthur Gaming Technologies Inc Scratch-off lottery game with dual transparent layers

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US4466614A (en) * 1982-08-06 1984-08-21 Dittler Brothers, Inc. Game with selectable playing areas
US4508513A (en) * 1983-01-07 1985-04-02 Don Marketing Ltd. Game card device
US5411260A (en) * 1994-05-31 1995-05-02 Dittler Brothers Incorporated Game
US5782470A (en) * 1996-10-30 1998-07-21 Langan; Henry G. Sports game of skill and chance
US6241246B1 (en) * 1999-10-13 2001-06-05 Oberthur Gaming Technologies, Inc. Lottery ticket and word game played thereby
CA2511906A1 (en) * 2005-08-11 2005-10-23 Pollard Banknote Limited Partnership Lottery ticket with play action game
US7458580B2 (en) * 2005-11-08 2008-12-02 Scientific Games International, Inc. Lottery game card having a Sudoku game

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US34673A (en) 1862-03-18 Improved amalgamator for gold and silver
USRE34673E (en) 1990-08-07 1994-07-26 Les Technologies Babn Inc. Two level scratch game
US5193815A (en) * 1992-04-22 1993-03-16 Pollard Banknote Limited Instant bingo game and game card therefor
US5657991A (en) * 1993-07-23 1997-08-19 Media Drop-In Productions, Inc. Interactive bingo-like games and method of playing
US5386985A (en) 1994-03-15 1995-02-07 Les Technologies Babn Inc. Instant bingo game card
GB2318744A (en) * 1996-10-29 1998-05-06 Thomas Estates Limited Apparatus for playing a game
US6076860A (en) 1998-12-09 2000-06-20 Oberthur Gaming Technologies Inc Scratch-off lottery game with dual transparent layers

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011046468A1 (en) * 2009-10-12 2011-04-21 Natalia Ivanovna Zviaguina The method and system for realization of a paid public action using a terminal unit of player and a registration server unit
FR3029120A1 (fr) * 2014-12-01 2016-06-03 Lotsys Systeme de jeu et ticket de jeu correspondant

Also Published As

Publication number Publication date
CA2559337A1 (en) 2007-03-09
US20070063432A1 (en) 2007-03-22
AU2006208417A1 (en) 2007-03-29

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