EP1315541A1 - Jeu de casino et dispositif a cet effet - Google Patents

Jeu de casino et dispositif a cet effet

Info

Publication number
EP1315541A1
EP1315541A1 EP01960981A EP01960981A EP1315541A1 EP 1315541 A1 EP1315541 A1 EP 1315541A1 EP 01960981 A EP01960981 A EP 01960981A EP 01960981 A EP01960981 A EP 01960981A EP 1315541 A1 EP1315541 A1 EP 1315541A1
Authority
EP
European Patent Office
Prior art keywords
player
pot
hand
cards
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP01960981A
Other languages
German (de)
English (en)
Inventor
David G. De Keller
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Aquarius Productions Ltd
John Huxley Ltd
Original Assignee
Aquarius Productions Ltd
John Huxley Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US09/653,048 external-priority patent/US6719291B1/en
Priority claimed from US09/692,410 external-priority patent/US6467771B1/en
Application filed by Aquarius Productions Ltd, John Huxley Ltd filed Critical Aquarius Productions Ltd
Publication of EP1315541A1 publication Critical patent/EP1315541A1/fr
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • A63F2003/00167Casino or betting games with a jackpot

Definitions

  • the present invention relates to methods for playing a casino game in the nature of Poker, Blackjack, Baccarat or other traditional card game using one or more decks of conventional playing cards.
  • Poker is a popular card game throughout the world. There are numerous forms of Poker and the main divisions are: Draw Poker, in which all of a player's cards are unknown to his opponents and Stud Poker, in which some of the player's cards are face up and others face down. Within the above two broad categories numerous variations exist with "Holdem” or "Texas Holdem” being a popular example. In “Holdem” each player makes an ante wager and is dealt two cards face down. After a betting interval three communal cards are dealt face up. A second betting interval follows and the dealer then reveals a fourth communal card. Another betting round follows after which the dealer reveals the final, fifth, communal card and a final betting round occurs and the player with the highest Poker ranked hand assembled from their own 2 cards and the five communal cards wins the pot.
  • Poker takes one of three forms: live or cardroom Poker where players compete against one another but the games are controlled and supervised by a house dealer who removes a house levy either in the form of a participation fee or as a percentage of winning hands; electronic video machines offering various forms of Poker; and Poker played as a "bankers game" either where the game involves players in contest with the dealer's hand or where the object is for the players to obtain a hand based on hierarchical Poker rankings.
  • the house enjoys a favorable advantage based on a paytable that is structured in such a way that the pay-offs are not based on the true mathematical odds, or rules of play so structured that the house has a favorable edge.
  • Patent 5,540,444 discloses a deck of cards consisting of thirty two cards; U.S. Patent 5,397,128 (Hesse et al.) discloses a casino game where cards are assigned certain values and the object is to hit a total 9 in total count or value.
  • Breeding Pat. No. 5,417,430 discloses a Poker banker game in which the players place three bets at the outset but as the game unfolds the players are given the option of withdrawing two of their wagers.
  • Potter et al Pat No. 5,494,295 disclose an invention which provides a method whereby a plurality of hand ranking rules can be utilized within a single type wagering game.
  • player banked games where players compete against one another for a pot
  • house banked games where players do not compete against one another but against the house either in terms of competing with a dealer or where there is no dealer hand and the object is to reach certain winning combinations.
  • Poker game variations such as Caribbean Stud and Let It Ride where players try to obtain a hand which results in a pay off based upon a predetermined schedule of winning hands as well, for at least Caribbean Stud, as against the dealer. While these game appeal to novice and occasional players, it is believed that such games do not appeal to serious card room players. Serious players prefer games such as Texas Hold'em, Omaha, and Stud Poker, e.g. 7- card Stud where players play against one another to win a pot.
  • Video Draw Poker is the most widely played of such games and is a house banked variation of Draw Poker.
  • a player places a wager of 1-5 units and a hand of five cards composed of electronically produced visual representation are displayed on a monitor. The player has the option of discarding some or all of the cards and receiving replacements which are selected by the machine's processor from memory. If the player's hand corresponds to one of the hands based on Poker ranking he wins the corresponding award displayed on the paytable.
  • Video Draw Poker appears in a progressive jackpot form - a player qualifies for the progressive jackpot provided he wagers the maximum number of units permissible (usually 5).
  • the pay table is selected, in conjunction with the statistical probability of certain hands being obtained, to provide a profit for the house.
  • a Poker related game is as described in my United States Patent No. 5,975,529 (the '529 patent) the disclosure of which is hereby incorporated by reference.
  • the players make two wagers, one against the house and a pot wager to be resolved against the players.
  • a predetermined number of cards are dealt, e.g. two cards to each player and three community cards.
  • Some of these games include the feature of an additional or side wager to fund and participate in a jackpot feature for the game based upon the player's hand.
  • the side wager is optional and is not mandatory
  • the term Blackjack or Blackjack-like or Blackjack- style game refers not only to the basic Blackjack game with its variations but also the aforementioned and other games which are like Blackjack.
  • Baccarat is a game akin to Blackjack in that the house collects and pays all wagers, i.e. the player is playing against the house, and the object of the game is to obtain a final hand having a value, as determined by the rules of the game, closest to a target value.
  • the target value is 21 whereas in Baccarat the values are determined modulo ten and the target value is 9.
  • the rules of play of conventional Baccarat are well known.
  • a drawback of conventional Baccarat is that the house must keep track of and assess commissions on winning, Banker hand, wagers.
  • a further drawback is that the third card draw rules are complex and difficult for novice players to understand. The third card draw rules are strict leaving the players with no opportunity to use strategy or hunches to opt to obtain or not obtain a third card.
  • Yet another drawback is that the players play to the surrogate Banker or Player hands and thus cannot rely on their own individual luck.
  • the players have only one opportunity to receive a payoff, e.g. a winning wager on one of the Banker or Player hands or winning the tie bet.
  • CARRIBEAN STUD® casino poker game
  • a device and method for playing games which provides, for player banked games, for the player to have additional wagering opportunities to win during a hand of play and which provides for funding for the host casino (house) to receive payment for hosting of play and for funding of jackpots.
  • the host casino house
  • it provides for additional opportunities for the players to wager and win during a hand of play, for funding jackpots and for eliminating the requirement of exacting a commission on certain player winnings.
  • a gaming station for playing a house banked card game between a plurality of players and the house is set forth for playing a card game having established rules for each player to make a game wager on their hand of play and for winning or losing their game wager based upon comparison of their hand of play to an opposing hand of the house.
  • the game may be, for example, Blackjack, Baccarat, Chermin de Fer, Pai Gow or variation thereof where the player wagers on their
  • the gaming station may be a computer terminal for each player in a gaming area or table or through the Internet or it may be a gaming table configured for the play of the game.
  • the station includes a display defining for each player a player position for each participating player, each player position including a detector to detect the placing of a pot wager and issue a signal in response thereto.
  • the processor links the displays for the players of the game and means such as a token acceptor or other wager input means are provides.
  • a bet detector such as an optical sensor or other electronic or mechanical sensor, detects the placement or receipt of a gaming token.
  • a processor receives said signals from the detectors to sum the amount of said pot wagers to form a pot.
  • To provide additional revenue to the house and/or to eliminate the requirement for exacting a commission on player wins (e.g. winning Banker hands in Baccarat) at least a portion of the pot is won by the house when the house hand has a predetermined holding.
  • the processor is configured to issue signals to award any portion of the pot won by the house to the house.
  • the processor may be configured to allocate a portion of the pot to a jackpot fund to be won by one or more players having predetermined jackpot hands.
  • the station For a player banked game such as Poker or variations thereof where players, according to the rules of the game receive playing cards, make one or more wagers to form a pot and the player with the highest ranking hand according to the rules of the game winning the pot, the station includes said display for each player including the detector to detect the placing of a pot wager and issue a signal in response thereto.
  • a processor receives the signals from the detectors to sum the amount of said pot wagers to form the pot, the processor allocating a portion of the pot to the house to fund the hosting of the game.
  • Means are provides for a player to register a second wager, said second wagers won and paid by the house to a player having one of a plurality of game ranking hands, regardless of whether or not the player wins the pot. Also means are provided, including the processor, for awarding the remaining portion of the pot to the player having the highest ranking game hand and clearing said sum.
  • FIG. 1 shows an example of a layout for the play of a Blackjack- style, house banked, game according to the present method
  • FIG.2 shows an enlarged view of one of the player's betting areas of Fig. 1 with certain payoffs listed therefor;
  • FIG. 3 shows an example of a layout for the play of a Baccarat-style game according to the present invention
  • FIG. 4 is a diagram for a station for playing the games
  • FIG. 5 shows a layout for playing various embodiments of player banked games according to the present invention where community cards are used;
  • FIG. 6 is a diagram for stations for playing the game from remote or linked locations;
  • FIG. 7 is a schematic outline of a computer system according to the invention for playing the games
  • FIG 8 is a flowchart illustrating the operation of the system of FIG. 7 for playing of a game in accordance with the invention. Description
  • the present invention for house banked games is directed to a base game where each player makes a wager and playing cards are dealt and summed or compared according to the rules of the game and winning or losing is based upon comparison of a player hand to that of the house. While the description herein is directed by way of example to Blackjack-style games, where the players vie against a dealer's hand, and in another aspect to Baccarat style games, where the player wagers on a Player or Banker hand and wins or loses depending upon which hand wins. It is to be understood that the concepts, description and claims as recited herein apply to other games such as Let it Ride, Caribbean Stud, Pai Gow and the like. The variations are below, separately described. Blackjack-style Games.
  • the present invention comprises a method for playing such a Blackjack- type wagering game which utilizes at least one deck of playing cards. While the present Blackjack-type wagering game will be described for use at a gaming table with one or more players, it should be noted that the game can be adapted to be played on an electronic or video gaming machine with multiple player stations all playing against a single dealer and all players competing between one another for a pot of pooled wagers or in a live or virtual format presented over the Internet.
  • FIG. 1 a table layout 10, upon which the modified Blackjack game of the present invention is played, is schematically shown. The layout is preferably mounted on top of a conventional type gaming table (not shown). A plurality of playing locations 12 are provided along the periphery of the table. Typically, there are seven playing locations. Each of the playing locations has the following designated areas associated therewith: betting areas 16 and 18.
  • a dealer's location 22 is provided and has a chip rack 24 to contain the chips paid and collected during the play of the game.
  • a round of the modified Blackjack game of the present invention is begun by each player placing first and second wagers, the first wager placed in the betting area 16 and the second wager in the betting area 18 respectively.
  • the wager on the betting area 16 constitutes the traditional wager associated with the game of Blackjack, namely, a house banked contest between each player's hand and the dealer's hand.
  • the wager on the betting area 18 constitutes a feature found in the modified method of play of the present invention, namely, the pot bet.
  • the second wagers placed in areas 18 may be combined by the dealer into a pot accumulated at the center of the table. Or, as described below, the pot wagers may be detected by a suitable detector which issues signals to a processor for summing of the detected wagers into the pot.
  • the dealer deals two cards to each of the players and to the dealer.
  • the round or hand of Blackjack then proceeds in a manner known in the art and according to the rules of the game.
  • the dealer first settles with each player separately with regard to their wagers on the betting areas 16.
  • Each player may either "stand” (on his first two cards, or at any later time), or may request additional card(s).
  • a player may continue to draw additional cards, but once he stands he may draw no more cards. All additional cards received by the player are usually dealt face up. If an additional card puts the player's hand count over 21 , he must show his cards and the dealer collects his first and second wagers. This player has busted and is no longer in the hand.
  • the dealer When every player, except the dealer, has either completed their hand to a final holding represent a final count not exceeding twenty-one or busted and dropped from the hand, the dealer turns up his face-down card.
  • Casino rules may specify that the dealer must take additional cards as long as his total is 16 or less and must stand when his total reaches 17 or more. If the dealer goes over 21 he loses the hand and pays each player remaining in the hand. When the dealer completes his hand, he collects from each player having a lower count, pays each player having a higher count, and has a stand-off (push or draw) with each player having the same count.
  • a player Under the rules of Blackjack, a player has the option regarding his wager on the betting area 16, if his first two cards are a pair, such as two sevens or two Jacks, to play them as two different hands.
  • his first two cards are a pair, such as two sevens or two Jacks, to play them as two different hands.
  • the player who 'split' turn comes he turns both cards face up and places another wager in the amount of his first wager on betting area 16 and an additional second wager in area 18 for each split hand. The player then plays and completes each of his hands separately.
  • All of the conventional features of the Blackjack-style game as they apply to the wager on the betting area 16 may be utilized by the player in the method of the present invention.
  • a player may 'double down' and take 'insurance' on his hand as the conventional manner of play according to what the rules will permit.
  • the dealer then once again examines each player's hand in relation to the second wagers. Those players who busted are no longer in the hand and do not qualify for the pot accumulated from the second wagers. Players that 'split' their cards into two hands qualify for the pot/pooled wagers in terms of both hands. Alternatively, only one of the hands, e.g. the first hand qualifies for the pot/pooled wagered.
  • the dealer determines which player(s) has a count of 21 or alternatively which of the players has the highest count closest to 21 and awards all the aggregated second wagers representing the pot to such player less a levy or vigorish (often referred to as a "rake").
  • a levy or vigorish often referred to as a "rake"
  • the pot is shared on an equal basis.
  • a levy is deducted from the winnings and the remainder of the winnings are carried forward to the next hand.
  • the second wagers placed in the betting areas 18 are combined with a jackpot feature and a portion of the wagers are allocated to fund the jackpot.
  • the jackpot paytable is comprised of a series of ranked hands with an ascending order of fixed odds or alternatively the jackpot will be a progressive jackpot. In the latter case the major jackpot will be represented by the current total displayed on a win meter and the minor jackpots a combination of a percentage of the major jackpot total and fixed amounts.
  • the betting areas 18 are drawn onto the playing surface/layout 10 or may be defined by sensors which are either magnetic, or fitted with optical eyes or capacitors to determine the placing of pot wagers, a portion of which automatically increments the current jackpot total by a determined amount. Table A as illustrated below is a specimen paytable of a jackpot feature to be combined with the pot bets in the betting areas 18.
  • the awards could be fixed amounts such as suggested in Table B below.
  • FIG. 2 illustrates an enlarged view of the betting area 16 which may have indicated adjacent thereto the various jackpot combinations and the payoffs for each.
  • certain dealer (house) hands are designated as hands or card combinations wherein the pot is won by the dealer to the exclusion of the players. For example, if the dealer's hand is comprised of an Ace - King combination, the dealer (house) would win the pot. It is believed that the frequency at which the house will win the pot provides a 1.2% vigourish to the casino which can be used to provide a profit to the casinos in lieu of a levy. Other combinations or a plurality of combinations can be selected to increase or decrease the vigourish.
  • a player remaining in the hand who has a predetermined jackpot holding such as those set forth in Table A is awarded the corresponding jackpot regardless of whether or not he wins the Blackjack first wager or the pot bet. All wagers and awards are separately determined. In accordance with the method of the present invention a player may lose both first and second wagers yet qualify for a payout on the jackpot feature.
  • the jackpot holdings and payouts of Tables A and B are suggestive only in that the casino may adopt different holdings and payouts.
  • the second wagers accumulated to form the pot could be awarded based upon (i) the highest count of the first two cards or (ii) the player(s) having a Blackjack.
  • a separate jackpot wager could be made in addition to the first and second wagers.
  • a player under this embodiment, would be required to make a first wager to participate in the basic Blackjack game, a second wager to form the inter-player pot and a separate jackpot wager directed to the jackpot component of the game.
  • the automatic, dealer pot winning hands could then be used to simply increase the profit to the casino and/or augment the separate jackpot wagers, with the jackpot being primarily funded from the separate jackpot wagers.
  • three areas would be denoted on the layout therefor.
  • a portion of the jackpot may be allocated to fund a bad beat or a big beat jackpot.
  • a bad beat jackpot award would occur If a player loses the pot to a player having a higher value hand and the losing player has a predetermined holding of cards. In a bad beat condition, the pot losing player would be awarded at least a portion of the jackpot. Additionally the player having the higher valued hand may be awarded a portion of the jackpot as well as awarding a portion of the jackpot to the other players at the table.
  • a bad beat jackpot may be provided where the pot winning player has a non-suited Ace-10 and the losing player has a hand of 10 - 10 of Spades. In this occurrence, the losing player would be awarded 50% of the assembled bad beat jackpot, the winning player with the non-suited A-10 awarded 25% of the jackpot and the other players playing that hand at the table awarded on a pro rata basis the remaining 25% of the jackpot.
  • Other combinations may be provided for a bad beat award as well as providing a different schedule of payouts.
  • a big beat is the converse to a bad beat.
  • the player who won e.g. the player with the non-suited Ace - 10
  • Baccarat-style Games e.g. the player who won, e.g. the player with the non-suited Ace - 10.
  • the method of the present invention will be described in connection with a Baccarat-style game. While the present method will be described for use at a gaming table with one or more players, it should be noted that the game can be adapted to be played on an electronic or video gaming machine or over the Internet, with multiple player stations all playing against a single dealer and all players competing between one another for a pot of pooled wagers.
  • a layout 50 may be provided including a plurality or, for example
  • Player area 54 is provided at each position 52a-g in which the player may place the first ante wager to indicate that he is wagering upon the Player hand controlled by the player.
  • Banker area 56 in which a player may place their first ante wager to indicate that the player is wagering upon the Banker hand controlled by the dealer.
  • each position 52a-g has associated therewith a pot wager area 58 in which the player places their second ante, or pot, wager according to the present invention.
  • the pot wager area 58 may include detectors, such as optical, electrical or mechanical sensors, to sense acceptance of the mandatory pot wager by each player and issue a signal.
  • tie wager area 60 denoting each player position 52a-g as by being numbered one through seven.
  • a check rack 24 is provided to contain chips used during the play of the game.
  • each player places their first ante wager in one of the Player or Banker areas 54,56 to signify which hand (Banker or Player) the player is wagering upon.
  • the amount wagered may be dictated by table minimums or maximums.
  • the player is also required to place a second ante (pot) wager in the pot wager area 58.
  • the amount of the second ante wager may also be dictated by table minimums or maximums and the amounts wagered by the players as their second ante wagers will typically be the same for each player, e.g. five dollars.
  • FIG. 4 there is shown a station 100 for facilitating the play of the game. It should be understood that the station 100 can be used for any of the games and methods referred to herein.
  • the station 100 may be embodied as a gaming table including the detectors 58 at each player position 12.
  • Each detector 58 may be an optical, electrical or mechanical detector configured to sense the placement or registry of the pot wager.
  • Each detector 58 in response to the placement of a pot wager, sends a signal to a processor 102.
  • the processor 102 is configured to at 104 sum the pot wagers to define the entire pot.
  • the processor 102 is configured to allocate a portion of the summed amount (pot) to the house for additional profit for providing or hosting the game. If desired, at 108 the processor 102 may also be configured to allocate a portion of the summed pot to fund any jackpots. The allocated portion may be attributed to a display to display the current value of any provided jackpots.
  • the wagers are collected into a pot on the table or may remain placed on the detectors 58.
  • Each player also has the option, should they so desire, to place a tie bet by passing the amount of the tie wager to the dealer who places the tie wager in the corresponding player position in the tie wager area 60.
  • the dealer for the game deals two cards to each player as that player's Player hand and two cards in the middle of the layout 50 designated as the Banker hand.
  • the cards are typically dealt from a shoe containing a plurality of standard decks of playing cards as, for example, six decks.
  • the player Hand cards may be dealt face up with none, both or one of the Dealer's hand cards dealt face up.
  • Each player values the cards of their hand, modulo ten, according to the rules of conventional Baccarat.
  • the face cards can have a value of ten and Aces count as one or eleven which, because the hands are summed modulo ten, will obtain the same hand valuations as in conventional Baccarat.
  • the dealer also examines the value of the initial two cards of the Banker hand. If the value is eight or nine, the dealer exposes the Banker hand and the players may not draw any third cards to their hands and all wagers are resolved as described below.
  • the dealer may not deal a third card to the Banker hand and the two card values becomes the final Banker hand value. If the Banker hand initial two cards have a value of 0-6, the dealer deals a third card to the Banker hand, the value of which is added to the initial two cards (modulo ten) to arrive at a final Banker hand value.
  • the third card draw rules are easy to understand and symmetrical with respect to the Banker and Player hands. In one embodiment, where either a Player hand or the Banker hand has an initial value of 0-6, draw of a third card is required. In another embodiment, the player is provided with the option of drawing or not drawing a third card.
  • these third card draw rules may be modified to only be in effect when the initial values of the hands are 0-5.
  • the Banker rather than applying the third card draw rules at all times to the Banker hand, where any Player hand has an initial value of 8 or 9 (a Natural in Baccarat), the Banker as to this Player hand value is precluded from drawing a third card.
  • the dealer when he first exposes the Banker hand of the initial two cards would resolve that Player hand before drawing any third cards if required. After resolution of any Natural Player hand(s), the dealer would deal a third card to the Banker hand if required and thereafter resolve the remaining Player hands.
  • Each player's first wager is resolved in order by comparing the Banker's hand final value to each of the player's individual Player hand values. If the Banker hand has a higher value than that player's Player hand, e.g. is closer to the target value of 9, the highest value which can be obtained, the Banker hand is the winner. Conversely if the player's Player hand has a higher final value than that of the Banker, the Player hand is the winner. Hands of the same values are ties. Once as to each player it is determined which of the Player or Banker hands is the winner (or a tie occurs), the dealer determines which hand the player wagered upon with his first wager.
  • a player has wagered upon the Banker hand and the Banker hand is the winner that player is paid 1:1 based upon his first wager. If the player has wagered upon the Banker hand and the Player hand is the winner, the player loses his first wager. Conversely, if the player has wagered upon the Player hand and the Player hand is the winner the player is paid 1 :1 for his first wager. If the player has wagered upon the Player hand and the Banker hand is the winner, the player loses his first wager. If for any player his Player hand ties with the Banker hand, there is no action regarding the player's first ante wager, i.e. the first wager is neither won not lost. If the tying player has made a tie wager, the player wins the tie wager and is paid 8:1 on the tie wager.
  • tie wagers may be deemed losers. For example, ties at 1 or 2 would be declared losers for the player's first ante wagers regardless of whether they wagered upon the Banker or the Player hand. This provides the casino with a vigourish for the basic game of about 1.18%. Other losing tie value(s) may be selected. By making a tie wager a player may insure winning even in the event of a tie at a losing value.
  • the second ante (pot) wagers are resolved.
  • the aggregated pot of the second ante wagers is paid to the player or players having the highest Player hand values. For example, if the highest Player hand value is 6, that player would be awarded the pot regardless of whether or not the player won his first ante wager.
  • the awarding of the pot is independent of whether or not the player wins the first ante wager thereby giving the player an opportunity to win even though he lost his first ante wager.
  • the present invention includes designating certain Banker hand combinations as winning the aggregated pot. For example, if the Banker's hand first two cards are an Ace - 8, the house (Banker) would win the pot the exclusion of the players. By providing for occasional pot wins for the house, a suitable vigourish can be maintained.
  • a progressive jackpot may be funded as described above and may award a portion of the jackpot to any player having a predetermined Player hand holding. The jackpot or a portion of which may be awarded, for example, to any player having a Player hand with any one of the following holdings, again regardless of whether or not the player has won the first ante wager or the second ante wager aggregate pot,
  • jackpot holdings may be provided. If a player has a Player hand with a jackpot holding, he would be paid the corresponding jackpot payoff represented by a fixed amount or a percentage of the pot funded aggregate jackpot.
  • a bad beat or a big beat jackpot can be provides and funded via a portion of the pot wagers.
  • a bad beat jackpot could be awarded where a player having a Player hand of a first ranking loses the pot to a player having a Player hand with a second ranking.
  • the second ranking may be preselected as a two card Natural (a hand value of 9) of an unsuited 3 and 6 and the losing player second ranking is a two card hand of two 9s of Spades. In that event, the losing player would be awarded 50% of the progressively accumulated bad beat jackpot, the winning player 25% and all other players at the table who had participated in the round of play 25% of the jackpot on a pro rata basis.
  • the winning player with the unsuited 3 and 6 would be awarded the larger portion of the jackpot.
  • the jackpots for the Baccarat- style game may be funded by a separate, third, side wager such that the house winning of the pots can be used to increase the profit to the casino and/or to augment the funding of jackpots.
  • the present invention includes, in addition to the wagers made according to its method of play described above, each player makes a pot wager, the pot wagers accumulated into a pot. Again, detectors may be used to register and sum the pot wagers. As described below, the player at the table, regardless of whether they win any of the Caribbean Stud game wagers, still has the opportunity to win the pot by having the highest ranking Poker hand among the players at the table.
  • each player makes their Caribbean Stud outcome wager(s) according to the rules of the game. Additionally, according to the present invention, each player makes a pot wager to compete against the other players at the table for the best hand.
  • the pot wagers are a bet solely between the players and do not involve a wager against or to be paid by the house (casino).
  • the present invention includes designating certain dealer hand card combinations as hands where the house (dealer) wins the pot to the exclusion of the players.
  • a vigourish can be set to provide additional profit to the casino. For example, if the dealer's Caribbean Stud hand has an Ace-King combination and that is deemed a pot winning combination for the house, it is believed that the house will have a vigourish of an additional 1.2% created by the occasional house wins of the pot.
  • a further embodiment of the present invention wherein a progressive or fixed jackpot is a feature of the game, is so structured that the jackpot is divided into a primary jackpot with a Royal Flush being the winning combination and a secondary jackpot being awarded in a designated bad beat or big beat situation in the manner suggested above.
  • the players' final hands are compared to determine which player has the highest ranking hand.
  • the player having the highest ranking hand is awarded all of the pot wagers made (unless the pot has already been won by the house).
  • Players having equally ranked hands share equally in the award of the pot wagers.
  • Pai Gow like Caribbean Stud, includes a dealer hand. Like the improvement to Caribbean Stud described above, the present invention includes providing for Pai Gow that each player also make a pot wager which is won by the player having the highest ranking Poker hand. While normally the house does not participate in the winning, losing or funding of the pot, to provide an additional vigourish and/or to eliminate the need to collect commissions, certain house hand combinations are deemed hands where the house (dealer) wins the pot. For example, if the Dealer's first two cards dealt include Ace-King, or if the hand includes and Ace-King, or suited Ace-King, the house wins the pot.
  • the game For Let It Ride, the game is played according to its known version, with each player making three outcome wagers of the same amount, receiving two cards and the dealer dealing three community cards, two cards face down and one face up. As community cards are revealed the player has the opportunity to withdraw up to two of his outcome wagers. Ultimately, the player's cards are revealed and combined with the community cards to form a five card Poker hand. The hand is compared to a predetermined pay schedule based upon the rankings of Poker hands.
  • each player makes a pot wager, the pot wagers aggregated into a pot. After the game outcome wagers have been resolved, the pot is awarded to the player having the highest ranking Poker hand (using his and the community cards). In the case of ties, the pot is split or carried over to the next hand.
  • the present invention also contemplates the house exacting a vigoursh in relation to the pot to provide additional profit to the casino.
  • this vigourish is obtained by designating certain community card combinations as pot winning outcomes for the house. For example if the first two revealed or any of the community cards include an Ace-King, combination, the house (dealer) would win the pot. The occasional wins of the pot can provide additional revenue to the casino or support a more liberal pay table for the game.
  • Poker can also apply to Poker games where community cards are dealt and a pot is involved. In addition to the game of Showdown Poker, according to my prior patent described above, this method would apply to traditional Poker where the casino extracts a levy on each pot.
  • a gaming layout 10' is provided having a surface as illustrated in FIG. 5 for playing the game using, preferably, a single deck of standard playing cards. The method employs the same basic priority or ranking of five card hands according to the rules of Poker familiar to players and as set forth in Table 2.
  • the layout 10' (semi-circular) again a configuration familiar to players.
  • a rack 12' is provided for housing the chips/checks used during play of the game of the method.
  • the layout 10' has locations 14' for the players and a location 16' for the dealer. Between the dealer and player locations 16', 14' is an area 18' marked to define the areas wherein the community cards, according to one embodiment of the game, are positioned by the dealer during play of the game.
  • the area 18' which designates the position of the dealer's/community cards can be denoted to position from two to five community cards or with no markings for community cards for those embodiments where no community cards are used.
  • Each player location 14' has associated therewith an ante wager area 20' and a bet area 21' for the reception of players' wagers during play of the game.
  • the ante wager areas 20' may be denoted by symbols situated in front of each player as may each bet area 21'.
  • a pot wager area 22' which may be denoted by lettering, a casino logo or a stylized pot as shown in FIG. 5.
  • each pot wager area 22' may include a detector 58 for issuing signals to a processor 102 and arranged as shown in FIG. 4.
  • the ante wagers made by the players are directed to a paytable ranking of the final hand assembled by the player during play.
  • the pot areas 22' are directed to pot wagers as hereinafter described.
  • the pot wagers are aggregated into a pot to be vied for between the players.
  • the objects of the method are twofold: 1) to make a Poker hand, using individual cards and the community cards (if provided), which corresponds to a predetermined paytable of hands, and;
  • the house payment schedule, or paytable lists a series of Poker hands with corresponding pay-offs. These payoffs correspond to the ante and to the optional "bet" wager, equal in value to the ante wager made by the player.
  • the players make their ante (outcome) wager prior to receiving their initial cards.
  • the ante wager is optional, in another embodiment, the ante wager is mandatory.
  • the players have the option of doubling down (i.e. doubling) their ante wager.
  • the player is playing against the house by trying to obtain a final hand which corresponds to one of the hands listed in the established paytable.
  • the player with the highest Poker hand showing wins the pot and raise wagers In the case of the second object and with respect to the pot wager (and any raise wagers added to the pot), the player with the highest Poker hand showing wins the pot and raise wagers.
  • the pot and raise wagers is a bet solely between the players (and a designated house player, or dealer, as provided according to one embodiment of the game) as to who will have the winning, highest ranked, hand among the participants.
  • each player makes their outcome (“ante") wager by placing their bet in area 20'.
  • Each player also places a first pot wager in betting area 22'.
  • each detector 58 detects the pot wagers and sends signals to the processor 102 which sums the values.
  • the ante wager may be mandatory or optional and the amounts of both initial wagers may be dictated by house minimums and maximums.
  • the pot cannot be raised, in a second embodiment of the game the option exists to raise the pot at each established betting interval and in a third embodiment multiple pot raises can be made at each betting interval.
  • the dealer shuffles the cards and deals cards to each player (and community cards if provided therefor) according to any one of the following, predetermined schedules of grouped dealing sequences.
  • Sequence 1 According to this version of the game, three cards are dealt to each player, two cards face up, and one card face down. At this point the player has the option of increasing ("raising") their pot wager based upon the three cards dealt. In addition the players have the option of doubling down (increasing) their ante wager in the area 21 ' on the layout 10' provided such increase is equal in value to their original ante wager. Any pot raises are placed (and detected) in area 22' on the layout 10'.
  • any one player raises the pot all other players must match ("see") the raise or be eliminated as a participant for the pot aspect of the game.
  • the dealer deals thee community cards face up in area 18 players have the option to once again raise the pot wager.
  • the dealer deals a final card to each player face down and the players have the option of a final raise of the pot wager.
  • the players reveal their cards for resolution of the wagers.
  • the pot and any raise wagers the accumulated pot wagers and any raise wagers is won by the player at the table with the highest ranking, five card hand which can be assembled from the seven card hand consisting of the player's four cards and the community cards which are shared by which all players.
  • each player uses the three community cards in area 18' with their three cards to have a seven card hand from which the player forms the highest ranking five card Poker hand. Those players who declined to see any raise wagers are excluded from winning the pot aspect of the game.
  • the casino hosting the game and providing the dealer may exact a levy on the pot to provide a profit to the casino for hosting the game.
  • the levy may be, for example 5% of each pot.
  • the processor 102 (FIG. 4) allocates the levy as desired and the amount of the levy is subtracted from the pot. Further, if two or may players have the tied, highest ranking hands, the pot, less any levy, may be split equally or carried over to the next hand.
  • each player's hand is examined to determine if the player has a hand ranking which corresponds to a schedule of winning Poker hands. For example, each player's hand may be compared to the following schedule to determine if the player is entitled to a corresponding prize:
  • This embodiment of the game is similar to that of Sequence 1 , except that instead of three community cards, each player is dealt three cards face up. Thus there are no community or shared cards, and each player forms their hand from their own, individual hands dealt to them.
  • Sequence 3 This embodiment of the game is similar to that of Sequence 1. Each player is dealt three cards, two face up and one face down. Two community cards are dealt face up and thereafter, each player is dealt two additional cards, one face up and one face down. Sequence 4
  • Sequence 3 This sequence is like that of Sequence 3 except that the two community cards are dealt face down and, the dealer in one version may expose both cards simultaneously and in a second version each card is separately revealed and thereafter, each player is dealt two additional cards, one face up and one face down.
  • This sequence is like that of Sequence 3 except that instead of community cards, each player is dealt those two cards face up. That is, the player is dealt three initial cards, two face up and one face down, then is dealt two cards face up and finally is dealt two more cards, one face up and the other face down. The players do not share any community cards.
  • each player is provided at least one opportunity to raise the pot.
  • the players have the option of participating in the outcome aspects of the game (aside from the pot) by making an ante wager and, having examined their first cards, have the option to increase, e.g. double, their ante wager, provided such bet is equal to their initial ante wager.
  • the players irrespective of the sequence of the dealing of the cards, the players must make a mandatory ante bet to participate in the outcome aspects of the game and having examined their first cards have the option to double their ante bet, provided such bet is equal in value to their initial wager.
  • Jackpot Additionally, the game may be provided with a jackpot component funded by either a levy on the pot or by separate wagers made by the players.
  • the jackpot is progressive, that is, the contributions such as a percentage of each pot or jackpot side wager continues to grow the jackpot until it is won.
  • the jackpot may be initially funded at some "seed" amount to elicit interest in the jackpot.
  • the processor 102 calculates and allocates any jackpot levy.
  • the player to win the jackpot the player must assemble one or more selected Poker hands, e.g. Royal Flush, Straight Flush, etc.; and providing a jackpot pay table paying at least a portion to a player obtaining the designated jackpot outcome. Those players that qualify as winners are paid out according to the current jackpot pay-table. Co-winners share the jackpot as an aggregate.
  • Poker hands e.g. Royal Flush, Straight Flush, etc.
  • the jackpot can also be fixed.
  • Bad Beat Jackpot/Big Beat Jackpot
  • a further embodiment of the present invention wherein a progressive or fixed jackpot is a feature of the game, is so structured that primary and secondary portions of the jackpot are awarded based upon the final hands held by two or more players.
  • a bad beat jackpot when a first wins the pot with a designated hand defeating another player with a different designated hand, the defeated player is awarded the primary jackpot portion, e.g. 50% and the winning player receives 25% with another portion, e.g. the remaining 25% of the jackpot awarded to the other players at the table as an envy bonus.
  • the first player would be awarded the first portion of the jackpot and the second player would be awarded the secondary jackpot in addition to winning the pot.
  • the awarding of the bad beat jackpots occurs in addition to the awarding of the pot and any winning outcome.
  • the winning, second player would be awarded the primary jackpot with the losing player awarded the secondary jackpot.
  • This is referred to herein as the big beat jackpot and requires the winning player to one of a schedule of pot winning hands and the second highest ranking hand to have one of a schedule of hands. That is, for example, the winning player may be required to have a four-of-a-kind with the second highest ranking hand being a full house.
  • No Levy In the foregoing game, to make hosting of the game profitable, the house typically exacts a levy on the pot. To avoid the aspects of exacting a levy, the following method may be employed.
  • the pot is won by the house without further action by the players. For example, if upon dealing the community cards, the first two community cards include an Ace and a King, the house would win the pot. It is believed that this feature provides approximately a 1.2% house advantage and sufficient profit to pay for hosting of the game.
  • Other and more house winning combinations may be used.
  • the house winning combinations could apply to the non-dealt cards, i.e. certain of the remaining cards in the deck after each player receives his individual and/or community cards in games that use community cards. Examples of house winning combinations that apply either to the community cards or the non-dealt cards are: a. any two out of three community or non-dealt cards that include an Ace and King, giving the house about a 3.4% advantage; b. the first two community or non-dealt cards include an Ace and a
  • the first two community cards or non-dealt cards include an Ace and a King, giving the house an advantage of about 1.2%; d. the first two community cards or non-dealt cards comprise a King or higher giving the house an advantage of 2.1% e. the first two community cards or non-dealt cards comprise a three or lower, i.e. 2-2, 2-3 or 3-3, giving the house an advantage of about 2.1%; and f. the first two community cards or non-dealt cards are two of the same specified suit, e.g. two spades, giving the house an advantage of about 5.9%.
  • the method of the present invention can be applied to games where there are no community cards.
  • players In the well known game of Pai Gow Poker, players assemble two Poker hands from their seven cards, a five card high hand and a lower ranking two card low hand. The players compete against the dealer's likewise assembled two Poker hands. The casino has a small edge over the players. To compensate for this near equity, the casino levies a 5% commission on all winning player hands. The imposition and administration of a levy slows the game down.
  • the application of a method whereby the house wins all "pushes" (ties) in Pai Gow i.e.
  • the casino cardroom game of Seven Card Stud Poker does not have community cards as a feature of the game.
  • the method of the present invention where the house occasionally wins the pot or a portion of the pot can be used.
  • the house winning combinations a. - .f above can apply to the non-dealt cards for Seven card Stud.
  • casino cardroom games such as Texas Hold'em and Omaha both employ community cards as features.
  • the house winning combinations described above can be used in these games as well to dispense with the need to exact a levy.
  • the method of the present invention coupled with a paytable would transform casino cardroom games such as Texas Hold'em, Omaha and Seven
  • Card Stud and other cardroom games into Banker games would now profit on both the pot component and the outcome (pay table) component.
  • Players will be rewarded for skillful play based on challenging their opponents by raising the stakes in the pot, bluffing and by using optimal strategy to improve their hands.
  • a cardroom player may end up with a high ranking hand, for example, a straight flush and win only a small pot.
  • the application of a pay table to the cardroom game would reward the player with a high ranking hand in that he might win a small pot but would receive a substantial win according to the pay table.
  • the method, of the present invention can be adapted and played on a video game machine device in various forms and would embrace traditional cardroom games as described above and can be played as either a live or virtual game over the Internet.
  • the method of a pot wager combined with a jackpot feature and the House winning the pot wagers when certain designated dealer, community, or non_dealt card combinations arise can be applied to three card poker games be they stud or draw poker varieties.
  • the player would make the ante and pot wagers whereupon the cards would be dealt in any one of the above described sequences with the notable difference that the machine would also display a house or casino hand against which the player plays.
  • the player may raise the pot wager and ante bet wager which the casino or virtual hand would see. Both aspects of the pot and outcome (ante) wagers would be resolved as described above.
  • Jackpots may be provided for obtaining certain outcomes, for a bad beat or for a big beat as described above.
  • the method of the present invention can also be played on a multistation video version where a number of players compete, either against one another for the pot and individually against a pay table, or where the players
  • Each station 204 has a display 106 for the player to see the the displayed cards for the players as well as means for a player to enter the wagers. Controls such as a touch screen display, keyboard or mouse enable the players to control the action.
  • the detector 58 senses the placement of a pot wager and processor 102 increments a pot amount, and optionally allocates a portion to fund a jackpot (108).
  • a dealer may deal cards to a player, assess winning and losing hands, pay out appropriate amounts to players and signal the outcome to the processor 102 to update or clear the pot amount, jackpot fund etc.
  • card games almost wholly electronically, either in a casino location or over a computer network, such as the internet.
  • the player is dealt cards from notional deck, the cards being "dealt" and displayed on a screen under the control of a processor or computer program as well known in the art, the player inputs wagers through a slot or by decrementing a credit or electronic wallet, and issues instructions to draw cards etc. via a push button or touch screen control.
  • the processor is configured by the program to determine the outcome of the game based on the cards dealt, and in accordance with the rules set forth above and to issue an award or credit to a player with a winning hand, including any jackpot payout.
  • Such apparatus for a single player at one location playing Blackjack or Poker is well known, as is apparatus for multiple players at a gaming location, giving the feel of playing at a table with other players.
  • display screens 301a, 301b, etc are incorporated in a table top, a slot machine or the like.
  • the display screens 301 may be touch sensitive screens to enable input of instructions by a player "touching" an appropriate icon on the display, or push-buttons or a keyboard may be provided adjacent the display.
  • the displays are driven by a processor, CPU 302, via a display driver 303 and bus 320.
  • CPU 302 displays instructions to a player, icons for a player to input commands as indicated above, and representations of playing cards.
  • CPU 302 receives player commands and responds to the commands in response to operating instructions or a program stored in RAM 304.
  • the instructions in RAM 304 include rules for playing a card game such as modified Blackjack as set forth above in relation to Figures 1 to 6, and rules for determining the payout of a Jackpot prize, for example.
  • the display 301 displays a screen inviting a player to play.
  • the player will start play by opening a credit - by inputting coins, bills or chips into a slot, by swiping a magnetic card, or inputting an account number etc., as well known in the art, at payment unit 305 adjacent the display 301 or via a keyboard, etc., connected to the bus 320. Instructions are then input by the player in response to prompts displayed on the display 301 by CPU 302. The instructions are received by CPU 302 which displays appropriate screens as the play progresses, including displaying cards dealt from a notional deck of cards. The value of the cards dealt to respective players (in effect the screen locations) is stored in memory 321.
  • CPU 302 increments a memory 307, 308, 309 and decrements the players credit by the amount of the wager.
  • the CPU 302 increments memories 307, 308, 309 in accordance with the game being played and the wager being made.
  • memory 307 may store the ante-wager for each player, a separate location in memory 307 being allocated to each player, and the stored value is used subsequently to calculate the player's winnings, if any, based on the outcome of the player's hand and the rules of the game.
  • Memory 308 may store players' pot wagers, players competing with each other for the amount in the pot, and memory 309 may store a jackpot amount which accumulates jackpot entries or a proportion of other wagers and is "used" to pay jackpot winnings.
  • CPU 302 determines which player or players have won in accordance with the game rules stored in the program in
  • Payment unit 305 may include a facility for returning cash to a player, as well known in the art, or adding credit to a player's card or account, for example.
  • Displays 301 may be distributed at a single table location, allowing players to see each others cards, or a players cards can be displayed on a central screen as the CPU 302, acting as a dealer, progresses the game. Displays 301 may also be distributed about a casino, in which case for a multiple player game it may be desirable to display on each display the hands of the dealer (CPU 302) and other players.
  • the system may also operate over a net work, such as a WAN or the internet. In this case the players may pay by credit or debit card, an e-wallet, or have an account with the game operator,
  • Figure 8 shows a flow chart for the game of
  • step SO1 the player will indicate a desire to start the game, for example by pressing the display and /or inputting a credit at slot 305.
  • CPU 302 displays a screen inviting the player to input the required wagers.
  • the screen could be in the form a layout as illustrated in
  • Figure 1 for example, for the game of Blackjack, on the basis that the player will be familiar with the appearance of the standard gaming table, and the player may input the wager by pressing on an appropriate icon where a touch sensitive display screen is provided.
  • the first or ante wager is input and memory M1 is incremented, storing the ante-wager for that particular player at step S03.
  • the player inputs a second pot wager and memory M2 is incremented in order to store the total number of pot wagers input by all the players.
  • CPU 302 may allocate a portion of the pot to a house account (the vigourish), or a proportion of the pot to a jackpot pool (memory M3) depending on how the game has been set up.
  • the CPU 302 will be most preferably sufficiently fast or powerful to deal with multiple players at a time, so that players do not feel a sense of queuing.
  • a time-out may be provided to eliminate any player who does not respond quickly enough, the player wagers being refunded and the pots reduced accordingly.
  • step SO3 Shown in dashed outline is the optional step SO3 where a player is invited to input a third wager in order to take part in the jackpot pool, and that third wager may itself then be used to increment the jackpot pool M3.
  • step SO8 the players play the game, in effect interacting with the CPU
  • the CPU 302 which takes the part of the dealer, displaying appropriate cards to the players.
  • the CPU 302 will also display, on display 301 or at another location, the hand of cards dealt to the dealer. Cards are dealt by the processor 302 and the cards dealt to each player are stored in memory 321.
  • CPU winning players are determined by CPU 302 based on the card values stored in memory 321 and according to the normal rules of Blackjack, which are stored in RAM 304. Electronic implementations of the game Blackjack are well known and details of the program need not be described in detail here.
  • the CPU 302 increments the players credit
  • step S12 the hands of all the players (the hands which have not busted) are compared and then the pot wager (stored in memory M2) is awarded to the player or players with the winning hands, the higher value hands in the case of Blackjack, at step S13, and memory M2 is cleared.
  • step S14 the player hands (which have not busted) are compared with a look-up table stored in RAM 304 to determine whether a player has won a jackpot, and the appropriate jackpot is awarded at step S 5, jackpot pool M3 being decremented at step S16 when the player is credited.
  • CPU 302 stores the values of the cards dealt to each player during the course of the game, and this will include the sequence in which the cards are dealt in order to determine a jackpot payout which is based on the first two cards dealt, for example.
  • Memory 321 is cleared at the end of the game.
  • memories 307, 308, 309, 321 these need not be discrete or separate memories but simply designated areas of a memory.
  • the 'cards' of a pack may stored in a database and assigned an appropriate label when 'dealt' to a player, for example.

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Abstract

L'invention concerne un dispositif de jeu permettant de jouer à certains jeux de casino se jouant contre les joueurs ou contre le casino, et les jeux correspondants. Ces jeux comprennent, notamment des détecteurs de pari (58) et un processeur (102, 104) qui exécute certains calculs fondés sur les paris détectés afin d'affecter des fonds au casino ou aux cagnottes (106, 108). En ce qui concerne les jeux se jouant contre le casino, tels que le vingt-et-un, une nouvelle cagnotte est ajoutée et détectée. En outre, dans certains jeux, les gains sont choisis lorsque le casino gagne les cagnottes accumulées pour renoncer à la nécessité d'une commission. Dans les jeux se jouant contre les joueurs, tels que le Poker, une partie de la cagnotte est affectée au financement d'une cagnotte. L'invention concerne également un nouveau jeu de Poker permettant la création du dispositif.
EP01960981A 2000-09-01 2001-09-03 Jeu de casino et dispositif a cet effet Withdrawn EP1315541A1 (fr)

Applications Claiming Priority (5)

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US653048 1991-02-11
US09/653,048 US6719291B1 (en) 1999-01-28 2000-09-01 Method and system for playing a casino game
US692410 2000-10-18
US09/692,410 US6467771B1 (en) 1995-09-11 2000-10-18 Casino game and device therefor
PCT/GB2001/003944 WO2002018023A1 (fr) 2000-09-01 2001-09-03 Jeu de casino et dispositif a cet effet

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