EP0642815A1 - Game for two players - Google Patents
Game for two players Download PDFInfo
- Publication number
- EP0642815A1 EP0642815A1 EP94810516A EP94810516A EP0642815A1 EP 0642815 A1 EP0642815 A1 EP 0642815A1 EP 94810516 A EP94810516 A EP 94810516A EP 94810516 A EP94810516 A EP 94810516A EP 0642815 A1 EP0642815 A1 EP 0642815A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- pawns
- game
- pawn
- game according
- series
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/0001—Games specially adapted for handicapped, blind or bed-ridden persons
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/0001—Games specially adapted for handicapped, blind or bed-ridden persons
- A63F2009/0003—Games specially adapted for blind or partially sighted people
- A63F2009/0004—Games specially adapted for blind or partially sighted people using BRAILLE
Definitions
- the present invention relates to a game for two players, comprising two series of pawns and a game board provided with a network of lines each having at least three locations each intended to receive a pawn.
- the invention constitutes an improvement of the well-known game called "hopscotch” or "chariot” (in German “Mühle”), where the players each have nine identical pawns which they place or move in turn on the spaces marked on the game board.
- the two sets of pawns are distinguished by their color.
- the lines of the classical network compose three concentric squares connected by four radial lines, with twenty-four locations located at the corners of the squares and at the intersections between the radial lines and the sides of the squares.
- a player manages to align three of these pawns on a line he can take an opponent's pawn, except those that are aligned. He wins when the opponent has only two pawns left or is blocked.
- the invention aims to make such a game more complex and more interesting, by offering new strategic possibilities.
- the game according to the invention is characterized in that on each pawn is written a number representing a value of the pawn.
- each series of pawns the numbers entered are different for each pawn and each series of pawns comprises N pawns carrying respectively whole numbers from 1 to N.
- each series of pawns comprises nine pawns and the network of lines comprises twenty-four locations distributed over three concentric squares.
- the numbers are written on the pawns in Braille writing and the two sets of pawns are differentiated by different shapes. These numbers written in Braille script are placed on an upper face of each pawn and a lateral face of each pawn is provided with a tactile orientation marker.
- each location for a pawn is materialized by a cavity formed in the board of the game and in which the pawn can fit.
- each pin has a protruding base arranged to fit into said cavity.
- the game board can comprise, apart from the network of lines, at least two channels or two series of housings for the storage of the pawns.
- the game board 10 shown in Figure 1 has a surface flat top 11 carrying the traditional network of the game of "chariot” or “hopscotch”, comprising straight lines 12 to 15 and twenty-four locations 16 for pawns, with the geometric arrangement described above. Lines 12 to 15 can be drawn or engraved. In this example, the locations 16 are formed by shallow cylindrical cavities. Two opposite edges of the board 10 each have a channel 17 or a row of housings where all the pawns of a player can be stored. The player can also place the pawns taken from the opponent. On the other two edges, inclined surfaces 18 are provided which are capable of carrying advertising inscriptions or the rules of the game.
- FIG. 2 shows a first form of a pin 20 usable with the game board 10.
- This pin has for example a conical central part 21, a round head 22 and a cylindrical base 23 narrower than the base of the cone and arranged for fit into the cavities 16 of the board 10 in order to stabilize the pin.
- a number 24 indicating the value of the counter is written on the conical part, preferably three times on the perimeter so as to be always visible.
- Each player has a series of nine pawns whose respective values can be whole numbers from 1 to 9 or any other assortment of numbers. The two sets of pawns can be distinguished by their color, but also by their shape.
- the pin 30 shown in Figure 3 has the same appearance as the pin 20 in its parts 21 and 23, but its head 31 is shaped differently to allow its use by blind or visually impaired players.
- the top of the head 31 is flat and the number indicated by the reference 24 is repeated there by an embossed inscription 32 in Braille writing.
- an orientation mark 33 is provided on one side of the head 31. In the example shown, it is a small projection formed by the head of a nail, like those which constitute the inscription 32, but it can also be done in the form of a flat on the desired side of the head 31.
- the two series of pawns have different respective shapes to be recognizable by touch.
- the rules of the game can be the same as those of the traditional game, with the addition of a count of the points of the pawns taken from the opponent.
- a bonus can be awarded in special cases, especially if the opponent is blocked or if the game is dead end.
- Other rules can be applied with similar equipment, for example by drawing lots of pawns in an assortment of pawns of different values.
- the material can be made of wood or any other suitable material. It can be the subject of various variants within the framework of the invention, not only from the point of view of the form, but also as regards the configuration of the network, the number of locations for the pawns, as well as the number of pawns.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
Description
La présente invention concerne un jeu pour deux joueurs, comportant deux séries de pions et une planche de jeu pourvue d'un réseau de lignes ayant chacune au moins trois emplacements destinés à recevoir chacun un pion.The present invention relates to a game for two players, comprising two series of pawns and a game board provided with a network of lines each having at least three locations each intended to receive a pawn.
Dans sa forme préférée, l'invention constitue un perfectionnement du jeu bien connu appelé "marelle" ou "char" (en allemand "Mühle"), où les joueurs disposent chacun de neuf pions identiques qu'ils posent ou déplacent à tour de rôle sur les emplacements marqués sur la planche de jeu. Les deux séries de pions se distinguent par leur couleur. Les lignes du réseau classique composent trois carrés concentriques reliés par quatre lignes radiales, avec vingt-quatre emplacements situés aux angles des carrés et aux intersections entre les lignes radiales et les côtés des carrés. Quand un joueur parvient à aligner trois de ces pions sur une ligne, il peut prendre un pion de l'adversaire, sauf ceux qui sont alignés. Il gagne quand l'adversaire n'a plus que deux pions ou est bloqué.In its preferred form, the invention constitutes an improvement of the well-known game called "hopscotch" or "chariot" (in German "Mühle"), where the players each have nine identical pawns which they place or move in turn on the spaces marked on the game board. The two sets of pawns are distinguished by their color. The lines of the classical network compose three concentric squares connected by four radial lines, with twenty-four locations located at the corners of the squares and at the intersections between the radial lines and the sides of the squares. When a player manages to align three of these pawns on a line, he can take an opponent's pawn, except those that are aligned. He wins when the opponent has only two pawns left or is blocked.
L'invention vise à rendre un tel jeu plus complexe et plus intéressant, en offrant des possibilités stratégiques nouvelles.The invention aims to make such a game more complex and more interesting, by offering new strategic possibilities.
Dans ce but, le jeu selon l'invention est caractérisé en ce que sur chaque pion est inscrit un nombre représentant une valeur du pion.For this purpose, the game according to the invention is characterized in that on each pawn is written a number representing a value of the pawn.
Cette caractéristique permet avant tout d'établir un décompte de points gagnés à la fin de chaque partie, c'est-à-dire que chaque victoire peut avoir une plus ou moins grande valeur. On peut alors totaliser les points gagnés dans une série de parties pour désigner le vainqueur final. En outre, comme certains pions valent plus que d'autres, les joueurs devront en tenir compte pour choisir le pion à jouer ou à prendre à l'adversaire.This characteristic allows above all to establish a count of points won at the end of each game, that is to say that each victory can have a greater or lesser value. We can then total the points won in a series of games to designate the final winner. In addition, as some pawns are worth more than others, players will have to take them into account when choosing the pawn to play or take from the opponent.
Dans la forme de réalisation préférée du jeu, dans chaque série de pions, les nombres inscrits sont différents pour chaque pion et chaque série de pions comprend N pions portant respectivement les nombres entiers de 1 à N.In the preferred embodiment of the game, in each series of pawns, the numbers entered are different for each pawn and each series of pawns comprises N pawns carrying respectively whole numbers from 1 to N.
De préférence, chaque série de pions comprend neuf pions et le réseau de lignes comporte vingt-quatre emplacements répartis sur trois carrés concentriques.Preferably, each series of pawns comprises nine pawns and the network of lines comprises twenty-four locations distributed over three concentric squares.
Dans une forme de réalisation destinée aux non-voyants, les nombres sont inscrits sur les pions en écriture Braille et les deux séries de pions sont différenciées par des formes différentes. Ces nombres inscrits en écriture Braille sont placés sur une face supérieure de chaque pion et une face latérale de chaque pion est pourvue d'un repère tactile d'orientation.In an embodiment intended for the blind, the numbers are written on the pawns in Braille writing and the two sets of pawns are differentiated by different shapes. These numbers written in Braille script are placed on an upper face of each pawn and a lateral face of each pawn is provided with a tactile orientation marker.
Pour que cette forme de réalisation puisse être utilisée par tout le monde les nombres sont aussi inscrits en chiffres arabes sur les pions.So that this embodiment can be used by everyone the numbers are also written in Arabic numerals on the pawns.
Dans la forme de réalisation préférée du jeu, chaque emplacement pour un pion est matérialisé par une cavité ménagée dans la planche du jeu et dans laquelle le pion peut s'emboîter. A cet effet, chaque pion comporte une embase saillante agencée pour s'emboîter dans ladite cavité.In the preferred embodiment of the game, each location for a pawn is materialized by a cavity formed in the board of the game and in which the pawn can fit. To this end, each pin has a protruding base arranged to fit into said cavity.
Dans toutes les formes de réalisation, la planche de jeu peut comporter, en dehors du réseau de lignes, au moins deux rigoles ou deux séries de logements pour le rangement des pions.In all the embodiments, the game board can comprise, apart from the network of lines, at least two channels or two series of housings for the storage of the pawns.
D'autres caractéristiques et avantages de la présente invention apparaîtront dans la description suivante d'un exemple de réalisation préférée du jeu, en référence au dessin annexé dans lequel
- la figure 1 est une vue en perspective de la planche de jeu,
- la figure 2 est une vue en perspective d'un pion et,
- la figure 3 est une vue en perspective d'une autre forme de réalisation d'un pion.
- FIG. 1 is a perspective view of the game board,
- FIG. 2 is a perspective view of a pawn and,
- Figure 3 is a perspective view of another embodiment of a pin.
La planche de jeu 10 représentée à la figure 1 présente une surface supérieure plate 11 portant le réseau traditionnel du jeu de "char" ou "marelle", comprenant des lignes droites 12 à 15 et vingt-quatre emplacements 16 pour des pions, avec l'arrangement géométrique décrit plus haut. Les lignes 12 à 15 peuvent être dessinées ou gravées. Dans cet exemple, les emplacements 16 sont formés par des cavités cylindriques peu profondes. Deux bords opposés de la planche 10 présentent chacun une rigole 17 ou une rangée de logements où peuvent être rangés tous les pions d'un joueur. Le joueur peut aussi y placer les pions pris à l'adversaire. Sur les deux autres bords, il est prévu des surfaces inclinées 18 susceptibles de porter des inscriptions publicitaires ou les règles du jeu.The
La figure 2 montre une première forme d'un pion 20 utilisable avec la planche de jeu 10. Ce pion a par exemple une partie centrale conique 21, une tête ronde 22 et une embase cylindrique 23 plus étroite que la base du cône et agencée pour s'emboîter dans les cavités 16 de la planche 10 afin de stabiliser le pion. Un nombre 24 indiquant la valeur du pion est inscrit sur la partie conique, de préférence trois fois sur le pourtour afin d' être toujours visible. Chaque joueur dispose d'une série de neuf pions dont les valeurs respectives peuvent être les nombres entiers de 1 à 9 ou tout autre assortiment de nombres. Les deux séries de pions peuvent se différencier par leur couleur, mais aussi par leur forme.FIG. 2 shows a first form of a
Le pion 30 représenté à la figure 3 a le même aspect que le pion 20 dans ses parties 21 et 23, mais sa tête 31 est conformée différemment pour permettre son utilisation par des joueurs aveugles ou malvoyants. Le dessus de la tête 31 est plat et le nombre indiqué par la référence 24 y est répété par une inscription en relief 32 en écriture Braille. Pour faciliter la lecture de cette inscription, un repère d'orientation 33 est prévu sur un côté de la tête 31. Dans l'exemple représenté, il s' agit d'une petite saillie formée par la tête d'un clou, comme celles qui constituent l'inscription 32, mais on peut aussi le faire sous la forme d'un méplat sur le côté voulu de la tête 31. Les deux séries de pions ont des formes respectives différentes pour être reconnaissables au toucher.The
Les règles du jeu peuvent être les mêmes que celles du jeu traditionnel, avec en plus un décompte des points des pions pris à l'adversaire. Un bonus peut être attribué dans des cas particuliers, notamment si l'adversaire est bloqué ou si la partie est sans issue. D'autres règles peuvent être appliquées avec un matériel similaire, par exemple en tirant au sort chaque série de pions dans un assortiment de pions de différentes valeurs.The rules of the game can be the same as those of the traditional game, with the addition of a count of the points of the pawns taken from the opponent. A bonus can be awarded in special cases, especially if the opponent is blocked or if the game is dead end. Other rules can be applied with similar equipment, for example by drawing lots of pawns in an assortment of pawns of different values.
Le matériel peut être réalisé en bois ou en toute autre matière appropriée. Il peut faire l'objet de diverses variantes dans le cadre de l'invention, non seulement au point de vue de la forme, mais aussi quant à la configuration du réseau, au nombre d'emplacements pour les pions, ainsi qu'au nombre de pions.The material can be made of wood or any other suitable material. It can be the subject of various variants within the framework of the invention, not only from the point of view of the form, but also as regards the configuration of the network, the number of locations for the pawns, as well as the number of pawns.
Claims (10)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CH273793 | 1993-09-13 | ||
CH2737/93 | 1993-09-13 |
Publications (1)
Publication Number | Publication Date |
---|---|
EP0642815A1 true EP0642815A1 (en) | 1995-03-15 |
Family
ID=4240485
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP94810516A Withdrawn EP0642815A1 (en) | 1993-09-13 | 1994-09-07 | Game for two players |
Country Status (1)
Country | Link |
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EP (1) | EP0642815A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6547244B2 (en) * | 2000-08-25 | 2003-04-15 | Danielle Connelly | Game board apparatus for use by the sight-impaired |
ES2249948A1 (en) * | 2003-07-30 | 2006-04-01 | Concepcion Ureña Prados | Game board for three-way play has two microcontrollers that generate warning if three cards are exceeded by each player, and which record cards each player has |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2553551A1 (en) * | 1983-10-17 | 1985-04-19 | Sibaud Eliane | Device for initiation into the use of the braille alphabet |
DE3340747A1 (en) * | 1983-11-10 | 1985-05-23 | Otto 8240 Berchtesgaden Gutweniger | Nine men's morris set suitable for travel and the blind |
DE8605642U1 (en) * | 1986-03-01 | 1986-06-12 | KD Ingenieur-Technik GmbH für Maschinenbau, 8011 Kirchheim | Multi-part board game to pull with pegs and value stones |
GB2203657A (en) * | 1987-04-22 | 1988-10-26 | Mohammad Ridha Ali | Board games |
-
1994
- 1994-09-07 EP EP94810516A patent/EP0642815A1/en not_active Withdrawn
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2553551A1 (en) * | 1983-10-17 | 1985-04-19 | Sibaud Eliane | Device for initiation into the use of the braille alphabet |
DE3340747A1 (en) * | 1983-11-10 | 1985-05-23 | Otto 8240 Berchtesgaden Gutweniger | Nine men's morris set suitable for travel and the blind |
DE8605642U1 (en) * | 1986-03-01 | 1986-06-12 | KD Ingenieur-Technik GmbH für Maschinenbau, 8011 Kirchheim | Multi-part board game to pull with pegs and value stones |
GB2203657A (en) * | 1987-04-22 | 1988-10-26 | Mohammad Ridha Ali | Board games |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6547244B2 (en) * | 2000-08-25 | 2003-04-15 | Danielle Connelly | Game board apparatus for use by the sight-impaired |
ES2249948A1 (en) * | 2003-07-30 | 2006-04-01 | Concepcion Ureña Prados | Game board for three-way play has two microcontrollers that generate warning if three cards are exceeded by each player, and which record cards each player has |
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Effective date: 19950916 |