EP0161840A2 - Dispositif pour jouer à former des mots dans trois dimensions - Google Patents

Dispositif pour jouer à former des mots dans trois dimensions Download PDF

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Publication number
EP0161840A2
EP0161840A2 EP85302841A EP85302841A EP0161840A2 EP 0161840 A2 EP0161840 A2 EP 0161840A2 EP 85302841 A EP85302841 A EP 85302841A EP 85302841 A EP85302841 A EP 85302841A EP 0161840 A2 EP0161840 A2 EP 0161840A2
Authority
EP
European Patent Office
Prior art keywords
cubes
cube
apertures
board
peg
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP85302841A
Other languages
German (de)
English (en)
Other versions
EP0161840A3 (en
Inventor
Angelo Capo
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP0161840A2 publication Critical patent/EP0161840A2/fr
Publication of EP0161840A3 publication Critical patent/EP0161840A3/en
Withdrawn legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0423Word games, e.g. scrabble
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional jig-saw puzzles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00826Changeable playing pieces
    • A63F2003/00829Changeable playing pieces with adjustable height
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F2009/0486Dice with symbols, e.g. indicating a direction for moving a playing piece
    • A63F2009/0488Dice with symbols, e.g. indicating a direction for moving a playing piece with letters or words
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional jig-saw puzzles
    • A63F9/1208Connections between puzzle elements
    • A63F2009/1216Connections between puzzle elements using locking or binding pins
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00214Three-dimensional game boards

Definitions

  • the inventions relates to an apparatus for playing a three dimensional word game.
  • United States patent #4,019,743 to Castams United States patent #3,930,651 to Rader, United States patent #2,886,325 to Long and Umted States patent #4,165,077 to Fatcione disclose three dtmenstonat word games. Other such three dimensional word games are found in United States patent #3,692,310 to Martin, #3,751,039 to Dykoski and United States patent #3,827,695 to Hess.
  • an apparatus for playing a word game comprises a plurality of cubes having indicia representing letters on each side thereof. There is an aperture at the center of each side of each cube. Each of a plurality of peg means is closely receivable m each aperture for cotmecting the cubes together to form words with the letters.
  • the peg means and the apertures are non-circular in transverse section to prevent rotation of the cubes about the peg means.
  • the cubes preferably have indicia representing a different letter on each side of the cube.
  • the apparatus may also have a game board with a plurality of apertures spaced-apart in a grid arrangement to receive peg means of adjacent cubes on the board.
  • Figure 1 illustrates all apparatus 1 for playing a word game.
  • the most important part of the apparatus is a plurality of cubes 2, each having indicia representing letters on each side thereof.
  • Each cube has a different letter on each face as may be observed by reference to Figure 4 which shows a similar cube with the hidden sides opened up to show the letters.
  • the cube is provided with means on each side such that at least one letter on each side is upright when the side is vertical.
  • this means is the provision of four different letters near the four corners of each side.
  • cube 2.1 of Figure 4 has four letters "B" on front side 4. This permits the players to easily read the letters regardless of how the block is turned in play. Of course, in play, side 4 may appear in a horizontal position.
  • each block in the vertical column 6 has an upright letter in the upper left hand corner oriented for proper reading of the word "LEARNED” reading downwardly from the top of the column.
  • the horizontal row 12 formed by the top horizontal sides of these three blocks spell the word "MAN”.
  • the letters are read at the upper left hand corner from the point of view of the observer. It is clear that when the letters are oriented as shown, the letters always appears upright to the observer at the upper left hand corner from his point of view.
  • this shows a cube 14 havmg alternative means on each side for providing at least one upright letter on each vertical side of the cube.
  • such means is provided by a rotatable member or dial on each side of the cube.
  • Figure 2 shows three such dials 16, 18 and 20.
  • the internal structure of the block and dials is best appreciated from the sectional view of Figure 3.
  • the sectional view shows dials 16 and 18 of Figure 2 as well as two other dials 22 and 24 hidden in Figure 2.
  • Each dial has a circular outer face 26 bearing indicia in the form of a printed tetter as may be observed for dial 16 of Figure 2.
  • This form of the invention is prefetrred to that of Figure 1 for ease of reading the words formed.
  • the dial has an inwardly tapering portion 28 which fits within a corresponding tapered aperture 30 m the cube.
  • the inner end of each dial has an annular projection 32 received within a complementary annular groove 34 in the cube. The projection is pressed within the re- cass by a snapping action which keeps the dial in place and, at the same time, permits the dial to normally rotate. The dial may thus be rotated to any desired position for proper viewing of the letter on its particular side of a cube.
  • these cubes are provided with a square aperture 36 on each side for receiving a peg 38.
  • the pegs are similarly square m transverse section and are sized so they are closely received in the apertures.
  • the pegs are m the shape of rods and are used to connect the cubes together to form words as shown m Figure 1 and to connect the cubes to the board as shown by way of example in the third cube from the right in the bottom horizontal row of Figure 1. The fit is tight enough to hold the cubes together, but allows the pegs to be removed when desired to rearrange the cubes.
  • pegs 38 have a length such that adjacent sides of cubes are in contact when the pegs have one end completely received in an aperture of one cube and the opposite end received completely in an aperture of an adjacent cube.
  • the cube shown in Figures 2 and 3 similarly is provided with square apertures 40 in each dial and aligned square apertures 42 located in the mner part of the cube.
  • the apertures are located at the center of each side of the cube and are also of a size just slightly larger than the square section of pegs 38 for a close fit.
  • the bottoms of the letters shown in Figure 2 on each of the dials must face one of the edges of the side in order to align the apertures 40 in the dials with the apertures 42 in the blocks.
  • the dial is adjusted to the desired position before inserting the peg. Once the square peg extends through the dial to the cube rotation can no longer occur.
  • the same result is achieved as for the embodiment of Figures 1 and 4.
  • Figure 1 shows a plurality of apertures 44 spaced-apart in a grid arrangement on the board 10. These serve to receive the pegs of cubes mounted on top of the board, for example peg 38 of cube 2.2. In addition, these apertures serve to receive longer supports provided for the cantilevered portions of the cube arrangement.
  • Three such supports 46, 48 and 50 are shown in Figure 1.
  • the supports are the same in section as the pegs so that they fit within the apertures of the cubes and the apertures in the board.
  • Each of the supports comprises a rod with a length equal to the length of one side of each cube or a multiple of said lengths exctuding the portion of the rod receiveable in the apertures of the cubes and the apetures of the board.
  • supports 46 and 48 have a length equal to that of five cubes
  • support 50 has the length of three cubes. As mentioned, this excludes the portions of the supports which are fitted within the cube above and the board below.
  • the mdicia representing the letters on each side of the cube are provided in a variety of colors with different colors for different sides of each cube.
  • four such colors, namely green, blue, red and black are provrd- ed
  • the cube 2.1 shown in Figure 4 has the letters B colored green, the letters Z and K colored red, the letters T and A colored black, and the letters E colored blue.
  • the game may be played by two or more players who begin by each choosing one cube from a bag containing all cubes. In the preferred embodimenht a total of 95 cubes are used. Each player then rolls the chosen cube like a die. The player with the letter closest to the letter A plays first.
  • Each player then chooses six more cubes from the bag making a total of seven cubes for each player.
  • the first player combines two or more cubes to form a word and attaches the cubes to the board with the pegs.
  • the words are always read from left to right or, from top to bottom vertically in a column, or from from back to front on the board surface.
  • words on the top horizontal surface of the cubes such as the word "REGULAR” are read from left to right while facing the front 52 of the board.
  • horizontal words facing the back 54 of the board such as the word "FERTILE” are read from left to right while facing the back of the board. Diagonal words are not permitted.
  • Each player is scored at the end of his turn according to the rules set forth under the heading "SCORING" below.
  • Each player draws nwe cubes at the end of his move to keep a constant number of seven.
  • Each player in turn then adds new cubes with at least one side being joined to the existing cube structure to form a new word or words.
  • At least one letter of the word must comprise an existing letter on the board.
  • the score is determined by adding the value of the letters adjacent each letter on each side of the cube as may be noted in the drawings. If the word on this one side of the block is comprised of letters all of a single color, the value of the word is doubled.
  • the player adds new cubes forming new words along two sides of the column or row of new cubes the letter values are added and doubled if the colors are mixed. If the word on one side is entirely of one color, the value of this word is first calculated and doubled. The doubled value of the first word is then added to the value of the second word and the sum is again doubled for the total score. If the words on one side are of a single color and in addition the words on a second side of the row or column of cubes are of a single color, the score is determined by adding the value of the letters and multiplying the sum by four.
  • the letter values are totaled and the score is triple its value if the words are of mixed colors. If one side is of a single color, the value of this word is first doubled before being added to the value of the other two words. The total is again tripled. If two sides are of a smgte color, the letter values of thsse two sides are first added and doubled. The total is then added to the value of the third word and the total is multiplied by three for the total score. If the player arranges words on three sides and each of the words is of a single color, the total letter value is mulitplied by six for the score.
  • words on four sides can only be obtained in a vertical column since words facing downwardly are not couttted. If all words are of mixed colors, the total letter value is multiplied by four. If one side has letters of a single color, the value of this word is first doubted before being added to the value of the other letters. The total is again mulitplied by four. If two words are of a single color, the letter value of these two words is added and doubted and then added to the letter values of the other two words. The value is again multiplied by four. If the player arranges three words each having letters of a single color, the letter values of the three single colored words are added and doubled and then added to the letter values of the fourth word. The total is agam multiplied by four for the score. Finally, if the player manages to achieve four words each having letters of a single color, the letter value is added and multiplied by eight for the total score of the play.
  • the player may add a letter which splits an existing word into two separate words.
  • the two words FIR and MAN are shown on each side of the column.
  • the hidden letter between the R and the M is the letter E.
  • the origmal word was FIREMAN.
  • the player added a vertical column spelling the word LEARNED and at the same time covered the E to split the word FIREMAN into the words FIR and MAN.
  • the player calculates his score by totalling the values of the words FIR and MAN and LEARNED. If any of these three words comprises letters of a single color, the value of that word is first doubled before being added to the total score.
  • Figure 6 illustrates two horizontal rows of cubes mter- secting to form a T-shaped structure.
  • a special situation arises if it is assumed that the word EVOLVE was first in place and a player added the remaining cubes for his move. In this case, the player obtains credit for four words, namely CRUDITY, FIR, MAN and DEVOLVE. Again, if any of these words comprises letters of a single color, the value of this will be doubled before being added to the total score.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Educational Technology (AREA)
  • Toys (AREA)
EP85302841A 1984-05-03 1985-04-24 Apparatus for playing a three dimensional word game Withdrawn EP0161840A3 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CA453514 1984-05-03
CA453514 1984-05-03

Publications (2)

Publication Number Publication Date
EP0161840A2 true EP0161840A2 (fr) 1985-11-21
EP0161840A3 EP0161840A3 (en) 1986-01-15

Family

ID=4127792

Family Applications (1)

Application Number Title Priority Date Filing Date
EP85302841A Withdrawn EP0161840A3 (en) 1984-05-03 1985-04-24 Apparatus for playing a three dimensional word game

Country Status (4)

Country Link
EP (1) EP0161840A3 (fr)
JP (1) JPS60241480A (fr)
AU (1) AU4192285A (fr)
ZA (1) ZA853183B (fr)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1993017767A1 (fr) * 1992-03-11 1993-09-16 Joseph Elie Tefaye Element de jeu et assemblage de tels elements
FR2706783A1 (en) * 1993-06-23 1994-12-30 Panait Ionel Assembly comprising polyhedral movable elements and a support which can be used as a game and decorative element
FR2733693A1 (fr) * 1995-05-05 1996-11-08 Mahe Emmanuel Jeu de construction logique
US5799943A (en) * 1995-05-11 1998-09-01 Morgan; Jeffrey D. Three-dimensional word game
US20160214006A1 (en) * 2015-01-25 2016-07-28 Craig PYBUS Spelling Game with a Block of Character Labeled Dice
US10537787B2 (en) 2015-01-25 2020-01-21 Craig PYBUS Spelling game with a block of character labeled dice

Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB371638A (en) * 1931-05-21 1932-04-28 Murphy William Improvements in and relating to toy building blocks
US1895611A (en) * 1931-05-04 1933-01-31 John H Doak Building blocks
US2500263A (en) * 1946-08-28 1950-03-14 Pascoo Alex Educational device
US2885822A (en) * 1956-06-29 1959-05-12 Richard A Onanian Construction set
US3195266A (en) * 1962-05-07 1965-07-20 Richard A Onanian Construction toy comprising blocks and coupling means
US3750307A (en) * 1972-06-12 1973-08-07 M Phillips Educational device
US4003144A (en) * 1975-07-11 1977-01-18 Damon Corporation Educational block with replaceable chip
US4026065A (en) * 1975-01-06 1977-05-31 Walter Dick Polyhedral elements with undercut recesses and cylindrical connectors having collars
GB2090751A (en) * 1981-01-07 1982-07-21 Politoys Ipari Szoevetkezet Puzzle & constructional elements
GB2127305A (en) * 1982-09-20 1984-04-11 Ichiro Harada Block puzzle

Patent Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1895611A (en) * 1931-05-04 1933-01-31 John H Doak Building blocks
GB371638A (en) * 1931-05-21 1932-04-28 Murphy William Improvements in and relating to toy building blocks
US2500263A (en) * 1946-08-28 1950-03-14 Pascoo Alex Educational device
US2885822A (en) * 1956-06-29 1959-05-12 Richard A Onanian Construction set
US3195266A (en) * 1962-05-07 1965-07-20 Richard A Onanian Construction toy comprising blocks and coupling means
US3750307A (en) * 1972-06-12 1973-08-07 M Phillips Educational device
US4026065A (en) * 1975-01-06 1977-05-31 Walter Dick Polyhedral elements with undercut recesses and cylindrical connectors having collars
US4003144A (en) * 1975-07-11 1977-01-18 Damon Corporation Educational block with replaceable chip
GB2090751A (en) * 1981-01-07 1982-07-21 Politoys Ipari Szoevetkezet Puzzle & constructional elements
GB2127305A (en) * 1982-09-20 1984-04-11 Ichiro Harada Block puzzle

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1993017767A1 (fr) * 1992-03-11 1993-09-16 Joseph Elie Tefaye Element de jeu et assemblage de tels elements
FR2706783A1 (en) * 1993-06-23 1994-12-30 Panait Ionel Assembly comprising polyhedral movable elements and a support which can be used as a game and decorative element
FR2733693A1 (fr) * 1995-05-05 1996-11-08 Mahe Emmanuel Jeu de construction logique
US5799943A (en) * 1995-05-11 1998-09-01 Morgan; Jeffrey D. Three-dimensional word game
US20160214006A1 (en) * 2015-01-25 2016-07-28 Craig PYBUS Spelling Game with a Block of Character Labeled Dice
US10537787B2 (en) 2015-01-25 2020-01-21 Craig PYBUS Spelling game with a block of character labeled dice

Also Published As

Publication number Publication date
AU4192285A (en) 1985-11-07
EP0161840A3 (en) 1986-01-15
JPS60241480A (ja) 1985-11-30
ZA853183B (en) 1985-12-24

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