EP0090112A2 - Puzzle - Google Patents

Puzzle Download PDF

Info

Publication number
EP0090112A2
EP0090112A2 EP82305423A EP82305423A EP0090112A2 EP 0090112 A2 EP0090112 A2 EP 0090112A2 EP 82305423 A EP82305423 A EP 82305423A EP 82305423 A EP82305423 A EP 82305423A EP 0090112 A2 EP0090112 A2 EP 0090112A2
Authority
EP
European Patent Office
Prior art keywords
chips
chip
columns
puzzle
frame
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP82305423A
Other languages
German (de)
French (fr)
Other versions
EP0090112A3 (en
Inventor
Samuel H. Gentry
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP0090112A2 publication Critical patent/EP0090112A2/en
Publication of EP0090112A3 publication Critical patent/EP0090112A3/en
Withdrawn legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0803Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged
    • A63F9/0807Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged requiring vacant positions or gap migration, e.g. two-dimensional sliding puzzles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/10Two-dimensional jig-saw puzzles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/02Cards; Special shapes of cards
    • A63F2001/027Cards; Special shapes of cards with classical playing card symbols
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F2009/0892Puzzles provided with elements movable in relation, i.e. movably connected, to each other with an extra element for the final vacant space

Definitions

  • the present invention relates to a puzzle played by moving slidable chips from a scrambled pattern to a predetermined desired pattern.
  • the public has displayed a keen interest in games which require an analytic approach and which challenge the ability to foresee the results of actions that are taken or moves.that are made.
  • the several cube puzzles currently on the market and their popularity indicate the desire on the part of a large number of consumers to engage in this type of challenging activity.
  • a puzzle wherein chips are arranged in columns and rows in a scrambled fashion for moving in a horizontal or vertical direction one at a time to accomplish a desired pattern. One of the chips is moved to a reserved pocket so that the other chips may be moved in sliding fashion relative to each other and to the puzzle frame.
  • a generally rectangular frame is shown at 10.
  • the frame 10 has a rectangular opening in its face resulting in a back board 12.
  • twenty chips 14 are positioned on the back board 12 in the frame 10. in Figure 2, these chips are placed in an ordered sequence in each column to solve the puzzle.
  • the first column has the cards representing a royal flush in spades.
  • the second column has a royal flush in hearts.
  • the third column shows a royal flush in clubs.
  • the fourth column has a royal flush in diamonds. This is the pattern to be accomplished when the puzzle is solved.
  • the order is scrambled as shown in Figure 1.
  • Each column has an alternating sequence of black and red cards which is scrambled or disordered as shown in Figure 1.
  • the frame 10 includes a ledge 16 extending along one end and a ledge'18 extending along one side of the opening in the face of the frame.
  • a groove 20 extends along the other end and a groove 22 extends along the other side of the frame 10.
  • Each chip 14 includes a ledge 24 extending along one side and a ledge 26 extending along one end. These ledges can be one piece and are rounded at the corner 28. The ledges extend to a point short of the opposite side and end of the chip.
  • the other side of the chip includes side groove 27 and the other end of the chip includes end groove 29.
  • the chips 14 fit together in sliding engagement, with the ledges of one chip extending into the grooves of the adjacent chip.
  • the grooves and ledges of the chip fit in the frame ledges and grooves.
  • the chips 14 can be readily slid in a vertical or horizontal direction with respect to each other and with respect to the frame 10.
  • the frame 10 has a pocket 30 therein so that the lower right chip 14 can be moved vertically down and out of playing position. This leaves a blank space where the chip was previously located, and the remaining chips can now be manipulated horizontally or vertically to form the desired arrangement where the columns are in vertical sequence of the same card suit as shown in Figure 2. The last chip is moved into position from the reserve pocket 30 to complete the design, and solve the puzzle.
  • a royal flush has been demonstrated in the drawings, but it will be recognized that a straight flush or any other sequential arrangement can be utilized. Also, any other ordered arrangement of chips can be used.
  • One example is a boy chasing a girl who is chasing a hound, who is chasing a fox, who is chasing a chicken.
  • Each of these figures is represented on a separate chip. There can be alternating colors of red and gray figures for example in the columns,, or each column of chips can be a different color. The chips are scrambled when the puzzle is received and the player must arrange the columns in proper sequence.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
  • Medicines Containing Antibodies Or Antigens For Use As Internal Diagnostic Agents (AREA)
  • Steroid Compounds (AREA)
  • Diaphragms For Electromechanical Transducers (AREA)

Abstract

A puzzle that includes pieces or chips arranged in vertical columns on a board. In the desired design when the puzzle is solved, each chip will be in an ordered sequence in its particular column. For example, there can be four columns of five rows of playing cards and each column includes a royal flush in the particular suit when the puzzle is solved. The columns alternate as to suits and color. The pieces of the puzzle are originally scrambled. A pocket is provided for sliding one chip out of playing position so that the remaining tiles can be moved either vertically or horizontally one at a time. A tongue and groove arrangement in the chips and board allows the chips to be slid easily without falling out.

Description

    BACKGROUND OF THE INVENTION
  • The present invention relates to a puzzle played by moving slidable chips from a scrambled pattern to a predetermined desired pattern. The public has displayed a keen interest in games which require an analytic approach and which challenge the ability to foresee the results of actions that are taken or moves.that are made. The several cube puzzles currently on the market and their popularity indicate the desire on the part of a large number of consumers to engage in this type of challenging activity.
  • It is an object of the present invention to provide a new and improved puzzle which is challenging and which is economical to produce.
  • It is another object of the present invention to produce a new and improved puzzle which can be made in compact size and wherein the puzzle is integrated so that the pieces of the puzzle are contained and will not fall out.
  • It is another object of the present invention to provide a new and improved puzzle which lends itself to various ordered designs.
  • SUMMARY OF THE INVENTION
  • A puzzle wherein chips are arranged in columns and rows in a scrambled fashion for moving in a horizontal or vertical direction one at a time to accomplish a desired pattern. One of the chips is moved to a reserved pocket so that the other chips may be moved in sliding fashion relative to each other and to the puzzle frame. DESCRIPTION OF THE DRAWINGS
    • Figure 1 is a plan view of the puzzle of the present invention with the playing chips out of final order, and making a straight.
    • Figure 2 is a plan view of the puzzle of the present invention with the playing chips arranged in final order, and making a royal flush.
    • Figure 3 is a sectional view taken along line 3-3 of Figure 1, with the playing chips removed.
    • Figure 4 is a plan view of one of the playing chips.
    • Figure 5 is a front view-of the playing chips shown in Figure 4.
  • Referring to the drawings, a generally rectangular frame is shown at 10. The frame 10 has a rectangular opening in its face resulting in a back board 12. In the embodiment shown, twenty chips 14 are positioned on the back board 12 in the frame 10. in Figure 2, these chips are placed in an ordered sequence in each column to solve the puzzle. The first column has the cards representing a royal flush in spades. The second column has a royal flush in hearts. The third column shows a royal flush in clubs. The fourth column has a royal flush in diamonds. This is the pattern to be accomplished when the puzzle is solved. When the puzzle is first received, the order is scrambled as shown in Figure 1. Each column has an alternating sequence of black and red cards which is scrambled or disordered as shown in Figure 1.
  • The frame 10 includes a ledge 16 extending along one end and a ledge'18 extending along one side of the opening in the face of the frame. A groove 20 extends along the other end and a groove 22 extends along the other side of the frame 10. Each chip 14 includes a ledge 24 extending along one side and a ledge 26 extending along one end. These ledges can be one piece and are rounded at the corner 28. The ledges extend to a point short of the opposite side and end of the chip. The other side of the chip includes side groove 27 and the other end of the chip includes end groove 29. The chips 14 fit together in sliding engagement, with the ledges of one chip extending into the grooves of the adjacent chip. The grooves and ledges of the chip fit in the frame ledges and grooves. Thus, the chips 14 can be readily slid in a vertical or horizontal direction with respect to each other and with respect to the frame 10.
  • The frame 10 has a pocket 30 therein so that the lower right chip 14 can be moved vertically down and out of playing position. This leaves a blank space where the chip was previously located, and the remaining chips can now be manipulated horizontally or vertically to form the desired arrangement where the columns are in vertical sequence of the same card suit as shown in Figure 2. The last chip is moved into position from the reserve pocket 30 to complete the design, and solve the puzzle.
  • A royal flush has been demonstrated in the drawings, but it will be recognized that a straight flush or any other sequential arrangement can be utilized. Also, any other ordered arrangement of chips can be used. One example is a boy chasing a girl who is chasing a hound, who is chasing a fox, who is chasing a chicken. Each of these figures is represented on a separate chip. There can be alternating colors of red and gray figures for example in the columns,, or each column of chips can be a different color. The chips are scrambled when the puzzle is received and the player must arrange the columns in proper sequence.
  • This puzzle is challenging and time consuming to solve. The chips cannot fall out of the frame because of the tongue and groove arrangement and yet they are easy to slide. The pieces of the puzzle are simple and inexpensive to manufacture. Various sequential, ordered designs can be provided to make the puzzle interesting.

Claims (9)

1. A puzzle comprising:
a rectangular frame with chip connecting means along its internal edge portions and an extension forming a reserve pocket;
a plurality of rectangular chips, each chip having engaging means for connecting said chips with each' other and with said connecting means on said frame in sliding engagement to prevent said chips from falling out of said frame;
said chips forming vertical columns and horizontal rows to fill said frame except for said reserve pocket;
said -chips being-slidable-vertically. or horizontally- in said frame one at a time when one chip is moved into said reserve pocket;
said chips being initially disorganized with- respect to a desired pattern and being alignable in said desired pattern by moving one of said chips into said reserve space, moving the remainder of said chips one at a time, and moving the last chips out of said -reserve space to complete the desired pattern.
2. A puzzle according to Claim 1 wherein:
the desired arrangement of said chips is a plurality of columns each having a vertical sequence of chips of the same color and ordered pattern, with adjacent columns having different colored chips; and
the initial arrangement of chips is scrambled.
3. A puzzle according to Claim 2 wherein the initial arrangement is scrambled so that the colors alternate in each column and row and with no chip in the proper vertical sequence in a column.
4. A puzzle according to Claim 1 wherein:
the frame has an inwardly protruding ledge at one end and a groove in the opposite end;
the frame has an inwardly protruding ledge along one side and a groove in the opposite side; and
each chip has an outwardly projecting ledge on one end and one side and a groove on the other end and other side;
whereby the ledges are in sliding engagement with the grooves so that the chips can slide with respect to each other and with respect to the frame.
5. A puzzle according to Claim 4 wherein the reserve pocket has a groove along one side and an inwardly extending ledge along the other side so that a chip can slide in and out of said reserve pocket.
6. A puzzle according to Claim 4 or 5 wherein:
the end ledge and side ledge on each chip are joined .at a rounded corner; and
wherein the end ledge on the chip extends from the rounded- corner horizontally to a point short of the opposite side and the side ledge on the chip extends from the rounded corner vertically to a point short of the opposite end.
7. A puzzler according to Claim 1 wherein the desired pattern is four columns of playing cards arranged vertically in value sequence of royal flushes, said columns alternating as to suit and color.
8. A puzzle according to Claim 1 wherein:
the desired pattern is a plurality of columns arranged in a vertical ordered sequence.
9. A puzzle according to Claim 8 wherein in the desired sequence in solving the puzzle:
there are four vertical columns with identical sequences; and
the first and third columns have chips of the same color and the second and fourth columns have chips of the same color.
EP82305423A 1982-03-25 1982-10-12 Puzzle Withdrawn EP0090112A3 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US36172782A 1982-03-25 1982-03-25
US361727 1982-03-25

Publications (2)

Publication Number Publication Date
EP0090112A2 true EP0090112A2 (en) 1983-10-05
EP0090112A3 EP0090112A3 (en) 1984-05-02

Family

ID=23423209

Family Applications (1)

Application Number Title Priority Date Filing Date
EP82305423A Withdrawn EP0090112A3 (en) 1982-03-25 1982-10-12 Puzzle

Country Status (3)

Country Link
EP (1) EP0090112A3 (en)
JP (1) JPS58165879A (en)
KR (1) KR840000911A (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2182855A (en) * 1985-11-14 1987-05-28 Steven Kveton Cylindrical sliding puzzle
MD1829C2 (en) * 2001-02-16 2002-08-31 Валерий РУДЕНКО Puzzle "Entertaining chips"
MD1902C2 (en) * 2001-02-02 2002-10-31 Валерий РУДЕНКО Puzzle

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1477371A (en) * 1922-09-21 1923-12-11 Larabee Frank Puzzle
US1879571A (en) * 1931-07-28 1932-09-27 Harris W Spaulding Movable block puzzle
FR765605A (en) * 1933-03-10 1934-06-13 Advanced puzzle game
US2702708A (en) * 1951-12-14 1955-02-22 Samuel H Warshawsky Simulated card game

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1477371A (en) * 1922-09-21 1923-12-11 Larabee Frank Puzzle
US1879571A (en) * 1931-07-28 1932-09-27 Harris W Spaulding Movable block puzzle
FR765605A (en) * 1933-03-10 1934-06-13 Advanced puzzle game
US2702708A (en) * 1951-12-14 1955-02-22 Samuel H Warshawsky Simulated card game

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2182855A (en) * 1985-11-14 1987-05-28 Steven Kveton Cylindrical sliding puzzle
MD1902C2 (en) * 2001-02-02 2002-10-31 Валерий РУДЕНКО Puzzle
MD1829C2 (en) * 2001-02-16 2002-08-31 Валерий РУДЕНКО Puzzle "Entertaining chips"

Also Published As

Publication number Publication date
KR840000911A (en) 1984-03-26
JPS58165879A (en) 1983-09-30
EP0090112A3 (en) 1984-05-02

Similar Documents

Publication Publication Date Title
US3964747A (en) Game apparatus
US3589729A (en) Board game apparatus with spinners
US3692310A (en) Board game apparatus
US5230515A (en) Word forming board game including elements of conflict
US3463496A (en) Racing game apparatus including color matched dice and tokens
US3806125A (en) Stacking type chess game apparatus
US4778187A (en) Modified chess game method of play
US4194741A (en) Board game apparatus
KR20170039278A (en) Board game and method of playing the board game
US4131282A (en) Board game apparatus
US3989253A (en) Game board apparatus
US4289314A (en) Word forming checkers game method
US4461483A (en) Game apparatus employing cards and dice
US5333877A (en) Method of playing a board game
EP0090112A2 (en) Puzzle
US3899176A (en) Game apparatus
US4522408A (en) Peg board game apparatus
US2273932A (en) Game
US2750193A (en) Game apparatus
US5586762A (en) Method of playing a quadrilateral chess game
US20030057649A1 (en) Four color word forming game
US5690333A (en) Board game apparatus and method of playing same
US4071245A (en) Board game
US4227698A (en) Table game
US3999760A (en) Solitaire checker game

Legal Events

Date Code Title Description
PUAI Public reference made under article 153(3) epc to a published international application that has entered the european phase

Free format text: ORIGINAL CODE: 0009012

AK Designated contracting states

Designated state(s): DE FR GB IT

PUAL Search report despatched

Free format text: ORIGINAL CODE: 0009013

AK Designated contracting states

Designated state(s): DE FR GB IT

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: THE APPLICATION IS DEEMED TO BE WITHDRAWN

18D Application deemed to be withdrawn

Effective date: 19850103