DE7700420U1 - POCKET SIZE GAME OF SKILL - Google Patents

POCKET SIZE GAME OF SKILL

Info

Publication number
DE7700420U1
DE7700420U1 DE7700420U DE7700420U DE7700420U1 DE 7700420 U1 DE7700420 U1 DE 7700420U1 DE 7700420 U DE7700420 U DE 7700420U DE 7700420 U DE7700420 U DE 7700420U DE 7700420 U1 DE7700420 U1 DE 7700420U1
Authority
DE
Germany
Prior art keywords
skill
pocket
game
ball
thomann
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
DE7700420U
Other languages
German (de)
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
THOMANN HORST ADOLF 7858 WEIL
Original Assignee
THOMANN HORST ADOLF 7858 WEIL
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by THOMANN HORST ADOLF 7858 WEIL filed Critical THOMANN HORST ADOLF 7858 WEIL
Priority to DE7700420U priority Critical patent/DE7700420U1/en
Publication of DE7700420U1 publication Critical patent/DE7700420U1/en
Expired legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/041Two-dimensional labyrinths
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/044Hand-held boxes with balls rolled, e.g. towards holes, by tilting the box
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/36Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
    • A63F7/40Balls or other moving playing bodies, e.g. pinballs or discs used instead of balls
    • A63F2007/4062Balls or other moving playing bodies, e.g. pinballs or discs used instead of balls with a non-magnetic ball material
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/02Miscellaneous game characteristics having an effect on the human senses
    • A63F2250/027Miscellaneous game characteristics having an effect on the human senses generating a sound without electric means

Description

Adolf Thomann Weil am Rhein, 4.3.1977Adolf Thomann Weil am Rhein, March 4th, 1977

Hinterdorfstr . 35
7858 Weil a. Rhein
Hinterdorfstrasse 35
7858 Because a. Rhine

Deutsches Patentamt
Zweibrückenstrasse 1.'
German Patent Office
Zweibrückenstrasse 1. '

8000 München8000 Munich

Betrifft: "Geschicklichkeitsspiel in Taschenformat" Subject : "Pocket-sized game of skill"

Beschreibungdescription

Im Gegensatz zu den bisher üblichen Geschicklichkeitsspielen dieser Art, bei denen eine Kugel durch eine einsehbare Labyrinthbahn mittels Lageveränderung der Unterlage bzw. des Förpers von einem Anfangspunkt zu einem Endpunkt gebracht werden muss, kann bei dem vorliegenden Spiel der Verlauf der Kugel optisch nicht kontrolliert werden, sondern muss auf Grund akustischer Wahrnehmungen (Rollgeräusche, Geräusche beim Anstossen der Kugel gegen Hindernisse) sowie anhand des zusammen mit dem Lauf der Kugel wandernden Schwerpunktes beurteilt werden. Dies bedingt die Verwendung eines leichten Materials für den Spielkörper, wogegen zur Herstellung der Kugel nur ein schweres Metal}, in Frage kommt.In contrast to the previously usual games of skill this one Type in which a ball moves through a visible labyrinth path by changing the position of the base or the body from a starting point has to be brought to an end point, the course of the ball cannot be visually checked in the present game, but rather must be based on acoustic perceptions (rolling noises, noises when the ball hits an obstacle) as well as based on the be judged with the course of the ball moving center of gravity. This requires the use of a light material for the playing body, whereas only a heavy metal is used to make the ball}, in Question comes.

Der Spielkörper besteht aus einem allseits undurchsichtigen und geschlossenem, holen Quader, dessen Grundfläche nicht grosser ist als die Fläche einer menschlichen Hand. Auf einer der beiden Grundflächen befinden sich in kantennähe zwei Löcher. Im hohlen Innenraum des Quaders angebrachte Raumtteiler umgrenzen eine Bahn, auf v/elcher eine Metallkugel ihren Weg vom einen zum anderen Loch (Ein- und Ausgang) finden soll. Die Bewegung der Kugel wird durch ständiges Verlagern des in der Hand gehaltenen Quaders bewirkt.The playing body consists of a completely opaque and closed, fetch cuboids whose base is no larger than the area of a human hand. On one of the two bases there are two holes near the edge. Room dividers attached to the hollow interior of the cuboid delimit a path, one on each other Metal ball should find its way from one hole to the other (entrance and exit). The movement of the ball is due to constant shifting of the hand-held cuboid causes.

Auf Grund ausgedehnter Experimente anhand von verschiedenen Modellen hat sich eine ganz bestimmte Anordnung der erwähnten Hindernisse als optimal erwiesen; dies betrifft insbesondere die Winkelmabse zwischen den erwähnten Raumteilern (Hindernisse) und der Laufrichtung der Kugel.On the basis of extensive experiments using different models a very specific arrangement of the obstacles mentioned has proven to be optimal; this applies in particular to the angle between the mentioned room dividers (obstacles) and the direction of the ball.

.QtAA..QtAA.

Adolf ThomannAdolf Thomann

7700420 67.97.777700420 67.97.77

Claims (1)

Ac'olf Thomann Weil am Rhein, 10.4.77Ac'olf Thomann Weil am Rhein, April 10th, 1997 Hinterdorfstr. 35
Weil am Rhein
Hinterdorfstrasse 35
Because on the Rhine
Deutsches PatentamtGerman Patent Office Zweibrückenstrasse 12Zweibrückenstrasse 12 MünchenMunich Betr.; "Geschicklichkeitsspiel in Taschenformat" Re .; "Pocket-sized game of skill" SchutzansprücheProtection claims Geschicklichkeitsspiel in Taschenformat, dadurch gekennzeichnet, dass ein allseits undurchsichtig geschlossener, hohler Quader, dessen Abmessungen die Grosse 130x80x18 Millimeter aufweist und auf dessen einer Grundfläche in Kantennähe 2 sich ge genüberliegende Löcher, mit einem Durchmesser
11 Millimetern, befinden.
Skill game in pocket size, characterized in that a completely opaque, closed, hollow cuboid, the dimensions of which is 130x80x18 millimeters and on whose one base near the edge 2 opposing holes with a diameter
11 millimeters.
Geschicklichkeitsspiel in Taschenformat nach Anspruch 1, dadurch gekennzeichnet, dass im Innern des Quaders durch Raumteiler sich eine "Bahn bildet, durch welche eine Kugel ihren Weg vom einen Loch zum gegenüberliegenden Loch finden soll.Pocket-sized game of skill according to claim 1, characterized in that a "path is formed inside the cuboid by room dividers, through which a ball should find its way from one hole to the opposite hole. Geschicklichkeitsspiel in Taschenformat nach Anspruchi, dadurch gekennzeichnet, dass der Spielkörper aus leichtem Plastic - Material ist, die
Kugel hingegen ist aus Metall.
Pocket-sized game of skill according to Claimi, characterized in that the playing body is made of lightweight plastic material
Ball, on the other hand, is made of metal.
Adolf ThomannAdolf Thomann 7700420 07.07.777700420 07.07.77
DE7700420U 1977-01-08 1977-01-08 POCKET SIZE GAME OF SKILL Expired DE7700420U1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
DE7700420U DE7700420U1 (en) 1977-01-08 1977-01-08 POCKET SIZE GAME OF SKILL

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
DE7700420U DE7700420U1 (en) 1977-01-08 1977-01-08 POCKET SIZE GAME OF SKILL

Publications (1)

Publication Number Publication Date
DE7700420U1 true DE7700420U1 (en) 1977-07-07

Family

ID=6674231

Family Applications (1)

Application Number Title Priority Date Filing Date
DE7700420U Expired DE7700420U1 (en) 1977-01-08 1977-01-08 POCKET SIZE GAME OF SKILL

Country Status (1)

Country Link
DE (1) DE7700420U1 (en)

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