CN2817934Y - Electronic game device - Google Patents

Electronic game device Download PDF

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Publication number
CN2817934Y
CN2817934Y CN 200520117797 CN200520117797U CN2817934Y CN 2817934 Y CN2817934 Y CN 2817934Y CN 200520117797 CN200520117797 CN 200520117797 CN 200520117797 U CN200520117797 U CN 200520117797U CN 2817934 Y CN2817934 Y CN 2817934Y
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CN
China
Prior art keywords
game machine
liquid crystal
crystal display
casing
cpu
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Expired - Fee Related
Application number
CN 200520117797
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Chinese (zh)
Inventor
刘彦伟
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Individual
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Individual
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Priority to CN 200520117797 priority Critical patent/CN2817934Y/en
Priority to HK05110151A priority patent/HK1077157A2/en
Application granted granted Critical
Publication of CN2817934Y publication Critical patent/CN2817934Y/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

The utility model discloses a kind of electronic game machine, it comprises casing, is contained in the wiring board in the casing, and be positioned at CPU on the wiring board, it further comprises at least two removable liquid crystal display cards that are connected on the casing and electrically connect with CPU, one of them removable liquid crystal display card contains program selects circuit, and this program selects the CPU in circuit and the casing to electrically connect.Electronic gaming machine game program of the present utility model is abundant, interest is high, cost is low.

Description

Electronic game machine
[technical field]
The utility model is about a kind of electronic game machine, refers to a kind of electronic game machine with replaceable display card more than two especially.
[background technology]
Occurred replaceable liquid crystal display card in the existing electronic game machine, but a liquid crystal display card is only arranged, its shortcoming is: 1. content is single, owing to have only a liquid crystal display card, have a lot of game shows all to be beyond expression, so game shows quantity is few; 2. indication range is little, because a liquid crystal display card can not make very big size, player's eyes only need see that same position can play, and are difficult to produce the sensation that stimulates, and the interest of recreation is had a greatly reduced quality (as shown in Figure 1); 3. program selects circuit cost high and unstable, old-fashioned program selects circuit to contain a plurality of contact formula switches (handware composition), trigger by the sags and crests of housing again, thereby the cost of manufacture height, again owing to reasons such as the distortion of handware or workman's rigging error cause loose contact to cause instability.In addition, the brilliant display card game machine of existing biliquid all can not be changed liquid crystal display card, low-end product does not simply change card, high-end product adopts the method for changing program storage to come the conversion program, its display screen is extensive dot matrix display screen, therefore cost an arm and a leg, belong to high-end product (more than the common hundreds of units of main frame).As seen, there is above defective in existing electronic game machine, haves much room for improvement.
Therefore, prior art is improved, provided the electronic game machine that a kind of game shows are abundant, interest is high, simple in structure, cost is low real for necessary.
[summary of the invention]
The purpose of this utility model is to provide the electronic game machine of the replaceable display card that a kind of game shows are abundant, interest is high, simple in structure, cost is low.
To achieve these goals, the utility model adopts following technical scheme:
A kind of electronic game machine is provided, it comprises casing, is contained in the interior wiring board of casing, is positioned at the CPU on the wiring board, and at least two removable liquid crystal display cards that are connected on the casing and electrically connect with CPU, one of them removable liquid crystal display card contains program selects circuit, and this program selects the CPU in circuit and the casing to electrically connect.
This casing is provided with at least two display windows, and these at least two removable liquid crystal display cards are inserted into respectively on two display windows that are positioned on the casing at least.
This electronic game machine includes at least one CPU, and these at least two removable liquid crystal display cards are controlled by this at least one CPU respectively or timesharing control simultaneously.Because present low side CPU is 4BIT or 8BIT, so be to control these at least two removable liquid crystal display cards simultaneously in theory.But for the purpose of convenient, most likely use timesharing control, and this programme just is being to use common timesharing control method.Because present low side CPU frequency is all more than 1M, so timesharing controls a plurality of liquid crystal display cards and do not have speed issue, and human eye can not be discovered the time difference problem that timesharing produces.CPU selects circuit should carry out in a plurality of program programs which with decision at the back interview show that resets, and just carries out major cycle afterwards, and major cycle comprises the time-division processing button, and artificial intelligence and display routine are until game over.Therefore as seen, at least two removable liquid crystal display cards of this programme are the different display parts that belong to same recreation, that is to say, it is to be mutually related that these at least two removable liquid crystal displays are stuck in the game process.
It is built-in that program in the utility model selects circuit to adopt, and its all circuit are all in the LCDs of liquid crystal display card, and it is low to have a cost, the advantage of dependable performance.This program selects circuit to electrically connect by the CPU in lead or conductive rubber or zebra paper and wiring board and the casing, program among the CPU selects circuit judges should carry out in a plurality of program programs which according to different program, so just can realize the different different game shows of program selection circuit activation.
For solving the not strong problem of game interactive, in this programme, add air exercise.Air exercise is divided into unit air exercise and two/multimachine air exercise again, and two/multimachine air exercise is divided into line air exercise and infrared ray air exercise again.
The unit air exercise is exactly to have only a CPU, and just a main handle and an auxiliary-handle are controlled in this CPU timesharing, and this air exercise scheme advantage is that cost is low, and two players watch one group of (at least two) removable liquid crystal display card jointly.
Two/multimachine is exactly two fully independently the utility model electronic game machines to the line air exercise that hits, they are interconnected by one group of lead, this group lead can contain many metal line, and two electronic game machines are realized real-time Communication for Power by lead, can realize the line air exercise.This air exercise scheme advantage is that two players watch one group of (at least two) removable liquid crystal display card respectively separately, and is comparatively autonomous, interesting higher.
The infrared ray air exercise is exactly two fully independently the utility model electronic game machines, they are interconnected by one group of infrared ray emission receiving element, this set of pieces contains a fired infra-red component and an infrared receiver component, two the utility model electronic game machines are realized real-time Communication for Power by this set of pieces, can realize the infrared ray air exercise.This air exercise scheme advantage is that two players watch one group of (at least two) removable liquid crystal display card respectively separately, and the player needn't be subjected to the constraint of line.
This casing can be an integral body, and these at least two liquid crystal display cards all are fixed on the shell of an integral body.This casing also can be divided into two parts of electric connection, and these at least two liquid crystal display cards place respectively on two parts of this housing.
This electronic game machine also includes button, loudspeaker, circuit board and a little electrons part that is installed on the casing.
In order to prevent that this plural liquid crystal display card from misplacing the position, the outward appearance of these liquid crystal display cards must have difference or respective markers is arranged, in case the player misplaces the position.In order to prevent string card between two different programs, the card of same program (being liquid crystal display card) adopts same color, and different program cards then adopt different colors.
Electronic game machine of the present utility model has more than two and the liquid crystal display card that can change, but its embodiment still is diversified, for example, two liquid crystal display cards can be arranged above and below and have only a shell, also can be arranged above and below and have two shells; Two liquid crystal display cards can about arrange and have only a shell, also can about arrange and two shells arranged.
Electronic game machine of the present utility model has two (even a plurality of) liquid crystal display cards, and the game shows quantity that can express greatly increases, and therefore can design more play for replacing; Simultaneously, two liquid crystal display cards spatially exist distance, make the player when entering recreation, eyes must be observed simultaneously, be busy with dealing with both produced simultaneously traps, be easy to generate and attend to one thing and lose sight of another, in a rush phenomenon, thereby increased the sensation that recreation stimulates, more can embody player's respond; Moreover, all exist all programs in the host CPU, what change only is liquid crystal display card, its display card is that common liquid crystals glass adds the plastics housing, and is therefore cheap, belongs to low-end product (the common several units of main frame to twenty or thirty unit does not wait), therefore this product has greatly enriched the programme content of low-end product and has improved the playability of low-end product greatly, and program is selected to make structure simplify greatly in the circuit embedding liquid crystal display card, and saves relevant cost, and it is very flexible to change game shows.
[description of drawings]
Fig. 1 is the schematic diagram of existing electronic game machine;
Fig. 2 is the schematic diagram of electronic game machine of the present utility model;
Fig. 3 is the be arranged above and below outside drawings of the embodiment on the unit shell of two liquid crystal display cards of the utility model;
Fig. 4 is the be arranged above and below outside drawings of the embodiment on the two-shipper shell of two liquid crystal display cards of the utility model;
Fig. 5 is the outside drawing that is arranged in the embodiment on the unit shell about two liquid crystal display cards of the utility model;
Fig. 6 is the outside drawing that is arranged in the embodiment on the two-shipper shell about two liquid crystal display cards of the utility model;
Fig. 7-1, Fig. 7-2, Fig. 7-the 3rd, the utility model electronic game machine select the schematic diagram of circuit at LCDs built-in game program;
Fig. 8, Fig. 9 are the liquid crystal display card outside drawings of electronic game machine of the present utility model;
Figure 10 is the circuit block diagram of existing electronic game machine;
Figure 11 is the circuit block diagram that the utility model adopts the embodiment of single CPU;
Figure 12 is the circuit block diagram that the utility model adopts the embodiment of two CPU;
Figure 13 is the program flow diagram of existing electronic game machine;
Figure 14-the 1st, game shows option program flow chart of the present utility model;
Figure 14-the 2nd, the utility model 1 working procedure flow chart of playing;
Figure 15 is to use the air exercise connecting line to connect the schematic diagram of the electronic game machine of two playscript with stage directions utility models;
Figure 16 is to use infrared signal to connect the schematic diagram of the electronic game machine of two playscript with stage directions utility models;
Figure 17 is the each point schematic diagram that defines in the liquid crystal display card LCD TABLE table of the utility model embodiment;
Figure 18 is the COMMENT trace-diagram of each point among Figure 17;
Figure 19 is the SEGMENT trace-diagram of each point among Figure 17;
Figure 20 is the each point schematic diagram that defines in another liquid crystal display card LCD TABLE table of the utility model embodiment;
Figure 21 is the COMMENT trace-diagram of each point among Figure 20;
Figure 22 is the SEGMENT trace-diagram of each point among Figure 20.
[specific embodiment]
Embodiment one:
As shown in Figure 3, present embodiment mainly comprises CPU, casing, button, loudspeaker, circuit board and other a little electrons part, two removable liquid crystal display cards are connected in the mode of arranging up and down that (Fig. 3 is the unit shell on the casing, also can be as shown in Figure 4, be the two-shipper shell), its contact point is electrically connected by the interior wiring board of lead or conductive rubber or zebra paper and casing.Wherein there is a liquid crystal display card to contain program and selects circuit (Fig. 7-1), this program selects circuit to be embedded in the LCDs, and be electrically connected with wiring board in the casing by lead or conductive rubber or zebra paper, and the CPU on the wiring board can activate the corresponding game program according to different program selection circuit.All liquid crystal display cards on the electronic game machine are controlled (as Figure 11) by a CPU.
As shown in Figure 8, misplace the position in order to prevent two liquid crystal display cards, the outward appearance of two liquid crystal display cards must have difference, and player's contingency has misplaced the position and also failed to lay down.As shown in Figure 9, in order to prevent string card between two different programs, two cards (being liquid crystal display card) of same program adopt same color, and different program cards then adopt different colors.
Demonstrate in the circuit block diagram of present embodiment (Figure 11) two LCDs with separately independently the SEGMENT line be connected on the CPU who carries out timesharing control, and provide shared COMMENT line by this CPU.This has guaranteed physically distinct two LCDs not repeated on Digital Logic.That is to say that this is the brilliant display card of biliquid truly.Two liquid crystal display cards are controlled by a CPU, and keyboard and loudspeaker, battery all have only a cover, so that save cost, that is to say that this programme only increases the cost of a liquid crystal display card (can with Figure 10, promptly the circuit block diagram of existing electronic game machine is compared).Program determines to enter corresponding game shows by wherein said program being selected the judgement of circuit.
Owing to each image on the LCDs or o'clock intersect to drive and show that the LCD TABLE table in the program can clearly be expressed the logical relation (as following table) of all images or point through coming by a COMMENT line and SEGMENT line.We are the example explanation with LCDs in two tables of arranging up and down, and Figure 17 be the point of last LCDs LCD TABLE table definition, Figure 20 under the point of LCDs LCD TABLE table definition.LCD TABLE table definition each point on the LCDs by any bar COMMENT and any bar SEGMENT line formed (as Figure 18, Figure 19 is COMMENT, the SEGNETN trace-diagram that goes up the each point of definition in the LCDs LCD TABLE table, Figure 21, Figure 22 are down COMMENT, the SEGMENT trace-diagram of the each point of definition in the LCDs LCD TABLE table), and determine the logical relation of image or point by routine call.LCD TABLE table in the program is a table from understanding it in logic, but owing to be to have defined all points on two screens in the LCD TABLE table, so it is actually two tables, it has defined the logical relation of distinct two LCDs on the physical form.
Last LCDs LCD TABLE table (part):
Last LCDs personage is beaten, the hand 11:define_lcd comment 7 that protection is controlled oneself, and segment 26
Last LCDs personage is beaten, the reaction 12:define_lcd comment 7 of health, and segment 22
Last LCDs personage's health 13:define_lcd comment 8, segment 23
The common part 14:define_lcd comment 10 of last LCDs personage hand, segment 25
The hand 15:define_lcd comment 10 that last LCDs personage is usual, segment 23
Last LCDs personage goes out the hand 16:define_lcd comment 9 of fist, and segment 26
The pin 17:define_lcd comment 9 that last LCDs personage stands, segment 24
Last LCDs personage goes out the pin 18:define_lcd comment 9 of kicking, and segment 25
Following LCDs LCD TABLE table (part):
Following LCDs personage is beaten, the reaction 21:define_lcd comment 8 of health, and segment 12
Following LCDs personage's health 22:define_lcd comment 10, segment 13
The hand 23:define_lcd comment 8 that following LCDs personage is usual, segment 13
Following LCDs personage goes out the hand 24:define_lcd comment 7 of fist, and segment 13
The pin 25:define_lcd comment 10 that following LCDs personage stands, segment 14
Following LCDs personage goes out the pin 26:define_lcd comment 9 of kicking, and segment 15
Flow process is selected in game shows among Figure 14-1, at first is to press the start of start key after inserting game card, and initialization I/O equipment then enters the selection flow process, if circuit PAn pin and Sn pin short circuit (Fig. 7-1) are selected in recreation, then enters recreation 1; If circuit PAn pin and Sn+1 pin short circuit (Fig. 7-2) are selected in recreation, then enter recreation 2; If circuit PAn pin and Sn+2 pin short circuit (Fig. 7-3) are selected in recreation, then enter recreation 3; All not having short circuit then returns and rejudges.
Figure 14-2 is for entering the flow process of the embodiment of recreation after 1, two LCDs are that timesharing control shows, but because the speed of service of CPU is very fast, be exactly for player's sensation: recreation shows on two LCDs simultaneously, thus, the player will be busy with dealing with the trap that two LCDs " simultaneously " produce, and this also is this kind of game machine brings excitement for the player reason place.
Embodiment two:
As shown in Figure 5, present embodiment mainly comprises CPU, casing, button, loudspeaker, circuit board and other a little electrons part, two removable liquid crystal display cards with about the mode of arranging be connected to that (Fig. 5 is the unit shell on the casing, also can be as shown in Figure 6, be the two-shipper shell), its contact point electrically connects by the wiring board in conductive rubber or zebra paper and the casing.Wherein there is a liquid crystal display card to contain program and selects circuit, this program selects circuit to be embedded in the LCDs, and be electrically connected with wiring board in the casing by lead or conductive rubber or zebra paper, and the CPU on the wiring board can activate the corresponding game program according to different program selection circuit.Each liquid crystal display card on the electronic game machine is respectively by CPU control, links to each other by lead between the CPU and carries out communication, and two CPU coordinate control two liquid crystal display cards (as Figure 12).
The program of present embodiment selects settings such as circuit, liquid crystal display card outward appearance identical with embodiment one.
Embodiment three:
As Figure 15, shown in Figure 16, electronic game machine of the present utility model can carry out double recreation simultaneously, during recreation auxiliary-handle is connected on the auxiliary-handle interface of game machine, starts the recreation back and selects the two-player game pattern, just can carry out two-player game.Because the processing speed of CPU is exceedingly fast (dominant frequency is more than 1M), CPU can handle the signal of two handles of major-minor in real time, and the player can not feel in recreation that the picture on the LCDs has and delay.
Electronic game machine of the present utility model also can connect machine game, and the implementation method that connects machine game of the present utility model adopts lead to connect or infrared signal connects two kinds.It is to adopt a lead (being commonly called as the air exercise connecting line) with two game machines directly link to each other (Figure 15) that lead connects implementation method, the CPU of two game machines is converted to certain pulse signal to separately push button signalling and exchanges the order that the information that both sides carry the signal that receives is read and execution information is represented by lead each other.And the infrared signal connected mode is to realize two information transmission (Figure 16) between the game machine by the mode that sends and accept infrared signal, the processing mode that receives after the infrared signal is identical with the reception processing mode that lead connects, and all is to finish by internal processes.Under the infrared signal connected mode, if transmit data, CPU produces an impulse wave (as shown in figure 23) by program, deliver to the I/O mouth of chip, the I/O mouth drives infrared emission tube and sends signal, and recipient's game machine is reduced to the signal of telecommunication to optical signal by infrared receiver tube, CPU detects the I/O mouth, the signal of telecommunication is converted to corresponding binary data, and program is made judgement according to these data, and fill order.

Claims (8)

1, a kind of electronic game machine, it comprises casing, is contained in the wiring board in the casing, and be positioned at CPU on the wiring board, it is characterized in that, it further comprises at least two removable liquid crystal display cards that are connected on the casing and electrically connect with CPU, one of them removable liquid crystal display card contains program selects circuit, and this program selects the CPU in circuit and the casing to electrically connect.
2, a kind of electronic game machine according to claim 1 is characterized in that, this program selects circuit to be embedded in the LCDs of one of them removable liquid crystal display card, and this program selects the CPU in circuit and the casing to electrically connect.
3, a kind of electronic game machine according to claim 1 is characterized in that, these at least two removable liquid crystal display cards are the different display parts in the same recreation.
4, a kind of electronic game machine according to claim 1 and 2 is characterized in that, this program selects circuit to electrically connect by the CPU in lead or conductive rubber or zebra paper or handware and this wiring board and the casing.
5, electronic game machine according to claim 1 is characterized in that, this game machine can expand an external auxiliary-handle.
6, electronic game machine according to claim 1 is characterized in that, this game machine can realize that with other one or more game machine air exercise is connected by air exercise line or infrared ray.
7, electronic game machine according to claim 1 is characterized in that, this casing is an integral body, and these at least two liquid crystal display cards all are fixed on the shell.
8, electronic game machine according to claim 1 is characterized in that, this casing is divided into a plurality of parts of electric connection, and these at least two liquid crystal display cards place respectively on a plurality of parts of this housing.
CN 200520117797 2004-12-17 2005-09-16 Electronic game device Expired - Fee Related CN2817934Y (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
CN 200520117797 CN2817934Y (en) 2004-12-17 2005-09-16 Electronic game device
HK05110151A HK1077157A2 (en) 2004-12-17 2005-11-12 An electronic game device

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
CN200420102631 2004-12-17
CN200420102631.6 2004-12-17
CN 200520117797 CN2817934Y (en) 2004-12-17 2005-09-16 Electronic game device

Publications (1)

Publication Number Publication Date
CN2817934Y true CN2817934Y (en) 2006-09-20

Family

ID=35998584

Family Applications (1)

Application Number Title Priority Date Filing Date
CN 200520117797 Expired - Fee Related CN2817934Y (en) 2004-12-17 2005-09-16 Electronic game device

Country Status (2)

Country Link
CN (1) CN2817934Y (en)
HK (1) HK1077157A2 (en)

Also Published As

Publication number Publication date
HK1077157A2 (en) 2006-02-03

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Legal Events

Date Code Title Description
C14 Grant of patent or utility model
GR01 Patent grant
C17 Cessation of patent right
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20060920

Termination date: 20091016