CN2396852Y - Vibrating pocket video game machine - Google Patents

Vibrating pocket video game machine Download PDF

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Publication number
CN2396852Y
CN2396852Y CN 99255718 CN99255718U CN2396852Y CN 2396852 Y CN2396852 Y CN 2396852Y CN 99255718 CN99255718 CN 99255718 CN 99255718 U CN99255718 U CN 99255718U CN 2396852 Y CN2396852 Y CN 2396852Y
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CN
China
Prior art keywords
box
game machine
fixed
micromachine
vibratile
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN 99255718
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Chinese (zh)
Inventor
唐炳隆
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
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Individual
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Publication date
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Priority to CN 99255718 priority Critical patent/CN2396852Y/en
Application granted granted Critical
Publication of CN2396852Y publication Critical patent/CN2396852Y/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

The utility model relates to a pocket game machine which can vibrate. The pocket game machine is provided with an externally inserted game card; a box surface is externally provided with press keys; an electric source, a loudspeaker, a card holder and a press key circuit board are fixedly arranged in a box body; particularly, a miniature motor is also fixedly arranged in the box body; an input circuit of the miniature motor is electrically connected with a signal connecting wire of the card holder through an amplifying circuit on the circuit board; a vibration device is fixed on an output shaft of the miniature motor; the vibration device can be an eccentric metal block or a spring or a swinging hammer or a ratchet which slides on a gear wheel surface of a box bottom. The game machine, which has simple and reasonable structure and convenient use, can generate corresponding vibration according to some specific plots.

Description

Vibratile pocket game machine
The utility model relates to a kind of vibratile pocket game machine.
A lot of type pocket game machines are recreational in order to increase, and often add light, sound effective value according to the plot needs, just have flash of light and sounding characteristic as Chinese patent CN2236881 " riddle toy ".But also there is not to find to have the pocket game machine of mechanical vibration performance.
The utility model is a deficiency of avoiding above-mentioned technology to exist, and a kind of practicality and the vibratile pocket game machine with vibration performance simple in structure are provided.
The utility model can be realized with the following method, vibratile pocket game machine, comprise the outside plug type game card, the box body of forming at the bottom of box face and the box, the box face is outside equipped with game keys, the button circuit board that is installed with deck in the box face and is connected with its circuit, button circuit board is electrically connected with power supply, loudspeaker.Also be fixed with micromachine in the box body, the micromachine input circuit is connected with deck one bars wiring circuit by the amplifying circuit on the circuit board, and the micromachine output shaft is fixed with resonator device.
The utility model can also realize with the following method that the resonator device on the described vibratile pocket game machine is the metal derby that off-centre is fixed on output shaft.
The resonator device structure can also be to be fixed on the spring of output shaft to be fixed with whipple hammer, and whipple hammer should be able to contact with at the bottom of the box.
The resonator device structure can also be to be fixed with disk on the output shaft, and rotational fixation has ratchet on the disk, and ratchet one end is connected with spring, and the spring other end is fixed on the disk, has the gear-like structure at the bottom of the box, and ratchet slides on face of gear.
On micromachine can being fixed at the bottom of the box, and on being fixed at the bottom of the box with bonding or clamping or screw.
The utility model has following advantage compared to existing technology: because pocket game machine internal vibration device can produce corresponding vibration according to some specific plot of recreation, thereby give the player with certain prompting and sensation, increased player's interest, can teach through lively activities, also help selling this game machine product.But this pocket game machine vibrational structure is simple rationally, easy to use, for the game machine industry has increased a kind of new type.
The utility model accompanying drawing drawing is described as follows:
Fig. 1 is the utility model total structure diagram;
The section diagram of Fig. 2 eccentric metal piece;
Fig. 3 is at the bottom of game machine box face and the box and the plane of internal components;
Fig. 4 is that another embodiment vibrational structure is the whipple hammer structure chart;
Fig. 5 is that the 3rd embodiment vibrational structure is ratchet, gear-like respective outer side edges diagram.
Describe embodiment, Fig. 1, the 3rd, the overall external and internal compositions figure of first embodiment and game machine in detail below in conjunction with accompanying drawing.This game machine has outside plug type game card 12, body is 15 box bodys of forming 13 at the bottom of box face 14 and the box, box face 14 is outside equipped with game keys 18, be provided with the deck 3 of grafting game card 12 in the box face, deck 3 is connected with button 18 circuit boards 2 by circuit, button 18 circuit boards 2 are powered by power supply 16, and have output circuit to be connected with loudspeaker 17 circuit.Vibrating function of the present utility model is realized by micromachine 1 and attached resonator device 4 structures, micromachine 1 input circuit that is fixed at the bottom of the box on 15 is connected with deck 3 one bars wiring circuit by the amplifying circuit on the circuit board 2, micromachine 1 output shaft is fixed with resonator device 4, this signal wiring is connected to game card 12 corresponding signal output sources on demand, can will set off firecrackers or hit the mark or situation such as huge collision is designed to signal output, signal output be connected in micromachine 1 by the amplifying circuit on button 18 circuit boards 2.
Resonator device 4 on the described micromachine 1 is metal derbies 5 that off-centre is fixed on output shaft, see metal derby 5 sectional drawings of Fig. 1 and Fig. 2, metal derby 5 can use copper product, be difficult for getting rusty, thereby eccentric copper billet produces when rotating to rock and makes the player feel the vibration of complete machine.
Another embodiment is that resonator device 4 structures are to be fixed with whipple hammer 7 on spring 6 fixing on micromachine 1 output shaft, as shown in Figure 4, whipple hammer 7 can with 15 contact at the bottom of the box, when whipple hammer 7 during by micromachine 1 driven rotary, whipple hammer 7 knocks the box wall and produces vibration.Its whipple hammer 7 the most handy elastomeric material manufacturings.All the other structures are with above-mentioned embodiment.
The 3rd embodiment is that resonator device 4 structures are: be fixed with a disk 8 on micromachine 1 output shaft, be fixed with ratchet 9 on the disk 8 rotationally, ratchet 9 one ends connect spring 10, spring 10 other ends also are fixed on the disk 8, ratchet 9 one ends are produced pulling force, at the bottom of the box on 15 design gear-like structure 11 is arranged, when ratchet 9 rotates with micromachine 1, it slides on face of gear, can make box body 13 produce body vibration simultaneously.Other structure is with embodiment one.
Micromachine 1 can be fixed at the bottom of the box 15 or box face 14 inboards determine that with game machine design micromachine 1 is fixed at the bottom of the box on 15 with bonding or clamping or screw.Present embodiment connects and fixes micromachine 1 at the bottom of the box on 15, and fixed form belongs to general technology and will not give unnecessary details.
Identical when this game machine uses with general game machine, just at stationary game plot place, the game card 12 output signals of telecommunication, amplification pusher actuating miniature motor 1 rotates, and vibrates the prompting player resonator device 4 effect lower box bodies 13 whole generations.

Claims (6)

1, a kind of vibratile pocket game machine, comprise outside plug type game card (12), the box body (13) that (15) are formed at the bottom of box face (14) and the box, box face (14) is outside equipped with game keys (18), button (18) circuit board (2) that is installed with deck (3) in the box face (14) and is connected with its circuit, button (18) circuit board (2) also with power supply (16), loudspeaker (17) are electrically connected, it is characterized in that also being fixed with in the box body (13) micromachine (1), micromachine (1) input circuit is connected with deck (3) one bars wiring circuit by the amplifying circuit on the circuit board (2), and micromachine (1) output shaft is fixed with resonator device (4).
2, vibratile according to claim 1 pocket game machine is characterized in that resonator device (4) is the metal derby (5) that off-centre is fixed on output shaft.
3, vibratile according to claim 1 pocket game machine is characterized in that resonator device (4) structure is to be fixed with whipple hammer (7) on the spring (6) that is fixed on output shaft, and whipple hammer (7) contacts with (15) at the bottom of the box.
4, vibratile according to claim 1 pocket game machine, it is characterized in that resonator device (4) structure is to be fixed with disk (8) on the output shaft, disk (8) is gone up rotational fixation ratchet (9), ratchet (9) one ends are connected with spring (10), spring (10) other end is fixed on the disk (8), have gear-like structure (11) on (15) at the bottom of the box, ratchet (9) slides on gear-like structure (11) face.
5, vibratile according to claim 1 pocket game machine is characterized in that micromachine (1) is fixed at the bottom of the box on (15).
6,, it is characterized in that micromachine (1) is fixed at the bottom of the box on (15) with bonding or clamping or screw as the vibratile pocket game machine as described in the claim 5.
CN 99255718 1999-12-06 1999-12-06 Vibrating pocket video game machine Expired - Fee Related CN2396852Y (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 99255718 CN2396852Y (en) 1999-12-06 1999-12-06 Vibrating pocket video game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 99255718 CN2396852Y (en) 1999-12-06 1999-12-06 Vibrating pocket video game machine

Publications (1)

Publication Number Publication Date
CN2396852Y true CN2396852Y (en) 2000-09-20

Family

ID=34039019

Family Applications (1)

Application Number Title Priority Date Filing Date
CN 99255718 Expired - Fee Related CN2396852Y (en) 1999-12-06 1999-12-06 Vibrating pocket video game machine

Country Status (1)

Country Link
CN (1) CN2396852Y (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101648071B (en) * 2008-08-15 2013-08-07 鸿富锦精密工业(深圳)有限公司 Handheld device for controlling games according to degrees of shaking

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101648071B (en) * 2008-08-15 2013-08-07 鸿富锦精密工业(深圳)有限公司 Handheld device for controlling games according to degrees of shaking

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GR01 Patent grant
C19 Lapse of patent right due to non-payment of the annual fee
CF01 Termination of patent right due to non-payment of annual fee