CN220381384U - VR device accessory - Google Patents
VR device accessory Download PDFInfo
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- CN220381384U CN220381384U CN202321806590.8U CN202321806590U CN220381384U CN 220381384 U CN220381384 U CN 220381384U CN 202321806590 U CN202321806590 U CN 202321806590U CN 220381384 U CN220381384 U CN 220381384U
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- device accessory
- pad structure
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- face
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- 230000000007 visual effect Effects 0.000 claims abstract description 8
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- 230000035515 penetration Effects 0.000 claims description 2
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- 230000035699 permeability Effects 0.000 abstract description 7
- 238000010030 laminating Methods 0.000 abstract description 3
- 239000012782 phase change material Substances 0.000 description 12
- 238000009434 installation Methods 0.000 description 9
- 238000000034 method Methods 0.000 description 7
- 230000008569 process Effects 0.000 description 6
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- 229920001296 polysiloxane Polymers 0.000 description 2
- 238000007789 sealing Methods 0.000 description 2
- 239000007790 solid phase Substances 0.000 description 2
- 238000009423 ventilation Methods 0.000 description 2
- 230000003190 augmentative effect Effects 0.000 description 1
- 210000004556 brain Anatomy 0.000 description 1
- 230000003139 buffering effect Effects 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 230000004424 eye movement Effects 0.000 description 1
- 230000006870 function Effects 0.000 description 1
- 239000011521 glass Substances 0.000 description 1
- 210000003128 head Anatomy 0.000 description 1
- 238000005338 heat storage Methods 0.000 description 1
- 230000003993 interaction Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 231100000956 nontoxicity Toxicity 0.000 description 1
- 230000000704 physical effect Effects 0.000 description 1
- REQCZEXYDRLIBE-UHFFFAOYSA-N procainamide Chemical compound CCN(CC)CCNC(=O)C1=CC=C(N)C=C1 REQCZEXYDRLIBE-UHFFFAOYSA-N 0.000 description 1
- 150000003839 salts Chemical class 0.000 description 1
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- 239000000126 substance Substances 0.000 description 1
- 238000006467 substitution reaction Methods 0.000 description 1
- 210000004243 sweat Anatomy 0.000 description 1
- 239000002470 thermal conductor Substances 0.000 description 1
- 238000003466 welding Methods 0.000 description 1
Abstract
The utility model discloses a VR device accessory configured to be tethered to the periphery of an eye, comprising: the surface pad structure is provided with a penetrating visual field penetrating space and a facing part arranged around the visual field penetrating space. Through setting up the field of vision that runs through at the face pad structure and penetrating through the space, do not influence VR equipment on the one hand and to the eye tracking of user, on the other hand can reduce the area of laminating with user's face, promote the gas permeability of face pad structure and wear the comfort level, the setting of face simultaneously, further can promote the gas permeability and wear the comfort level, experience for user's fine use.
Description
Technical Field
The utility model relates to the field of electronic equipment accessories, in particular to a VR equipment accessory.
Background
The virtual reality technology (i.e., VR technology), which is specifically a brand-new man-machine interaction means created by means of computing or mobile terminals and the latest sensor technology, whereas the head-mounted VR device is a device for closing the vision and hearing of a person to the outside by using a head-mounted display device, and guides the user to generate a feeling in a virtual environment, the display principle is that left and right eye screens respectively display left and right eye images, and the human eyes generate a stereoscopic impression in the brain after acquiring the information with the difference.
At year 2023, month 6, apple corporation released the first Mixed Reality (MR) head-up device, apple Vision Pro, at the worldwide focus of WWDC developers. The release of the device marks that the apple formally enters the field of Virtual Reality (VR) and Augmented Reality (AR), and brings unprecedented experience to users. In terms of manipulation, apple Vision Pro can be manipulated according to the hand movements, eye movements and voice instructions of the user.
If the user sweats in the wearing process of the head-mounted display device, the user feel very stuffy and has poor experience, the use experience of the user is seriously affected, and the performance of the face pad component, such as air permeability, wearing comfort and the like, is particularly important as an accessory for directly contacting the head-mounted display device and the face of the user. Therefore, it is necessary to develop and design a face pad structure, which is convenient for users to improve the use experience when wearing the head-mounted display device.
Disclosure of Invention
In view of this, the present utility model proposes a VR device accessory.
Embodiments of the present application provide a VR device accessory configured to be tethered around the periphery of an eye, comprising:
the surface pad structure is provided with a penetrating visual field penetrating space and a facing part arranged around the visual field penetrating space.
In an embodiment, the face pad structure includes an opening, the opening is in communication with the field-of-view penetrating space, the face portion includes a first end and a second end, and the first end and the second end are symmetrically disposed with respect to the opening.
In one embodiment, the facing portion is protruding from a surface of the face pad structure.
In an embodiment, the view penetrating space is elliptical, and the facing portion is semi-annular and is disposed around the surface of the face pad structure.
In an embodiment, the view-penetrating space is elliptical, the veneering portion is in multiple segments, the multiple segments of veneering portions are arranged on the surface of the surface pad structure at intervals, and the multiple segments of veneering portions are arranged around the view-penetrating space.
In an embodiment, the surface pad structure includes a surface pad base and a buffer member, the buffer member is connected with the surface pad base, and the facing portion is disposed on a surface of the buffer member.
In an embodiment, the cushion base is provided with an installation space, and the buffer member is embedded in the installation space and exposes the veneering portion.
In one embodiment, the cushion member has an air bag chamber formed therein; or alternatively, the first and second heat exchangers may be,
the buffer piece comprises a first buffer shell and a second buffer shell connected with the first buffer shell, and an airbag chamber is enclosed between the first buffer shell and the second buffer shell.
In one embodiment, an accommodating space is formed in the buffer member, and the accommodating space is filled with a heat-conducting body.
In one embodiment, the buffer member is provided with a filling opening communicated with the accommodating space.
The present utility model provides a VR device accessory configured to be tethered to the periphery of an eye, comprising: the surface pad structure is provided with a penetrating visual field penetrating space and a facing part arranged around the visual field penetrating space. Through setting up the field of vision that runs through at the face pad structure and penetrating through the space, do not influence VR equipment on the one hand and to the eye tracking of user, on the other hand can reduce the area of laminating with user's face, promote the gas permeability of face pad structure and wear the comfort level, the setting of face simultaneously, further can promote the gas permeability and wear the comfort level, experience for user's fine use.
Drawings
Fig. 1 is a schematic structural diagram of a VR device accessory according to an embodiment of the present utility model.
Fig. 2 is an exploded view of a VR device accessory according to an embodiment of the present utility model.
Fig. 3 is a schematic cross-sectional view illustrating a buffer structure of a VR device accessory according to an embodiment of the present utility model.
Fig. 4 is a schematic cross-sectional view illustrating a buffer structure of a VR device accessory according to an embodiment of the present utility model.
Detailed Description
Before the embodiments are explained in detail, it is to be understood that the utility model is not limited in its application to the details of construction and the arrangement of components set forth in the following description or illustrated in the drawings. The utility model is capable of other embodiments and of being practiced or of being carried out in various ways. Also, it is to be understood that the phraseology and terminology used herein is for the purpose of description and should not be regarded as limiting. The use of the terms "comprising," "including," "having," and the like are intended to encompass the items listed thereafter and equivalents thereof as well as additional items. In particular, when "a certain element" is described, the present utility model is not limited to the number of the element as one, but may include a plurality of the elements.
As shown in fig. 1-4, there is provided a VR device accessory configured to be tethered around the periphery of an eye, comprising: the surface pad structure 10 is provided with a penetrating vision-penetrating space 20 and a facing portion 30 provided around the penetrating vision-penetrating space 20.
In this embodiment, the VR device accessory is coupled to the body of the VR device, and further, the VR device accessory is configured to be interchangeably coupled to the body of the VR device. The VR device accessory may be detachably connected to the body of the VR device by magnetic attraction, and in other embodiments, the connection between the VR device accessory and the body of the VR device may also be achieved by a mechanical connection, such as a snap connection. The VR device is, for example, a head-mounted VR display device, for example, apple Vision Pro, which is a first-money head display device released by Apple corporation, and has a plurality of cameras, so that a user can operate and control by using gestures, eyes or voice, and the head-mounted VR glasses can be used for work, entertainment and communication.
In this embodiment, the facing portion 30 is made of an elastic and breathable material, for example, a silicone material, and the facing portion 30 is used to contact with the face of the user by virtue of the characteristics of good elasticity and breathability of the silicone material, so that the user wears the device more comfortably and breathable. Through set up the field of vision that runs through on the face pad structure 10 and pierce through space 20, do not influence VR equipment on the one hand and to user's eye tracking, on the other hand can reduce the area of laminating with user's face, promote the gas permeability of face pad structure 10 and wear the comfort level, the setting of face 30 simultaneously, further can promote the gas permeability and wear the comfort level, for the user fine use experience.
In an embodiment, the face pad structure 10 includes an opening 40, the opening 40 is in communication with the field penetration space 20, the facing portion 30 includes a first end 31 and a second end 32, and the first end 31 and the second end 32 are symmetrically disposed with respect to the opening 40.
In this embodiment, the opening 40 is configured to allow the nose of the user to pass therethrough, facilitating the fitting of the face-contacting portion 30 to the face of the user. The opening 40 spaces the front and rear ends of the facing portion 30 such that the first end 31 and the second end 32 of the facing portion 30 are symmetrically disposed with respect to the opening 40.
In one embodiment, the facing portion 30 protrudes from the surface of the face pad structure 10.
In this embodiment, the veneering portion 30 is protruded from the surface of the cushion structure 10, so as to improve the ventilation and wearing comfort for the purpose of making contact between the veneering portion 30 and the face of the user.
In one embodiment, the view-penetrating space 20 is elliptical, and the facing portion 30 is semi-annular and is disposed around the surface of the cushion structure 10.
In this embodiment, the view-penetrating space 20 is oval, so that the view-penetrating space 20 corresponds to both eyes of the user, and the veneering portion 30 is continuously semi-annular, so that the veneering portion 30 and the face of the user are in full contact.
In an embodiment, the view-penetrating space 20 is elliptical, the veneering portion 30 has a plurality of segments, the plurality of segments of veneering portions 30 are disposed on the surface of the cushion structure 10 at intervals, and the plurality of segments of veneering portions 30 are disposed around the view-penetrating space 20.
In this embodiment, the view penetrating space 20 is elliptical, so that the view penetrating space 20 just corresponds to two eyes of a user, the veneering portion 30 is in a semi-annular shape with a space, the veneering portion 30 is in multiple segments, the veneering portion 30 is at least 2 segments, and multiple segments of veneering portions 30 are arranged on the surface of the cushion structure 10 at intervals, so that the veneering portion 30 and the face of the user are in contact with each other at intervals, and in such a design, the ventilation property can be improved.
In one embodiment, the surface pad structure 10 includes a surface pad base 11 and a buffer member 12, the buffer member 12 is connected to the surface pad base 11, and the facing portion 30 is disposed on a surface of the buffer member 12.
In this embodiment, the mask base may be made of soft or hard materials, and the magnet is embedded in the mask base, so that the mask base is magnetically attached to the main body of the VR device. To further enhance breathability and wearing comfort, a cushion 12 is provided, and a facing portion 30 that contacts the face of the user is provided on the surface of the cushion 12. The cushion 12 is an elastic air bag member, or the cushion 12 may be a temperature cushion 12, which can output a contact temperature different from the face of the user to enhance wearing comfort, such as providing a cool feeling or a hot compress feeling.
In one embodiment, the pad base 11 is provided with an installation space 110, and the buffer member 12 is embedded in the installation space 110 and exposes the facing portion 30.
In the present embodiment, the installation space 110 is an installation groove, and of course, in other embodiments, an installation hole may be provided. The buffer 12 is embedded in the installation space 110 and exposes the facing portion 30, and the facing portion 30 is slightly higher than the installation space 110.
In one embodiment, the cushion member 12 defines a bladder chamber 120 therein; alternatively, the cushioning member 12 includes a first cushioning shell 121 and a second cushioning shell 122 connected to the first cushioning shell 121, and an airbag chamber 120 is defined between the first cushioning shell 121 and the second cushioning shell 122.
In this embodiment, the airbag chamber 120 may be filled with air or other cushioning medium, thereby improving the cushioning properties of the airbag cushion. Wherein the buffer medium may be a liquid or an elastic particle. The air bag component can be an elastic piece made of soft rubber, and can utilize the compressibility of air or the fluidity of liquid or the elasticity of elastic particles in the sealed air bag chamber 120 to realize an elastic buffering effect, so as to achieve the elastic effect of the surface-mounted part 30, and further increase wearing comfort.
In this embodiment, the first buffer housing 121 and the second buffer housing 122 are bonded together by a process skirt, and the bonding may be welding, bonding, or ultrasonic connection.
In one embodiment, the buffer 12 has a receiving space 123 formed therein, and the receiving space 123 is filled with a thermal conductor.
In one embodiment, the buffer 12 is provided with a filling port 124 in communication with the receiving space 123.
In this embodiment, the filling port 124 is a reserved filling port 124, the filling port 124 is reserved, the filling port 124 fills the heat conducting body into the filling area, and finally the filling port is welded and sealed, which is applicable to the liquid filler, and a sealing plug may be provided for sealing the filling port 124.
The temperature-conducting body may be a temperature-conducting gel, such as a temperature-conducting gel or other filler, and the temperature-conducting body is enclosed and filled in the accommodating space 123, and the temperature-conducting body may be a phase-change material or a heat storage material, wherein the phase-change material is a material which changes a state of a substance and can provide latent heat under the condition of constant temperature, a process of converting physical properties is called a phase-change process, and the phase-change material absorbs or releases a large amount of latent heat during the phase-change process. Specifically, the phase change material is converted from a solid phase to a liquid phase after absorbing enough heat near a phase change temperature point or is converted from a liquid phase to a solid phase after releasing enough heat, the phase change material can be a hydrated salt phase change material and a waxy phase change material, preferably a waxy phase change material, and the phase change temperature of the waxy phase change material has the advantages of wide selectable range, high phase change latent heat, no toxicity or corrosiveness, relatively stable physicochemical properties and the like. When the user wears, the face part contacts with the skin of the user, and the temperature of the user is reduced through the characteristics of the phase change material, specifically, the phase change material is utilized to have the characteristics of high energy storage density and high energy storage capacity, so that the phase change material can continuously absorb the heat of the skin of the user in the phase change process, and the user can be continuously cooled.
In addition, it should be understood that the foregoing embodiments are merely exemplary illustrations of the present utility model, and the technical solutions of the embodiments may be arbitrarily combined and matched without conflict in technical features, contradiction in structure, and departure from the purpose of the present utility model.
In the several embodiments provided in this application, it should be understood that the disclosed systems, apparatuses, and methods may be implemented in other ways. For example, the apparatus embodiments described above are merely illustrative, e.g., the division of the units is merely a logical function division, and there may be additional divisions in actual implementation, e.g., multiple units or components may be combined or integrated into another system, or some features may be omitted, or not performed. Alternatively, the coupling or direct coupling or communication connection shown or discussed with each other may be an indirect coupling or communication connection via some interfaces, devices or units, which may be in electrical, mechanical or other form.
The units described as separate units may or may not be physically separate, and units shown as units may or may not be physical units, may be located in one place, or may be distributed on multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of this embodiment. Finally, it should be noted that: the above embodiments are only for illustrating the technical solution of the present utility model, and are not limiting; although the utility model has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical scheme described in the foregoing embodiments can be modified or some technical features thereof can be replaced by equivalents; such modifications and substitutions do not depart from the spirit and scope of the technical solutions of the embodiments of the present utility model.
Claims (10)
1. A VR device accessory configured to be worn around the periphery of an eye, comprising:
the surface pad structure is provided with a penetrating visual field penetrating space and a facing part arranged around the visual field penetrating space.
2. The VR device accessory as set forth in claim 1, wherein the face pad structure includes an opening in communication with the field of view penetrating space, the overlay portion including a first end, a second end, the first end and the second end being symmetrically disposed with respect to the opening.
3. The VR device accessory as set forth in claim 1, wherein the overlay portion is raised from a surface of the face pad structure.
4. The VR device accessory of claim 1, wherein the field of view penetration space is elliptical, and the face portion is semi-annular and surrounds a surface of the face pad structure.
5. The VR device accessory as set forth in claim 1, wherein said field of view penetrating space is elliptical, said facing portions are in a plurality of segments, said facing portions are spaced apart from each other on a surface of said face pad structure, and said facing portions are disposed around said field of view penetrating space.
6. The VR device accessory as set forth in any one of claims 1-5, wherein the face pad structure comprises a face pad base, a cushioning member coupled to the face pad base, and the overlay portion disposed on a surface of the cushioning member.
7. The VR device accessory as set forth in claim 6, wherein the cushion base is provided with a mounting space, and the cushion is embedded in the mounting space and exposes the veneer portion.
8. The VR device accessory as set forth in claim 6, wherein the cushion member defines an air pocket chamber therein; or alternatively, the first and second heat exchangers may be,
the buffer piece comprises a first buffer shell and a second buffer shell connected with the first buffer shell, and an airbag chamber is enclosed between the first buffer shell and the second buffer shell.
9. The VR device accessory as set forth in claim 6, wherein the buffer member has a receiving space formed therein, the receiving space being filled with a temperature conductor.
10. The VR device accessory as set forth in claim 9, wherein said cushioning member is provided with a filling port in communication with said receiving space.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN202321806590.8U CN220381384U (en) | 2023-07-10 | 2023-07-10 | VR device accessory |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202321806590.8U CN220381384U (en) | 2023-07-10 | 2023-07-10 | VR device accessory |
Publications (1)
Publication Number | Publication Date |
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CN220381384U true CN220381384U (en) | 2024-01-23 |
Family
ID=89559153
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN202321806590.8U Active CN220381384U (en) | 2023-07-10 | 2023-07-10 | VR device accessory |
Country Status (1)
Country | Link |
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CN (1) | CN220381384U (en) |
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2023
- 2023-07-10 CN CN202321806590.8U patent/CN220381384U/en active Active
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