CN217448897U - Materialized snaking snake wood toy - Google Patents
Materialized snaking snake wood toy Download PDFInfo
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- CN217448897U CN217448897U CN202220747446.0U CN202220747446U CN217448897U CN 217448897 U CN217448897 U CN 217448897U CN 202220747446 U CN202220747446 U CN 202220747446U CN 217448897 U CN217448897 U CN 217448897U
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Abstract
The utility model belongs to children's toys field for a materialization greedy snake wood is played, including depositing system, operating system and recognizer, deposit the system with operating system passes through the articulated shaft and connects, the recognizer is installed deposit on the system's inside wall, deposit the system and include a plurality of detachable cube billet, wood upper cover, galvanized iron plate fixed mounting is at the inside wall of wooden overhead upper cover. The materialized snake wood toy is eaten by people, can solve the problems of eye injury and easy addiction in an electronic game mode, and simultaneously promotes children to develop intelligence activities and develop practical ability.
Description
Technical Field
The utility model belongs to children's toy field especially relates to a materialization greedy to eat snakewood is played.
Background
As is well known, the electronic game of the snake greedy is popular, but the electronic game of the snake greedy has the defects that the eyes are easily injured and addicted after long-time game, the eyes of the children are more injured, meanwhile, the entertainment mode through touch is single, the curiosity of the children cannot be met, the interest of the children cannot be aroused, the practical ability of the children cannot be exercised, and the children can keep the same posture for a long time in the playing process, so that the electronic game of the snake greedy is not beneficial to the healthy development.
SUMMERY OF THE UTILITY MODEL
The utility model aims at having the above-mentioned problem to current technique, provided a materialization greedy snakewood and played, this materialization greedy snakewood plays and to take exercise children's hands-on ability, accomodates, promotes children healthy growth fast.
The purpose of the utility model can be realized by the following technical proposal: a materialized snaking snake wood toy comprises a storage system, an operating system and an identifier, wherein the storage system and the operating system are connected through a hinged shaft, and the identifier is installed on the inner side wall of the storage system;
the storage system comprises a plurality of detachable cubic wood blocks, a wood upper cover and a galvanized iron plate, wherein the galvanized iron plate is fixedly arranged on the inner side wall of the wood upper cover;
the operating system comprises a wood lower cover, and the wood lower cover is hinged with the wood upper cover.
Preferably, each cubic wood block is consistent in size, a magnet is arranged in each cubic wood block, the cubic wood blocks can be magnetically attracted to the galvanized iron plate, and the cubic wood blocks can also be magnetically attracted to each other.
Preferably, the modeling intention of the recognizer is snake, a round hole is formed in the upper end of the recognizer, a camera is installed in the round hole and externally connected with a power supply, the camera can be a conventional camera with a recognition function, and when the camera recognizes that the number of the cubic wood blocks on the operating system is increased, a signal is transmitted to the recognizer.
Preferably, the outer side walls of the wood upper cover and the wood lower cover are both horizontal smooth surfaces.
Preferably, the wood lower cover and the wood upper cover form a square box after being closed.
Preferably, an acrylic plate is fixedly mounted on the inner side wall of the wood lower cover.
Preferably, the acrylic board is marked with a square grid pattern of 10X10, the square grid pattern is composed of a plurality of square grids of 1X1, and the square grids are the same as the single-side area of the cubic wood block.
Preferably, an X-shaped LED lamp net is arranged between the acrylic plate and the installation gap of the wood lower cover, the LED lamp net is composed of a plurality of LED lamp beads, each LED lamp bead is located at the center point of the square, the LED lamp net is controlled by an identifier, and only one LED lamp bead is on the LED lamp net all the time.
Preferably, after the recognizer receives the signal that the camera transmitted, can change the LED lamp pearl on the LED lamp net at random and light the position.
Compared with the prior art, the materialized snaking snake wood toy has the following advantages:
1. promoting children's movement and intelligence development.
2. Reduce the dependence on the electronic game and protect the eyesight of the children.
Drawings
FIG. 1 is a schematic diagram of a materialized Ottelia game.
FIG. 2 is a development of the materialized Outhori game.
In the figure, 1 recognizer, 2 cubic wood blocks, 3 galvanized iron plates, 4 wood upper covers, 5 acrylic plates and 6 wood lower covers.
Detailed Description
The following are specific embodiments of the present invention and the accompanying drawings are used to further describe the technical solution of the present invention, but the present invention is not limited to these embodiments.
As shown in the figure, the materialized snaking snake wood toy comprises a storage system, an operating system and an identifier 1, wherein the storage system and the operating system are connected through a hinged shaft, and the identifier 1 is installed on the inner side wall of the storage system;
the storage system comprises a plurality of detachable cubic wood blocks 2, a wood upper cover 4 and a galvanized iron plate 3, wherein the galvanized iron plate 3 is fixedly arranged on the inner side wall of the wood upper cover 4;
the operating system comprises a wood lower cover 6, and the wood lower cover 6 is hinged with the wood upper cover 4.
As shown in the figure, each of the cubic wood blocks 2 has the same size, a magnet is arranged in each of the cubic wood blocks, the cubic wood blocks 2 can be magnetically attracted to the galvanized iron plate 3, and the cubic wood blocks 2 can also be magnetically attracted to each other.
As shown in the figure, the modeling intention of the recognizer 1 is snake, a round hole is formed in the upper end of the recognizer 1, a camera is installed in the round hole and is externally connected with a power supply, the camera can be a conventional camera with a recognition function, and when the camera recognizes that the number of the cubic wood blocks 1 on an operating system is increased, a signal is transmitted to the recognizer 1.
As shown in the figure, the outer side walls of the wood upper cover 4 and the wood lower cover 6 are both horizontal smooth surfaces.
As shown in the figure, the wood lower cover 6 and the wood upper cover 4 form a square box after being closed.
As shown in the figure, an acrylic plate 5 is fixedly arranged on the inner side wall of the wood lower cover 6.
As shown, the acrylic board 5 is marked with a square grid pattern of 10X10, and the square grid pattern is composed of a plurality of square grids of 1X1, and the square grids are the same as the single-side area of the cubic wood block 2.
As shown in the figure be equipped with a 10X 10's LED lamp net between the installation space of inferior gram force board 5 and wood lower cover 6, the LED lamp net comprises a plurality of LED lamp pearl, every LED lamp pearl all is located the central point of square, the LED lamp net is controlled by recognizer 1, LED lamp pearl is in LED lamp is netted and is had only one all the time and bright, and after recognizer 1 received the signal of camera transmission, the LED lamp pearl that can change the LED lamp on the net at random lights the position.
When the snake-shaped wood toy is required to be played with greedy snake, the wood upper cover 4 and the wood lower cover 6 are opened firstly, the wood toy is spread evenly, the cubic wood blocks are adsorbed on the galvanized iron plate, the cubic wood blocks 2 are held by hands and placed on the acrylic plate 5, the camera detects the cubic wood blocks 2, the LED lamp beads are lightened randomly, the cubic wood blocks 2 are pushed to move on the acrylic plate 5 along the square grid diagram, after the cubic wood blocks 2 move to the LED lamp beads, the second cubic wood blocks 2 can be taken down from the galvanized iron plate 3, the cubic wood blocks 2 are attracted to the first cubic wood blocks 2 through the magnets, the camera detects the increase of the number of the cubic wood blocks 2 again, the LED lamp beads are lightened randomly again, and the snake-shaped wood toy is repeated in this way, and the game of greedy snake is completed on the acrylic plate.
The above only is the embodiment of the present invention, not limiting the patent protection scope of the present invention, all the equivalent structures or equivalent processes that are used in the specification and the attached drawings or directly or indirectly applied to other related technical fields are included in the patent protection scope of the present invention.
Claims (8)
1. The materialized snake wood game is characterized by comprising a storage system, an operating system and an identifier, wherein the storage system is connected with the operating system through a hinged shaft, and the identifier is installed on the inner side wall of the storage system;
the storage system comprises a plurality of detachable cubic wood blocks, a wood upper cover and a galvanized iron plate, wherein the galvanized iron plate is fixedly arranged on the inner side wall of the wood upper cover;
the operating system comprises a wood lower cover, and the wood lower cover is hinged with the wood upper cover.
2. The materialized snake wood game of claim 1, wherein each of the cube wood blocks is identical in size, magnets are disposed in each of the cube wood blocks, the cube wood blocks can be magnetically attracted to the galvanized iron plate, and the cube wood blocks can also be magnetically attracted to each other.
3. The materialized greedy snake wood game of claim 1 wherein the upper end of the identifier is provided with a circular hole in which a camera is mounted.
4. The materialized snake-wood game according to claim 1, wherein the outer side walls of the wood upper cover and the wood lower cover are both horizontal smooth surfaces.
5. The materialized snake-wood game according to claim 1, wherein the lower wood cover and the upper wood cover form a square box after being closed.
6. The materialized snake-wood game as claimed in claim 1, wherein an acrylic plate is fixedly mounted on the inner side wall of the wood lower cover.
7. The materialized Saussurea snake game as claimed in claim 6, wherein the acrylic board is scribed with a 10X10 square grid pattern, the square grid pattern is composed of a plurality of 1X1 square grids, and the square grids are the same as the single-side area of the cubic wood block.
8. The materialized greedy snake wood game as claimed in claim 7, wherein a 10X10 LED light net is arranged between the acrylic board and the mounting gap of the wood lower cover, the LED light net is composed of a plurality of LED light beads, and each LED light bead is located at the center point of the square grid.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202220747446.0U CN217448897U (en) | 2022-04-02 | 2022-04-02 | Materialized snaking snake wood toy |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202220747446.0U CN217448897U (en) | 2022-04-02 | 2022-04-02 | Materialized snaking snake wood toy |
Publications (1)
Publication Number | Publication Date |
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CN217448897U true CN217448897U (en) | 2022-09-20 |
Family
ID=83267276
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN202220747446.0U Active CN217448897U (en) | 2022-04-02 | 2022-04-02 | Materialized snaking snake wood toy |
Country Status (1)
Country | Link |
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CN (1) | CN217448897U (en) |
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2022
- 2022-04-02 CN CN202220747446.0U patent/CN217448897U/en active Active
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