CN215962104U - Self-help lantern ring game machine - Google Patents

Self-help lantern ring game machine Download PDF

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Publication number
CN215962104U
CN215962104U CN202121602705.2U CN202121602705U CN215962104U CN 215962104 U CN215962104 U CN 215962104U CN 202121602705 U CN202121602705 U CN 202121602705U CN 215962104 U CN215962104 U CN 215962104U
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gift
ring
self
groove
game machine
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CN202121602705.2U
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彭号杰
兰松
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Nanjing University of Information Science and Technology
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Nanjing University of Information Science and Technology
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Abstract

The utility model discloses a self-service lantern ring game machine, which comprises a lantern ring mechanism, a gift exhibition stand, a gift input/output mechanism and a charging module, wherein the lantern ring mechanism comprises a ring taking groove, a rubber glove for ring polishing and a ring recycling mechanism, rings are output to the ring taking groove by a second conveying belt, in the ring recycling mechanism, the non-sleeved middle ring is pushed to the first conveying belt by a first pushing platform and a second pushing platform, and then is conveyed to the second conveying belt in a turning way and is input to a ring storage groove; the gift exhibition stand comprises a plurality of exhibition stands, and the exhibition stands are provided with weighing sensors for detecting whether the gift models are sleeved in the rings or not; the gift input/output mechanism comprises a gift inlet, a gift groove and a gift outlet, and the main controller controls the motor to push out a corresponding gift from the gift groove to the gift outlet according to a feedback signal of the weighing sensor; the charging module comprises a display screen for displaying the charging two-dimensional code. The utility model saves a large amount of manual operation monitoring cost while saving the occupied area cost, and the self-service game is simpler, more convenient and faster.

Description

Self-help lantern ring game machine
Technical Field
The utility model relates to a self-service lantern ring game machine, and belongs to the field of entertainment facilities.
Background
With the development of society, people can choose game entertainment to relieve the stress of themselves when facing the stress brought by work and life. The ringer game with surprise award, which is a game existing in memories of adults, is often present on the street and the city, but is difficult to be integrated with the existing game amusement due to the limitation of the place although the degree of the country is very high. Therefore, a game machine which can reduce the floor space cost and can bring a high degree of participation of the public has a high market prospect.
SUMMERY OF THE UTILITY MODEL
Utility model purpose: the utility model aims to provide a self-help lantern ring game machine which is self-help to charge, convenient to operate, simple in structure, low in entertainment cost and high in people participation.
The technical scheme is as follows: the self-service lantern ring game machine comprises a lantern ring mechanism, a gift exhibition stand, a gift input/output mechanism and a charging module, wherein the lantern ring mechanism comprises a ring taking groove, a rubber glove used for taking and polishing the rings by a user and a ring recycling mechanism for recycling the non-sleeved middle rings, the rings are output to the ring taking groove by a second conveying belt, the ring recycling mechanism comprises a first pushing table, a second pushing table, a first conveying belt and a second conveying belt, the non-sleeved rings are pushed to the first conveying belt by the first pushing table and the second pushing table, then are turned and conveyed to the second conveying belt, and are input to a ring storage groove; the gift exhibition stand is an inclined slope exhibition stand and is provided with a plurality of exhibition stands provided with gift models, and the exhibition stands are provided with weighing sensors for detecting whether the gift models are sleeved in the rings; the gift input/output mechanism comprises a gift inlet, a gift groove and a gift outlet, and the main controller controls the motor to push out a corresponding gift from the gift groove to the gift outlet according to a feedback signal of the weighing sensor; the charging module comprises a display screen for displaying the charging two-dimensional code.
The display screen is preferably a 2.0-inch liquid crystal display screen with 240 × 320 resolution, is communicated with the main controller through a 4-wire SPI (serial peripheral interface), and has the working voltage of 3.3V, stable work and long service life.
On the backplate of gift stand, be equipped with the glass back cover that can open and shut, the staff opens the back cover through the key and takes out the ring on the recovery gift model.
The ring outlet of the ring storage groove is provided with a photoelectric sensor for detecting the number of rings, when the number of the rings is fed back to the main controller by the charging module, the rings are fed back to the main controller, and the ring outlet is stopped under the control of the main controller.
Store up and be equipped with check glass between circle groove and the gift groove, avoid storing up the confusion between circle groove and the gift groove, it has the gift entry to open on the side in circle groove for supply the gift in the gift groove.
The main controller is an ideological semiconductor stm32f103c8t6 single-chip microcomputer chip, the series of chips are 32-bit low-power consumption MCU chips of an ARM Cortex-M3 kernel, and the main controller has rich peripheral resources, low power consumption and high cost performance.
The game of the utility model also comprises a communication module which is a remote EC20 and is communicated with the main controller through a USART serial port.
And the main controller transmits control instructions to the control motors of the first pushing table and the second pushing table, the rotating motors of the first conveying belt and the second conveying belt and the display screen through the communication module and receives feedback signals of the weighing sensor and the photoelectric sensor.
The utility model also includes a power converter for converting input AC power to DC power for use by the gaming machine. The power converter firstly reduces the voltage of the converted direct current from 12V to 5V through the DC-DC voltage reduction chip XL1509, and then reduces the voltage from 5V to 3.3V through the low-voltage-difference linear stabilization chip SP 1117-3.3.
Has the advantages that: compared with the prior art, the utility model has the following advantages: compared with the traditional lantern ring game, the lantern ring game has the advantages that the occupied area and the occupied space are smaller, and the cost is saved; self-service charging entertainment, convenient operation and no need of manual management at all times; the rings are recovered in two ways by automatically recovering the non-sleeved middle rings and reminding manual recovery after the sleeved middle rings reach the number, so that the efficiency and the time are saved; the low-power consumption module enables the service life of the game machine to be longer, and the iterative cost of the game machine is reduced.
Drawings
FIG. 1 is a schematic structural view of the present invention;
FIG. 2 is a schematic diagram of the operation of the main controller according to the present invention.
Detailed Description
The technical scheme of the utility model is further explained by combining the attached drawings.
As shown in fig. 1, the self-service lantern ring game machine of the present invention comprises a lantern ring mechanism, a gift exhibition stand, a gift input/output mechanism and a charging module, wherein the lantern ring mechanism comprises a ring taking groove 12, a rubber glove 13 used by a user for taking and polishing a ring, and a ring recycling mechanism for recycling an un-sleeved middle ring, a ring 19 is output to the ring taking groove 12 by a second conveyor belt 18, the ring recycling mechanism comprises a first pushing table 10, a second pushing table 15, a first conveyor belt 5 and a second conveyor belt 18, a ring which is not sleeved is pushed to the first conveyor belt 5 by the first pushing table 10 and the second pushing table 15, then is turned to be conveyed to the second conveyor belt 18, and is input to a ring storage tank; the gift exhibition stand is an inclined slope exhibition stand and is provided with a plurality of exhibition stands 2 provided with gift models 3, and the exhibition stands 2 are provided with weighing sensors 4 for detecting whether gift models 3 are sleeved in detection rings 19; the gift input/output mechanism comprises a gift inlet 6, a gift groove 7 and a gift outlet 9, and the main controller controls the motor to push out a corresponding gift from the gift groove 7 to the gift outlet 9 according to a feedback signal of the weighing sensor 4; the charging module comprises a display screen 8 for displaying the charging two-dimensional code.
Referring to fig. 2, in this embodiment, the display screen 8 is preferably a 2.0-inch liquid crystal display screen with 240 × 320 resolution, and communicates with the main controller by using a 4-wire SPI, and the working voltage of the display screen is 3.3V, so that the display screen is stable in operation and long in service life.
On the backplate of gift stand, be equipped with lid 1 behind the glass that can open and shut, to the ring of gift model in the cover, when its accumulative total weight reaches the 90% of setting for the maximum value, send the warning of getting the ring to the staff, the staff opens the back lid through the key and takes out the ring on the gift model, places it on first conveyer belt through domatic stand again.
And a ring outlet of the ring storage groove is provided with a photoelectric sensor 14 for detecting the number of rings, when the number of rings is detected, the number is fed back to the main controller by the charging module, and the main controller controls the ring outlet to stop.
And a lattice glass 16 is arranged between the ring storage groove and the gift groove 7, thereby avoiding confusion between the ring storage groove and the gift groove, and a gift inlet is arranged on the side surface of the ring storage groove for supplementing gifts in the gift groove.
The main controller is an ideological semiconductor stm32f103c8t6 single-chip microcomputer chip, the series of chips are 32-bit low-power consumption MCU chips of an ARM Cortex-M3 kernel, and the main controller has rich peripheral resources, low power consumption and high cost performance.
The game machine also comprises a communication module which is a remote EC20 and is communicated with the main controller through a USART serial port.
The main controller transmits control instructions to the control motors of the first pushing table 5 and the second pushing table 15, the rotating motors of the first conveying belt 5 and the second conveying belt 18 and the display screen 8 through the communication module and receives feedback signals of the weighing sensor 4 and the photoelectric sensor 14.
The utility model also includes a power converter for converting input AC power to DC power for use by the gaming machine. The power converter firstly reduces the voltage of the converted direct current from 12V to 5V through the DC-DC voltage reduction chip XL1509, and then reduces the voltage from 5V to 3.3V through the low-voltage-difference linear stabilization chip SP 1117-3.3.
The reduction ratio of the control motor and the rotating motor is 30: 1, a driving chip TB6612FNG of the singlechip-controlled motor realizes the control of the direct-current speed-reducing motor, and the singlechip acquires motor encoder data through a high-level timer to realize the measurement of the rotating speed of the motor. Through the PID algorithm, the rotating speed of the motor is accurately controlled, and the effect of stable operation is achieved.
In the actual use process, the following processes are included:
the preparation process comprises the following steps: the device is powered by direct current converted by the power converter, the equipment starts to work by electrifying, and the main control MCU starts initialization work for the external module. The method comprises the steps of firstly starting registration work on a communication module, waiting for a registration network to obtain an IP address, and starting to connect to a Paibao API interface to obtain a two-dimensional code link after the registration network succeeds. And then the main control MCU receives the two-dimension code link through the serial port and starts processing, and the two-dimension code is displayed on the liquid crystal display screen after the processing is finished.
And (3) payment process: and the user opens the two-dimension code on the payment treasure scanning screen to start payment, and after the payment is successful. The payment treasure inquiry interface sends the communication module to prompt that the payment is successful, the communication module sends the communication module to the single chip microcomputer through the serial port, the single chip microcomputer starts to control the motor driving module to count by the photoelectric sensor to push out the corresponding plastic ring, and the rotation is stopped after the execution is finished. Then the singlechip regenerates the two-dimensional code to wait for the next user payment.
Lantern ring process: the player dresses the rubber gloves and picks up the plastic ring from plastic ring collection department, throws out the plastic ring, and when weighing sensor detected the weight that has the single plastic ring of integral multiple, singlechip began control motor drive module to release corresponding integral multiple's gift, and execution stops rotating after accomplishing, and the player takes out the gift from the gift export at last.
A ring folding process: and if the number of discharged rings does not reach the number purchased by the user, controlling the starting of the second conveyor belt motor, and stopping the second conveyor belt motor until the number of discharged rings reaches the number purchased by the user. If the second conveyor belt rotates for half a week, the user does not obtain all purchased plastic rings from the second conveyor belt, the first pushing table, the second pushing table and the first conveyor belt are started at the same time, the first pushing table and the second pushing table are pushed forwards until the pushing table is pushed to the forward foremost edge of the non-gift area, the plastic rings in the non-gift area fall onto the first conveyor belt, at the moment, the first conveyor belt can push the plastic rings to the second conveyor belt with a certain height difference with the plastic rings, the diameter of the second conveyor belt is the same as that of the plastic rings, the length of a ring receiving opening is 5mm longer than that of the conveyor belt, the ring receiving opening can only pass through one plastic ring at each time, the number of the discharged rings is detected by a photoelectric sensor to see whether the rings are blocked or not, the information is sent to a single chip microcomputer for processing, and the rings on a gift model are recovered by a worker through an opened rear cover.

Claims (10)

1. A self-help lantern ring game machine is characterized by comprising a lantern ring mechanism, a gift exhibition stand, a gift input/output mechanism and a charging module,
the ring sleeving mechanism comprises a ring taking groove (12), a rubber glove (13) used for taking and polishing rings by a user and a ring recycling mechanism for recycling the non-sleeved rings, the rings (19) are output to the ring taking groove (12) through a second conveying belt (18), the ring recycling mechanism comprises a first pushing table (10), a second pushing table (15), a first conveying belt (5) and a second conveying belt (18), the non-sleeved rings are pushed to the first conveying belt (5) through the first pushing table (10) and the second pushing table (15), and then are turned to be conveyed to the second conveying belt (18) and input to a ring storage groove;
the gift exhibition stand is an inclined slope exhibition stand and is provided with a plurality of exhibition stands (2) provided with gift models (3), and the exhibition stands (2) are provided with weighing sensors (4) whether rings (19) are sleeved with the gift models (3) or not;
the gift input/output mechanism comprises a gift inlet (6), a gift groove (7) and a gift outlet (9), and the main controller controls the motor to push out a corresponding gift from the gift groove (7) to the gift outlet (9) according to a feedback signal of the weighing sensor (4);
the charging module comprises a display screen (8) for displaying the charging two-dimensional code.
2. A self-help lantern ring game machine according to claim 1, wherein a back plate of the gift exhibition stand is provided with a glass back cover (1) which can be opened and closed.
3. A self-help ringer game machine according to claim 1, wherein a photo sensor (14) is provided at the loopout opening of the looper storage groove.
4. A self lantern ring gaming machine as claimed in claim 1, wherein a bezel (16) is provided between the magazine slot and the gift slot (7).
5. The bootstrap collar game machine of claim 1, wherein the main controller is a dumb semiconductor stm32f103c8t6 one-chip microcomputer chip.
6. The self-service collar gaming machine of claim 1, further comprising a communication module, said communication module being a remote EC20, communicating with the main controller via a USART serial port.
7. A self-help ringer game machine according to claim 1, wherein the main controller transmits control commands to the control motors of the first and second push stations (10, 15), the rotation motors of the first and second conveyor belts (5, 18), the display screen (8) through the communication module and receives feedback signals of the weighing sensor (4) and the photoelectric sensor (14).
8. A hands-free ringer game machine according to claim 1, wherein the display (8) is a 2.0 "lcd screen with 240 x 320 resolution, communicating with the master controller using a 4-wire system SPI.
9. The self-help ringer gaming machine of claim 1, further comprising a power converter that converts input ac power to dc power for use by the gaming machine.
10. The bootstrap collar game machine of claim 9, characterized in that the power converter firstly reduces the voltage of the converted direct current from 12V to 5V through the DC-DC voltage reduction chip XL1509, and then reduces the voltage from 5V to 3.3V through the low dropout linear stabilization chip SP 1117-3.3.
CN202121602705.2U 2021-07-14 2021-07-14 Self-help lantern ring game machine Active CN215962104U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202121602705.2U CN215962104U (en) 2021-07-14 2021-07-14 Self-help lantern ring game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202121602705.2U CN215962104U (en) 2021-07-14 2021-07-14 Self-help lantern ring game machine

Publications (1)

Publication Number Publication Date
CN215962104U true CN215962104U (en) 2022-03-08

Family

ID=80577343

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202121602705.2U Active CN215962104U (en) 2021-07-14 2021-07-14 Self-help lantern ring game machine

Country Status (1)

Country Link
CN (1) CN215962104U (en)

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