CN214680000U - Networking interactive type entertainment table based on LED lamp display - Google Patents
Networking interactive type entertainment table based on LED lamp display Download PDFInfo
- Publication number
- CN214680000U CN214680000U CN202120606517.0U CN202120606517U CN214680000U CN 214680000 U CN214680000 U CN 214680000U CN 202120606517 U CN202120606517 U CN 202120606517U CN 214680000 U CN214680000 U CN 214680000U
- Authority
- CN
- China
- Prior art keywords
- led lamp
- display
- dice
- table based
- communication module
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
- 230000002452 interceptive effect Effects 0.000 title claims abstract description 16
- 230000006855 networking Effects 0.000 title claims abstract description 10
- 230000006854 communication Effects 0.000 claims abstract description 22
- 238000004891 communication Methods 0.000 claims abstract description 22
- 239000011324 bead Substances 0.000 claims abstract description 5
- 238000010009 beating Methods 0.000 claims 1
- 238000000034 method Methods 0.000 description 11
- 238000005286 illumination Methods 0.000 description 4
- 238000010586 diagram Methods 0.000 description 3
- 230000000694 effects Effects 0.000 description 3
- 230000007547 defect Effects 0.000 description 2
- 241000894006 Bacteria Species 0.000 description 1
- 201000004569 Blindness Diseases 0.000 description 1
- 230000007175 bidirectional communication Effects 0.000 description 1
- 238000005034 decoration Methods 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 238000004519 manufacturing process Methods 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
- 238000005096 rolling process Methods 0.000 description 1
- XLYOFNOQVPJJNP-UHFFFAOYSA-N water Substances O XLYOFNOQVPJJNP-UHFFFAOYSA-N 0.000 description 1
Images
Landscapes
- Control Of Indicators Other Than Cathode Ray Tubes (AREA)
- Illuminated Signs And Luminous Advertising (AREA)
- Devices For Indicating Variable Information By Combining Individual Elements (AREA)
Abstract
The utility model provides a networking interactive amusement table based on LED lamp shows which characterized in that: the electronic dice display comprises a display board, a mask covers the display board, and a single dice display area is formed on the display board through an LED lamp array group; the LED lamp is characterized in that a main control MCU, a power input module, a communication module and an LED lamp driving module are further arranged below the display panel, the main control MCU is communicated with the host through the communication module, and the number of dice is simulated through lamp beads for lighting the LED lamp array. The utility model has the advantages that: adopt electron LED lamp to show the point of dice, consequently, it still can clearly show the point under the darker condition of light, and convenience of customers watches.
Description
Technical Field
The utility model relates to a game device, in particular to a networking interactive entertainment table based on LED lamp display.
Background
Dice is a common tool for family, bar, KTV and friend party entertainment, and is a durable traditional entertainment game tool which can be seen anywhere in public entertainment occasions. However, the existing dice are all simple cubic structures, wherein 6 faces of the dice are respectively engraved with different numbers of color points which represent numbers from '1' to '6', and six faces of part of dice are engraved with or printed with fixed characters, and the existing dice have the disadvantages that: the traditional dice display method is mainly an external light illumination method, and provides proper illumination intensity through external light such as electric lamps, electric torches, lighters, candles and other external illumination equipment so as to be convenient for a user to use under dark conditions, but the method is limited by external illumination conditions, and a fire disaster is easily caused by using candlelight; and secondly, the dice display content is fixed, the dice content cannot be changed at will, and the use scene is limited. At present, the traditional method for controlling the content of the dice is mainly a fixed content control method. The principle of the method is to print different text patterns in advance and provide the different text patterns for the customer to choose. However, the method cannot overcome the defect of fixed text and pattern contents caused by the design of the dice, and cannot fundamentally solve the problem that the contents of the dice can be intelligently controlled and flexibly configured. In addition, because the blindness is high when the characters and patterns are selected, dices with different contents are generally required to be purchased in advance, so that the cost for purchasing the dices in an entertainment place is greatly increased, the equipment experience is poor, and the profit is greatly reduced; thirdly, the selected surface (with the right side facing upwards) of the dice after rolling can not be intelligently highlighted or flashed, and can not form effective optical display contrast with other surfaces; the dice has single content and the traditional display means, so the dice has low entertainment and lacks of science and technology when in use.
And fourthly, dice are easy to fall off in the process of shaking the dice in the dice cup, and meanwhile, the dice need to be contacted with the dice in the game process, so that bacteria are easy to infect, and the sanitary requirement is difficult to meet.
SUMMERY OF THE UTILITY MODEL
The utility model aims at overcoming the defects of the prior art, providing a networking interactive entertainment table based on LED lamp display, which has simple structure, convenient use, no need of manual dice shaking and capability of carrying out multi-player networking games.
The utility model discloses the purpose is realized with following mode: the utility model provides a networking interactive amusement table based on LED lamp shows which characterized in that: the electronic dice display comprises a display board, a mask covers the display board, and a single dice display area is formed on the display board through an LED lamp array group; the LED lamp is characterized in that a main control MCU, a power input module, a communication module and an LED lamp driving module are further arranged below the display panel, the main control MCU is communicated with the host through the communication module, and the number of dice is simulated through lamp beads for lighting the LED lamp array.
The desktop is provided with an embedded area, and the electronic dice display is installed in the embedded area.
The bottom of the electronic dice display is provided with a mounting seat, and the electronic dice display
The communication module is a wired communication module.
The communication module is a wireless communication module.
The main control MCU is also electrically connected with a key input module and a vibration conveying module, and a user can generate a dice shaking signal by operating keys or flapping the electronic dice display.
The LED lamp array groups are provided with five LED lamp array groups which are distributed on the display panel in a field shape.
The LED lamp array group is internally provided with 7 LED lamps which are distributed in an I shape.
The display panel is also provided with an indicator light which is arranged around the periphery of the display panel.
The utility model has the advantages that: 1. simple structure, low production cost and improved market competitiveness. 2. Adopt electron LED lamp to show the point of dice, consequently, it still can clearly show the point under the darker condition of light, and convenience of customers watches. 3. Through the host computer, can freely network deployment connect a plurality of display panels, form networking game to can judge win or lose automatically, instruct corresponding position through the pilot lamp. 4. The display panel is fixedly installed, so that the phenomena of loss and the like can be avoided, and convenience is brought to user management.
Drawings
Fig. 1 and 2 are schematic diagrams of the electric appliance of the utility model.
Fig. 3 is a schematic diagram of the structure of the display device of the present invention.
Fig. 4 is the effect diagram of the structure assembly of the present invention.
Detailed Description
The present invention will be further described with reference to the accompanying drawings. The utility model provides a networking interactive amusement table based on LED lamp shows which characterized in that: the electronic dice display comprises a display board, a mask covers the display board, and a single dice display area is formed on the display board through an LED lamp array group; the LED lamp is characterized in that a main control MCU, a power input module, a communication module and an LED lamp driving module are further arranged below the display panel, the main control MCU is communicated with the host through the communication module, and the number of dice is simulated through lamp beads for lighting the LED lamp array.
The desktop is provided with an embedded area, and the electronic dice display is installed in the embedded area.
The bottom of the electronic dice display is provided with a mounting seat, and the electronic dice display
The communication module is a wired communication module.
The communication module is a wireless communication module.
The main control MCU is also electrically connected with a key input module and a vibration conveying module, and a user can generate a dice shaking signal by operating keys or flapping the electronic dice display.
The LED lamp array groups are provided with five LED lamp array groups which are distributed on the display panel in a field shape.
The LED lamp array group is internally provided with 7 LED lamps which are distributed in an I shape.
The display panel is also provided with an indicator light which is arranged around the periphery of the display panel.
The working principle is as follows: according to the needs of users, the display in the scheme can be installed in an embedded mode, and can also be fixed on a desktop in a base mode, and the number of the display can be installed according to the needs of the users. When the display is installed, the display can be connected with the host computer in a wired or wireless mode and can carry out bidirectional communication. In the using process, a user sets game types such as a dice game mode, a Russian dial game mode and the like through the host computer, and correspondingly selects the number of users needing to play. When a game starts, a user operates the display in a flapping or key mode, the MCU in the display adopts a random algorithm and lights the lamp beads of the LED lamp array for displaying, and the indication effect of the entity dice is simulated through the display of corresponding points. Because the electronic LED lamps are adopted to simulate the display of real dice, manual dice shaking operation is not needed during game, so that a user can play conveniently, and the phenomenon that the user is easy to cross-infect and affect the sanitation when directly contacting the dice is avoided. And thirdly, the phenomenon that the dice is lost in the process of swinging the dice by the user is avoided, and the management of the dice by the user is facilitated.
Further: in order to enable a user to rapidly distinguish between the victory and the defeat, an indicating lamp is further arranged on the display panel and arranged around the periphery of the display panel. When the single display displays corresponding points, the points can be communicated with the host through the MCU and the communication module, the host receives the information, analyzes and compares the data, feeds back result information to each display panel, and displays corresponding (such as light changing or flickering) the indicator lamp at the periphery of the display which is judged as the winner so that the user can quickly distinguish win or lose.
Further: when the host computer is idle, still can control the pilot lamp and use as the flashing light, or use the pilot lamp of a plurality of displays as running water horse race lamp to promote the aesthetic property of desktop, play certain decoration and beautify the effect.
The basic principles and the main features of the invention and the advantages of the invention have been shown and described above. It will be understood by those skilled in the art that the present invention is not limited to the above embodiments, and that the foregoing embodiments and descriptions are provided only to illustrate the principles of the present invention without departing from the spirit and scope of the present invention.
Claims (9)
1. The utility model provides a networking interactive amusement table based on LED lamp shows which characterized in that: the electronic dice display comprises a desktop (3), wherein a plurality of electronic dice displays are mounted on the desktop (3), the electronic dice displays are connected with a host through a communication module and can be communicated with one another, each electronic dice display comprises a display board (1), a face cover covers the display board (1), and a single dice display area is formed on the display board (1) through an LED lamp array group (2); the LED lamp is characterized in that a main control MCU, a power input module, a communication module and an LED lamp driving module are further arranged below the display panel (1), the main control MCU is communicated with a host through the communication module, and the number of dice is simulated through lamp beads for lighting the LED lamp array.
2. The networked interactive entertainment table based on LED lamp display as claimed in claim 1, wherein: the desktop (3) is provided with an embedded area, and the electronic dice display is installed in the embedded area.
3. The networked interactive entertainment table based on LED lamp display as claimed in claim 1, wherein: the bottom of the electronic dice display is provided with a mounting seat, and the electronic dice display is arranged on the mounting seat.
4. The networked interactive entertainment table based on LED lamp display as claimed in claim 1, wherein: the communication module is a wired communication module.
5. The networked interactive entertainment table based on LED lamp display as claimed in claim 1, wherein: the communication module is a wireless communication module.
6. The networked interactive entertainment table based on LED lamp display as claimed in claim 1, wherein: the main control MCU is also electrically connected with a key input module (4) and a vibration conveying module, and a user can generate a dice shaking signal by operating keys or beating the electronic dice display.
7. The networked interactive entertainment table based on LED lamp display as claimed in claim 1, wherein: the LED lamp array groups are provided with five LED lamp array groups which are distributed on the display panel (1) in a field shape.
8. The networked interactive entertainment table based on LED lamp display as claimed in claim 1, wherein: the LED lamp array group is internally provided with 7 LED lamps which are distributed in an I shape.
9. The networked interactive entertainment table based on LED lamp display as claimed in claim 1, wherein: the display panel (1) is also provided with an indicator light (5) which is arranged around the periphery of the display panel (1).
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202120606517.0U CN214680000U (en) | 2021-03-25 | 2021-03-25 | Networking interactive type entertainment table based on LED lamp display |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202120606517.0U CN214680000U (en) | 2021-03-25 | 2021-03-25 | Networking interactive type entertainment table based on LED lamp display |
Publications (1)
Publication Number | Publication Date |
---|---|
CN214680000U true CN214680000U (en) | 2021-11-12 |
Family
ID=78527103
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN202120606517.0U Expired - Fee Related CN214680000U (en) | 2021-03-25 | 2021-03-25 | Networking interactive type entertainment table based on LED lamp display |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN214680000U (en) |
-
2021
- 2021-03-25 CN CN202120606517.0U patent/CN214680000U/en not_active Expired - Fee Related
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US7210256B2 (en) | Artificial fireplace | |
CN201209806Y (en) | Novel holographic electric analogue flame generating device | |
GB2264555A (en) | Flame effect display | |
CN1142781A (en) | Game machine | |
CN214680000U (en) | Networking interactive type entertainment table based on LED lamp display | |
CN2769684Y (en) | Flame decorative lamp | |
CN201045470Y (en) | Color-changing controller for lamp | |
US20060099565A1 (en) | Artificial fireplace | |
JP3130621U (en) | Lightning display board | |
JP2003236085A (en) | Game machine and computer program | |
US7015877B2 (en) | Multi-color segmented display | |
US7628501B2 (en) | Jukebox or vending machine having a lighting system | |
CN205881430U (en) | Luminous key | |
CN2800131Y (en) | Electric fireplace with colored flame | |
CN219435357U (en) | Number selector | |
CN218338961U (en) | Table game machine | |
CN202048499U (en) | Remotely-controlled variable-color refraction LED (light-emitting diode) decoration lamp | |
JP3125135U (en) | Partition device | |
CN216875476U (en) | Electronic contest table with side light-emitting function | |
CN213128541U (en) | Local luminous electric competition table | |
JP3133635U (en) | Lightning display board | |
JPH0524385Y2 (en) | ||
CN218686248U (en) | Mahjong machine hand-poking double-die dice-throwing operation panel and mahjong machine | |
CN215182049U (en) | Luminous fingerprint module | |
CN210473060U (en) | Multifunctional array type color luminous key |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
GR01 | Patent grant | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20211112 |
|
CF01 | Termination of patent right due to non-payment of annual fee |