CN213987035U - Wear-type virtual reality experiences device - Google Patents
Wear-type virtual reality experiences device Download PDFInfo
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- CN213987035U CN213987035U CN202022918175.4U CN202022918175U CN213987035U CN 213987035 U CN213987035 U CN 213987035U CN 202022918175 U CN202022918175 U CN 202022918175U CN 213987035 U CN213987035 U CN 213987035U
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- helmet
- virtual reality
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Abstract
The utility model provides a head-wearing virtual reality experience device, which comprises a helmet and an integrated machine, wherein both sides of the bottom of the helmet are provided with buckle belts, the front side of the helmet is symmetrically provided with a chute, the inside of the chute is slidably provided with a slide block, one side of the slide block is movably provided with a fastening knob, one side of an adjusting knob is provided with a lug, both ends of one side of the integrated machine are symmetrically provided with a fixed plate, the fixed plate is provided with a through hole, the inside of the fixed plate is equidistantly provided with a clamping groove, the head-wearing virtual reality experience device integrated machine is movably arranged on the helmet, the integrated machine can be prevented from oppressing the face of a user, meanwhile, the integrated machine can be rotated during rest, the use is convenient and continuous, the structure is simple, the practicability is high, the integrated machine can be conveniently fixed through an arc-shaped plate and a buckle, and the position of the integrated machine can be conveniently adjusted through the fixed plate and the slide block, is convenient to use.
Description
Technical Field
The utility model relates to a virtual reality device technical field specifically is a wear-type virtual reality experiences device.
Background
The virtual reality technology is a technology which integrates a computer, electronic information and a simulation technology, a user is immersed in a virtual environment through the computer simulation virtual environment, data in real life can be utilized, electronic signals are generated through the computer technology, the electronic signals are combined with various output equipment to be converted into phenomena which can be felt by the user, the user can experience the truest feeling in the virtual reality world, human perception functions such as perception systems of hearing, vision, touch, sense of taste and smell and the like are possessed, some head-wearing virtual reality experience devices can be manufactured through the virtual reality technology, most of the head-wearing virtual reality experience devices fix an integrated machine on the head through elastic bands, the integrated machine has certain weight, the face is stressed when the integrated machine is worn for a long time, and the whole device needs to be taken down when a rest, it is time-consuming and labor-consuming to wear again.
Therefore, the utility model provides a device is experienced to wear-type virtual reality.
SUMMERY OF THE UTILITY MODEL
Not enough to prior art exists, the utility model aims at providing a device is experienced to wear-type virtual reality to solve the problem that proposes in the above-mentioned background art, the utility model discloses all-in-one movable mounting can avoid the all-in-one to cause the oppression to user's face on the helmet, can rotate the all-in-one simultaneously when having a rest, conveniently continues to use, simple structure, and the practicality is high.
In order to achieve the above purpose, the present invention is realized by the following technical solution: the utility model provides a device is experienced to wear-type virtual reality, includes helmet and all-in-one, the both sides of the bottom of helmet are provided with detains the area, the spout has been seted up to the front side symmetry of helmet, the inside slidable mounting of spout has the slider, one side movable mounting of slider has the fastening knob, one side of adjust knob is provided with the lug, the fixed plate is installed to the both ends symmetry of one side of all-in-one, the through-hole has been seted up on the fixed plate, the inside equidistance of fixed plate is provided with the draw-in groove, one side at the top of all-in-one is provided with the fastener, the top fixed mounting of helmet has the arc, be provided with the buckle on the arc, the quantity of buckle is 2, the buckle lock joint is on the fastener.
As an optimized embodiment of the utility model, the louvre has been seted up to the bilateral symmetry of helmet, the bottom of louvre is provided with the recess.
As a preferred embodiment of the present invention, the slider is arc-shaped, and the sliding groove is an arc-shaped sliding groove.
As a preferred embodiment of the present invention, the fastening knob is disposed inside the through hole.
As a preferred embodiment of the present invention, the protruding block and the slot have the same specification, the protruding block is an elastic protruding block, and the protruding block is disposed inside the slot.
As a preferred embodiment of the present invention, the arc-shaped plate is an elastic plate.
The utility model has the advantages that: the utility model relates to a wear-type virtual reality experiences device all-in-one movable mounting on the helmet can avoid the all-in-one to cause the oppression to user's face, can rotate the all-in-one simultaneously when having a rest, conveniently continues to use, simple structure, and the practicality is high, fixes the all-in-one through arc and buckle convenience, adjusts convenient to use through the position of fixed plate and slider convenience to the all-in-one.
Drawings
Fig. 1 is a structural diagram of a head-mounted virtual reality experiencing device of the present invention;
fig. 2 is a sectional view of a usage status of the head-mounted virtual reality experiencing apparatus of the present invention;
fig. 3 is a partial structural structure diagram of a head-mounted virtual reality experiencing device of the present invention;
fig. 4 is a sectional view of a part of the structure of the head-mounted virtual reality experiencing device of the present invention;
in the figure: 1. a helmet; 2. an all-in-one machine; 3. heat dissipation holes; 4. a groove; 5. a buckle belt; 6. a chute; 7. a fixing plate; 8. a slider; 9. buckling; 10. a fastener; 11. fastening a knob; 12. A through hole; 13. a bump; 14. a card slot; 15. an arc-shaped plate.
Detailed Description
In order to make the technical means, creation features, achievement purposes and functions of the present invention easy to understand, the present invention is further described below with reference to the following embodiments.
Referring to fig. 1 to 4, the present invention provides a technical solution: a head-wearing virtual reality experience device comprises a helmet 1 and an integrated machine 2, wherein buckling belts 5 are arranged on two sides of the bottom of the helmet 1, sliding grooves 6 are symmetrically formed in the front side of the helmet 1, sliding blocks 8 are slidably mounted inside the sliding grooves 6, fastening knobs 11 are movably mounted on one sides of the sliding blocks 8, protruding blocks 13 are arranged on one sides of the fastening knobs 11, fixing plates 7 are symmetrically mounted at two ends of one side of the integrated machine 2, through holes 12 are formed in the fixing plates 7, clamping grooves 14 are equidistantly formed in the fixing plates 7, clamping pieces 10 are arranged on one side of the top of the integrated machine 2, an arc-shaped plate 15 is fixedly mounted at the top of the helmet 1, clamping buckles 9 are arranged on the arc-shaped plate 15, the number of the clamping buckles 9 is 2, the clamping buckles 9 are buckled on the clamping pieces 10, and the integrated machine 2 is conveniently fixed through the clamping buckles 9 and the clamping pieces 10, the position of the integrated machine 2 can be adjusted through the fixing plate 7 and the sliding block 8, and the integrated machine is convenient to use.
As an optimized embodiment of the utility model, the louvre 3 has been seted up to helmet 1's bilateral symmetry, the bottom of louvre 3 is provided with recess 4, conveniently dispels the heat to the device.
As an optimal implementation manner of the utility model, the shape of slider 8 is the arc, spout 6 is the arc spout, makes things convenient for slider 8 to slide in the inside of spout 6 to rotate all-in-one 2.
As a preferred embodiment of the present invention, the fastening knob 11 is disposed inside the through hole 12, and the fixing plate 7 is conveniently fixed by the fastening knob 11.
As an optimized embodiment of the utility model, the specification of lug 13 and draw-in groove 14 is the same, lug 13 is elastic projection, lug 13 sets up in the inside of draw-in groove 14, can carry on spacingly to fixed plate 7, improves the stability of fixed plate 7.
As a preferred embodiment of the present invention, the arc plate 15 is an elastic plate, which facilitates taking out the buckle 9 from the inside of the clamping member 10.
When the head-wearing virtual reality experience device is used, a helmet 1 is worn on the head of a user, the helmet 1 is fixed through a buckle belt, an all-in-one machine 2 slides on the top of the helmet 1 through a sliding block 8 and a fixing plate 7, the all-in-one machine 2 drives a fastener 10, the fastener 10 is taken out from the inside of a buckle 9, the all-in-one machine 2 slides along a sliding groove 6, the all-in-one machine 2 drives the sliding block 8 through the fixing plate 7, the sliding block 8 slides in the sliding groove 6, the all-in-one machine 2 rotates to the front of the helmet 1, the buckle 9 at the bottom is buckled in the fastener 10, a fastening knob 11 is unscrewed, the all-in-one machine 2 is pushed towards the helmet 1, the fixing plate 7 is driven by the all-in-one machine 2, the fastening knob 11 slides in a through hole 12, a lug 13 slides out of the inside of a clamping groove 14, a proper clamping groove 14 is selected, and the fixing plate 7 and the sliding block are fixed by screwing the fastening knob 11, during half a rest, upwards rotate all-in-one 2, carry out the joint with buckle 9 at fastener 10 and top, this wear-type virtual reality experiences 2 movable mounting of device all-in-one on helmet 1, can avoid all-in-one 2 to cause the oppression to user's face, can rotate all-in-one 2 when the rest simultaneously, leave face, conveniently continue to use, moreover, the steam generator is simple in structure, the practicality is high, conveniently fix all-in-one 2 through arc 15 and buckle 9, conveniently adjust the position of all-in-one 2 through fixed plate 7 and slider 8, high durability and convenient use.
Furthermore, it should be understood that although the present description refers to embodiments, not every embodiment may contain only a single embodiment, and such description is for clarity only, and those skilled in the art should integrate the description, and the embodiments may be combined as appropriate to form other embodiments understood by those skilled in the art.
Claims (6)
1. The head-wearing virtual reality experience device comprises a helmet (1) and an integrated machine (2), and is characterized in that buckling belts (5) are arranged on two sides of the bottom of the helmet (1), sliding grooves (6) are symmetrically formed in the front side of the helmet (1), sliding blocks (8) are slidably mounted inside the sliding grooves (6), fastening knobs (11) are movably mounted on one sides of the sliding blocks (8), protruding blocks (13) are arranged on one sides of the fastening knobs (11), fixing plates (7) are symmetrically mounted at two ends of one side of the integrated machine (2), through holes (12) are formed in the fixing plates (7), clamping grooves (14) are equidistantly formed in the inner portions of the fixing plates (7), clamping pieces (10) are arranged on one side of the top of the integrated machine (2), an arc-shaped plate (15) is fixedly mounted at the top of the helmet (1), and buckles (9) are arranged on the arc-shaped plate (15), the number of the buckles (9) is 2, and the buckles (9) are buckled on the clamping piece (10).
2. The head mounted virtual reality experiencing device of claim 1, wherein: the helmet is characterized in that heat dissipation holes (3) are symmetrically formed in two sides of the helmet (1), and grooves (4) are formed in the bottoms of the heat dissipation holes (3).
3. The head mounted virtual reality experiencing device of claim 1, wherein: the slider (8) is arc-shaped, and the sliding groove (6) is an arc-shaped sliding groove.
4. The head mounted virtual reality experiencing device of claim 1, wherein: the fastening knob (11) is arranged inside the through hole (12).
5. The head mounted virtual reality experiencing device of claim 1, wherein: the sizes of the convex block (13) and the clamping groove (14) are the same, the convex block (13) is an elastic convex block, and the convex block (13) is arranged in the clamping groove (14).
6. The head mounted virtual reality experiencing device of claim 1, wherein: the arc-shaped plate (15) is an elastic plate.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202022918175.4U CN213987035U (en) | 2020-12-08 | 2020-12-08 | Wear-type virtual reality experiences device |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202022918175.4U CN213987035U (en) | 2020-12-08 | 2020-12-08 | Wear-type virtual reality experiences device |
Publications (1)
Publication Number | Publication Date |
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CN213987035U true CN213987035U (en) | 2021-08-17 |
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Family Applications (1)
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CN202022918175.4U Active CN213987035U (en) | 2020-12-08 | 2020-12-08 | Wear-type virtual reality experiences device |
Country Status (1)
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CN (1) | CN213987035U (en) |
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2020
- 2020-12-08 CN CN202022918175.4U patent/CN213987035U/en active Active
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