CN213432918U - Multi-mode toy - Google Patents
Multi-mode toy Download PDFInfo
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- CN213432918U CN213432918U CN202021576648.0U CN202021576648U CN213432918U CN 213432918 U CN213432918 U CN 213432918U CN 202021576648 U CN202021576648 U CN 202021576648U CN 213432918 U CN213432918 U CN 213432918U
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- 239000003086 colorant Substances 0.000 claims description 3
- 230000003760 hair shine Effects 0.000 claims description 3
- 230000006870 function Effects 0.000 abstract description 9
- 230000000694 effects Effects 0.000 description 9
- 238000000034 method Methods 0.000 description 5
- 230000001939 inductive effect Effects 0.000 description 4
- 239000000463 material Substances 0.000 description 2
- RYGMFSIKBFXOCR-UHFFFAOYSA-N Copper Chemical compound [Cu] RYGMFSIKBFXOCR-UHFFFAOYSA-N 0.000 description 1
- 230000004075 alteration Effects 0.000 description 1
- 239000011889 copper foil Substances 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000006467 substitution reaction Methods 0.000 description 1
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Abstract
The utility model relates to a multi-mode toy, which comprises an instruction platform and a plurality of game chessboard, wherein the instruction platform comprises an identification module, a central control module and a storage module; the storage module stores a plurality of game mode data respectively corresponding to a plurality of game boards, the identification module can identify different game boards and transmit generated identification signals to the central control module, and the central control module can call the data of the corresponding game modes in the storage module according to the identification signals transmitted by the identification module. According to the scheme, the storage module of the instruction table stores a plurality of game mode data respectively corresponding to a plurality of game boards, and the identification module capable of identifying different game boards is arranged, so that the instruction table can enter different game modes when different game boards are matched, one instruction table can be matched with a plurality of sets of game boards, and the compatibility of the instruction table is improved; meanwhile, compared with the simplest dice, the electronic instruction desk has richer functions and is more interesting.
Description
Technical Field
The utility model relates to a multi-mode toy belongs to children's toy field.
Background
In busy modern life, parents earn money and raise their homes, so most of the time can leave children at home alone, or ask children to care for the old, still children play at the activity alone many times, and the equipment for children's game now has the disadvantage of single play method, and can not satisfy the different game requirements of children simultaneously.
In the course of the board game, each person's turn needs to have a randomly generated forward step number. The existing chessboard toys in the current market often adopt a mode of throwing dice. The player rolls the dice and determines the number of steps each person will take according to the number on the top surface of the dice, and the whole process is lack of interest. The common chessboard toy with the electronic instruction board can realize the function of randomly generating numbers, but the instruction board can only generate game contents (light, voice and the like) on the chessboard in the game process, and a plurality of instruction boards are needed when a plurality of sets of chessboard toys are provided.
Disclosure of Invention
The utility model aims at providing a multi-mode toy which is convenient for mode switching and interesting, aiming at the defects of the prior art.
A multi-mode toy comprises an instruction station and a plurality of game boards, wherein the instruction station comprises an identification module, a central control module and a storage module; the storage module stores a plurality of game mode data respectively corresponding to a plurality of game boards, the identification module can identify different game boards and transmit generated identification signals to the central control module, and the central control module can call the data of the corresponding game mode in the storage module according to the identification signals transmitted by the identification module so as to enable the command console to enter different game modes. This scheme is through storing a plurality of play mode data that correspond respectively with a plurality of game chess boards in the storage module of instruction platform to set up the identification module that can discern different game chess boards, make the instruction platform can get into different play modes when arranging different game chess boards, make an instruction platform can arrange many sets of game chess boards, improved the compatibility of instruction platform, simultaneously for simplest dice, the instruction platform of electronization has abundanter function, the interest is more sufficient.
Furthermore, the instruction platform also comprises an instruction input module and an instruction output module, the instruction input module and the instruction output module are respectively connected with the central control module, the instruction input module can transmit external control signals to the central control module, and the central control module controls the instruction output module to output corresponding information. Except for the identification module, the instruction station at least comprises an instruction input module and an instruction output module, and is required to enter different game functions corresponding to different game boards and complete the corresponding functions of the instruction station in different game modes; the instruction platform is used as an information center in the game process and can transmit an external control signal to the central control module, and the central control module controls the instruction output module to output corresponding information.
Further, the instruction input module comprises a touch switch and/or a voice control switch and/or an airflow inductive switch, and the instruction output module comprises a bit light module and/or a voice module and/or a display module. The instruction desk can be used for inputting and outputting in various manners, the inputting manner can comprise one or more of touch pressure, sound and air flow induction, and the instruction outputting manner can comprise one or more of light, voice and screen display.
Furthermore, the instruction platform is kettle-shaped, the touch switch is arranged on the kettle handle, the kettle top and the kettle side, and the airflow inductive switch is arranged in the kettle nozzle. In this scheme, set up the instruction platform into the pattern that is similar to the aluding magic lamp, this scheme is through touching the pressure switch setting at hu shank and kettle top, sets up air current inductive switch in the hu zui, need dabber kettle shank and kettle top when using to blow to the hu zui, simulate the sight of using the aluding magic lamp, make whole toy become better to play, more interesting.
Furthermore, the light module is a plurality of lamp beads arranged at the top of the toy body, and when the touch switch corresponding to the light module is triggered, a plurality of lamp beads are randomly lightened. In the game process in various game modes of the scheme, the light module generates a function similar to a dice randomly generated number, so that the number of the lamp beads is 6, 6 lamp beads represent that the dice display 6 points at most, and the number of the actually-bright lamp beads represents the number of the points displayed upwards at last by the rolled dice.
Furthermore, an identification area which can be matched with the identification module is arranged on the game chessboard; after the instruction platform is placed on the identification area of any game board and the identification module is triggered, the identification module can identify the identification area of the game board and generate a corresponding identification signal. In the scheme, because a plurality of identical places are arranged among the chessboard, in order to distinguish and identify the chessboard conveniently, an identification area special for placing an instruction table is arranged on the chessboard, and after the instruction table is placed on the identification area of any game chessboard and an identification module is triggered, the identification module can identify the identification area of the game chessboard and generate a corresponding identification signal.
Furthermore, the identification module is a color acquisition module, and different colors are coated on the identification areas of the game boards.
Furthermore, the bottom of the instruction desk is provided with a groove which can form a closed space with the game board; the color recognition module sets up in the recess, including photosensitive sensor and RGB trichromatic lamp, RGB trichromatic lamp shines to the identification area, and photosensitive sensor can respond to the light that the identification area reflects back to give identification signal and control the module in giving. According to the scheme, a relatively closed space is formed between the groove arranged at the bottom of the instruction table and the instruction area of the chessboard, so that the interference of an external light source is eliminated; at the moment, the RGB three-color lamp illuminates the identification area and reflects the RGB three-color lamp to the photosensitive sensor, and the photosensitive sensor senses the light reflected by the identification area and transmits the identification signal to the central control module.
With the technical proposal, the utility model stores the data of the game modes corresponding to a plurality of different game boards into the storage module of the same instruction platform, and sets the identification module capable of identifying different game boards in the instruction platform; the identification module can identify different game boards and transmit the generated identification signal to the central control module, and the central control module can call the data of the corresponding game mode in the storage module according to the identification signal transmitted by the identification module, so that the instruction console enters different game modes. According to the scheme, one instruction table can be matched with a plurality of sets of game boards through the arrangement of the identification module, so that the compatibility of the instruction table is improved; meanwhile, compared with the simplest dice, the electronic instruction desk has richer functions and is more interesting.
Drawings
Fig. 1 is an explanatory view of the present invention.
Fig. 2 is a side bottom view of the present invention.
Fig. 3 is a schematic view of the utility model showing the removal of the pot lid.
Fig. 4 is a bottom schematic view of the present invention.
In the figure: the multifunctional teaching aid comprises an instruction desk 1, a kettle cover 11, a light installation groove 12, a kettle mouth 13, a groove 14, a color identification module 15, a touch switch 16, a game chessboard 2 and an identification area 21.
Detailed Description
Reference will now be made in detail to the embodiments of the present invention, examples of which are illustrated in the accompanying drawings, wherein like reference numerals refer to the same or similar elements or elements having the same or similar functions throughout. The embodiments described below with reference to the drawings are exemplary and intended to be used for explaining the present invention, and should not be construed as limiting the present invention.
In the description of the present invention, it is to be understood that the terms "center", "longitudinal", "lateral", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "clockwise", "counterclockwise" and the like indicate orientations or positional relationships based on the orientations or positional relationships shown in the drawings, and are only for convenience of description and to simplify the description, but do not indicate or imply that the device or element referred to must have a particular orientation, be constructed and operated in a particular orientation, and therefore should not be construed as limiting the present invention.
Furthermore, the terms "first", "second" and "first" are used for descriptive purposes only and are not to be construed as indicating or implying relative importance or implicitly indicating the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include one or more of that feature. In the description of the present invention, unless otherwise specified, "a plurality" means two or more unless explicitly defined otherwise.
In the present invention, unless otherwise expressly specified or limited, the terms "mounted," "connected," and "fixed" are to be construed broadly and may, for example, be fixedly connected, detachably connected, or integrally connected; can be mechanically or electrically connected; they may be connected directly or indirectly through intervening media, or they may be interconnected between two elements. The specific meaning of the above terms in the present invention can be understood according to specific situations by those skilled in the art.
As shown in fig. 1 to 4, a multi-mode toy comprises an instruction board 1 and a plurality of game boards 2, wherein the instruction board 1 comprises an identification module, a central control module and a storage module; the storage module stores data of game modes corresponding to the game board 2, the identification module can identify different game boards 2 and transmit generated identification signals to the central control module, and the central control module can call the data of the corresponding game modes in the storage module according to the identification signals transmitted by the identification module so as to enable the command console 1 to enter different game modes. According to the scheme, the storage module of the instruction table stores a plurality of game mode data respectively corresponding to a plurality of game boards, and the identification module capable of identifying different game boards is arranged, so that the instruction table can enter different game modes when different game boards are matched.
As shown in fig. 2, in addition to the identification module, in order to complete different game functions corresponding to different game modes, the command console 1 further includes a command input module and a command output module, the command input module and the command output module are respectively connected to the central control module, the command input module can transmit an external control signal to the central control module, and the central control module controls the command output module to output corresponding information. The instruction input module comprises a touch switch 16 and/or a voice control switch and/or an airflow induction switch, and the instruction output module comprises a bit light module and/or a voice module and/or a display module. The instruction platform 1 can input various modes and output various modes, the input mode can comprise one or more of touch pressure, sound and airflow induction, and the instruction output can comprise one or more of light, voice and screen display.
As shown in fig. 2, the command console 1 is in a pot shape, the touch switch 16 is arranged on the handle, the top and the side of the pot, and the airflow inductive switch is arranged in the spout 13. The light module is a plurality of lamp beads arranged at the top of the toy body, and when the touch switch corresponding to the light module is triggered, a plurality of the lamp beads are randomly lightened. The lamp beads are arranged in the light mounting groove 12 on the lower side of the kettle cover 11. In the embodiment, the instruction desk 1 is set to be similar to the Aladdian lamp, the touch switch 16 is arranged on the kettle handle and the kettle top, the airflow induction switch is arranged in the spout 13, the kettle handle and the kettle top need to be touched lightly when the toy is used, the spout 13 is blown, and the situation of using the Aladdian lamp is simulated, so that the whole toy becomes more interesting. In this embodiment, the instruction console is provided with a plurality of electronic modules and switches, and the types of the electronic modules and the switches are specifically shown in the following table.
Electronic module or switch | Model corresponding to module or switch |
Central control module | Master control GPCE3400 |
Color recognition module | RGB three-color lamp + PT17 light-sensitive element |
Memory module | FlashSOP88M |
Sound control switch | MIC microphone |
Touch switch | Copper foil plus blade switch |
In addition to the implementation mode that the size of the randomly generated numbers is represented by the number of the lighted lamp beads, the size of the randomly generated numbers can be transferred by setting a display screen on the instruction desk and directly displaying the numbers on the screen.
As shown in fig. 1, the game board 2 is provided with an identification area 21 capable of cooperating with an identification module; after placing the command console 1 on the identification area 21 of any game board 2 and triggering the identification module, the identification module can identify the identification area 21 of the game board 2 and generate a corresponding identification signal. The identification module is a color acquisition module, and different colors are coated on the identification area 21 of each game chessboard 2. The bottom of the instruction platform 1 is provided with a groove 14, and the groove 14 and the game chessboard 2 can form a closed space; the color recognition module 15 sets up in recess 14, including photosensitive sensor and RGB tristimulus lamp, and RGB tristimulus lamp shines to identification area 21, and photosensitive sensor can respond to identification area 21 and reflect the light of returning to give identification signal and control the module in giving. In the present embodiment, since there are many same places between the chessboard, in order to distinguish and identify the chessboard, an identification area 21 dedicated for placing the command console 1 is provided on the chessboard, and after the command console 1 is placed on the identification area 21 of any game chessboard 2 and the identification module is triggered, the identification module can identify the identification area 21 of the game chessboard 2 and generate a corresponding identification signal. In the embodiment, a relatively closed space is formed between the groove 14 arranged at the bottom of the instruction platform 1 and the instruction area of the chessboard to eliminate the interference of an external light source, at the moment, the RGB three-color lamp illuminates the identification area 21 and reflects the RGB three-color lamp to the photosensitive sensor, and the photosensitive sensor senses the light reflected by the identification area 21 and transmits the identification signal to the central control module.
The following takes a flight chessboard as an example to explain the complete playing steps:
1) the instruction table is placed on a game chessboard, the color (purple) of the mode is recognized to enter the game, the background sound (airplane chess background sound) is played (a master welcomes to go to the Aladdin magic flying chess kingdom, the color lamp is ready to be played with the sound, the color lamp is bright along with the sound) +2S (the color lamp is bright 2S) + the background sound is played, the background sound is played circularly, and the volume of the background sound is reduced when other sounds are played
2) Triggering the corresponding touch switch, randomly playing (dice 1-dice 6) voice sound effect, and triggering the corresponding touch switch when the corresponding LED lamp is on for the next time
Dice sound effect + number 1, step 1 forward-LED 1 light
Dice sound + number 2, step 2 forward-LED 1, LED2 light
Dice sound effect + number 3, step 3 forward-LED 1, LED2, LED3 are on
Dice sound effect + number 4, step 4 forward-LED 1, LED2, LED3, LED4 are on
Dice sound effect + number 5, 5 steps ahead-LED 1-5 light
Dice sound effect + number 6, step 6 forward-LED 1-6 light
3.1) a touch switch on the lamp handle: randomly playing a sound by touch, and playing 3 sounds in total according to the voice prompt operation by the player
The owner can send one of the chessmen directly to the terminal
The owner can send any chess back to the starting point
Make a call (representing nothing)
And 3.2) long-time playing is carried out by pressing a touch switch at the top of the instruction desk for 2 seconds (sound effect + owner, who is happy to become a winner of the current round of games, and please say your desire aloud now), the colorful LEDs are continuously lightened until the voice is over after the colorful LEDs are lightened in the 4 th SL1-L6 of the sound source in sequence, the L1-L6 are lightened after the voice is over, the colorful LEDs are lightened and trigger a sound control switch, the sound control switch is triggered to play (sound effect + owner, your desire can be realized certainly), the colorful lamps are lightened for 60S, the game is turned off (the sound control switch is not triggered within 1 minute, the game is quitted), background sound is played, and a machine closing sound is played if no operation is carried out within 3 minutes.
In the description herein, references to the description of the term "one embodiment," "some embodiments," "an example," "a specific example," or "some examples," etc., mean that a particular feature, structure, material, or characteristic described in connection with the embodiment or example is included in at least one embodiment or example of the invention. In this specification, the schematic representations of the terms used above do not necessarily refer to the same embodiment or example. Furthermore, the particular features, structures, materials, or characteristics described may be combined in any suitable manner in any one or more embodiments or examples.
Although embodiments of the present invention have been shown and described, it is to be understood that the above embodiments are exemplary and should not be construed as limiting the present invention, and that changes, modifications, substitutions and alterations can be made to the above embodiments by those of ordinary skill in the art without departing from the principles and spirit of the present invention.
Claims (8)
1. A multi-mode toy is characterized by comprising an instruction station and a plurality of game boards, wherein the instruction station comprises an identification module, a central control module and a storage module; the storage module stores a plurality of game mode data respectively corresponding to a plurality of game boards, the identification module can identify different game boards and transmit the generated corresponding identification signals to the central control module, and the central control module can call the data of the corresponding game mode in the storage module according to the identification signals transmitted by the identification module so as to enable the command console to enter different game modes.
2. A multi-modal toy according to claim 1, wherein: the instruction platform also comprises an instruction input module and an instruction output module, the instruction input module and the instruction output module are respectively connected with the central control module, the instruction input module can transmit external control signals to the central control module, and the central control module controls the instruction output module to output corresponding information.
3. A multi-modal toy according to claim 2, wherein: the instruction input module comprises a touch switch and/or a voice control switch and/or an airflow induction switch, and the instruction output module comprises a light module and/or a voice module and/or a display module.
4. A multi-modal toy according to claim 3, wherein: the instruction platform is in a kettle shape, the touch switch is arranged on the kettle handle, the kettle top and the kettle side, and the airflow induction switch is arranged in the kettle nozzle.
5. A multi-modal toy according to claim 3, wherein: the light module is a plurality of lamp beads arranged at the top of the toy body, and when the touch switch corresponding to the light module is triggered, a plurality of the lamp beads are randomly lightened.
6. A multi-modal toy according to claim 1, wherein: the game chessboard is provided with an identification area which can be matched with the identification module; after the instruction platform is placed on the identification area of any game board and the identification module is triggered, the identification module can identify the identification area of the game board and generate a corresponding identification signal.
7. A multi-modal toy according to claim 6, wherein: the identification module is a color acquisition module, and different colors are coated on the identification areas of the game boards.
8. A multi-modal toy according to claim 7, wherein: the bottom of the instruction desk is provided with a groove which can form a closed space with the game board; the color recognition module sets up in the recess, including photosensitive sensor and RGB trichromatic lamp, RGB trichromatic lamp shines to the identification area, and photosensitive sensor can respond to the light that the identification area reflects back to give identification signal and control the module in giving.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202021576648.0U CN213432918U (en) | 2020-07-31 | 2020-07-31 | Multi-mode toy |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202021576648.0U CN213432918U (en) | 2020-07-31 | 2020-07-31 | Multi-mode toy |
Publications (1)
Publication Number | Publication Date |
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CN213432918U true CN213432918U (en) | 2021-06-15 |
Family
ID=76307549
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN202021576648.0U Expired - Fee Related CN213432918U (en) | 2020-07-31 | 2020-07-31 | Multi-mode toy |
Country Status (1)
Country | Link |
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CN (1) | CN213432918U (en) |
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2020
- 2020-07-31 CN CN202021576648.0U patent/CN213432918U/en not_active Expired - Fee Related
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Granted publication date: 20210615 |