CN213092013U - A eye-shade and virtual reality equipment for virtual reality equipment - Google Patents
A eye-shade and virtual reality equipment for virtual reality equipment Download PDFInfo
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- CN213092013U CN213092013U CN202021517348.5U CN202021517348U CN213092013U CN 213092013 U CN213092013 U CN 213092013U CN 202021517348 U CN202021517348 U CN 202021517348U CN 213092013 U CN213092013 U CN 213092013U
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Abstract
The utility model relates to a virtual reality technical field especially relates to an eye-shade and virtual reality equipment for virtual reality equipment. This an eye-shade for virtual reality device includes: the two eye circumference attaching parts are attached to the peripheries of the eyes of the wearer, and the inner side end faces of the eye circumference attaching parts are made of soft materials; and the nose supports are connected with the eye periphery fitting parts and comprise two nose bridge grooves which are oppositely arranged, and the groove depth and/or the groove width of the two nose bridge grooves are different. In the eyeshade for the virtual reality equipment, the eye fitting part has certain elasticity, the wearing comfort level is good, and the eyeshade can better fit faces with different outlines by utilizing the elasticity of the eyeshade so as to avoid the influence of light leakage on immersion experience; be provided with the nose bridge groove of two size differences on holding in the palm, the person of wearing can select comfortable wearing mode as required, is favorable to improving the compatibility of equipment.
Description
Technical Field
The utility model relates to a virtual reality technical field especially relates to an eye-shade and virtual reality equipment for virtual reality equipment.
Background
The virtual reality technology is characterized in that a computer technology is adopted as a core, and a photoelectric sensing technology is combined to generate a vivid virtual environment in a specific range integrating vision, hearing, touch and smell. The user can naturally perform real-time vivid interaction with objects in the virtual world by using the virtual reality equipment, so that the experience of being personally on the scene is generated.
Virtual reality equipment will guarantee to have better sense of immersing when using, need avoid light outside the screen to get into the person's of wearing eyes as far as possible, mainly adopts the face guard to shelter from outside light at present. To improve the wearer's experience, the mask needs to have good opacity, skin-friendliness, easier cleaning and replacement on the one hand, and still needs to have a better fit that can fit different facial contours on the other hand.
The existing face mask generally extends to the forehead and the cheek, the face of a wearer is wrapped in a relatively closed face mask in a large area, the air permeability is poor, and the wearer often feels stuffy; the face contour of different people is difficult to adapt, light leakage is easy to occur, and accordingly the immersion feeling is reduced; the mask is made of porous materials such as sponge and cloth, which is not only easy to store dirt and generate peculiar smell in the holes, but also difficult to clean and sterilize.
SUMMERY OF THE UTILITY MODEL
An object of the utility model is to provide an eye-shade and virtual reality equipment for virtual reality equipment can solve current face guard sultry, laminating nature is poor, be difficult to wash and sterile problem.
To achieve the purpose, the utility model adopts the following technical proposal:
an eye shield for a virtual reality device, comprising:
the two eye circumference attaching parts are attached to the peripheries of the eyes of the wearer, and the inner side end faces of the eye circumference attaching parts are made of soft materials; and
the nose holds in the palm, connects two the eye circumference laminating portion, the nose holds in the palm two nose bridge grooves including relative setting, two the groove depth and/or the groove width difference of nose bridge groove.
The outer side end face of the eye circumference attaching portion is provided with a connecting portion, and the connecting portion can be detachably connected with a lens cone of the virtual display device.
Wherein the connecting portion includes:
the clamping sleeve is arranged on the end face of the outer side of the eye circumference fitting part, can be sleeved outside the lens barrel and is tightly matched with the lens barrel; and
the annular flange is convexly arranged on the inner wall of the clamping sleeve, a clamping bulge is arranged on the outer peripheral surface of the lens barrel, and the clamping bulge can be clamped between the annular flange and the outer side end face of the eye periphery laminating part.
The distance between the annular flange and the outer end face of the eye circumference fitting part is smaller than the size of the clamping protrusion in the axial direction of the lens barrel.
The nose pad comprises a nose pad body, wherein the nose pad body is provided with an eye circumference joint part, the inner side end face of the eye circumference joint part is an arc face, and the distance between the inner side end face and the outer side end face of the eye circumference joint part is gradually increased along the direction departing from the nose pad body.
Wherein, the eye circumference joint part is symmetrically arranged relative to the central line in the horizontal direction.
Wherein, the nose holds in the palm and two the eye laminating portion integrated into one piece.
Wherein the soft material is silica gel.
Wherein, the nose pad is made of soft materials.
A virtual reality device comprises a main body, wherein the main body is provided with the eyeshade for the virtual reality device.
Has the advantages that: the utility model provides an eye-shade and virtual reality equipment for virtual reality equipment. In the eyeshade for the virtual reality equipment, the eye fitting part has certain elasticity, the wearing comfort level is good, and the eyeshade can better fit faces with different outlines by utilizing the elasticity of the eyeshade so as to avoid the influence of light leakage on immersion experience; be provided with the nose bridge groove of two size differences on holding in the palm, the person of wearing can select comfortable wearing mode as required, is favorable to improving the compatibility of equipment.
Drawings
Fig. 1 is a schematic structural diagram of a virtual reality device provided by the present invention;
fig. 2 is a schematic structural view of the eyeshade provided by the present invention at a viewing angle;
fig. 3 is a schematic structural view of the eyeshade provided by the present invention at another viewing angle;
fig. 4 is a cross-sectional view of the eyeshade provided by the present invention;
fig. 5 is a schematic structural diagram of the main body provided by the present invention.
Wherein:
1. a main body; 11. a lens barrel; 111. clamping convex; 12. a virtual screen;
2. eye masks; 21. a periocular attachment section; 211. a clamping sleeve; 212. an annular flange; 22. a nose pad; 221. the nose bridge groove.
Detailed Description
Reference will now be made in detail to the embodiments of the present invention, examples of which are illustrated in the accompanying drawings, wherein like reference numerals refer to the same or similar elements or elements having the same or similar functions throughout. The embodiments described below with reference to the drawings are exemplary and intended to be used for explaining the present invention, and should not be construed as limiting the present invention.
In the description of the present invention, it should be noted that the terms "center", "upper", "lower", "left", "right", "vertical", "horizontal", "inner", "outer", and the like indicate orientations or positional relationships based on the orientations or positional relationships shown in the drawings, and are only for convenience of description and simplification of description, but do not indicate or imply that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and thus, should not be construed as limiting the present invention. Furthermore, the terms "first" and "second" are used for descriptive purposes only and are not to be construed as indicating or implying relative importance. Wherein the terms "first position" and "second position" are two different positions.
Unless expressly stated or limited otherwise, the terms "mounted," "connected," and "secured" are to be construed broadly and encompass, for example, both fixed and removable connections; can be mechanically or electrically connected; either directly or indirectly through intervening media, either internally or in any other relationship. The specific meaning of the above terms in the present invention can be understood according to specific situations by those skilled in the art.
Unless expressly stated or limited otherwise, the first feature "on" or "under" the second feature may include the first feature being in direct contact with the second feature, or may include the first feature being in direct contact with the second feature but being in contact with the second feature by another feature therebetween. Also, the first feature being "on," "above" and "over" the second feature includes the first feature being directly on and obliquely above the second feature, or merely indicating that the first feature is at a higher level than the second feature. A first feature being "under," "below," and "beneath" a second feature includes the first feature being directly under and obliquely below the second feature, or simply meaning that the first feature is at a lesser elevation than the second feature.
The technical solution of the present invention is further explained by the following embodiments with reference to the accompanying drawings.
As shown in fig. 1, the present embodiment provides a virtual reality device, which includes a main body 1 and an eyeshade 2, wherein the main body 1 includes a virtual screen 12 and a lens barrel 11, the eyeshade 2 is connected to the lens barrel 11 and can be attached to the face of a wearer, the eyeshade 2 or the main body 1 may be provided with a wearing structure to fix the virtual reality device on the head of the wearer, and the wearer can view the virtual screen 12 through the lens barrel 11.
In the embodiment, the eyeshade 2 is attached to the periphery of the eyes of the wearer, so that on one hand, the attachment area is small, and compared with a mask in the prior art, the area for shielding the face of the wearer can be reduced, so that the stuffiness feeling is eliminated, and the wearing is more comfortable; on the other hand, the weight of the virtual reality equipment can be reduced, the head load of a wearer is small when the virtual reality equipment is used, and the use comfort is better.
In order to guarantee that virtual reality equipment has better sense of immersing, eye-shade 2 can adopt soft materials to make to through the different face profile of deformation adaptation of self, the laminating people's face that its self elastic energy is better effectively improves the light leak condition, avoids the light leak to lead to immersing the sense and descends, thereby provides better experience for the person of wearing.
Optionally, the eye patch 2 can be made of silica gel, is environment-friendly in material and strong in skin friendliness, and compared with the existing porous structures such as sponge or cloth, the eye patch is convenient to clean and disinfect and is not easy to generate peculiar smell.
As shown in fig. 2, the eyecup 2 includes a nose pad 22 and two eye-surrounding attaching portions 21, the inner end surface of the eye-surrounding attaching portion 21 can be attached to the periphery of the eyes of the wearer, and the nose pad 22 connects the two eye-surrounding attaching portions 21. In this embodiment, the eye-surrounding attaching portion 21 may be made of silicone to improve the attaching effect between the inner end surface of the eye-surrounding attaching portion 21 and the face, and the nose pad 22 may also be made of silicone to improve the touch between the nose pad 22 and the bridge of the nose, so as to avoid discomfort of the wearer.
To better accommodate different bridge heights of the wearer, as shown in fig. 3, the nose pad 22 includes two bridge slots 221 disposed opposite to each other, the two bridge slots 221 being disposed one above the other and having different slot depths and/or slot widths. Two relative lateral walls of every nose bridge groove 221 can with the bridge of the nose both sides butt of wearer, through setting up two nose bridge grooves 221 that the groove depth and/or the groove width are different, the wearer can select to use arbitrary nose bridge groove 221 according to self condition and experience to improve wearer's experience better.
In the present embodiment, the lens barrel 11 is cylindrical, the eye-surrounding attaching portions 21 are symmetrically arranged with respect to the center line in the horizontal direction, and the eye-surrounding attaching portions 21 may be attached to the lens barrel 11 after the eye mask 2 is rotated by 180 °. When the wearer uses the eyeshade, the more proper nose bridge groove 221 can be arranged below the eyeshade by rotating the eyeshade, and the eye circumference attaching parts 21 can be well attached to the circumference of the eyes of the wearer.
In this embodiment, the same eyeshade 2 may provide two nose bridge grooves 221 of different groove depths and/or groove widths for the user to select, thereby providing a better wearing experience.
Alternatively, the nose pad 22 and the eye circumference fitting part 21 may be integrally formed, or may be fixed by gluing.
As shown in fig. 4, in order to better fit around the eyes of the wearer, the inner end surface of the eye contour fitting part 21 is a cambered surface to accommodate the contour change around the eyes.
The distance between the inner end surface and the outer end surface of the eye periphery attaching portion 21 gradually increases in the direction away from the nose pad 22, that is, the left and right sides of the eyecup 2 can extend toward the ears of the wearer to obtain a better attaching effect.
In order to facilitate cleaning and sterilization of the eyeshade 2, the outer end face of the eye circumference attaching portion 21 is provided with a connecting portion which can be detachably connected with the lens barrel 11 of the virtual display device to facilitate detachment of the eyeshade 2.
As shown in fig. 4 and 5, the connecting portion includes a snap fit 211 and an annular flange 212. The clamping sleeve 211 is arranged on the end surface of the outer side of the eye circumference joint part 21, the clamping sleeve 211 can be sleeved outside the lens cone 11 and is tightly matched with the outer circumference surface of the lens cone 11 through the elasticity of the clamping sleeve 211; the annular flange 212 is convexly arranged on the inner wall of the clamping sleeve 211, the clamping protrusion 111 is arranged on the outer peripheral surface of the lens barrel 11, when the clamping sleeve 211 is sleeved on the outer side of the lens barrel 11, the clamping protrusion 111 can be clamped between the annular flange 212 and the outer side end face of the eye periphery attaching part 21, and therefore the connection firmness of the eyeshade 2 and the main body 1 is further improved.
In this embodiment, utilize the elasticity of eye-shade 2 self and lens cone 11 tight fit, connection structure is simple, and it is fixed not need additionally to set up the fastener, is favorable to reduce cost, improves the efficiency of dismouting.
To further improve the firmness of the connection between the main body 1 and the eyecup 2, the distance between the annular flange 212 and the outer end face of the eye circumference attaching portion 21 may be smaller than the dimension of the snap projection 111 in the axial direction of the lens barrel 11. When the eyeshade 2 and the lens cone 11 are assembled, the clamping sleeve 211 is sleeved outside the lens cone 11 through the stretching connection part, and the clamping protrusion 111 is clamped between the annular flange 212 and the outer side end face of the eye circumference attaching part 21 during stretching, so that the clamping effect is improved, and the lens cone 11 is separated from the eyeshade 2.
In this embodiment, the locking protrusion 111 may have an annular structure extending around the circumference of the lens barrel 11, so as to further improve the locking effect.
The above description is only for the preferred embodiment of the present invention, and for those skilled in the art, there are variations on the detailed description and the application scope according to the idea of the present invention, and the content of the description should not be construed as a limitation to the present invention.
Claims (10)
1. An eye shield for a virtual reality device, comprising:
two eye circumference attaching parts (21), wherein the inner side end surfaces of the eye circumference attaching parts (21) can be attached to the circumference of the eyes of a wearer, and the eye circumference attaching parts (21) are made of soft materials; and
the nose holds in the palm (22), connect two eye circumference laminating portion (21), nose holds in the palm (22) including two relative nose bridge grooves (221) that set up, two the groove depth and/or the groove width difference of nose bridge groove (221).
2. The eye shield for a virtual reality device according to claim 1, wherein the outer end face of the eye circumference attaching portion (21) is provided with a connecting portion that is detachably connectable to a lens barrel (11) of a virtual display device.
3. The eye shield for a virtual reality device according to claim 2, wherein the connecting portion comprises:
the clamping sleeve (211) is arranged on the end face of the outer side of the eye periphery fitting part (21), and the clamping sleeve (211) can be sleeved outside the lens barrel (11) and is tightly matched with the lens barrel (11); and
annular flange (212), protruding locate the inner wall of joint cover (211), be provided with card protruding (111) on the outer peripheral face of lens cone (11), card protruding (111) can be gone into annular flange (212) with between the outside terminal surface of eye circumference laminating portion (21).
4. The eye shield for a virtual reality device according to claim 3, wherein a distance between the annular flange (212) and an outer end face of the periocular attachment portion (21) is smaller than a dimension of the snap projection (111) in an axial direction of the lens barrel (11).
5. The eye shield for a virtual reality device according to any one of claims 1 to 4, wherein the inner end face of the periocular attachment portion (21) is an arc, and the distance between the inner end face and the outer end face of the periocular attachment portion (21) increases gradually in a direction away from the nose pad (22).
6. The eye shield for a virtual reality device according to any one of claims 1 to 4, wherein the periocular attachment portion (21) is disposed symmetrically with respect to a center line in a horizontal direction.
7. The eye shield for a virtual reality device of any one of claims 1 to 4, wherein the nose pad (22) is integrally formed with both of the periocular attachment portions (21).
8. The eye shield for a virtual reality device of any one of claims 1 to 4, wherein the soft material is silicone.
9. The eye shield for a virtual reality device of any one of claims 1-4, wherein the nose pad (22) is made of a soft material.
10. A virtual reality device comprising a main body (1), characterized in that the main body (1) is provided with an eye shield for a virtual reality device according to any one of claims 1 to 9.
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CN202021517348.5U CN213092013U (en) | 2020-07-28 | 2020-07-28 | A eye-shade and virtual reality equipment for virtual reality equipment |
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CN202021517348.5U CN213092013U (en) | 2020-07-28 | 2020-07-28 | A eye-shade and virtual reality equipment for virtual reality equipment |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN113359316A (en) * | 2021-07-16 | 2021-09-07 | 南京信息工程大学 | Frameless glasses attached by atmospheric pressure |
CN113885210A (en) * | 2021-11-08 | 2022-01-04 | 吉林省钜鸿智能技术有限公司 | Light-pressing AR (augmented reality) glasses |
-
2020
- 2020-07-28 CN CN202021517348.5U patent/CN213092013U/en active Active
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN113359316A (en) * | 2021-07-16 | 2021-09-07 | 南京信息工程大学 | Frameless glasses attached by atmospheric pressure |
CN113885210A (en) * | 2021-11-08 | 2022-01-04 | 吉林省钜鸿智能技术有限公司 | Light-pressing AR (augmented reality) glasses |
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