CN212731016U - Intelligence developmental chess capable of realizing path planning - Google Patents

Intelligence developmental chess capable of realizing path planning Download PDF

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Publication number
CN212731016U
CN212731016U CN202021601630.1U CN202021601630U CN212731016U CN 212731016 U CN212731016 U CN 212731016U CN 202021601630 U CN202021601630 U CN 202021601630U CN 212731016 U CN212731016 U CN 212731016U
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chess
path
chessboard
polygon
path planning
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Chinese (zh)
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不公告发明人
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Abstract

The utility model discloses a can realize path planning's developmental chess, including chess board base, chess board, a plurality of piece and a plurality of route piece, constitute by the polygon in the main part region of chess board, every edge of polygon all sets up two at least chess check, the piece has been placed on the chess check, polygonal inside region is equipped with netted crisscross link, every the end connection of link is certain the chess check, placed on the link the route piece. The utility model increases the interest of the chess by adding the changeable path block, simplifies the rules at the same time, and ensures that the chess is simple, intuitive and easy to learn, and the participants can freely exert, integrate and exercise the planning ability; the chess can be played by a single person and a plurality of persons, can be played on the chess in a closed manner, and improves the applicability.

Description

Intelligence developmental chess capable of realizing path planning
Technical Field
The utility model relates to a chess technical field especially relates to a can realize path planning's developmental chess.
Background
The existing intelligence-developing chess can be roughly divided into two types, one type is a pass chess played by a single person, and the other type is a play chess played by two or more persons. The basic form of the clearance chess in the market is moving chess pieces or splicing and overlapping chess pieces, such as huarongdao, sudoku and the like; the basic form of chess is moving chess pieces or playing chess pieces, such as Chinese chess, go, Chinese checkers, flying chess, etc. The commonality of these existing intelligence developmental chess pieces is the variation of a single element (chess piece), plus the effect of rules or opponents on the game, resulting in a difference to the target outcome.
SUMMERY OF THE UTILITY MODEL
The utility model aims at solving the defects existing in the prior art, providing the intelligence developmental chess which can realize path planning, increasing the interest, being simple and easy to learn directly and visually, and improving the applicability.
In order to achieve the above purpose, the utility model adopts the following technical scheme:
the intelligence developmental chess capable of realizing path planning comprises a chessboard base, a chessboard, a plurality of chess pieces and a plurality of path blocks, wherein the main body area of the chessboard is formed by a polygon, at least two chess grids are arranged on each edge of the polygon, the chess pieces are placed on the chess grids, meshed staggered links are arranged in the inner area of the polygon, the end part of each link is connected with one chess grid, and the path blocks are placed on the links.
Preferably, the path blocks include a straight path block, a turning path block, and a crossing path block.
Preferably, the links are matched in shape to the path blocks.
Preferably, the shape or color of the path block matches the chess piece.
Preferably, the chessboard base is concave inwards to form an accommodating cavity.
Preferably, after the chessboard base is turned over, the chessboard is assembled on the chessboard base to form an open sliding groove, and the task card is rotated into the sliding groove and then positioned under the chessboard.
Compared with the prior art, the beneficial effects of the utility model are that:
by adding the variable path blocks, the interestingness of the chess is increased, the rules are simplified, the chess is simple, visual and easy to learn, participants can freely play, the whole overall planning is realized, and the planning capability is exercised; the chess can be played by a single person and a plurality of persons, can be played on the chess in a closed manner, and improves the applicability.
Drawings
Fig. 1 is a perspective view of the intelligence developmental chess capable of realizing path planning provided by the present invention;
FIG. 2 is a schematic view of the decomposition of the intelligence developmental chess capable of realizing path planning
FIG. 3 is a perspective view of three path blocks;
FIG. 4 is a schematic view of a cavity portion in the base of the chessboard;
FIG. 5 is a schematic view of the sliding slot portion of the chessboard base.
Detailed Description
The technical solutions in the embodiments of the present invention will be described clearly and completely with reference to the accompanying drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only some embodiments of the present invention, not all embodiments.
Referring to fig. 1-2, the puzzle chess capable of implementing path planning provided by this embodiment includes a chessboard base 1, a chessboard 2, a plurality of chesses (not shown) and a plurality of path blocks, wherein a main area of the chessboard 2 is composed of polygons, more than two chesses 3 are disposed on each side of the polygons, the chesses 3 are used for placing chesses, mesh-shaped interlaced links 4 are designed in an inner area of the chessboard polygons, and an end of each link 4 is connected to a certain chesses 3. Starting from any chess lattice 3, the chess lattices can be connected to any other chess lattice 3 through the mesh link 4, and the assumed path can be visualized by the placement of the path blocks on the mesh link 4, so that the path planning is realized.
As shown in fig. 3, the path block of the present embodiment includes three types, namely a linear path block 5, a turning path block 6, and a crossing path block 7, and any one of the assumed paths can be simulated by stacking and combining the three types of path blocks in any number. The turning type path block 6 is used for switching among different links, the cross type path block 7 is used for planning nodes passed by a subsequent assumed path in advance, and the optimal paths for all paths can be found comprehensively by changing the positions of the nodes where the turning type path block 6 and the cross type path block 7 are located.
In this embodiment, the links 4 on the chessboard 2 are correspondingly matched with the path blocks in shape, so that the path blocks can be stably and accurately placed on a certain link 4. It is contemplated that the path pieces may be matched in shape or color to the playing pieces so that the game may be designated by setting conditions that may be selected for presentation in paper or electronically on a medium as a task card for the game to increase the playability of the puzzle.
As shown in fig. 4 and 5, in this embodiment, the chessboard base 1 is recessed inwards to form a containing cavity 11, and the chess pieces, the path blocks, the task cards and the like can be contained in the containing cavity and assembled with the chessboard 2, so that the chess pieces, the path blocks, the task cards and the like can be conveniently carried about. The chessboard base 1 is assembled with the chessboard 2 above after being turned over, an open sliding groove 8 is formed between the two pieces, the task card 9 is arranged under the chessboard 2 after being arranged in the sliding groove 8, the set conditions on the card can be seen through the chessboard 2, and the chess pieces or path blocks are arranged according to the corresponding positions, so that the initial presetting can be completed. The dual-purpose of the front and back surfaces of the chessboard base 1 improves the portability and the use convenience of the whole chessboard.
In the description of the present application, it should be further noted that, unless otherwise explicitly stated or limited, the terms "disposed," "mounted," "connected," and "connected" are to be construed broadly and may include, for example, a fixed connection, a detachable connection, an integral connection, a mechanical connection, an electrical connection, a direct connection, a connection through an intermediate medium, and a connection between two elements. The specific meaning of the above terms in the present application can be understood by those of ordinary skill in the art according to specific circumstances.
The above, only be the concrete implementation of the preferred embodiment of the present invention, but the protection scope of the present invention is not limited thereto, and any person skilled in the art is in the technical scope of the present invention, according to the technical solution of the present invention and the utility model, the concept of which is equivalent to replace or change, should be covered within the protection scope of the present invention.

Claims (6)

1. The intelligence-developing chess capable of realizing path planning is characterized by comprising a chessboard base, a chessboard, a plurality of chess pieces and a plurality of path blocks, wherein the main area of the chessboard is formed by a polygon, at least two chess grids are arranged on each edge of the polygon, the chess pieces are placed on the chess grids, mesh-shaped staggered links are arranged in the inner area of the polygon, the end part of each link is connected with one chess grid, and the path blocks are placed on the links.
2. The puzzle capable of realizing path planning of claim 1, wherein the path blocks include a linear path block, a turning path block, and a cross path block.
3. The path-planner-able puzzle piece of claim 2, wherein the links are matched in shape to the path blocks.
4. The puzzle capable of realizing path planning of claim 2, wherein the shape or color of the path pieces matches the chessmen.
5. The puzzle game of claim 1, wherein the board base is recessed to form a cavity.
6. The intelligence developmental chess capable of realizing path planning according to claim 5, wherein after the chessboard base is turned over, the chessboard is assembled on the chessboard base to form an open chute, and the task card is positioned right below the chessboard after being turned into the chute.
CN202021601630.1U 2020-08-05 2020-08-05 Intelligence developmental chess capable of realizing path planning Active CN212731016U (en)

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CN202021601630.1U CN212731016U (en) 2020-08-05 2020-08-05 Intelligence developmental chess capable of realizing path planning

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202021601630.1U CN212731016U (en) 2020-08-05 2020-08-05 Intelligence developmental chess capable of realizing path planning

Publications (1)

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CN212731016U true CN212731016U (en) 2021-03-19

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114082170A (en) * 2021-11-12 2022-02-25 华南理工大学 Cross game control method combining cross chess and building block toy and three-dimensional chessboard

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114082170A (en) * 2021-11-12 2022-02-25 华南理工大学 Cross game control method combining cross chess and building block toy and three-dimensional chessboard

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