CN212308875U - Immersive interactive virtual reality stage set system - Google Patents

Immersive interactive virtual reality stage set system Download PDF

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CN212308875U
CN212308875U CN202020561756.4U CN202020561756U CN212308875U CN 212308875 U CN212308875 U CN 212308875U CN 202020561756 U CN202020561756 U CN 202020561756U CN 212308875 U CN212308875 U CN 212308875U
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stage
projector
virtual reality
interactive virtual
curtain
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王琛
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South China University of Technology SCUT
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South China University of Technology SCUT
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Abstract

The utility model discloses an immerse interactive virtual reality stage scene system, include: wireless action capture equipment, panorama video preparation equipment, terminal control host computer, first projection unit, the second projection unit, the third projection unit, the fourth projection unit, the stage backdrop, scene curtain and stage front scene curtain in the stage, the stage backdrop is installed at the back of stage, the scene curtain includes audience district ground curtain in the stage, stage district ground curtain and a plurality of movable holographic curtain, a plurality of movable holographic curtains are installed in the stage performance district, the stage foreground curtain is installed between audience district and stage district, wireless action capture equipment and panorama video preparation equipment are connected with the input of terminal control host computer respectively, the output of terminal control host computer passes through the LAN with the input of first to fourth projection unit respectively and is connected. The utility model provides the high performance ability of little theater makes its activities such as conveniently launching performance such as diversified drama, dance.

Description

Immersive interactive virtual reality stage set system
Technical Field
The utility model relates to a stage setting technical field specifically is an immerse interactive virtual reality stage setting system.
Background
In a small theater, the stereoscopic simulation scenery effect with rich contents can not be presented for various performances like a large theater and a standard stage due to the limitation of objective conditions such as space size, professional equipment and the like. Small theaters can only set a projection or LED screen at the stage background to present a set, and the stage can contain extremely limited scene materials and has weak stereoscopic effect.
Therefore the utility model provides an immerse interactive virtual reality stage set system has improved the performance ability in little theater, makes its activities such as performances such as conveniently launching multiple diversified drama, dance.
SUMMERY OF THE UTILITY MODEL
An object of the utility model is to provide an immerse interactive virtual reality stage set system aims at having improved the performance ability in little theater, makes it conveniently launch activities such as performances such as multiple diversified drama, dance.
The utility model discloses a realize like this:
an immersive interactive virtual reality stage setting system, comprising: the system comprises wireless motion capture equipment, panoramic video production equipment, a terminal control host, a first projector set, a second projector set, a third projector set, a fourth projector set, a stage backdrop, a stage middrop and a stage front drop, wherein the stage backdrop is installed on the back of the stage, the stage middrop comprises an audience area ground curtain, a stage area ground curtain and a plurality of movable holographic curtains, the movable holographic curtains are installed in a stage performance area, the stage front drop is installed between the audience area and the stage area, the wireless motion capture equipment and the panoramic video production equipment are respectively connected with the input end of the terminal control host, the output end of the terminal control host is respectively connected with the input ends of the first to fourth projector sets through a local area network, the first projector set is used for projecting panoramic video on the stage backdrop, the second projector set is used for projecting panoramic videos on the audience area ground screen and the stage area ground screen, the third projector set is used for projecting the panoramic videos on the movable holographic screens, and the fourth projector set is used for projecting the panoramic videos on the stage foreground screen.
Further, the shape of the stage backdrop is an arc-shaped structure.
Further, the first projector set is installed on a stage background, and the first projector set adopts a plurality of short-focus engineering projectors.
Further, the second projector set is installed at the top of stage district, between movable holographical curtain of stage and the stage backdrop is installed to the third projector set, the fourth projector set is installed both sides around the stage foreground curtain.
Further, the second projector set comprises two projector sets, and the two projector sets are arranged in the front and back direction in the viewing direction.
Further, the stage foreground curtain adopts a transparent screen curtain.
Further, the movable holographic curtain is installed between the rotary mechanical suspender and the stage.
Further, wireless motion capture equipment is installed at the top in stage district, wireless motion capture equipment adopts Kinect body to feel the camera.
Further, the panoramic video production equipment adopts a 360-degree panoramic camera.
Furthermore, the first projector set and the second projector set are respectively connected with a hardware graphics fusion device.
Compared with the prior art, the beneficial effects of the utility model are that: 1. the limitation of a small theater on the size of a physical space and equipment conditions is broken through, 360-degree panoramic video with rich content is presented in a stage space to serve as a stereo set (scene) for performance, and the stereoscopic sense, the reality sense and the immersion sense are strong;
2. the panoramic scene material adopts the 360-degree panoramic camera to shoot in real scene, so that the method of real-body and materialized scene setting is reduced or no longer required, and the consumption of material resources, manpower and time is greatly saved when the stage scene and the prop are prepared. The digital scenery can be repeatedly used for unlimited times, waste garbage is not generated, and the carrying problem is avoided;
3. by adopting the wireless motion capture equipment, real actors do not need to wear the motion capture equipment, so that the viewing behavior is natural and comfortable, and the real actors do not feel tired easily;
4. the system has the characteristic of modularization, and the number of the projection units, the holographic screen and the like can be increased or decreased at will according to the size of a stage space, the actual field and the specific requirements of performance.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings that are required to be used in the embodiments will be briefly described below, it should be understood that the following drawings only illustrate some embodiments of the present invention, and therefore should not be considered as limiting the scope, and for those skilled in the art, other related drawings can be obtained according to the drawings without inventive efforts.
Fig. 1 is a schematic view of the equipment connection of the stage setting system of the present invention;
fig. 2 is a schematic structural diagram of a theatrical theater of the present invention;
fig. 3 is a set explosion diagram of the stage set system of the present invention.
Wherein, 1, the terminal control host computer; 2. panoramic video production equipment; 3. a wireless motion capture device; 4. a first projector set; 5. a second projector set; 6. a third projector set; 7. a fourth projector set; 8. a stage backdrop; 9. a stage area ground screen; 10. an audience area ground screen; 11. a movable holographic screen; 12. stage front curtain.
Detailed Description
To make the objects, technical solutions and advantages of the embodiments of the present invention clearer, the drawings of the embodiments of the present invention are combined to clearly and completely describe the technical solutions of the embodiments of the present invention, and obviously, the described embodiments are some embodiments of the present invention, not all embodiments. Thus, the following detailed description of the embodiments of the present invention, presented in the accompanying drawings, is not intended to limit the scope of the invention, as claimed, but is merely representative of selected embodiments of the invention. Based on the embodiments in the present invention, all other embodiments obtained by a person skilled in the art without creative work belong to the protection scope of the present invention.
In the present invention, unless otherwise expressly stated or limited, the terms "mounted," "connected," and "fixed" are to be construed broadly and may, for example, be fixedly connected, detachably connected, or integrally formed; can be mechanically or electrically connected; either directly or indirectly through intervening media, either internally or in any other relationship. The specific meaning of the above terms in the present invention can be understood according to specific situations by those skilled in the art.
As shown in fig. 1-3, an immersive interactive virtual reality stage set system includes: the system comprises wireless motion capture equipment 3, panoramic video production equipment 2, a terminal control host 1, a first projector set 4, a second projector set 5, a third projector set 6, a fourth projector set 7, a stage backdrop 8, a scene curtain in the stage and a stage front scene curtain 12, wherein the stage backdrop 8 is installed at the back of the stage, the scene curtain in the stage comprises an audience area ground curtain 10, a stage area ground curtain 9 and a plurality of movable holographic curtains 11, the plurality of movable holographic curtains 11 are installed at a stage performance area, the stage front scene curtain 12 is installed between the audience area and the stage area, the wireless motion capture equipment 3 and the panoramic video production equipment 2 are respectively connected with the input end of the terminal control host 1, the output end of the terminal control host 1 is respectively connected with the input ends of the first to fourth projector sets 7 through a local area network, the first projector set 4 is used for projecting panoramic video on the stage backdrop 8, the second projector set 5 is used for projecting panoramic video on the audience area ground screen 10 and the stage area ground screen 9, the third projector set 6 is used for projecting panoramic video on the movable holographic screens 11, and the fourth projector set 7 is used for projecting panoramic video on the stage front screen 12.
In the embodiment of the application, the immersive interactive virtual reality stage setting system is applied to a small theater with the square meter of about 300, as shown in fig. 2, the small theater is divided into a performance stage, an auditorium, an operation area and an independent equipment room.
Specifically, the terminal control host 1 is installed in an operation area, and the stage backdrop 8, the stage front curtain 12, the stage middle curtain, and the first to fourth line sets are installed in a performance stage.
The stage background curtain 8, the stage foreground curtain 12 and the stage middle scene curtain form a three-dimensional stage set system, and the front, middle and rear virtual set digital images are visually overlapped with real actors to form a multi-level, strong depth sense and three-dimensional stage set effect.
In the embodiment of the application, a Unity3D engine is embedded in the terminal control host 1, a high-resolution panoramic video which is made by shooting with a 360-degree panoramic camera is loaded into the Unity3D engine, and is subjected to fusion projection by a plurality of projector sets, and then a picture is presented by a stage scene system; the body motion information of the actor is captured through the Kinect somatosensory camera and transmitted to the Unity3D engine, and an operator can send out a control instruction through a manual control host keyboard according to the progress of the scenario and the performance of the actor, so that the switching of the stage space scene and the progress of the scenario are realized.
Further, the stage backdrop 8 is in an arc shape. By setting the stage background into an arc-shaped structure, the enclosing feeling is enhanced, and the stage background is used for representing scenes in which stories occur.
In addition, in order to avoid the interference between the actors, the prop entity and the front projection light, the first projector set 4 is installed at the stage background and multiple short-focus engineering projectors are used for back projection.
Specifically, the middle scene position is a core area of the actor performing action, the scenery factors include a movable transparent holographic curtain of a horizontal stage ground and a vertical ground, the second projector unit 5 is installed at the top of the stage area, the third projector unit 6 is installed between the movable holographic curtain of the stage 11 and the background curtain of the stage 8, and the fourth projector units are installed at the front and the back sides of the foreground curtain of the stage 12.
Further, the second projector set 5 includes two projector sets, and the two projector sets are arranged in front and behind in the viewing direction.
In the embodiment of the application, two groups of projectors are adopted to respectively project from front and back different angles above the stage and completely overlap on the ground, so that the phenomenon of ground image loss caused by blocking projection light by entities such as actors and props is eliminated.
Further, the stage front scene screen 12 adopts a transparent screen to represent close scene elements in the drama scene, such as white clouds, thunder, close tree shadows, florists and the like.
Further, the movable holographic screen 11 is installed between the rotary mechanical boom machine and the stage.
In this application embodiment, rotating machinery jib machine includes rotating electrical machines and connecting rod, and connecting rod one end is connected with the motor shaft of rotating electrical machines, and the other end is connected with movable holographic curtain 11, and the rotating electrical machines can be installed in the bottom of stage, can rotate movable holographic curtain 11 to the relevant position through rotating machinery jib machine during the performance.
Further, wireless motion capture equipment 3 installs at the top in stage district, wireless motion capture equipment 3 adopts Kinect body to feel the camera.
In the embodiment of the application, in order to enable actors to perform on the stage easily and freely, wireless non-wearable motion capture equipment is adopted, and the Kinect somatosensory camera is specifically adopted to capture the body motions of the actors. Further in order to enhance the robustness of gesture recognition, 2 Kinect somatosensory cameras are erected above the stage performance area.
Further, the panoramic video production device 2 employs a 360 ° panoramic camera.
In the embodiment of the application, the panoramic video is a virtual live-action technology with low consumption and strong visual effect. Selecting a real scene which is in line with the performance scene according to the needs of the scenario, shooting the scene object at multiple angles by using a 360-degree panoramic camera, making a panoramic video through synthesis software, and storing the panoramic video in a streaming file form.
In addition, for scenes which are difficult to find or not in reality, three-dimensional software such as Maya and 3Dmax can be used for modeling, then clipping and synthesis are carried out in video post-processing software, and processing such as color correction, special effects and stereo effects is carried out, so that a stereo simulation show panoramic video scene is created.
Further, the first projector set 4 and the second projector set 5 are respectively connected with a hardware graphics fusion device. The images of the ground screen and the background screen are fused into a whole through the hardware image fusion device, and the seamless splicing of the two parts of images is achieved.
The above is only a preferred embodiment of the present invention, and is not intended to limit the present invention, and various modifications and changes will occur to those skilled in the art. Any modification, equivalent replacement, or improvement made within the spirit and principle of the present invention should be included in the protection scope of the present invention.

Claims (10)

1. An immersive interactive virtual reality stage set system, comprising: the system comprises wireless motion capture equipment, panoramic video production equipment, a terminal control host, a first projector set, a second projector set, a third projector set, a fourth projector set, a stage backdrop, a stage middrop and a stage front drop, wherein the stage backdrop is installed on the back of the stage, the stage middrop comprises an audience area ground curtain, a stage area ground curtain and a plurality of movable holographic curtains, the movable holographic curtains are installed in a stage performance area, the stage front drop is installed between the audience area and the stage area, the wireless motion capture equipment and the panoramic video production equipment are respectively connected with the input end of the terminal control host, the output end of the terminal control host is respectively connected with the input ends of the first to fourth projector sets through a local area network, the first projector set is used for projecting panoramic video on the stage backdrop, the second projector set is used for projecting panoramic videos on the audience area ground screen and the stage area ground screen, the third projector set is used for projecting the panoramic videos on the movable holographic screens, and the fourth projector set is used for projecting the panoramic videos on the stage foreground screen.
2. An immersive interactive virtual reality stage setting system according to claim 1, wherein the stage backdrop is in the shape of an arc-shaped structure.
3. An immersive interactive virtual reality stage set system according to claim 2, wherein the first projector unit is installed in a stage background, and the first projector unit employs a plurality of short-focus engineering projectors.
4. An immersive interactive virtual reality stage setting system as claimed in claim 1, wherein the second projector unit is installed at the top of the stage area, the third projector unit is installed between the stage moving type holographic screen and the stage background screen, and the fourth projector unit is installed at the front and rear sides of the stage foreground screen.
5. An immersive interactive virtual reality stage set system according to claim 4, wherein the second projector set comprises two projector sets, the two projector sets being arranged one behind the other in the viewing direction.
6. An immersive interactive virtual reality stage setting system according to claim 1, wherein the stage foreground screen is a transparent screen.
7. An immersive interactive virtual reality stage setting system of claim 1, wherein the animated holographic screen is mounted between the rotary mechanical boom machine and the stage.
8. An immersive interactive virtual reality stage setting system according to claim 1, wherein the wireless motion capture device is mounted on top of the stage area, the wireless motion capture device employing a Kinect motion sensing camera.
9. A sink according to claim 1Immersion interactive virtual reality stage set system, which is characterized in that the panoramic video production equipment adopts 3600A panoramic camera.
10. An immersive interactive virtual reality stage set system according to claim 1, wherein a hardware graphics fusion device is connected to each of the first projector set and the second projector set.
CN202020561756.4U 2020-04-15 2020-04-15 Immersive interactive virtual reality stage set system Active CN212308875U (en)

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CN202020561756.4U CN212308875U (en) 2020-04-15 2020-04-15 Immersive interactive virtual reality stage set system

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113115016A (en) * 2021-04-08 2021-07-13 浙江大学 Overlay type virtual imaging video display control system

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113115016A (en) * 2021-04-08 2021-07-13 浙江大学 Overlay type virtual imaging video display control system

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