CN211698429U - Mobile phone game helmet - Google Patents

Mobile phone game helmet Download PDF

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Publication number
CN211698429U
CN211698429U CN201921305169.2U CN201921305169U CN211698429U CN 211698429 U CN211698429 U CN 211698429U CN 201921305169 U CN201921305169 U CN 201921305169U CN 211698429 U CN211698429 U CN 211698429U
Authority
CN
China
Prior art keywords
lens
mobile phone
helmet
cover shell
fixing band
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201921305169.2U
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Chinese (zh)
Inventor
刘岩
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
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Priority to CN201921305169.2U priority Critical patent/CN211698429U/en
Application granted granted Critical
Publication of CN211698429U publication Critical patent/CN211698429U/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Abstract

The embodiment of the utility model discloses a mobile game helmet, which comprises a helmet body, a front mobile phone placing cover shell, a lens or lens group adjusting mechanism and a lens mechanism; the front mobile phone placing cover shell is horizontally arranged and fixed on the front side of the helmet body; placing the mobile phone into a front mobile phone placing cover shell; a lens or lens group adjusting mechanism configured to adjust a focal length of the lens mechanism; and the screen of the mobile phone performs erect virtual image projection through the lens mechanism. The utility model discloses cell-phone recreation helmet adopts full packet mode project organization can cover eyes completely, lets the user can be absorbed in the virtual image that the screen presented and reaches immersive recreation experience. The lens forms an image without distortion, and discomfort such as dizziness and the like cannot be brought to a wearer.

Description

Mobile phone game helmet
Technical Field
The utility model relates to a 3D mobile game equipment technical field, more specifically say, relate to a mobile game helmet.
Background
The 3D mobile phone game is a game which is operated by using a space stereo computing technology and is realized by using a three-dimensional stereo model, the character control of the game is realized by a space stereo programming algorithm, and a gyroscope (an angular velocity sensor) arranged in a mobile phone well measures the rotating and deflecting actions according to the user operation, so that the actual operation of a user is accurately analyzed and judged.
With the development technology of the times being improved and the hardware and software of the smart phone being upgraded, most of the current mobile phones have the gyroscope function, and the 3D game of the current mobile phones supports the gyroscope function to play games, but the current mobile phones and the current mobile phones are external and externally arranged, and equipment and devices are handles and keyboards and cannot achieve immersive experience.
SUMMERY OF THE UTILITY MODEL
In view of this, the utility model provides a cell-phone recreation helmet realizes feeling the comfortable immersive experience of 3D recreation at the panorama.
A helmet for mobile phone games, which is provided with a helmet body,
including, the shell is placed to helmet body, leading cell-phone, lens or battery of lens guiding mechanism, lens mechanism, wherein:
the front mobile phone placing cover shell is horizontally arranged and fixed on the front side of the helmet body;
placing the mobile phone into a front mobile phone placing cover shell;
a lens or lens group adjusting mechanism configured to adjust a focal length of the lens mechanism;
and the screen of the mobile phone performs erect virtual image projection through the lens mechanism.
Preferably, the helmet body further comprises: and the helmet fixing band is connected with the helmet body.
Preferably, the lens or lens group adjusting mechanism is embodied as a lens or lens group adjusting knob.
Preferably, the first and second electrodes are formed of a metal,
the helmet fixing band comprises a head fixing band and a lower jaw fixing band.
Preferably, the lens mechanism comprises a lens or a combination of lenses.
According to the above technical scheme, the utility model discloses cell-phone recreation helmet adopts full packet mode project organization to cover eyes completely, lets the user can be absorbed in the virtual image that the screen presents and reaches immersive recreation and experience the utility model discloses be equipped with compact project organization, can let the user pass through the built-in gyroscope function of cell-phone, through the rotatory head that drives of health, and the action such as the new line is bow, realize experiencing the immersive of 3D recreation at panorama impression. The lens forms an image without distortion, and discomfort such as dizziness and the like cannot be brought to a wearer.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below. It is obvious that the drawings in the following description are only some embodiments of the invention, and that for a person skilled in the art, other drawings can be derived from them without inventive effort.
Fig. 1 is a schematic structural view of a mobile game helmet disclosed in an embodiment of the present invention;
fig. 2 is a schematic structural view of a mobile game helmet disclosed in an embodiment of the present invention;
fig. 3 is a schematic view of a projection principle of a mobile game helmet disclosed in an embodiment of the present invention.
Detailed Description
The technical solution in the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention. It is to be understood that the embodiments described are only some embodiments of the invention, and not all embodiments. Based on the embodiments in the present invention, all other embodiments obtained by a person skilled in the art without creative efforts belong to the protection scope of the present invention.
In order to realize better gaming experience, there are equipment such as wear-type cell phone stand and VR glasses to realize on the market at present. Wherein: the head-mounted mobile phone support fixes the mobile phone on the head through the head-mounted device, and the curved mirror is arranged at the lower part of the head-mounted mobile phone support, so that human eyes can see the reflection of the mobile phone screen. Due to the open design, the device cannot shade light and cannot realize immersive experience, and is only suitable for lying, lying and sitting due to instable volume of the device, and the mobile phone screen viewed after being reflected by the curved mirror can realize double amplification at most, so that the viewing experience is greatly influenced.
Another kind of cell-phone VR glasses, helmet through lens group in the head mounted device, realize can watching the VR film or play the function of VR recreation. VR film and game are the same image double screen, and the left and right eyes respectively see a screen, but the device can't normally watch the cell-phone but screen image, and more importantly, VR equipment can bring uncomfortable feelings such as giddiness, vomiting after wearing at present.
The utility model provides a mobile game helmet to the realization is experienced at the comfortable immersive of panorama impression 3D recreation.
Fig. 1 shows a mobile gaming helmet, comprising,
referring to fig. 2, a mobile game helmet includes a helmet body 7, a front mobile phone housing case 11, a lens or lens group adjusting mechanism 4, a lens mechanism 2:
the front mobile phone placing cover shell 11 is horizontally arranged and fixed on the front side of the helmet body 7;
placing the mobile phone 3 into the front mobile phone placing cover shell 11;
the lens or lens group adjusting mechanism 4 is configured to adjust the focal length of the lens mechanism, preferably said lens or lens group adjusting mechanism 4 is embodied as a lens or lens group adjusting knob.
In fig. 1, the knob can realize one-side or two-side rotation to adjust the focal length of the lens;
in fig. 1, it is shown that, after the helmet has been worn by the user, the left 5 and right 6 eyes will be placed behind the lens arrangement 2,
the screen of the mobile phone 3 is projected with an erect virtual image through the lens mechanism 2.
The lens mechanism 2 is adjusted to a proper position less than one time of focal length, and then, human eyes can see a clear erect virtual image which is many times larger than the mobile phone screen.
The specific projection principle refers to fig. 3.
This cell-phone machine recreation helmet adopts full packet mode project organization can cover eyes completely, lets the user pass through the built-in gyroscope function of cell-phone, through the rotatory head that drives of health, and actions such as the bow of raising the head, realizes experiencing at the immersive of panorama impression 3D recreation.
Referring to fig. 2, the helmet body 7 further includes: and the helmet fixing band is connected with the helmet body.
Preferably, the helmet fixing band comprises a head fixing band 8 and a mandible fixing band 9.
Preferably, the lens arrangement 2 comprises a lens or a combination of lenses.
In summary, the following steps:
the utility model discloses a full packet mode project organization can cover eyes completely, lets the user can be absorbed in the virtual image that the screen presents and reaches immersive gaming experience, the utility model discloses be equipped with compact project organization, can let the user pass through the built-in gyroscope function of cell-phone, through the rotatory head that drives of health, and actions such as the new line is bow, realize experiencing at the immersive of panorama impression 3D recreation. The lens forms an image without distortion, and discomfort such as dizziness and the like cannot be brought to a wearer.
The previous description of the disclosed embodiments is provided to enable any person skilled in the art to make or use the present invention. Various modifications to these embodiments will be readily apparent to those skilled in the art, and the generic principles defined herein may be applied to other embodiments without departing from the spirit or scope of the embodiments of the invention. Thus, the present embodiments are not intended to be limited to the embodiments shown herein but are to be accorded the widest scope consistent with the principles and novel features disclosed herein.

Claims (4)

1. A mobile phone game helmet is characterized by comprising a helmet body, a front mobile phone placing cover shell, a lens or lens group adjusting mechanism and a lens mechanism, wherein,
the front mobile phone placing cover shell is horizontally arranged and fixed on the front side of the helmet body;
placing the mobile phone into a front mobile phone placing cover shell;
a lens or lens group adjusting mechanism configured to adjust a focal length of the lens mechanism;
particularly as a lens or lens group adjustment knob; and can be adjusted to a suitable position less than one focal length;
and the screen of the mobile phone performs erect virtual image projection through the lens mechanism.
2. The mobile gaming helmet of claim 1, further comprising: and the helmet fixing band is connected with the helmet body.
3. The handset game helmet of claim 2,
the helmet fixing band comprises a head fixing band and a lower jaw fixing band.
4. The cell phone gaming helmet of claim 1, wherein the lens mechanism comprises one lens or a combination of lenses.
CN201921305169.2U 2019-08-08 2019-08-08 Mobile phone game helmet Expired - Fee Related CN211698429U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201921305169.2U CN211698429U (en) 2019-08-08 2019-08-08 Mobile phone game helmet

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201921305169.2U CN211698429U (en) 2019-08-08 2019-08-08 Mobile phone game helmet

Publications (1)

Publication Number Publication Date
CN211698429U true CN211698429U (en) 2020-10-16

Family

ID=72770384

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201921305169.2U Expired - Fee Related CN211698429U (en) 2019-08-08 2019-08-08 Mobile phone game helmet

Country Status (1)

Country Link
CN (1) CN211698429U (en)

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GR01 Patent grant
GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20201016

Termination date: 20210808

CF01 Termination of patent right due to non-payment of annual fee