CN211635223U - Bread maker modeling intelligent toy - Google Patents

Bread maker modeling intelligent toy Download PDF

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Publication number
CN211635223U
CN211635223U CN201922290844.5U CN201922290844U CN211635223U CN 211635223 U CN211635223 U CN 211635223U CN 201922290844 U CN201922290844 U CN 201922290844U CN 211635223 U CN211635223 U CN 211635223U
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CN
China
Prior art keywords
clamping mechanism
card
shell
map
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201922290844.5U
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Chinese (zh)
Inventor
杨单明
郑兰曙
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Wuhan Lurui Technology Co ltd
Original Assignee
Wuhan Lurui Technology Co ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Wuhan Lurui Technology Co ltd filed Critical Wuhan Lurui Technology Co ltd
Priority to CN201922290844.5U priority Critical patent/CN211635223U/en
Application granted granted Critical
Publication of CN211635223U publication Critical patent/CN211635223U/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Abstract

A bread maker modeling intelligent toy comprises a bread-shaped shell, a magnetic card device, a projector, a microcontroller and a control device, wherein the control device and the projector are electrically connected with the microcontroller; a substrate is arranged in the shell, the microcontroller is positioned on the substrate, and a first clamping mechanism, a second clamping mechanism and a third clamping mechanism are arranged on the substrate; the magnetic card device comprises a map card, a magnetic card and an auxiliary card for completing game tasks, wherein the map card, the magnetic card and the auxiliary card are matched on the first clamping mechanism, the second clamping mechanism and the third clamping mechanism; a throwing lens of the projector is embedded in the side surface of the shell; relays capable of automatically ejecting the map card are symmetrically arranged on two sides in the first clamping structure; compared with the prior art, the utility model: can adjust operation interface by oneself according to the self condition through with the image projection, convenient operation, supplementary card edgewise can arouse children's interest, plays the guide effect, and the device of popping out the figure card after the recreation is played, conveniently takes.

Description

Bread maker modeling intelligent toy
Technical Field
The utility model relates to a children's toys field, concretely relates to bread machine molding intelligence toy.
Background
Toys in childhood are various, various game machines affect more and more children, the games can exercise thinking and finger sensitivity of the children, the game machines are generally different and are displayed through display screens such as televisions, computers and the like for operation, an operation interface is single, after a long-time game, the toys grow along with the games without chatting, and certain interestingness is lacked.
SUMMERY OF THE UTILITY MODEL
To the foregoing, the utility model provides a bread maker molding intelligent toy to solve at least one problem among the above-mentioned prior art.
According to one aspect of the utility model, the bread maker modeling intelligent toy comprises a bread-shaped shell, a magnetic card device for storing game image content, a projector for projecting the game image, a microcontroller and a control device, wherein the magnetic card device and the control device are both positioned on the surface of the shell, the projector and the microcontroller are both positioned inside the shell, and the control device and the projector are both electrically connected with the microcontroller; a substrate is arranged in the shell, the microcontroller is positioned on the substrate, and a first clamping mechanism, a second clamping mechanism and a third clamping mechanism are arranged on the substrate; the shell is provided with a first through hole, a second through hole and a third through hole which correspond to the first clamping mechanism, the second clamping mechanism and the third clamping mechanism respectively; the magnetic card device comprises a bread sheet-shaped map card for storing a map, a bread sheet-shaped magnetic card for determining the map area range and an auxiliary card for completing a game task, wherein the map card, the magnetic card and the auxiliary card respectively pass through the first through hole, the second through hole and the third through hole to be matched with the first clamping mechanism, the second clamping mechanism and the third clamping mechanism; the projector embeds a throwing lens for throwing the game images in the storage device into the side surface of the shell; and relays for automatically popping up the map card after the game is finished are symmetrically arranged on two sides in the first clamping structure.
Preferably, the control device comprises a rocker, a pause key, a fast forward key, a backward key and a power switch key, one end of the rocker is of a spherical structure, the spherical structure is located in a spherical placing groove formed in the surface of the shell, and the pause key, the fast forward key and the backward key are all embedded in the surface of the shell.
Preferably, a rechargeable high-voltage storage battery is arranged in the shell, a connecting hole is formed in the side face of the shell, and the connecting hole can be connected with an external power supply through a power supply patch cord.
Preferably, a rocker potentiometer which can be matched with a rocker to control the movement of the angle color in the game is arranged in the spherical placing groove.
Preferably, the inside of the shell is also provided with a loudspeaker, and the surface of the shell is provided with a plurality of through holes corresponding to the loudspeaker.
The utility model has the advantages that: through can adjusting operation interface by oneself according to the self condition with the image projection, convenient operation, supplementary card of accomplishing the task can arouse children's interest from the side, plays the guide effect, has still increased the device that pops out the graphic card after the recreation is played, conveniently takes.
Drawings
FIG. 1 is a schematic perspective view of the present invention;
FIG. 2 is a schematic view of a substrate structure;
fig. 3 is a top view of fig. 1.
Detailed Description
The invention will be further explained below with reference to the drawings and some embodiments.
In fig. 1-3, an intelligent toy with bread maker shape comprises a bread-shaped shell 1, a magnetic card device for storing game image content, a projector 18 for projecting game images, a microcontroller 17 and a control device, wherein the magnetic card device and the control device are both positioned on the surface of the shell 1, the projector 18 and the microcontroller 17 are both positioned inside the shell 1, and the control device and the projector 18 are both electrically connected with the microcontroller 17; a substrate 12 is arranged in the shell 1, the micro controller 17 is positioned on the substrate 12, and a first clamping mechanism 13, a second clamping mechanism 14 and a third clamping mechanism 15 are arranged on the substrate 12; the shell is provided with a first through hole, a second through hole and a third through hole which correspond to the first clamping mechanism 13, the second clamping mechanism 14 and the third clamping mechanism 15 respectively; the magnetic card device comprises a bread slice-shaped map card 2 for storing a map, a bread slice-shaped magnetic card 3 for determining the map area range and an auxiliary card 4 for completing a game task, wherein the map card 2, the magnetic card 3 and the auxiliary card 4 respectively pass through a first through hole, a second through hole and a third through hole to be matched with a first clamping mechanism 13, a second clamping mechanism 14 and a third clamping mechanism 15; the projector 18 embeds a throwing lens for throwing the game images in the storage device into the side surface of the shell; relays 16 for automatically ejecting the map card after the game is finished are symmetrically arranged on two sides in the first clamping structure 13.
In this embodiment, the control device includes a rocker 5, a pause key 7, a fast forward key 9, a backward key 8 and a power switch key 11, one end of the rocker 5 is in a spherical structure, the spherical structure is located in a spherical placing groove 6 formed in the surface of the housing, and the pause key 7, the fast forward key 9 and the backward key 9 are all embedded in the surface of the housing; a rocker potentiometer which can be matched with the rocker 5 to control the movement of the angle color in the game is arranged in the spherical placing groove 6.
In this embodiment, the microcontroller 18 can read the information of the map card 2, the magnetic card 3 and the auxiliary card 4, and can send out image signals to control the projector 18 to project images, the control device is connected with the input end of the microcontroller 18, the rocker 5 swings back and forth and left and right to form a voltage difference by the rocker potentiometer, and the microcontroller 18 receives the electric signal of the rocker potentiometer, converts the electric signal into image signals and controls the movement of characters in the game.
In the embodiment, the rocker potentiometer is of the model of RJ1301NOA0X-VA1 or RKJXV1224005 and the like.
In this embodiment, the microcontroller 18 is a programmable single chip microcomputer of AT89C2051 or TMS320VC5509A, and the like.
In the present embodiment, the relay 16 is used for ejecting the map card 2 after the game is played; when the relay 16 is powered on, the spring deforms, and when the relay 16 is powered off, the spring restores to deform; by utilizing the characteristic of the relay 16, after the game is finished, the microcontroller 18 transmits an electric signal to the relay 16, so that the map card 2 is popped up under the action of the spring after the game is finished, a user does not need to take the card by himself, and the damage of the map card 2 and the first clamping mechanism 13 caused by the card taking of children is reduced to a certain extent.
In the present embodiment, a speaker 10 is disposed inside the housing, and a plurality of through holes corresponding to the speaker 10 are disposed on the surface of the housing; a rechargeable high-voltage storage battery 19 is further arranged in the shell, a connecting hole is formed in the side face of the shell, and the connecting hole can be connected with an external power supply through a power supply patch cord; when the toy is in the starting state and the external power supply is used, the rechargeable high-voltage storage battery 19 can be charged at the same time; when the toy is in a closed state, the rechargeable high-voltage storage battery 19 can be independently charged by using an external power supply.
In the embodiment, a map is stored in the map card 2, the magnetic card 3 is used for determining the area range, and the auxiliary card 4 is used for assisting the children to complete tasks; in the game, the children can not finish the task, and the task can be finished according to the guidance of the auxiliary card 4; the interest of children and the interest in the game are increased.
When the toy is used, the size of the image projected by the projector 18 can be changed according to the projection distance or the proportion of the projected image, and the size can be changed randomly according to the size required by children; the toy simulates the appearance of a bread maker, the appearance of a bread slice and the characteristic that the bread slice can pop up by itself after baking is finished, so that the toy is more interesting in structure and function.
It is worth mentioning that: in the description of the present invention, "a plurality" means two or more unless specifically limited otherwise. In the present invention, unless otherwise expressly specified or limited, the terms "mounted," "connected," and "fixed" are to be construed broadly and may, for example, be fixedly connected, detachably connected, or integrally connected; mechanical connection is possible, and a person of ordinary skill in the art can understand the specific meaning of the above terms in the present invention according to specific situations.
It is obvious to a person skilled in the art that the invention is not restricted to details of the above-described exemplary embodiments, but that it can be embodied in other specific forms without departing from the spirit or essential characteristics thereof. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the invention being indicated by the appended claims rather than by the foregoing description, and all changes which come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein. Any reference sign in a claim should not be construed as limiting the claim concerned.

Claims (5)

1. The utility model provides a bread machine molding intelligent toy which characterized in that: the intelligent game device comprises a bread-shaped shell, a magnetic card device for storing game image contents, a projector for projecting the game images, a microcontroller and a control device, wherein the magnetic card device and the control device are both positioned on the surface of the shell, the projector and the microcontroller are both positioned in the shell, and the control device and the projector are both electrically connected with the microcontroller; a substrate is arranged in the shell, the microcontroller is positioned on the substrate, and a first clamping mechanism, a second clamping mechanism and a third clamping mechanism are arranged on the substrate; the shell is provided with a first through hole, a second through hole and a third through hole which correspond to the first clamping mechanism, the second clamping mechanism and the third clamping mechanism respectively; the magnetic card device comprises a bread sheet-shaped map card for storing a map, a bread sheet-shaped magnetic card for determining the map area range and an auxiliary card for completing a game task, wherein the map card, the magnetic card and the auxiliary card respectively pass through the first through hole, the second through hole and the third through hole to be matched with the first clamping mechanism, the second clamping mechanism and the third clamping mechanism; the projector embeds a throwing lens for throwing the game images in the storage device into the side surface of the shell; and relays for automatically popping up the map card after the game is finished are symmetrically arranged on two sides in the first clamping structure.
2. The bread maker intelligent toy of claim 1, wherein: the control device comprises a rocker, a pause key, a fast forward key, a backward key and a power switch key, wherein one end of the rocker is of a spherical structure, the spherical structure is positioned in a spherical placing groove formed in the surface of the shell, and the pause key, the fast forward key and the backward key are all embedded in the surface of the shell.
3. The bread maker intelligent toy of claim 2, wherein: a rocker potentiometer which can be matched with a rocker to control the movement of the angular color in the game is arranged in the spherical placing groove.
4. The bread maker intelligent toy of claim 1, wherein: the rechargeable high-voltage storage battery is arranged in the shell, a connecting hole is formed in the side face of the shell, and the connecting hole can be connected with an external power supply through a power supply patch cord.
5. The bread maker intelligent toy of claim 1, wherein: the inside speaker that still is equipped with of casing, the shell surface is equipped with a plurality of through-holes that correspond with the speaker.
CN201922290844.5U 2019-12-19 2019-12-19 Bread maker modeling intelligent toy Expired - Fee Related CN211635223U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201922290844.5U CN211635223U (en) 2019-12-19 2019-12-19 Bread maker modeling intelligent toy

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201922290844.5U CN211635223U (en) 2019-12-19 2019-12-19 Bread maker modeling intelligent toy

Publications (1)

Publication Number Publication Date
CN211635223U true CN211635223U (en) 2020-10-09

Family

ID=72697162

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201922290844.5U Expired - Fee Related CN211635223U (en) 2019-12-19 2019-12-19 Bread maker modeling intelligent toy

Country Status (1)

Country Link
CN (1) CN211635223U (en)

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CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20201009