CN210786213U - Interactive experience device of simulation space walking - Google Patents

Interactive experience device of simulation space walking Download PDF

Info

Publication number
CN210786213U
CN210786213U CN201920982643.9U CN201920982643U CN210786213U CN 210786213 U CN210786213 U CN 210786213U CN 201920982643 U CN201920982643 U CN 201920982643U CN 210786213 U CN210786213 U CN 210786213U
Authority
CN
China
Prior art keywords
user
virtual reality
picture
degree
electric platform
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN201920982643.9U
Other languages
Chinese (zh)
Inventor
胡滨
毛立强
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
CHINA SCIENCE & TECHNOLOGY MUSEUM
Original Assignee
CHINA SCIENCE & TECHNOLOGY MUSEUM
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by CHINA SCIENCE & TECHNOLOGY MUSEUM filed Critical CHINA SCIENCE & TECHNOLOGY MUSEUM
Priority to CN201920982643.9U priority Critical patent/CN210786213U/en
Application granted granted Critical
Publication of CN210786213U publication Critical patent/CN210786213U/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Abstract

The embodiment of the utility model discloses an interactive experience device for simulating space walking, which comprises a fence, a three-degree-of-freedom electric platform seat with control rod control, a system tablet computer, a projector, virtual reality glasses and a workstation; the fence is used for limiting the movement range of a user; the three-degree-of-freedom electric platform seat with the control rod is used for bearing a user and providing driving force for space walking motion for the user; the system tablet computer is arranged on the three-degree-of-freedom electric platform controlled by the operating rod and used for controlling the system to be turned on and off and emergently stopped; the projector is used for projecting the picture seen by the user on a large screen; the workstation is used for receiving the action information of the three-degree-of-freedom electric platform seat with the control of the operating rod, resolving the picture according to the action information and displaying the picture to a user through the virtual reality glasses. The utility model provides the effect that the user immersive was experienced has been promoted.

Description

Interactive experience device of simulation space walking
Technical Field
The utility model relates to a virtual experience technique especially relates to an interactive experience device of simulation space walking.
Background
At present, with the development of scientific technology, the attention of people to new technologies is higher and higher, in order to improve the experience effect of users, virtual technologies are used for live-action demonstration of some scientific problems, particularly in the fields that daily life is difficult to contact, such as the field of space walking, the existing space walking demonstration system adopts images, texts, animations, films or virtual reality experience cabins to introduce space walking content, and has no interactive experience link, and the defects that firstly, the system has no immersive experience sense and cannot provide the experience of being personally on the scene for audiences; secondly, the interaction operation of participants is realized without specific tasks, and the function of the exhibit cannot be further exerted. The experience effect is not good, and the purpose that the virtual reality enables the user to experience in an immersive mode is not achieved.
SUMMERY OF THE UTILITY MODEL
In view of this, the embodiment of the utility model provides a simulation space walking's interactive experience device promotes the effect that the user immersive experienced.
In order to achieve the above object, the embodiments of the present invention adopt the following technical solutions:
an interactive experience device for simulating space walking comprises a fence, a three-degree-of-freedom electric platform seat with a control rod, a system tablet computer, a projector, virtual reality glasses and a workstation, wherein the three-degree-of-freedom electric platform seat is controlled by the control rod;
the fence is used for limiting the movement range of a user;
the three-degree-of-freedom electric platform seat with the control rod is used for bearing a user and providing driving force for space walking motion for the user;
the system tablet computer is arranged on the three-degree-of-freedom electric platform controlled by the operating rod and used for controlling the system to be turned on and off and emergently stopped;
the virtual reality glasses are worn on the eyes of a user and used for providing a virtual reality picture for the user;
the projector is used for projecting the picture seen by the user on a large screen;
the workstation is used for receiving the action information of the three-degree-of-freedom electric platform seat with the control of the operating rod, resolving the picture according to the action information, sending the picture to the virtual reality glasses through wireless communication, and displaying the picture to a user through the virtual reality glasses.
Preferably, the virtual reality glasses adopt a binocular principle to realize virtual reality picture presentation.
Preferably, the workstation is used for calculating a virtual reality picture in real time according to the motion information of the three-degree-of-freedom electric platform seat with the control of the control lever.
Preferably, the projector is installed right in front of the large screen, receives the image information of the workstation in real time, and displays the image information to third-party audiences.
Adopt technical scheme after, through virtual reality technique and three degree of freedom electric platform, make spectator's immersive experience the activity of going out of the cabin after the astronaut gets into the space. By participating in the completion of specific tasks in the virtual environment, the participants experience how the astronaut works outside the space station cabin, and simultaneously know all the components of the space station. The interest and the practicability of the experience are increased.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below, it is obvious that the drawings in the following description are only some embodiments of the present invention, and for those skilled in the art, other drawings can be obtained according to the drawings without creative efforts.
FIG. 1 is a schematic diagram of a system according to an embodiment of the present invention;
fig. 2 is a flow chart of the working process of the embodiment of the present invention.
In the figure: 1. a fence; 2. the three-degree-of-freedom electric platform seat is controlled by a control rod; 3. a system tablet; 4. a large screen; 5. a workstation.
Detailed Description
The embodiments of the present invention will be described in detail below with reference to the accompanying drawings.
It should be understood that the described embodiments are only some embodiments of the invention, and not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by a person of ordinary skill in the art without creative efforts belong to the protection scope of the present invention.
Referring to fig. 1, an interactive experience device for simulating space walking comprises a fence 1, a three-degree-of-freedom electric platform seat 2 with a control rod, a system tablet computer 3, a projector, virtual reality glasses and a workstation 5;
the fence 1 is used for limiting the range of motion of a user;
the three-degree-of-freedom electric platform seat 2 with the control rod control is used for bearing a user and providing driving force for space walking motion for the user;
the system tablet computer 3 is arranged on a three-degree-of-freedom electric platform controlled by a control lever and is used for controlling the system to be turned on and off and to be stopped emergently;
the virtual reality glasses are worn on the eyes of a user and used for providing a virtual reality picture for the user;
the projector is used for projecting the picture seen by the user on the large screen 4;
the workstation 5 is used for receiving the action information of the three-degree-of-freedom electric platform seat 2 with the control of the operating rod, resolving a picture according to the action information, sending the picture to the virtual reality glasses through wireless communication, and displaying the picture to a user through the virtual reality glasses.
When the glasses are specifically implemented, the virtual reality glasses adopt a binocular principle to realize virtual reality picture presentation.
In specific implementation, the workstation 5 is configured to calculate a virtual reality picture in real time according to the motion information of the three-degree-of-freedom electric platform seat 2 with the control of the joystick.
In specific implementation, the projector is arranged right in front of the large screen, receives the picture information of the workstation 5 in real time and displays the picture information to third-party audiences.
In specific implementation, referring to fig. 2, the system is started up, a standby picture is played, the standby picture comprises a user/audience participation picture, and explanations on how to operate the picture and the opening time of an exhibit, at this time, a user starts wearing equipment, the audience enters a seat, a safety belt is tied, after the user wears the equipment, a game formally starts, after the game starts, virtual reality glasses start playing a background story, after the playing is finished, a virtual responsible person briefly introduces task content, the responsible person distributes tasks for each user in a random or circulating mode, the participating users start to complete the tasks by dividing heads, and the tasks comprise tool delivery, return assistance of astronauts, dark substance detectors, inspection of patrol space stations and the like; after the task is finished, the user returns to the space, the safety rope is collected, and the user adjusts the posture in real time; and the game is ended, and the system gives user evaluation.
Adopt technical scheme after, through virtual reality technique and three degree of freedom electric platform, make spectator's immersive experience the activity of going out of the cabin after the astronaut gets into the space. By participating in the completion of specific tasks in the virtual environment, the participants experience how the astronaut works outside the space station cabin, and simultaneously know all the components of the space station. The interest and the practicability of the experience are increased.
The above description is only for the specific embodiments of the present invention, but the protection scope of the present invention is not limited thereto, and any changes or substitutions that can be easily conceived by those skilled in the art within the technical scope of the present invention should be covered by the protection scope of the present invention. Therefore, the protection scope of the present invention shall be subject to the protection scope of the claims.

Claims (4)

1. An interactive experience device for simulating space walking is characterized in that an interactive experience system comprises a fence, a three-degree-of-freedom electric platform seat with a control rod, a system tablet computer, a projector, virtual reality glasses and a workstation;
the fence is used for limiting the movement range of a user;
the three-degree-of-freedom electric platform seat with the control rod is used for bearing a user and providing driving force for space walking motion for the user;
the system tablet computer is arranged on the three-degree-of-freedom electric platform controlled by the operating rod and used for controlling the system to be turned on and off and emergently stopped;
the virtual reality glasses are worn on the eyes of a user and used for providing a virtual reality picture for the user;
the projector is used for projecting the picture seen by the user on a large screen;
the workstation is used for receiving the action information of the three-degree-of-freedom electric platform seat with the control of the operating rod, resolving the picture according to the action information, sending the picture to the virtual reality glasses through wireless communication, and displaying the picture to a user through the virtual reality glasses.
2. An interactive experience device simulating space walking according to claim 1, wherein the virtual reality glasses realize virtual reality picture presentation by adopting binocular principle.
3. An interactive experience device for simulating space walking according to claim 1, wherein the workstation is used for calculating a virtual reality picture in real time according to the motion information of the three-degree-of-freedom electric platform seat with the control rod.
4. An interactive experience device simulating space walking as claimed in claim 1, wherein the projector is installed right in front of the large screen, receives the image information of the workstation in real time and displays the image information to the third party audience.
CN201920982643.9U 2019-06-27 2019-06-27 Interactive experience device of simulation space walking Active CN210786213U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201920982643.9U CN210786213U (en) 2019-06-27 2019-06-27 Interactive experience device of simulation space walking

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201920982643.9U CN210786213U (en) 2019-06-27 2019-06-27 Interactive experience device of simulation space walking

Publications (1)

Publication Number Publication Date
CN210786213U true CN210786213U (en) 2020-06-19

Family

ID=71233548

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201920982643.9U Active CN210786213U (en) 2019-06-27 2019-06-27 Interactive experience device of simulation space walking

Country Status (1)

Country Link
CN (1) CN210786213U (en)

Similar Documents

Publication Publication Date Title
CN115068932B (en) View rendering method at view position in virtual reality environment
US11140361B1 (en) Emotes for non-verbal communication in a videoconferencing system
RU2621644C2 (en) World of mass simultaneous remote digital presence
EP3265864B1 (en) Tracking system for head mounted display
US20180324229A1 (en) Systems and methods for providing expert assistance from a remote expert to a user operating an augmented reality device
US20170132845A1 (en) System and Method for Reducing Virtual Reality Simulation Sickness
CN104240547A (en) Fire-fighting and rescuing command computer simulation training system
CN106548517B (en) Method and device for carrying out video conference based on augmented reality technology
Zhang et al. Detection thresholds for rotation and translation gains in 360 video-based telepresence systems
US10049496B2 (en) Multiple perspective video system and method
Tennent et al. Thresholds: Embedding virtual reality in the museum
US20230128659A1 (en) Three-Dimensional Modeling Inside a Virtual Video Conferencing Environment with a Navigable Avatar, and Applications Thereof
Normand et al. Full body acting rehearsal in a networked virtual environment—A case study
CN210271461U (en) Interactive experience device for simulating lunar scientific investigation
Stigall et al. Evaluation of mobile augmented reality application for building evacuation
JP2014182597A (en) Virtual reality presentation system, virtual reality presentation device, and virtual reality presentation method
CN210786213U (en) Interactive experience device of simulation space walking
US20240087236A1 (en) Navigating a virtual camera to a video avatar in a three-dimensional virtual environment, and applications thereof
US20240056492A1 (en) Presentations in Multi-user Communication Sessions
US11700354B1 (en) Resituating avatars in a virtual environment
CN209879457U (en) Wearable virtual reality demonstration device for simulating Mars strolling
CN105709443A (en) Surfing experience seat device used in dome cinema
Khan et al. Gaze perception and awareness in smart devices
US11748939B1 (en) Selecting a point to navigate video avatars in a three-dimensional environment
US11776227B1 (en) Avatar background alteration

Legal Events

Date Code Title Description
GR01 Patent grant
GR01 Patent grant