CN210199408U - Portable helmet for virtual interaction - Google Patents

Portable helmet for virtual interaction Download PDF

Info

Publication number
CN210199408U
CN210199408U CN201921241038.2U CN201921241038U CN210199408U CN 210199408 U CN210199408 U CN 210199408U CN 201921241038 U CN201921241038 U CN 201921241038U CN 210199408 U CN210199408 U CN 210199408U
Authority
CN
China
Prior art keywords
support
bandage
helmet
bolt
virtual
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201921241038.2U
Other languages
Chinese (zh)
Inventor
Chao Ma
马超
Shouxiang Xu
徐守祥
Chenglong Yu
于成龙
Zhenjie Cai
蔡圳杰
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shenzhen Institute of Information Technology
Original Assignee
Shenzhen Institute of Information Technology
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shenzhen Institute of Information Technology filed Critical Shenzhen Institute of Information Technology
Priority to CN201921241038.2U priority Critical patent/CN210199408U/en
Application granted granted Critical
Publication of CN210199408U publication Critical patent/CN210199408U/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Landscapes

  • Helmets And Other Head Coverings (AREA)

Abstract

The utility model discloses a portable helmet for virtual interaction, which comprises a virtualizer main body and a bracket, wherein the bracket is arranged on the left side of the virtualizer main body; the virtualizer main part includes adjustable shelf, support and fixed plate, first bandage is installed to the top of virtualizer main part, and the below of virtualizer main part installs the second bandage, the left side end of first bandage is fixed with the frame, and the inside of frame runs through there is the bolt, and the bolt is fixed at the left side end of second bandage simultaneously, the adjustable shelf is installed at the left wall of frame, and the right side of adjustable shelf is connected with the frame through the spring, the fixture block is installed on the right side of adjustable shelf, and fixture block and draw-in groove cooperation installation, and the left side surface at the bolt is seted up to the draw-in groove simultaneously. The utility model discloses make the weight of helmet more light, the person of facilitating the use carries simultaneously.

Description

Portable helmet for virtual interaction
Technical Field
The utility model relates to a virtual interactive technical field specifically is a helmet is used in virtual interaction of portable.
Background
The virtual reality technology is also called smart technology and is a brand-new practical technology developed in the 20 th century, the virtual reality technology comprises a computer, electronic information and simulation technology, and the basic implementation mode is that the computer simulates a virtual environment so as to bring environmental immersion to people.
Common virtual interactive helmet is hard plastic and metal material to lead to being not convenient for carry the helmet, the user of different head types of not being convenient for moreover wears, makes the helmet crooked alive or drop during the motion simultaneously easily.
To this end, a portable virtual interactive helmet is proposed.
SUMMERY OF THE UTILITY MODEL
An object of the utility model is to provide a virtual interactive helmet of using of portable, the virtual interactive helmet of using of simplification uses the bandage to wear to be convenient for carry the helmet, the user of the different head types of being convenient for moreover wears, with the problem of proposing in solving above-mentioned background art.
In order to achieve the above object, the utility model provides a following technical scheme: a portable helmet for virtual interaction comprises a virtualizer main body and a bracket, wherein the bracket is installed on the left side of the virtualizer main body;
the virtual device main body comprises a movable frame, a support and a fixing plate, a first binding band is installed above the virtual device main body, a second binding band is installed below the virtual device main body, an outer frame is fixed at the left end of the first binding band, a bolt penetrates through the outer frame, the bolt is fixed at the left end of the second binding band, the movable frame is installed on the left wall of the outer frame, the right side of the movable frame is connected with the outer frame through a spring, a clamping block is installed on the right side of the movable frame and is installed in a matched mode with the clamping groove, and the clamping groove is formed in the left surface of the bolt;
elastic support is all installed to the upper and lower both sides of support, and elastic support's end installs the headset, elastic support and spout cooperation installation, and the spout is seted up on the upper and lower both sides surface of support, and the magnetic path is all installed to the bottom of spout and elastic support's inboard simultaneously, the fixed plate is installed at the left side end of support, and the right side of fixed plate installs the telescopic link, the right side of telescopic link is fixed with the layer board, and the right wall surface mounting of layer board has cotton pad.
This solid helmet uses first bandage and second bandage to wear and fix to make the weight of helmet lighter, the person of facilitating the use carries simultaneously.
Preferably, the first bandage is connected with the second bandage in a clamping mode through the outer frame and the bolt, and the length of the first bandage is the same as that of the second bandage.
The first strap and the second strap are firstly tied to two sides of the head of a user so as to wear the virtual device main body.
Preferably, the movable frame and the outer frame form a telescopic structure through springs, and the springs are symmetrically arranged about a central axis of the movable frame.
The movable frame is pulled to draw the clamping block out of the outer frame, so that the bolt can be conveniently inserted.
Preferably, the clamping blocks are connected with the bolts in a clamping mode through the clamping grooves, and the clamping grooves are distributed on the surfaces of the bolts at equal intervals.
Insert the inside of outer frame with the bolt on the second bandage, then loosen the adjustable shelf, at this moment the spring shrink makes in the draw-in groove of fixture block card income on the bolt to fix first bandage and second bandage.
Preferably, the elastic support and the support form a sliding structure through a sliding groove, and the elastic support is symmetrically arranged about a central axis of the support.
According to the position of the ear of the user, the sliding elastic support moves the headset to the outer side of the ear of the user, so that different users can wear the headset.
Preferably, the magnetic blocks are symmetrically arranged about the central axis of the bracket, and the magnetic blocks are arranged in two groups.
When the headset is moved to the outer side of the ear of a user, the magnetic block at the tail end of the elastic support and the magnetic block at the bottom of the sliding groove are mutually adsorbed, so that the elastic support is fixed.
Preferably, the fixed plate passes through the telescopic link and constitutes extending structure with the layer board, and the layer board size is greater than the size of cotton pad.
The extension telescopic link makes layer board and cotton pad hold user's back head of a brain spoon to prevent that the virtual ware main part is not hard up when user's motion.
Compared with the prior art, the beneficial effects of the utility model are that:
1. the utility model is provided with the first bandage and the second bandage, and the fixed helmet is worn and fixed by the first bandage and the second bandage, so that the weight of the helmet is lighter, and the fixed helmet is convenient for a user to carry;
2. the utility model is provided with a chute and a magnetic block, which can slide the elastic support according to the position of the ear of the user so as to move the headset to the outside of the ear of the user, so that different users can wear the headset, and after the position of the headset is adjusted, the magnetic block on the elastic support can be mutually adsorbed with the magnetic block in the chute so as to fix the elastic support;
3. the utility model discloses, be provided with telescopic link and layer board, wear the support at user's overhead, then extend the telescopic link and use the layer board to hold user's back head of a brain spoon to the displacement appears in the virtualizer main part when preventing to move.
Drawings
Fig. 1 is a schematic top view of the cross-sectional structure of the present invention;
fig. 2 is a schematic front view of the structure of the present invention;
FIG. 3 is a right side view of the structure of the supporting board and the cotton pad of the present invention;
fig. 4 is an enlarged schematic structural diagram of a in fig. 1 according to the present invention.
In the figure: 1. a virtualizer body; 2. a first strap; 3. a second strap; 4. an outer frame; 5. a bolt; 6. a movable frame; 7. a spring; 8. a clamping block; 9. a card slot; 10. a support; 11. an elastic support; 12. a headset; 13. a chute; 14. a magnetic block; 15. a fixing plate; 16. a telescopic rod; 17. a support plate; 18. a cotton pad.
Detailed Description
The technical solutions in the embodiments of the present invention will be described clearly and completely with reference to the accompanying drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only some embodiments of the present invention, not all embodiments. Based on the embodiments in the present invention, all other embodiments obtained by a person skilled in the art without creative work belong to the protection scope of the present invention.
Referring to fig. 1-4, the present invention provides a technical solution: a portable helmet for virtual interaction, as shown in fig. 1, 2 and 3, comprising a virtualizer main body 1 and a bracket 10, wherein the bracket 10 is mounted on the left side of the virtualizer main body 1;
as shown in fig. 1, 2 and 4, the virtualizer main body 1 comprises a movable frame 6, a support 10 and a fixing plate 15, wherein a first binding band 2 is installed above the virtualizer main body 1, a second binding band 3 is installed below the virtualizer main body 1, an outer frame 4 is fixed at the left end of the first binding band 2, a bolt 5 penetrates through the outer frame 4, the bolt 5 is fixed at the left end of the second binding band 3, the movable frame 6 is installed on the left wall of the outer frame 4, the right side of the movable frame 6 is connected with the outer frame 4 through a spring 7, a clamping block 8 is installed at the right side of the movable frame 6, the clamping block 8 is installed in a matching manner with a clamping groove 9, and the clamping groove 9 is formed in the left surface of the bolt 5;
as shown in fig. 1, 2 and 3, elastic supports 11 are mounted on the upper and lower sides of a support 10, an earphone 12 is mounted at the tail end of each elastic support 11, the elastic supports 11 are mounted in cooperation with sliding grooves 13, the sliding grooves 13 are formed in the surfaces of the upper and lower sides of the support 10, magnetic blocks 14 are mounted at the bottom of each sliding groove 13 and the inner side of each elastic support 11, a fixing plate 15 is mounted at the tail end of the left side of the support 10, an expansion link 16 is mounted on the right side of the fixing plate 15, a supporting plate 17 is fixed on the right side of the expansion link 16, and a cotton pad 18 is mounted on the surface of.
Through adopting above-mentioned technical scheme, this solid helmet uses first bandage 2 and second bandage 3 to wear and fix to make the weight of helmet lighter, the person of facilitating the use carries simultaneously.
Specifically, as shown in fig. 1 and 2, the first strap 2 is connected with the second strap 3 through the outer frame 4 and the latch 5 in a snap-fit manner, and the length of the first strap 2 is the same as that of the second strap 3.
By adopting the technical scheme, the first binding belt 2 and the second binding belt 3 are firstly bound on two sides of the head of a user, and when the device is used, the virtual device main body 1 can be conveniently worn.
Specifically, as shown in fig. 1 and 2, the movable frame 6 and the outer frame 4 form a telescopic structure through a spring 7, and the spring 7 is symmetrically arranged about a central axis of the movable frame 6.
Through adopting above-mentioned technical scheme, pulling adjustable shelf 6 takes fixture block 8 out from the inside of frame 4, when using the device to conveniently insert bolt 5.
Specifically, as shown in fig. 1, 2 and 4, the clamping block 8 is connected with the plug pin 5 through the clamping groove 9 in a clamping manner, and the clamping grooves 9 are distributed on the surface of the plug pin 5 at equal intervals.
Through adopting above-mentioned technical scheme, insert the inside of frame 4 with bolt 5 on the second bandage 3, then loosen adjustable shelf 6, at this moment spring 7 shrink makes fixture block 8 block go into in the draw-in groove 9 on bolt 5, during the use of the device to fix first bandage 2 and second bandage 3.
Specifically, as shown in fig. 1 and 2, the elastic support 11 and the support 10 form a sliding structure through the sliding groove 13, and the elastic support 11 is symmetrically arranged about the central axis of the support 10.
By adopting the above technical scheme, according to the position of the ear of the user, the sliding elastic support 11 moves the headset 12 to the outer side of the ear of the user, so that different users can wear the headset 12 when the device is used.
Specifically, as shown in fig. 1, the magnetic blocks 14 are symmetrically arranged about the central axis of the bracket 10, and two sets of the magnetic blocks 14 are arranged.
By adopting the technical scheme, when the headset 12 is moved to the outside of the ear of a user, the magnetic block 14 at the tail end of the elastic support 11 and the magnetic block 14 at the bottom of the sliding groove 13 are mutually adsorbed, so that the elastic support 11 can be conveniently fixed when the device is used.
Specifically, as shown in fig. 1, 2 and 3, the fixing plate 15 and the supporting plate 17 form a telescopic structure through the telescopic rod 16, and the size of the supporting plate 17 is larger than that of the cotton pad 18.
By adopting the technical scheme, the supporting plate 17 and the cotton pad 18 are supported on the back of the head of the user by extending the telescopic rod 16, and when the device is used, the main body 1 of the virtual device is prevented from loosening when the user moves.
The working principle is as follows: the portable helmet for virtual interaction is worn and fixed by using a first bandage 1 and a second bandage 3, so that the weight of the helmet is lighter, and the helmet is convenient for a user to carry, when the helmet is worn, the first bandage 2 and the second bandage 3 are firstly bound on two sides of the head of the user, a support 10 is worn on the head of the user, then a movable frame 6 is pulled to draw a fixture block 8 out of the inner part of an outer frame 4, a spring 7 is stretched, a bolt 5 on the second bandage 3 is inserted into the inner part of the outer frame 4, then the movable frame 6 is loosened, the spring 7 is contracted to clamp the fixture block 8 into a clamping groove 9 on the bolt 5, so that the first bandage 2 and the second bandage 3 are fixed, then according to the position of the ears of the user, an elastic support 11 is slid to move an earphone 12 to the outer side of the ears of the user, so that different users wear the earphone 12, when removing headset 12 to the user's ear outside, the magnetic path 14 of 11 terminal ends of elastic support can adsorb each other with the magnetic path 14 of spout 13 bottom to fix elastic support 11, extend telescopic link 16 again and make layer board 17 and cotton pad 18 hold user's back head, thereby virtualizer main part 1 is not hard up when preventing the user motion, and cotton pad 18 can let the user wear more comfortablely, has just so accomplished the use of this portable virtual interactive helmet.
Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that changes, modifications, substitutions and alterations can be made in these embodiments without departing from the principles and spirit of the invention, the scope of which is defined in the appended claims and their equivalents.

Claims (7)

1. A portable helmet for virtual interaction, comprising: the virtual machine comprises a virtual machine main body (1) and a support (10), wherein the support (10) is installed on the left side of the virtual machine main body (1);
the virtual device main body (1) comprises a movable frame (6), a support (10) and a fixing plate (15), a first binding band (2) is installed above the virtual device main body (1), a second binding band (3) is installed below the virtual device main body (1), an outer frame (4) is fixed to the left end of the first binding band (2), a bolt (5) penetrates through the outer frame (4), the bolt (5) is fixed to the left end of the second binding band (3), the movable frame (6) is installed on the left wall of the outer frame (4), the right side of the movable frame (6) is connected with the outer frame (4) through a spring (7), a clamping block (8) is installed on the right side of the movable frame (6), the clamping block (8) is installed in a matched mode with a clamping groove (9), and the clamping groove (9) is formed in the left side surface of the bolt (5);
elastic support (11) are all installed to the upper and lower both sides of support (10), and the end of elastic support (11) installs headset (12), elastic support (11) and spout (13) cooperation installation, and spout (13) set up the upper and lower both sides surface at support (10), and magnetic path (14) are all installed to the bottom of spout (13) and the inboard of elastic support (11) simultaneously, fixed plate (15) are installed at the left side end of support (10), and the right side of fixed plate (15) installs telescopic link (16), the right side of telescopic link (16) is fixed with layer board (17), and the right wall surface mounting of layer board (17) has cotton pad (18).
2. A portable virtual interactive helmet as recited in claim 1, wherein: first bandage (2) are connected for the block through frame (4) and bolt (5) and second bandage (3), and the length of first bandage (2) is the same with the length of second bandage (3).
3. A portable virtual interactive helmet as recited in claim 1, wherein: the movable frame (6) and the outer frame (4) form a telescopic structure through the springs (7), and the springs (7) are symmetrically arranged relative to the central axis of the movable frame (6).
4. A portable virtual interactive helmet as recited in claim 1, wherein: the clamping blocks (8) are connected with the plug pins (5) in a clamping mode through clamping grooves (9), and the clamping grooves (9) are distributed on the surfaces of the plug pins (5) at equal intervals.
5. A portable virtual interactive helmet as recited in claim 1, wherein: the elastic support (11) and the support (10) form a sliding structure through the sliding groove (13), and the elastic support (11) is symmetrically arranged relative to the central axis of the support (10).
6. A portable virtual interactive helmet as recited in claim 1, wherein: the magnetic blocks (14) are symmetrically arranged about the central axis of the bracket (10), and two groups of magnetic blocks (14) are arranged.
7. A portable virtual interactive helmet as recited in claim 1, wherein: the fixed plate (15) and the supporting plate (17) form a telescopic structure through a telescopic rod (16), and the size of the supporting plate (17) is larger than that of the cotton pad (18).
CN201921241038.2U 2019-08-02 2019-08-02 Portable helmet for virtual interaction Expired - Fee Related CN210199408U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201921241038.2U CN210199408U (en) 2019-08-02 2019-08-02 Portable helmet for virtual interaction

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201921241038.2U CN210199408U (en) 2019-08-02 2019-08-02 Portable helmet for virtual interaction

Publications (1)

Publication Number Publication Date
CN210199408U true CN210199408U (en) 2020-03-27

Family

ID=69864763

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201921241038.2U Expired - Fee Related CN210199408U (en) 2019-08-02 2019-08-02 Portable helmet for virtual interaction

Country Status (1)

Country Link
CN (1) CN210199408U (en)

Similar Documents

Publication Publication Date Title
CN210199408U (en) Portable helmet for virtual interaction
CN207500731U (en) A kind of charger baby fixing device convenient for outgoing carrying
CN217879829U (en) Simple VR head glasses
CN205320134U (en) Adjustable mobile phone support
CN108494054B (en) A kind of damp type intelligent movable power supplies with data line anticreep positioning storage device
CN206181332U (en) Novel bluetooth headset with prevent losing function
CN207665025U (en) A kind of handset bracket showing equipment for virtual reality
CN214228457U (en) Monaural bluetooth headset that suitability is stronger
CN205083786U (en) Novel detachable earmuff of ear muff
CN211928469U (en) AR head-mounted device convenient to adjust size
CN211957125U (en) Voice acquisition device for artificial intelligence
CN208893538U (en) A kind of dance training pad
CN214504291U (en) Computer accessory protection device
CN221485716U (en) Wearable VR equipment
CN205902014U (en) Earphone frame
CN220064292U (en) Filtering unit debugging table
CN220820382U (en) Glasses with push type connecting structure
CN216696863U (en) AR glasses external member
CN210926422U (en) Network line convenient to change connector lug shell fragment
CN213305725U (en) Prevent losing type bluetooth headset convenient to wear
CN212763161U (en) Mobile phone shell accessory assembling clamp
CN216526531U (en) Loudspeaker module group integrated connection type VR interaction equipment
CN216599946U (en) Portable high-sensitivity Bluetooth sound box
CN219612266U (en) Integrated power supply with protection structure
CN209884444U (en) Elbow large arm support frame

Legal Events

Date Code Title Description
GR01 Patent grant
GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20200327

Termination date: 20210802

CF01 Termination of patent right due to non-payment of annual fee