CN210199405U - Second-hand commodity buying and selling device based on VR - Google Patents

Second-hand commodity buying and selling device based on VR Download PDF

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Publication number
CN210199405U
CN210199405U CN201920976930.9U CN201920976930U CN210199405U CN 210199405 U CN210199405 U CN 210199405U CN 201920976930 U CN201920976930 U CN 201920976930U CN 210199405 U CN210199405 U CN 210199405U
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China
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screw
shell
block
hand
image
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CN201920976930.9U
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Chinese (zh)
Inventor
Xiaobo Hu
胡小波
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Shengtang Holdings (Hainan) Group Co.,Ltd.
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Zhejiang Jingedo Energy Technology Co Ltd
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Priority to CN201920976930.9U priority Critical patent/CN210199405U/en
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Abstract

The utility model provides a second-hand commodity buying and selling device based on VR, which comprises a mirror shell and an image shell, wherein the image shell is clamped at one end of the mirror shell, the top and the bottom of the image shell are respectively provided with a screw I and a screw I, the screw I is meshed with the screw I through threads, one end of the screw I is provided with a clamping block through a rotating shaft I, the clamping block is arranged in the image shell, a video player is arranged on the inner wall of the image shell through screws, a viewing block is bonded at the inner side of the mirror shell, a screw II is arranged in the viewing block, a lens barrel is arranged in the screw II, the lens barrel is meshed with the screw II through threads, fixing bands are bonded at the two sides of the mirror shell, a baffle belt is sewed at one end of each fixing band, a screw III is arranged on the baffle belt, a screw II is arranged in the screw III, the screw II is meshed with the screw III, this second-hand commodity business device based on VR is novel in design, and is rational in infrastructure, and convenient to use is fit for promoting.

Description

Second-hand commodity buying and selling device based on VR
Technical Field
The utility model relates to a second-hand commodity transaction device based on VR belongs to VR commodity transaction device technical field.
Background
In the current life, online shopping becomes a common shopping mode, the online shopping can be carried out at any time and any place, and can be finished without going out, and a plurality of people buy and sell second-hand commodities on the network, but the online shopping is risky, and whether the bought and sold commodities are suitable can be judged only by appearance, so that the situation that real objects do not accord with pictures can occur, or the use effect is not consistent with the expected effect, and the risk of second-hand commodities is larger, the VR technology is a technology which applies virtual information to the real world through a computer, real environment and virtual objects are superposed on the same picture or space in real time, therefore, the user can watch the second-hand commodity through the VR head display, so that the user can obtain more real experience, there is a continuing need for VR-based second-hand merchandise merchandising devices to help solve the above-mentioned problems.
SUMMERY OF THE UTILITY MODEL
Not enough to prior art exists, the utility model aims at providing a second-hand commodity business device based on VR to solve the problem that proposes in the above-mentioned background art, the utility model relates to a novelty, rational in infrastructure, convenient to use is fit for promoting.
In order to achieve the above purpose, the present invention is realized by the following technical solution: a second-hand commodity buying and selling device based on VR comprises a mirror shell and an image shell, wherein the image shell is clamped at one end of the mirror shell, a first screw and a first screw are arranged at the top and the bottom of the image shell respectively, the first screw is meshed with the first screw through threads, a clamping block is mounted at one end of the first screw through a first rotating shaft, the clamping block is arranged in the image shell, a video player is mounted on the inner wall of the image shell through screws, a viewing block is bonded at the inner side of the mirror shell, a second screw is arranged in the viewing block, a lens barrel is arranged in the second screw, the lens barrel is meshed with the second screw through threads, fixing bands are bonded at two sides of the mirror shell respectively, a blocking band is sewn at one end of each fixing band, a third screw is arranged on each blocking band, a second screw is arranged in the third screw, the second screw is meshed with the third screw through threads, and a supporting block is welded at one end, and a sound insulation cover is arranged on the fixed belt through a second rotating shaft.
As a preferred embodiment of the utility model, soft pads are adhered on the supporting block, the clamping block, the lens cone and the film watching block.
As a preferred embodiment of the present invention, the sound insulation cover is provided with an earphone port.
As a preferred embodiment of the present invention, the video player top is provided with a USB interface.
As a preferred embodiment of the present invention, an upper fixing band is bonded between the blocking band and the mirror housing.
As a preferred embodiment of the present invention, VR lenses are clamped in the lens barrel.
As a preferred embodiment of the present invention, the volume of the baffle belt is equal to the volume of the support block.
The utility model has the advantages that: the utility model discloses a second-hand commodity business device based on VR, including mirror shell, image shell, screw rod one, axis of rotation one, fixture block, video player, see shadow piece, lens cone, fixed band, keep off area, screw rod two, tray, axis of rotation two, syllable-dividing lid, cushion, earphone mouth, USB interface, VR lens.
1. When the VR-based second-hand commodity buying and selling device is used, a video player or a mobile phone can be used for connecting with a network, and then commodities in a second-hand commodity website can be watched through the VR lens, so that a user can have real experience on the commodities and can accurately judge the commodities;
2. the VR-based second-hand commodity buying and selling device can be adjusted according to the head size of a user, is also suitable for mobile phones with different sizes, can adjust the focal length according to habits of different users, and can use the sound insulation cover for sound insulation when being used in a noisy market, so that the user experience is enhanced;
3. this second-hand commodity business device based on VR is novel in design, and is rational in infrastructure, and convenient to use is fit for promoting.
Drawings
Fig. 1 is a schematic external structural diagram of a VR-based second-hand commodity buying and selling device of the present invention;
fig. 2 is a schematic structural diagram of a supporting block of a VR-based second-hand commodity buying and selling device of the present invention;
fig. 3 is a schematic diagram of an internal structure of an image shell of a VR-based second-hand commodity buying and selling device of the present invention;
fig. 4 is a schematic view of a lens barrel structure of a VR-based second-hand commodity buying and selling device of the present invention;
in the figure: the video camera comprises a 1-lens shell, a 2-image shell, a 3-screw rod I, a 4-rotating shaft I, a 5-fixture block, a 6-video player, a 7-viewing block, an 8-lens cone, a 9-fixing band, a 10-blocking band, an 11-screw rod II, a 12-support block, a 13-rotating shaft II, a 14-sound insulation cover, a 15-soft cushion, a 16-earphone port, a 17-USB interface and an 18-VR lens.
Detailed Description
In order to make the technical means, creation features, achievement purposes and functions of the present invention easy to understand, the present invention is further described below with reference to the following embodiments.
Referring to fig. 1 to 4, the present invention provides a technical solution: a second-hand commodity buying and selling device based on VR comprises a mirror shell 1 and an image shell 2, wherein the image shell 2 is clamped at one end of the mirror shell 1, both the top and the bottom of the image shell 2 are provided with a screw I and a screw rod I3, the screw rod I3 is meshed with the screw I through threads, one end of the screw rod I3 is provided with a clamping block 5 through a rotating shaft I4, the clamping block 5 is arranged in the image shell 2, the inner wall of the image shell 2 is provided with a video player 6 through screws, the inner side of the mirror shell 1 is bonded with a viewing block 7, a screw II is arranged in the viewing block 7, a lens barrel 8 is arranged in the screw II, the lens barrel 8 is meshed with the screw II through threads, fixing bands 9 are bonded on both sides of the mirror shell 1, one end of each fixing band 9 is sewn with a blocking band 10, a screw III is arranged on each blocking band 10, and a screw II 11 is arranged in the screw III, the second screw rod 11 is meshed with the screw three-phase through threads, a supporting block 12 is welded at one end of the second screw rod 11, and a sound insulation cover 14 is installed on the fixing belt 9 through a second rotating shaft 13.
As a preferred embodiment of the present invention, the supporting block 12, the fixture block 5, the lens barrel 8 and the film viewing block 7 are all adhered with soft pads 15.
In a preferred embodiment of the present invention, the sound-proof cover 14 is provided with an earphone port 16.
As a preferred embodiment of the present invention, the video player 6 is provided with a USB interface 17 at the top.
As a preferred embodiment of the present invention, an upper fixing band 19 is bonded between the stop band 10 and the mirror housing 1.
As a preferred embodiment of the present invention, the VR lens 18 is clamped in the lens barrel 8.
As a preferred embodiment of the present invention, the volume of the flap 10 is equal to the volume of the support block 12.
The working principle is as follows: when the used second-hand commodity buying and selling device based on VR is used, firstly the video player 6 is connected with a computer through the USB interface 17 or the mobile phone is clamped in the image shell 2, so that the second-hand commodity website can be conveniently browsed, the second-hand commodity can be watched, the user experience is enhanced, when the VR headset is worn, firstly the focal length is adjusted according to the habit of a user, and the position of the support block 12 is adjusted according to the head size of the user, because the lens barrel 8 is meshed with the screw socket through the thread, the distance between the VR lens 18 in the lens barrel 8 and the image shell 2 can be adjusted by screwing the lens barrel 8, so that the focal length is adjusted, because the screw socket on the baffle belt is meshed with the screw socket three phase through the thread and the support block 12 is welded at one end of the screw socket 11, the position of the support block 5 can be adjusted by screwing the screw socket 11, the fixing belt 9 can be worn on, when the handheld mobile phone is used in a noisy environment, the sound insulation cover 14 can be rotated through the second rotating shaft 13 and covers the ear part, therefore, noise is reduced, if the audio is required to be matched, an external earphone head is placed into the earphone port 16 in the sound insulation cover 14, the audio in the handheld mobile phone can be heard, when a mobile phone is used for watching a movie, the position of the clamping block 5 needs to be adjusted due to different sizes of the mobile phone, the mobile phone is placed between the upper clamping block 5 and the lower clamping block 5, then the first screw rod 3 is screwed, one end of the first screw rod 3 is connected with the clamping block 5 through the first rotating shaft 4, therefore, the clamping block 5 can only move up and down and cannot rotate along with the first screw rod 3, and the clamping block 5 is screwed to squeeze the mobile phone to fix the mobile phone.
The basic principles and the main features of the invention and the advantages of the invention have been shown and described above, it will be evident to those skilled in the art that the invention is not limited to the details of the foregoing illustrative embodiments, but that the invention may be embodied in other specific forms without departing from the spirit or essential characteristics of the invention. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the invention being indicated by the appended claims rather than by the foregoing description, and all changes which come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein. Any reference sign in a claim should not be construed as limiting the claim concerned.
Furthermore, it should be understood that although the present description refers to embodiments, not every embodiment may contain only a single embodiment, and such description is for clarity only, and those skilled in the art should integrate the description, and the embodiments may be combined as appropriate to form other embodiments understood by those skilled in the art.

Claims (7)

1. A second-hand commodity buying and selling device based on VR is characterized in that: the glasses comprise a glasses shell (1) and an image shell (2), wherein the image shell (2) is clamped at one end of the glasses shell (1), the top and the bottom of the image shell (2) are respectively provided with a screw opening I and a screw rod I (3), the screw rod I (3) is meshed with the screw opening I through threads, one end of the screw rod I (3) is provided with a clamping block (5) through a rotating shaft I (4), the clamping block (5) is arranged in the image shell (2), the inner wall of the image shell (2) is provided with a video player (6) through screws, the inner side of the glasses shell (1) is bonded with a viewing block (7), a screw opening II is arranged in the viewing block (7), a lens barrel (8) is arranged in the screw opening II, the lens barrel (8) is meshed with the screw opening II through threads, fixing belts (9) are respectively bonded on two sides of the glasses shell (1), and a blocking belt (10) is sewn at one end of the fixing, the baffle belt (10) is provided with a third screw, a second screw (11) is arranged in the third screw, the second screw (11) is meshed with the three phases of the screws through threads, a supporting block (12) is welded at one end of the second screw (11), and a sound insulation cover (14) is installed on the fixing belt (9) through a second rotating shaft (13).
2. The VR-based second-hand merchandise trading device of claim 1, wherein: soft pads (15) are adhered on the supporting block (12), the clamping block (5), the lens cone (8) and the film watching block (7).
3. The VR-based second-hand merchandise trading device of claim 1, wherein: the sound insulation cover (14) is provided with an earphone port (16).
4. The VR-based second-hand merchandise trading device of claim 1, wherein: and a USB interface (17) is arranged at the top of the video player (6).
5. The VR-based second-hand merchandise trading device of claim 1, wherein: an upper fixing band (19) is bonded between the blocking band (10) and the mirror shell (1).
6. The VR-based second-hand merchandise trading device of claim 1, wherein: VR lens (18) is clamped in the lens barrel (8).
7. The VR-based second-hand merchandise trading device of claim 1, wherein: the volume of the baffle belt (10) is equal to that of the support block (12).
CN201920976930.9U 2019-06-26 2019-06-26 Second-hand commodity buying and selling device based on VR Active CN210199405U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201920976930.9U CN210199405U (en) 2019-06-26 2019-06-26 Second-hand commodity buying and selling device based on VR

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201920976930.9U CN210199405U (en) 2019-06-26 2019-06-26 Second-hand commodity buying and selling device based on VR

Publications (1)

Publication Number Publication Date
CN210199405U true CN210199405U (en) 2020-03-27

Family

ID=69872488

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201920976930.9U Active CN210199405U (en) 2019-06-26 2019-06-26 Second-hand commodity buying and selling device based on VR

Country Status (1)

Country Link
CN (1) CN210199405U (en)

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GR01 Patent grant
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TR01 Transfer of patent right
TR01 Transfer of patent right

Effective date of registration: 20230907

Address after: Room 102, Building 3, South Side of Heye East Road, Jiangyang Industrial Park, Hanjiang District, Yangzhou City, Jiangsu Province, 225100 (Yangzhou Youniya Clothing Co., Ltd.)

Patentee after: Yangzhou Libang Technology Co.,Ltd.

Address before: Room 602, building a, Yanxiang science and technology building, 333 Jianghong Road, Binjiang District, Hangzhou, Zhejiang 310000

Patentee before: Zhejiang jingedo Energy Technology Co.,Ltd.

TR01 Transfer of patent right
TR01 Transfer of patent right

Effective date of registration: 20240110

Address after: F1-70, 6th Floor, Shenya Building, No. 47 Guomao Road, Longhua District, Haikou City, Hainan Province, 570100

Patentee after: Shengtang Holdings (Hainan) Group Co.,Ltd.

Address before: Room 102, Building 3, South Side of Heye East Road, Jiangyang Industrial Park, Hanjiang District, Yangzhou City, Jiangsu Province, 225100 (Yangzhou Youniya Clothing Co., Ltd.)

Patentee before: Yangzhou Libang Technology Co.,Ltd.